BOEM vs amped (2132 views)

nl jeewee
pl upload
fr yokoo
ro Damon
be SupNa
cz milhAus


CB ET 3on3 Ladder
#clanbase.et
11.11.13 18:30 CET
Awards awarded to for
Lady Macbeth Amp'd milhAus 47 kills
Killing Spree DMN 4 frags without being killed
Accountant Amp'd milhAus 94% kills/killed ratio
He's dead, Jim! BOEMjanekfaceDOGSHOT 13 gibs
...and stay dead! BOEMjanekfaceDOGSHOT 30% gibs/kill
Lead Poisoning BeaverHole 39 SMG kills
Spammity spam spam! BOEMpatfagfaceDOGSHOT 9 SPAM kills
Fragstealer Amp'd milhAus 157 damage per frag
Die! Damn you, Die! BeaverHole 254 damage per frag
What objective? Amp'd milhAus 310 XP
Red Shirt BeaverHole 67 deaths
Are these pliers sharp? DMN 7 deaths without fragging
Med Pack Whore DMN 178 damage per death
Eyes Wide Shut BOEMjanekfaceDOGSHOT 4 team kills
Gingerbread man Amp'd milhAus 24 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
BOEMpatfagfaceDOGSHOT59269355970214790879173730/02/226/449/322613436
BOEMYOKOODOGSHOT6827936534011596758039640/02/028/334/726915237
BOEMjanekfaceDOGSHOT782854355130414946186902600/05/336/346/422015846
DOGSHOT6883311416724074327044246466970/09/390/3419/423814836
DMN6723036547001175799193940/03/533/340/521117047
BeaverHole60254416721122962196252100/00/139/382/423514236
Amp'd milhAus94310475090024744682261620/02/338/177/515816534
Amp'd milhAus7279412417118115724646270444660/05/3110/179/520115936
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BOEMpatfagfaceDOGSHOT371039243016251331312100/00/17/173/1DK/DDDKKD/D/K/KDD/DDDKXK/TDKDDDKDDD
BOEMYOKOODOGSHOT50102102020023268351200/00/08/162/3DDDKDKDKD/DDKDDKDDKDKDX/KDKDDKD
BOEMjanekfaceDOGSHOT801181721401440943653520/01/116/151/1KDKDDD/KDDKD/DDK/DKKDKDKTKDKKDKKDKDKD/K
DOGSHOT563233665902129875102962620/01/231/486/5
DMN50751326000632943786940/01/012/160/4KDD/DDKKDKDKDDKDKD/DDD/DK/DDD/DKKKD/KDK
BeaverHole9012320221001240273290180/00/118/92/0/KK/K/KK/K/KDD/K/D/K/K/K/KKK/KDDDKKKDDKDKD
Amp'd milhAus11711520174001129752799720/01/017/52/1KK/DK/K/K/KK/K/K/DKK/KKKDKDKK/DKDK/K/
Amp'd milhAus863135365500291029698751840/02/147/304/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BOEMpatfagfaceDOGSHOT527312232016276528761450/00/09/174/2DDK/XKDDD/K/K/KDKKDDDDKKDKKDKD/T/DDDDX
BOEMYOKOODOGSHOT731051419100104324262200/01/010/72/4/K/KKDKK/KK/K/KK/DKD/D/D/DKXD/KDKDX
BOEMjanekfaceDOGSHOT507210203038264925731630/03/06/114/1/KD/TKDDKKD/K/D/DDDKKDKDDK/D/K/TT
DOGSHOT58250366260424973880713080/04/025/3510/7
DMN8087121520042176298700/00/312/80/0/K/DKKDKDDDDDKK/KKKDKDKD/DK
BeaverHole437910231107312435501260/00/010/110/4DDDDDDK/DSDKDKKDK/K///DDKDKDD/KK/D
Amp'd milhAus769516211001227713201180/00/113/63/2KKD/DK/DKKDKDK///KD//KDKD/K/K/K/K/KKD
Amp'd milhAus66261385941023807197381440/00/435/253/6
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BOEMpatfagfaceDOGSHOT15055641002116350900/01/05/20/0KKD/KK/KDK
BOEMYOKOODOGSHOT5727470003947682180/01/01/40/0KK/D/DDKDK/
BOEMjanekfaceDOGSHOT160568530001323113000/00/18/40/0DDDKKKKDKKKDK
DOGSHOT1221381816400534332321180/02/114/100/0
DMN502236200166499800/00/13/50/0KD/KDDKXDD
BeaverHole37193800109301308660/00/04/70/0DDKKDDDTDDKD
Amp'd milhAus83295600017271127720/01/14/30/0DKKK/DKDKDD
Amp'd milhAus577011202012232134331380/01/211/150/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BOEMpatfagfaceDOGSHOT1003888100014671401180/01/15/82/0DKDKKDKDKDDKKDKDX
BOEMYOKOODOGSHOT1144587101011361223460/00/09/60/0KDKDDKKDKKDKDKTD
BOEMjanekfaceDOGSHOT883989300213951334450/01/16/41/2DDKDDKD/KKKKK/DKD
DOGSHOT10112224245012399839581090/02/220/183/2
DMN114468730001445142200/02/16/50/1DKDKKKDKKDKDDKD
BeaverHole573381400031540147700/00/07/110/0K/KKDDDKDDK/KDDDDDKDK/
Amp'd milhAus10071664000973109900/00/14/32/2KKDKKDDDDKDK
Amp'd milhAus90150222770033958399800/02/217/192/3

» View plaintext endround stats
Player Chats
BOEMpatfagfaceDOGSHOT [Warmup]: rup pls
BeaverHole [Warmup]: die gast vraagt mij dan om te spelen en rupt die nooit e
BOEMjanekfaceDOGSHOT [Warmup]: ready up ..
BOEMYOKOODOGSHOT [Warmup]: please
BeaverHole [Warmup]: not my fault
BOEMpatfagfaceDOGSHOT [Warmup]: always same shit with this guy
BeaverHole [Warmup]: was him asking me to play
BeaverHole [Countdown]: can't rup
BOEMYOKOODOGSHOT [Countdown]: supna put ur nick for frag movie please u r famous
BOEMjanekfaceDOGSHOT [Countdown]: :XD
BeaverHole [Countdown]: I know
BeaverHole [Countdown]: [23:26] <ELviss> U ARE REALLY GOOD
[11:05]: The Allies have captured the forward bunker!
[11:03]: The Axis have captured the forward bunker!
[9:10]: The Allies have captured the forward bunker!
[8:40]: Axis Command Post constructed. Charge speed increased!
[8:25]: The Allies have breached the Forward Bunker Gate!
[8:12]: The Allies have opened up the Forward spawn rear exit!
[6:47]: The Depot Fence has been constructed.
[6:42]: The Allies have breached the Depot Gate!
[6:38]: Allied team has destroyed the Axis Command Post!
[6:32]: Allied Command Post constructed. Charge speed increased!
[5:38]: The Allies have breached the Depot's east wall!
[4:22]: The Allied Truck is in position!
[3:35]: The Crane Controls have been constructed.
[3:34]: The Allies have activated the crane!
[3:20]: The Allies have loaded the Gold Crate onto the Truck!
BOEMjanekfaceDOGSHOT [1:31]: :XD
BOEMYOKOODOGSHOT [1:03]:
BOEMYOKOODOGSHOT [1:03]: :[
BOEMYOKOODOGSHOT [1:03]: :[
[0:18]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:41
BOEMpatfagfaceDOGSHOT [Intermission]: gg
BOEMYOKOODOGSHOT [Intermission]: worst
BOEMpatfagfaceDOGSHOT [Warmup]: that would be me
BOEMjanekfaceDOGSHOT [Warmup]: the best with this gay ping
BeaverHole [Warmup]: look who lags out
BeaverHole [Warmup]: is any1 surprised?
BOEMjanekfaceDOGSHOT [Warmup]: xD
BOEMpatfagfaceDOGSHOT [Warmup]: bet he unplugged his modem again.
BeaverHole [Warmup]: xD
BeaverHole [Warmup]: he is back
BOEMpatfagfaceDOGSHOT [Warmup]: "fuck no fullhold"
[5:19]: The Allies have captured the forward bunker!
BeaverHole [5:15]: yeey
[4:29]: The Allies have opened up the Forward spawn rear exit!
[4:27]: Axis Command Post constructed. Charge speed increased!
[4:23]: The Allies have breached the Forward Bunker Gate!
[2:54]: Allied team has destroyed the Axis Command Post!
[2:34]: The Depot Fence has been constructed.
BeaverHole [2:26]: shit script btw
Amp'd milhAus [1:31]: :D
DMN [0:42]: I WAS DRINKING
DMN [0:41]: Xdd
BOEMpatfagfaceDOGSHOT [0:19]: DIE :(
Amp'd milhAus [0:13]: :))
[Intermission]: >>> Objective NOT reached in time (11:41)
BOEMYOKOODOGSHOT [Intermission]: gg
[11:16]: Allies have damaged the West Wall
[11:07]: Allies capture the Forward Bunker!
[9:18]: Allies have secured the forward bunker.
[9:18]: Door Controls have been constructed.
[9:15]: The Loading Doors are Opening!
[9:07]: The Allies have stolen a gold crate!
[9:01]: The Loading Doors are Closing!
[8:46]: The Axis have intercepted the stolen gold crate!
[8:27]: The Allies have stolen a gold crate!
[8:19]: The Loading Doors are Opening!
[8:12]: The Allies have secured a gold crate!
[8:07]: The Allies have stolen a gold crate!
[7:58]: The Loading Doors are Closing!
[7:41]: The Loading Doors are Opening!
[7:37]: The Allies have secured a gold crate!
[7:37]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 4:22
BOEMYOKOODOGSHOT [Intermission]: gg
BeaverHole [Warmup]: i'll take that as an joke
BOEMpatfagfaceDOGSHOT [Warmup]: uploads face is a joke
DMN [Warmup]: we didnt play serious man
DMN [Warmup]: np
BOEMpatfagfaceDOGSHOT [Warmup]: xD
BeaverHole [Warmup]: stfu
BOEMpatfagfaceDOGSHOT [Warmup]: ?
BeaverHole [Countdown]: damon
BeaverHole [Countdown]: :p
BeaverHole [Countdown]: hij is zo irrietant net 5 jaar
[3:54]: Allies capture the Forward Bunker!
BOEMYOKOODOGSHOT [3:28]: xD
BOEMYOKOODOGSHOT [3:28]: :[
BOEMYOKOODOGSHOT [1:33]: gg
BeaverHole [1:30]: HE IS
BeaverHole [1:29]: SO
BeaverHole [1:28]: FUCKING*
BOEMpatfagfaceDOGSHOT [1:06]: ur a really good medic damon
BeaverHole [1:00]: XDD
DMN [0:59]: i didnt play serious man
DMN [0:58]: lol
BOEMpatfagfaceDOGSHOT [0:35]: still camping there yes xD
BOEMjanekfaceDOGSHOT [0:11]: losing to jeewee must be frustrating
[Intermission]: >>> Objective NOT reached in time (4:22)
BOEMYOKOODOGSHOT [Intermission]: gg
BOEMpatfagfaceDOGSHOT [Intermission]: i carried u again stfu
[Intermission]: DMN disconnected
[Intermission]: BOEMpatfagfaceDOGSHOT disconnected
[Intermission]: Amp'd milhAus disconnected
[Intermission]: BOEMjanekfaceDOGSHOT disconnected
[Intermission]: BOEMYOKOODOGSHOT disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.