BOEM vs Echelon (2541 views)

nl jeewee
be ViKO
fi lEku
pl Elviss
pl stexx
be dooppi


CB ET 3on3 Ladder
#clanbase.et
12.11.13 20:00 CET
Awards awarded to for
Lady Macbeth BOEMViKO=50e 73 kills
Killing Spree echeloN/stexx 7 frags without being killed
Accountant echeloN/Elviss 100% kills/killed ratio
He's dead, Jim! BOEMViKO=50e 16 gibs
...and stay dead! BOEMViKO=50e 22% gibs/kill
Lead Poisoning BOEMViKO=50e 66 SMG kills
Spammity spam spam! echeloN/ dooPPiZ 13 SPAM kills
Fragstealer echeloN/ dooPPiZ 175 damage per frag
Die! Damn you, Die! BOEM^WlEkuq+e 259 damage per frag
What objective? echeloN/Elviss 481 XP
Red Shirt BOEMViKO=50e 96 deaths
Are these pliers sharp? echeloN/Elviss 11 deaths without fragging
Med Pack Whore echeloN/stexx 191 damage per death
Eyes Wide Shut echeloN/ dooPPiZ 3 team kills
Gingerbread man BOEMViKO=50e 34 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
BOEMViKO=50e76435739616013415609141021550/03/366/555/521414758
BOEM^WlEkuq+e773976888900201295413966720/03/357/628/3191159410
BOEMjiewieBODYSHOT4936247946112210758121264550/00/537/5811/922912837
BOEM67119418827831127639321401946820/06/5160/5824/921114548
echeloN/ dooPPiZ77306547090320991188812210/03/449/5713/1018412736
echeloN/Elviss1004816060902211102389593230/03/163/495/7184149411
echeloN/stexx8841770809011613896149231730/05/165/561/919918776
echeloN/88120418421027065734830327637170/011/1177/5619/918915458
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BOEMViKO=50e1191102521400124038297500/02/122/81/0K//KKK/KK/KDD/D/KKK/KKKDKK/KDKK/KDK/DKK/K/KDDK
BOEM^WlEkuq+e11712027232001037903848180/02/022/133/0K/KKK/D/DKKKDKDKDKKDKDKK//KDDKK/K/DKKDK/KK/KDKK/KD
BOEMjiewieBODYSHOT6510815230109302124082040/00/18/117/1KD/D/DKS/KK/DKKDD/K/KDDK/DKKKDDK/DK/KD
BOEM1003386767610311084992312220/04/252/3211/1
echeloN/ dooPPiZ28082800030000/00/37/181/4DDKD/DDDKKDDDDDKDDDDD/KDD/KDDKKDDDDD
echeloN/Elviss421139212001268828891680/00/19/160/3DDDKDDKKDKKDDKDDDD/DDDDDDKDKDK
echeloN/stexx721081825100338674291180/02/016/180/4KDDD/KDDK/DKDKDKDKDD/KDDKKKDDDKDKKKDDKDKDKD
echeloN/4722135743007655571801860/02/432/521/11

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BOEMViKO=50e45961533300640634755370/00/114/251/2/KDKK/DDDDDDDDKKDXDDDDDKDDDKDDD/KDKKDDK//KKKD/KDD
BOEM^WlEkuq+e2167523200125663689180/00/15/200/1/DDKDKKDDDDDDKDDDDDDDDDKDDDD
BOEMjiewieBODYSHOT3681925101427783809850/00/110/180/2/KD/KDDDD/DDTDDKDDKDKDDDDKDDDDDK/KK
BOEM342442981601119407122531400/00/329/631/5
echeloN/ dooPPiZ0871103036345825762030/01/018/133/0DDTDD/KKKK/KKKDTK/KDKK/KKK/KT/KDKKDDKDDDD
echeloN/Elviss014719020012210616700/02/024/52/0KK/KKKDKKK/K/KKKK/K/KDK/X/KK/KK/KK/KKK//DKDKK
echeloN/stexx11598232010084001377500/00/023/130/1DKDKKXKKDKK/KKKK/KDDDKKX/K/DKKKDKK/K/DKKD//DD
echeloN/38332532060326956565182030/03/065/315/1
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BOEMViKO=50e5410612224017355932911000/01/012/130/2KDKDDDDKDKKKKTK//KDD/KDDDK/DDD//DK/
BOEM^WlEkuq+e61821118000123372995180/00/29/132/2DKDKDK/KKDKDKDKDDDKDDDDDKDDDK
BOEMjiewieBODYSHOT529812234001241827441480/00/28/184/3DKKDDDDD/KDKDXKDDDKDDDDDDDKKDDKKDKKD
BOEM5628635638019831490302660/01/429/446/7
echeloN/ dooPPiZ1101382220200834492778180/02/114/106/2DDK/KK/KKDKKDDDKDKK/DKX/KDKK/K/KDKKDKKKDK//
echeloN/Elviss1381401813301331892565260/01/017/91/1KKKKDKDKDKDDKTKDKKK/DKKK/DDK/KKD
echeloN/stexx1071091413400023922971180/01/013/100/3DKDKKDDDDDKKDDKKKKKKKDKDDKD
echeloN/11838754469011190308314620/04/144/297/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BOEMViKO=50e1051232120500939493081180/00/118/93/1K/K/KDDKKDKDK/KKD/K//D/DK/KKKK/DKKDKKDKKD
BOEM^WlEkuq+e1041282524500842613434180/01/021/163/0K/DKKDKKDK/D/KKKK/KKK/K/KKK/KKDDDKD/KKDKDKDKDDDDD
BOEMjiewieBODYSHOT47751123100825413165180/00/111/110/3K/DDDK/K//K/DDDKKDDD/DDKK/K/KKDDDD
BOEM853265767110025107519680540/01/250/366/4
echeloN/ dooPPiZ5981132240033004352700/00/010/163/4DK/KKDDK/DKDDDDDKDDKX/DDKDDKDDDKKDKK
echeloN/Elviss538114262015304033381290/00/013/192/3DDKK/DKDKDD/K/DDKDKDDDD/TDK/KKDDKDKKDDDXKD
echeloN/stexx6810215223015363638861370/02/113/151/1DDKDDKDDDDD/KDKDKK/KDDK/DKDDKDK/KT/KKK
echeloN/602644270902139680107512660/02/136/506/8

» View plaintext endround stats
Player Chats
BOEMjiewieBODYSHOT [Countdown]: hf
BOEMViKO=50e [Countdown]: hf
echeloN/Elviss [Countdown]: hf
BOEM^WlEkuq+e [Countdown]: FH
BOEMViKO=50e [Countdown]: as if
[11:56]: Match is PAUSED! (Allies)
echeloN/Elviss [11:56]: doopi afk
echeloN/Elviss [11:56]: :<
[11:56]: echeloN/Elvisscalled a vote.
BOEM^WlEkuq+e [11:56]: :C
[11:56]: *** Match Reset! ***
[11:56]: Vote passed!
BOEM^WlEkuq+e [Warmup]: Ready
BOEMViKO=50e [Warmup]: mast be rolling billion joints and all
echeloN/ dooPPiZ [Warmup]: ready !!
BOEMViKO=50e [Countdown]: hf
[9:53]: The Allies have captured the forward bunker!
[9:33]: The Axis have captured the forward bunker!
[8:58]: The Allies have captured the forward bunker!
[8:50]: Axis Command Post constructed. Charge speed increased!
[8:46]: The Allies have breached the Forward Bunker Gate!
[8:15]: The Allies have opened up the Forward spawn rear exit!
[7:09]: Allied team has destroyed the Axis Command Post!
[6:57]: Allied Command Post constructed. Charge speed increased!
[5:46]: The Allies have breached the Depot's east wall!
[5:26]: The Depot Fence has been constructed.
echeloN/ dooPPiZ [5:15]: DEZE luck man
echeloN/ dooPPiZ [5:14]: jeez
[3:24]: The Allies have breached the Depot Gate!
[2:22]: The Crane Controls have been constructed.
[1:51]: The Allied Truck is in position!
echeloN/ dooPPiZ [0:17]: SEC reboot
[0:16]: echeloN/ dooPPiZ disconnected
[Intermission]: >>> Clock set to: 12:00
[Intermission]: ETPlayer connected
echeloN/ dooPPiZ [Warmup]: ready !!
BOEM^WlEkuq+e [Warmup]: Ready
[1:51]: The Allies have captured the forward bunker!
[0:34]: The Allies have opened up the Forward spawn rear exit!
[Intermission]: >>> Objective NOT reached in time (12:00)
BOEMjiewieBODYSHOT [Intermission]: GG WP INTENSE
BOEM^WlEkuq+e [Warmup]: Ready
[9:28]: The Tank has been repaired!
[9:25]: Allied team has stolen the Tank!
[9:22]: The Tank has been damaged!
[9:01]: The Tank has been repaired!
[8:39]: Axis Command Post constructed. Charge speed increased!
[8:07]: Truck Barrier #1 has been constructed.
[7:52]: Allied team has destroyed the Axis Command Post!
[7:50]: The Tank has been damaged!
[7:13]: The Tank has been repaired!
[7:01]: Allied team has destroyed the Bank Doors!
[6:41]: Axis Command Post constructed. Charge speed increased!
[Intermission]: >>> Clock set to: 12:00
BOEMViKO=50e [Intermission]: brb gonna play offi, enough hide & seek fo rme
BOEMViKO=50e [Intermission]: oh
echeloN/ dooPPiZ [Warmup]: COOL
BOEM^WlEkuq+e [Warmup]: Ready
echeloN/ dooPPiZ [Warmup]: ready !!
echeloN/Elviss [Warmup]: COOL story
echeloN/Elviss [Warmup]: : )!
BOEMViKO=50e [Warmup]: THANKS
BOEMViKO=50e [Warmup]: (:
BOEM^WlEkuq+e [Warmup]: :)
BOEMjiewieBODYSHOT [Warmup]: :)
BOEMjiewieBODYSHOT [Warmup]: hf!
BOEMViKO=50e [Warmup]: your emoticons make you 100% feminine :D
BOEMjiewieBODYSHOT [Warmup]: :)
BOEMViKO=50e [Warmup]: cute xx
echeloN/ dooPPiZ [Warmup]: :D
echeloN/ dooPPiZ [Warmup]: <(+.O)>
BOEMViKO=50e [Countdown]: hf
BOEMjiewieBODYSHOT [Countdown]: punky!
[11:24]: Allied Command Post constructed. Charge speed increased!
[10:48]: The Tank has been repaired!
[10:45]: Allied team has stolen the Tank!
[10:18]: Truck Barrier #1 has been constructed.
echeloN/ dooPPiZ [10:02]: :O)
[8:55]: Allied team has destroyed the Bank Doors!
[8:23]: The Tank has been damaged!
[7:22]: Truck Barrier #1 has been destroyed.
[4:40]: Allied team is escaping with the Gold Crate!
BOEMjiewieBODYSHOT [4:26]: xD
BOEMjiewieBODYSHOT [0:29]: ggs
BOEMViKO=50e [0:24]: easy money
[0:21]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:38 (original: 12:00)
echeloN/Elviss [Intermission]: gg : )
BOEMViKO=50e [Intermission]: wp
BOEMjiewieBODYSHOT [Intermission]: :)
[Intermission]: BOEMViKOPe disconnected
[Intermission]: echeloN/stexx disconnected
[Intermission]: BOEMjiewieBODYSHOT disconnected
BOEM^WlEkuq+e [Intermission]: gg's
[Intermission]: BOEMlEkuq+e disconnected
echeloN/Elviss [Warmup]: nice truck def.

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.