amped vs Hi2u (2368 views)
27.10.13 15:00 CET
Awards | awarded to | for |
Lady Macbeth | hi2u{ yokoo<3 | 28 kills |
Killing Spree | amped{ GiZmOoO:D | 5 frags without being killed |
Accountant | amped{ Damon :o | 85% kills/killed ratio |
He's dead, Jim! | hi2u{ yokoo<3 | 5 gibs |
...and stay dead! | hi2u{ yokoo<3 | 18% gibs/kill |
Lead Poisoning | amped{ GiZmOoO:D | 23 SMG kills |
Spammity spam spam! | amped{ SupNaAa :> | 4 SPAM kills |
Fragstealer | hi2u{ yokoo<3 | 204 damage per frag |
Die! Damn you, Die! | amped{ GiZmOoO:D | 284 damage per frag |
What objective? | amped{ GiZmOoO:D | 219 XP |
Red Shirt | amped{ SupNaAa :> | 39 deaths |
Are these pliers sharp? | amped{ GiZmOoO:D | 7 deaths without fragging |
Med Pack Whore | amped{ Damon :o | 219 damage per death |
Eyes Wide Shut | amped{ GiZmOoO:D | 2 team kills |
Gingerbread man | hi2u{ yokoo<3 | 12 /kills |
» View plaintext endround stats
hi2u{ yokoo<3 [Warmup]: | wtf man |
hi2u{ yokoo<3 [Warmup]: | u can't hit me |
hi2u{ yokoo<3 [Warmup]: | XD |
amped{ SupNaAa :> [Warmup]: | ye its rly weird |
amped{ GiZmOoO:D [Warmup]: | i try to aim besides you guys |
amped{ GiZmOoO:D [Warmup]: | cuz i wont hit anything when i aim exactly on the head |
amped{ GiZmOoO:D [Warmup]: | so |
hi2u{ kaisen<3 [Warmup]: | wait Ange is coming |
amped{ SupNaAa :> [Warmup]: | only 1 spec |
amped{ SupNaAa :> [Warmup]: | sry |
hi2u{ kaisen<3 [Warmup]: | :'( |
amped{ GiZmOoO:D [Warmup]: | xD |
hi2u{ feres<3 [Warmup]: | haha in ur face kaisen |
hi2u{ yokoo<3 [Countdown]: | hf |
[11:28]: | Allies capture the Forward Bunker! |
[11:16]: | Allies have damaged the East Wall |
[11:14]: | Axis reclaim the Forward Bunker! |
[10:36]: | Allies capture the Forward Bunker! |
[10:25]: | Match is PAUSED! (Allies) |
[10:25]: | Match resuming in 225 seconds! |
[10:25]: | Match resuming in 210 seconds! |
[10:25]: | Match resuming in 10 seconds! |
[10:25]: | Match resuming in 9 seconds! |
[10:25]: | Match resuming in 8 seconds! |
[10:25]: | Match resuming in 7 seconds! |
[10:25]: | Match resuming in 6 seconds! |
[10:25]: | Match resuming in 5 seconds! |
[10:25]: | Match resuming in 4 seconds! |
[10:25]: | Match resuming in 3 seconds! |
[10:25]: | Match resuming in 2 seconds! |
[10:25]: | Match resuming in 1 seconds! |
[10:25]: | FIGHT! |
[8:55]: | Door Controls have been constructed. |
[8:55]: | Allies have secured the forward bunker. |
[8:52]: | The Loading Doors are Opening! |
[8:42]: | The Allies have stolen a gold crate! |
[8:40]: | The Loading Doors are Closing! |
[8:35]: | The Loading Doors are Opening! |
[8:10]: | The Allies have secured a gold crate! |
[8:02]: | The Allies have stolen a gold crate! |
[8:02]: | The Loading Doors are Closing! |
[7:09]: | The Loading Doors are Opening! |
[7:03]: | The Allies have secured a gold crate! |
[7:03]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 4:56 |
hi2u{ yokoo<3 [Intermission]: | gg |
amped{ SupNaAa :> [Intermission]: | gg |
hi2u{ kaisen<3 [Intermission]: | XD |
[4:12]: | Allies have damaged the East Wall |
[4:01]: | Allies capture the Forward Bunker! |
[3:07]: | Door Controls have been constructed. |
[3:07]: | Allies have secured the forward bunker. |
[3:05]: | The Loading Doors are Opening! |
[3:04]: | The Allies have stolen a gold crate! |
amped{ GiZmOoO:D [2:50]: | xD |
[2:50]: | The Allies have secured a gold crate! |
hi2u{ yokoo<3 [2:46]: | D: |
[2:45]: | The Loading Doors are Closing! |
[2:28]: | The Allies have stolen a gold crate! |
[1:29]: | The Axis have intercepted the stolen gold crate! |
[1:21]: | The Allies have stolen a gold crate! |
[1:20]: | The Loading Doors are Opening! |
[1:12]: | The Loading Doors are Closing! |
[0:58]: | The Axis have intercepted the stolen gold crate! |
[0:47]: | The Allies have stolen a gold crate! |
[0:08]: | The Loading Doors are Opening! |
[0:05]: | The Allies have secured a gold crate! |
[0:05]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 4:51 (original: 4:56) |
hi2u{ yokoo<3 [Intermission]: | GG |
amped{ GiZmOoO:D [Intermission]: | ;S |
amped{ SupNaAa :> [Intermission]: | fufufufuf |
hi2u{ yokoo<3 [Intermission]: | XD |
hi2u{ yokoo<3 [Intermission]: | this map |
hi2u{ yokoo<3 [Intermission]: | is good |
amped{ GiZmOoO:D [Warmup]: | teach me how to pass a spawnshield |
amped{ GiZmOoO:D [Warmup]: | :S |
hi2u{ yokoo<3 [Warmup]: | he wasn't in the door |
[9:15]: | The Doors are opening!! |
[7:25]: | Allied Command Post spawn active! |
[7:25]: | Allied Command Post constructed. Charge speed increased! |
[6:41]: | Match is PAUSED! (Axis) |
[6:41]: | Match resuming in 225 seconds! |
[6:41]: | Match resuming in 10 seconds! |
[6:41]: | Match resuming in 9 seconds! |
[6:41]: | Match resuming in 8 seconds! |
[6:41]: | Match resuming in 7 seconds! |
[6:41]: | Match resuming in 6 seconds! |
[6:41]: | Match resuming in 5 seconds! |
[6:41]: | Match resuming in 4 seconds! |
[6:41]: | Match resuming in 3 seconds! |
[6:41]: | Match resuming in 2 seconds! |
[6:41]: | Match resuming in 1 seconds! |
[6:41]: | FIGHT! |
[5:56]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 4:03 |
amped{ SupNaAa :> [Intermission]: | :D! |
hi2u{ yokoo<3 [3:38]: | XD |
hi2u{ yokoo<3 [3:12]: | feres oblivious |
[2:24]: | The Doors are opening!! |
[2:10]: | Allied Command Post constructed. Charge speed increased! |
[2:10]: | Allied Command Post spawn active! |
[0:11]: | amped{ milhAus :s disconnected |
[Intermission]: | >>> Objective NOT reached in time (4:03) |
amped{ SupNaAa :> [Intermission]: | gg |
[Intermission]: | amped{ Damon :o disconnected |
[Intermission]: | hi2u{ feres<3 disconnected |
[Intermission]: | garny# disconnected |
[Intermission]: | hi2u{ kaisen<3 disconnected |
[Intermission]: | Axis have returned the objective! |
[Intermission]: | hi2u{ yokoo<3 disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.