Echarge vs gentleMen (2516 views)

pl Elviss
pl SkyLine
be ViKO
fi lEKu


CB ET 2on2 Ladder
#clanbase.et
27.10.13 12:45 CET
Awards awarded to for
Lady Macbeth lEku:C 82 kills
Killing Spree lEku:C 5 frags without being killed
Accountant lEku:C 84% kills/killed ratio
He's dead, Jim! ViKO:b 15 gibs
...and stay dead! ViKO:b 22% gibs/kill
Lead Poisoning lEku:C 72 SMG kills
Spammity spam spam! ViKO:b 11 SPAM kills
Fragstealer eCH.:.Elviss 218 damage per frag
Die! Damn you, Die! lEku:C 263 damage per frag
What objective? lEku:C 576 XP
Red Shirt ViKO:b 128 deaths
Are these pliers sharp? lEku:C 10 deaths without fragging
Med Pack Whore eCH.:.SkyLine 158 damage per death
Eyes Wide Shut eCH.:.Elviss 3 team kills
Gingerbread man ViKO:b 53 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
eCH.:.SkyLine59518611045023014548157292810/00/558/605/1223815148
eCH.:.Elviss635167311410133815300155783230/06/662/668/521013547
eCH.:.61103413421815156829848313076040/06/6120/6613/522414348
ViKO:b525156712815025315209150481540/05/153/6711/822711848
lEku:C845768298501391609814800620/05/472/526/5196151510
lEku:C66109114922620039231307298482160/010/4125/5217/521213559
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eCH.:.SkyLine8388101210012917294000/00/18/92/1DKDDKK/KKDDDKKKKDDKDDD
eCH.:.Elviss100831515200623352482540/00/211/64/1K/KDKDKKDKK/DKK/KDDKKK//DKDK/D
eCH.:.921712527300752525422540/00/319/156/2
ViKO:b4789919600525242721180/02/06/121/2KD/DDDDD/KK/DKDDKDD/DKKK/DDK
lEku:C64110111710062898253100/01/09/71/4DKK/KDK//DDDDKDKDKDDK/D//KKK
lEku:C5619920367001154225252180/03/015/192/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eCH.:.SkyLine33767210016231424722220/00/08/140/2KDDKKDD/DD/KTDD/DKDD/DDK//DKXD
eCH.:.Elviss3964923101528712827980/00/19/161/2D//KDDK/DDDDXDKDKKDDKK/D/KDDDDTKDD
eCH.:.36140164410211518552993200/00/117/301/4
ViKO:b65651320101122345245060/01/012/81/0DK/DK/K/KK//K/DKDT/KK//KDDKK/KD/D/
lEku:C142108201400062954273500/00/018/92/0KKDKDKD/KK/KKKKDXDKKDKDKK/DK/K/K/KK
lEku:C1041733334101185299518560/01/030/173/0
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eCH.:.SkyLine388871800151971217650/00/18/80/4K/KDD/DD/K/K/DDDDDDDKDKKTD
eCH.:.Elviss5084918200619012166670/01/17/121/0/KDKK//DK//DDDKDK/DDDDDKDKKX
eCH.:.4417216362011138724342720/01/215/201/4
ViKO:b77118141820192334189380/00/010/95/1D/DK/KDT/KKD/DKDKKDK/KX/KK/K/K/DDK
lEku:C78831114001720081979260/02/110/60/1//KD/DKX/KKK/KDK/KTK/DKDKDD
lEku:C7820125322021643423872340/02/120/155/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eCH.:.SkyLine7167101410062222246100/00/18/82/1DDXDK/KDK/DDK/XK/D//KKKKKD
eCH.:.Elviss13010217131021030701912540/02/016/21/1KKT/K//KK/KK/KKDKK/KDKTK//KDK//K
eCH.:.10116927272021652924373540/02/124/103/2
ViKO:b335472100072171300700/00/06/111/3KD/KDDDDDDKDK/DK//DDK/DD/DK/
lEku:C235941700042202228500/00/13/121/0KDDDKDKDDDDD/K///DDDD
lEku:C281131138000114373529200/00/19/232/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eCH.:.SkyLine100941616200821062269360/00/015/71/1K/D/KKDDKDKK/K/K//KK/KK/KKDKKDDD
eCH.:.Elviss7089121721072773266400/02/010/80/1KDD/KKSDKK////K/DKDKKKDK/DKDD
eCH.:.8518328334101548794933360/02/025/151/2
ViKO:b34101102920012283523311220/00/18/152/1DKK//DDD/KD///DKD/D/DDKDDDDKDD//KDKK/K/
lEku:C3610971920082098254800/00/17/100/0DK////KK//DDDD//DDKDKDDDKK
lEku:C35210174840020493348791220/00/215/252/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eCH.:.SkyLine471051123100430183411180/00/211/140/3DKDDKDDDDKK/KK/KDDDDK/DKDDDDD/KKDD
eCH.:.Elviss39941128200423503527500/01/29/221/0DKDDDDKK/DDD//D/KDKDKDDDKKDDDDDDKKDDDKD
eCH.:.431992251300853686938680/01/420/361/3
ViKO:b6688142140083000264600/02/011/121/1/D/KDD/K/KDK/DDKDKDKDDKKK/K/K/KKDDD
lEku:C1701072917200839382722360/02/125/82/0KKDKK/KK/KK/KDKKDKDKK/KDKK/KDDK/K/KK/KDKDKKKKK
lEku:C11819543386001669385368360/04/136/203/1

» View plaintext endround stats
Player Chats
eCH.:.Elviss [Warmup]: leku
eCH.:.Elviss [Warmup]: u must press START scanning
eCH.:.Elviss [Warmup]: 8)
lEku:C [Warmup]: 100 %
ViKO:b [Warmup]: LEKU 1 SCAN
ViKO:b [Warmup]: VIKO 1 SCAN
ViKO:b [Warmup]: OKAY?????
[11:16]: Allies have damaged the West Wall
[11:15]: Allies have damaged the East Wall
[11:01]: Allies capture the Forward Bunker!
[9:25]: Door Controls have been constructed.
[9:25]: Allies have secured the forward bunker.
[9:21]: The Loading Doors are Opening!
[9:07]: The Allies have stolen a gold crate!
[9:03]: The Loading Doors are Closing!
[8:05]: The Axis have intercepted the stolen gold crate!
[8:03]: The Allies have stolen a gold crate!
[7:37]: The Axis have intercepted the stolen gold crate!
[7:26]: The Allies have stolen a gold crate!
[7:02]: The Axis have intercepted the stolen gold crate!
[6:58]: The Allies have stolen a gold crate!
[5:59]: The Loading Doors are Opening!
[5:43]: The Loading Doors are Closing!
ViKO:b [5:37]: must be elviss
[5:33]: The Axis have intercepted the stolen gold crate!
[5:27]: The Allies have stolen a gold crate!
[4:45]: The Loading Doors are Opening!
eCH.:.SkyLine [4:20]: gg
[4:18]: The Allies have secured a gold crate!
[4:07]: The Allies have stolen a gold crate!
[3:48]: The Axis have intercepted the stolen gold crate!
[3:27]: The Allies have stolen a gold crate!
[2:43]: The Allies have secured a gold crate!
[2:43]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 9:16
eCH.:.SkyLine [Intermission]: gg
lEku:C [Warmup]: Ready
eCH.:.SkyLine [Countdown]: fun
[8:33]: Allies have damaged the East Wall
[8:05]: Allies capture the Forward Bunker!
[7:58]: Axis reclaim the Forward Bunker!
[7:09]: Allies capture the Forward Bunker!
[5:11]: Axis reclaim the Forward Bunker!
[4:22]: Allies capture the Forward Bunker!
[2:47]: Axis reclaim the Forward Bunker!
[2:29]: Allies capture the Forward Bunker!
[2:12]: Door Controls have been constructed.
[2:12]: Allies have secured the forward bunker.
[2:02]: The Allies have stolen a gold crate!
[1:50]: The Axis have intercepted the stolen gold crate!
[1:42]: The Allies have stolen a gold crate!
[0:24]: The Loading Doors are Opening!
[0:18]: The Axis have intercepted the stolen gold crate!
lEku:C [0:16]: =DDD
eCH.:.SkyLine [0:09]: gg
[Intermission]: >>> Objective NOT reached in time (9:16)
lEku:C [Warmup]: Ready
ViKO:b [Countdown]: hf
eCH.:.SkyLine [Countdown]: fun
[8:25]: Allies capture the factory district!
[7:57]: Axis Command Post constructed. Charge speed increased!
[7:34]: The side gate has been built!
[7:31]: Allies have destroyed the Main Gate!
[6:54]: Allies have destroyed the Side Door!
[6:35]: Allied team has destroyed the Axis Command Post!
[6:32]: Allied Command Post constructed. Charge speed increased!
[6:24]: The side gate has been destroyed!
[5:46]: Match is PAUSED! (Allies)
[5:46]: Match resuming in 225 seconds!
[5:46]: Match resuming in 10 seconds!
[5:46]: Match resuming in 9 seconds!
[5:46]: Match resuming in 8 seconds!
[5:46]: Match resuming in 7 seconds!
[5:46]: Match resuming in 6 seconds!
[5:46]: Match resuming in 5 seconds!
[5:46]: Match resuming in 4 seconds!
[5:46]: Match resuming in 3 seconds!
[5:46]: Match resuming in 2 seconds!
[5:46]: Match resuming in 1 seconds!
[5:46]: FIGHT!
[3:31]: The side gate has been built!
[0:08]: Allies have destroyed the Bunker Controls!
[0:08]: Allies have destroyed the Bunker Controls!
[0:08]: Allies have destroyed the Bunker Controls!
[0:08]: Allies have destroyed the Bunker Controls!
[0:08]: Allies have destroyed the Bunker Controls!
[0:08]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 9:51
ViKO:b [Intermission]: shoutout UAC
lEku:C [Warmup]: Ready
eCH.:.SkyLine [Countdown]: fun
ViKO:b [Countdown]: hf
[5:23]: Allies capture the factory district!
[5:22]: Axis recapture the factory district!
[4:23]: Allies capture the factory district!
[3:56]: The side gate has been built!
[3:36]: Allies have destroyed the Main Gate!
[3:18]: Allies have destroyed the Side Door!
eCH.:.SkyLine [0:21]: gg
[Intermission]: >>> Objective NOT reached in time (9:51)
eCH.:.Elviss [Warmup]: hf
ViKO:b [Countdown]: hf
eCH.:.SkyLine [Countdown]: fun
[11:17]: The Allies have captured the forward bunker!
[10:54]: The Depot Fence has been constructed.
[10:49]: Axis Command Post constructed. Charge speed increased!
[10:28]: The Allies have opened up the Forward spawn rear exit!
[10:24]: The Allies have breached the Forward Bunker Gate!
[8:36]: The Allies have breached the Depot Gate!
[8:33]: Allied team has destroyed the Axis Command Post!
[8:11]: Allied Command Post constructed. Charge speed increased!
[5:50]: The Allies have breached the Depot's east wall!
[4:44]: The Allied Truck is in position!
[2:58]: The Crane Controls have been constructed.
[2:57]: The Allies have activated the crane!
[2:44]: The Allies have loaded the Gold Crate onto the Truck!
eCH.:.SkyLine [1:50]: more lotto grande
ViKO:b [1:42]: more deathcam
eCH.:.SkyLine [1:14]: gg
lEku:C [0:43]: >ddd
lEku:C [0:38]: camping in spawn
[0:33]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:26
lEku:C [Warmup]: Ready
[10:39]: The Allies have captured the forward bunker!
[10:33]: The Axis have captured the forward bunker!
eCH.:.Elviss [10:32]: xzd
eCH.:.Elviss [10:31]: ahyahhaah
[9:04]: The Allies have captured the forward bunker!
[8:41]: Axis Command Post constructed. Charge speed increased!
[8:23]: The Allies have breached the Forward Bunker Gate!
[7:46]: The Allies have opened up the Forward spawn rear exit!
[7:10]: Allied team has destroyed the Axis Command Post!
[6:48]: Allied Command Post constructed. Charge speed increased!
[5:45]: The Allies have breached the Depot's east wall!
[5:22]: The Allies have breached the Depot Gate!
[5:17]: The Depot Fence has been constructed.
[3:50]: The Crane Controls have been constructed.
[3:48]: The Allied Truck is in position!
[3:47]: The Allies have activated the crane!
[3:34]: The Allies have loaded the Gold Crate onto the Truck!
lEku:C [3:28]: =DDD
[2:09]: Match is PAUSED! (Allies)
[2:09]: Match resuming in 225 seconds!
[2:09]: Match resuming in 10 seconds!
[2:09]: Match resuming in 9 seconds!
[2:09]: Match resuming in 8 seconds!
[2:09]: Match resuming in 7 seconds!
[2:09]: Match resuming in 6 seconds!
[2:09]: Match resuming in 5 seconds!
[2:09]: Match resuming in 4 seconds!
[2:09]: Match resuming in 3 seconds!
[2:09]: Match resuming in 2 seconds!
[2:09]: Match resuming in 1 seconds!
[2:09]: FIGHT!
[0:13]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:13 (original: 11:26)
eCH.:.SkyLine [Intermission]: gg
[Intermission]: eCH.:.SkyLine disconnected
eCH.:.Elviss [Intermission]: gg
lEku:C [Intermission]: gg
ViKO:b [Intermission]: my money is safe
[Intermission]: ViKO:b disconnected
[Intermission]: lEku:C disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.