Skull Commando Squad vs uNsAfe (2381 views)
22.10.13 18:45 CEST
Awards | awarded to | for |
Lady Macbeth | LRD | 54 kills |
Killing Spree | u^NN^Os^SAfe^P{ K1NG :P | 7 frags without being killed |
Accountant | u^NN^Os^SAfe^P{ K1NG :P | 86% kills/killed ratio |
He's dead, Jim! | MTJ | 12 gibs |
...and stay dead! | MTJ | 39% gibs/kill |
Lead Poisoning | LRD | 48 SMG kills |
Spammity spam spam! | u^NN^Os^SAfe^P{ K1NG :P | 4 SPAM kills |
Fragstealer | u^NN^Os^SAfe^P{ K1NG :P | 148 damage per frag |
Die! Damn you, Die! | LRD | 216 damage per frag |
What objective? | uNsAfe{ UrANuS >! | 324 XP |
Red Shirt | LRD | 69 deaths |
Are these pliers sharp? | uNsAfe{ UrANuS >! | 9 deaths without fragging |
Med Pack Whore | uNsAfe{ UrANuS >! | 159 damage per death |
Eyes Wide Shut | MTJ | 1 team kills |
Gingerbread man | LRD | 19 /kills |
» View plaintext endround stats
[Countdown]: | Match is PAUSED! (Allies) |
LRD [Countdown]: | xD |
MTJ [Countdown]: | xD |
u^NN^Os^SAfe^P{ K1NG :P [Countdown]: | omg |
LRD [Countdown]: | DOMINANCE FUCKING ASSERTED! |
u^NN^Os^SAfe^P{ K1NG :P [Countdown]: | fuck him |
[Countdown]: | Match resuming in 225 seconds! |
LRD [Countdown]: | can i ? |
MTJ [Countdown]: | boss pause |
[Countdown]: | Match resuming in 10 seconds! |
[Countdown]: | Match resuming in 9 seconds! |
[Countdown]: | Match resuming in 8 seconds! |
[Countdown]: | Match resuming in 7 seconds! |
[Countdown]: | Match resuming in 6 seconds! |
[Countdown]: | Match resuming in 5 seconds! |
[Countdown]: | Match resuming in 4 seconds! |
[Countdown]: | Match resuming in 3 seconds! |
LRD [Countdown]: | my anus |
[Countdown]: | Match resuming in 2 seconds! |
[Countdown]: | Match resuming in 1 seconds! |
[Countdown]: | FIGHT! |
[11:28]: | The Allies have captured the forward bunker! |
LRD [11:26]: | :D |
MTJ [11:23]: | :D |
uNsAfe{ UrANuS >! [11:19]: | i can go spec |
uNsAfe{ UrANuS >! [11:17]: | u want king? |
uNsAfe{ UrANuS >! [11:16]: | ??? |
LRD [11:12]: | ur shit |
[10:56]: | Axis Command Post constructed. Charge speed increased! |
[10:38]: | The Allies have opened up the Forward spawn rear exit! |
[10:35]: | The Allies have breached the Forward Bunker Gate! |
[10:03]: | Allied team has destroyed the Axis Command Post! |
[9:58]: | Allied Command Post constructed. Charge speed increased! |
LRD [8:35]: | soz4ownage |
LRD [8:34]: | DOMINANCE FUCKING ASSERTED! |
[7:41]: | The Allies have breached the Depot Gate! |
[7:33]: | The Depot Fence has been constructed. |
[7:18]: | The Allies have breached the Depot's east wall! |
[5:58]: | The Allied Truck is in position! |
LRD [4:55]: | DOMINANCE FUCKING ASSERTED! |
LRD [3:02]: | xD |
[3:01]: | The Crane Controls have been constructed. |
MTJ [3:00]: | d: |
[3:00]: | The Allies have activated the crane! |
[2:47]: | The Allies have loaded the Gold Crate onto the Truck! |
LRD [0:31]: | xD |
LRD [0:14]: | gg |
[Intermission]: | >>> Clock set to: 12:00 |
LRD [11:01]: | soz4ownage |
LRD [11:01]: | DOMINANCE FUCKING ASSERTED! |
[10:57]: | The Allies have captured the forward bunker! |
[10:27]: | Axis Command Post constructed. Charge speed increased! |
[10:18]: | The Allies have breached the Forward Bunker Gate! |
[10:05]: | The Allies have opened up the Forward spawn rear exit! |
LRD [8:59]: | :D |
[8:07]: | Allied team has destroyed the Axis Command Post! |
[8:03]: | Allied Command Post constructed. Charge speed increased! |
[8:02]: | The Depot Fence has been constructed. |
[6:36]: | The Allies have breached the Depot Gate! |
LRD [6:26]: | soz4ownage |
[6:05]: | The Allied Truck is in position! |
LRD [5:49]: | soz4ownage |
LRD [5:43]: | i heard ur cheater |
LRD [5:41]: | but u dont seme like |
[5:38]: | The Crane Controls have been constructed. |
[5:37]: | The Allies have activated the crane! |
u^NN^Os^SAfe^P{ K1NG :P [5:36]: | :0 |
[5:23]: | The Allies have loaded the Gold Crate onto the Truck! |
[5:22]: | Match is PAUSED! (Allies) |
[5:21]: | Match resuming in 10 seconds! |
[5:21]: | Match resuming in 9 seconds! |
[5:21]: | Match resuming in 8 seconds! |
[5:21]: | Match resuming in 7 seconds! |
[5:21]: | Match resuming in 6 seconds! |
[5:21]: | Match resuming in 5 seconds! |
[5:21]: | Match resuming in 4 seconds! |
[5:21]: | Match resuming in 3 seconds! |
[5:21]: | Match resuming in 2 seconds! |
[5:21]: | Match resuming in 1 seconds! |
[5:21]: | FIGHT! |
LRD [3:46]: | xd |
LRD [3:28]: | xD |
[3:22]: | The Allies have breached the Depot's east wall! |
LRD [2:54]: | soz4ownage |
MTJ [2:51]: | :D |
MTJ [2:51]: | :D |
MTJ [2:51]: | :D |
LRD [1:55]: | :D |
MTJ [1:47]: | wtf:D |
LRD [1:45]: | xD |
LRD [0:51]: | gg |
[0:49]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 11:10 (original: 12:00) |
LRD [Intermission]: | adler ours |
LRD [9:24]: | soz4ownage |
LRD [9:22]: | xD |
LRD [7:59]: | xdD |
[5:50]: | The Doors are opening!! |
LRD [5:13]: | >D |
LRD [5:10]: | thats wh |
MTJ [4:56]: | gg |
LRD [4:43]: | DOMINANCE FUCKING ASSERTED! |
[4:41]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 5:18 |
LRD [5:09]: | soz4ownage |
LRD [3:28]: | :D |
[3:21]: | The Doors are opening!! |
LRD [2:30]: | soz4ownage |
u^NN^Os^SAfe^P{ K1NG :P [2:27]: | stz |
LRD [2:18]: | :D |
LRD [2:18]: | :D |
LRD [1:56]: | xD |
LRD [1:41]: | soz4ownage |
LRD [1:38]: | xD |
LRD [1:35]: | what u think bro |
LRD [0:28]: | xd |
u^NN^Os^SAfe^P{ K1NG :P [0:13]: | SRY CANT PLAY WITH HIM |
[0:12]: | uNsAfe{ K1NG :P disconnected |
LRD [0:11]: | :D |
[Intermission]: | >>> Objective NOT reached in time (5:18) |
[Intermission]: | uNsAfe{ UrANuS >! disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.