#erAse.et Runo<3 vs Disposable (6939 views)
dTEC7
esSe
Nips
PlAyer
toNi
vANQ
esSe
Nips
PlAyer
toNi
vANQ
crajsor
jONAS
miNd
NuggaN
slajdan
tornis
jONAS
miNd
NuggaN
slajdan
tornis
25.11.13 21:30 CET
Awards | awarded to | for |
Lady Macbeth | eA.toNiii | 66 kills |
Killing Spree | [DISPO] JNS | 7 frags without being killed |
Accountant | eA.PlAyer | 100% kills/killed ratio |
He's dead, Jim! | eA.dTEC7 | 29 gibs |
...and stay dead! | eA.dTEC7 | 54% gibs/kill |
Lead Poisoning | eA.PlAyer | 53 SMG kills |
Spammity spam spam! | eA.toNiii | 39 SPAM kills |
Fragstealer | [DISPO] JNS | 142 damage per frag |
Die! Damn you, Die! | [DISPO] TNS | 454 damage per frag |
What objective? | eA.PlAyer | 454 XP |
Red Shirt | [DISPO] TNS | 83 deaths |
Are these pliers sharp? | [DISPO] ICE | 12 deaths without fragging |
Med Pack Whore | eA.vANQ | 198 damage per death |
Eyes Wide Shut | eA.esSe | 3 team kills |
Gingerbread man | [DISPO] ICE | 22 /kills |
» View plaintext endround stats
[DISPO] SLJ [Countdown]: | hf :) |
eA.dTEC7 [Countdown]: | lycka till |
[14:44]: | Axis Command Post constructed. Charge speed increased! |
[11:58]: | The Allies have breached the Forward Bunker Gate! |
[11:16]: | The Allies have opened up the Forward spawn rear exit! |
[10:52]: | Allied team has destroyed the Axis Command Post! |
[10:48]: | Allied Command Post constructed. Charge speed increased! |
[DISPO] mND [10:13]: | Krosan on 07/09/10, 15:50:22 I'm respected and appreciated by most of the community, just not the fintards :) |
[10:01]: | The Allies have breached the Depot Gate! |
[9:25]: | The Allies have breached the Depot's east wall! |
[9:13]: | The Allies have breached the Depot's west wall! |
[8:46]: | The Depot Fence has been constructed. |
[DISPO] SLJ [8:34]: | DEFEND THE TRACK SWITCH |
[DISPO] SLJ [8:34]: | DEFEND THE TRACK SWITCH |
[8:32]: | The Crane Controls have been constructed. |
[7:16]: | The Allied Truck is in position! |
[7:16]: | The Allies have activated the crane! |
[7:02]: | The Allies have loaded the Gold Crate onto the Truck! |
[5:09]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:50 |
[DISPO] SLJ [Intermission]: | gg |
[9:33]: | Axis Command Post constructed. Charge speed increased! |
[7:48]: | The Allies have breached the Forward Bunker Gate! |
[7:46]: | The Depot Fence has been constructed. |
[7:09]: | The Allies have opened up the Forward spawn rear exit! |
eA.toNiii [6:58]: | D:DDD |
[6:44]: | Allied team has destroyed the Axis Command Post! |
[6:40]: | Allied Command Post constructed. Charge speed increased! |
[5:12]: | The Allies have breached the Depot's east wall! |
[4:01]: | The Allies have breached the Depot Gate! |
[3:20]: | The Allies have breached the Depot's west wall! |
[3:14]: | The Allied Truck is in position! |
eA.dTEC7 [0:49]: | dis jump |
[0:47]: | The Crane Controls have been constructed. |
[0:47]: | The Allies have activated the crane! |
[0:33]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Objective NOT reached in time (9:50) |
[DISPO] SLJ [Intermission]: | ggz |
eA.esSe [Countdown]: | hf |
[DISPO] SLJ [Countdown]: | hf |
[12:44]: | The Allies have captured the forward bunker! |
[12:26]: | Axis Command Post constructed. Charge speed increased! |
[12:26]: | Truck Barrier #1 has been constructed. |
[12:24]: | The side door has been destroyed! |
[11:54]: | The main gate has been destroyed! |
[DISPO] SLJ [9:30]: | :y |
[9:01]: | Allied team has destroyed the Axis Command Post! |
[8:58]: | Allied Command Post constructed. Charge speed increased! |
[7:57]: | The Wooden Barrier has been constructed. |
[7:54]: | The Allies have captured the keycard. The generator has been started! |
[7:52]: | Allied team has gained access to the truck! |
[7:24]: | Truck Barrier #1 has been destroyed. |
[6:46]: | The Truck has been repaired! |
[5:19]: | Allied team has escaped |
[Intermission]: | >>> Clock set to: 9:40 |
[DISPO] SLJ [Intermission]: | gg |
eA.esSe [Intermission]: | gg |
[DISPO] JNS [Warmup]: | rae |
[DISPO] mND [9:06]: | Krosan on 07/09/10, 15:50:22 I'm respected and appreciated by most of the community, just not the fintards :) |
[DISPO] SLJ [8:45]: | mouse totaly trash in this game :/ |
[DISPO] SLJ [8:42]: | not in newer games |
[7:58]: | The Allies have captured the keycard. The generator has been started! |
[7:56]: | Allied team has gained access to the truck! |
[7:26]: | The Allies have captured the forward bunker! |
[7:22]: | Truck Barrier #1 has been constructed. |
[7:20]: | The Truck has been repaired! |
[6:57]: | Axis Command Post constructed. Charge speed increased! |
[6:55]: | The side door has been destroyed! |
[6:42]: | The main gate has been destroyed! |
[6:24]: | Allied team has destroyed the Axis Command Post! |
[6:19]: | Allied Command Post constructed. Charge speed increased! |
[5:19]: | Truck Barrier #1 has been destroyed. |
[DISPO] mND [4:45]: | GG cheaters |
eA.PlAyer [4:23]: | :) |
[DISPO] NgN [4:19]: | LET\S ALL QUIT ET TOGETHER |
[4:09]: | [DISPO] JNS disconnected |
[DISPO] mND [4:02]: | best in years, single game not won |
[DISPO] mND [3:59]: | ec |
[3:57]: | Allied team has escaped |
[Intermission]: | >>> Objective reached at 5:42 (original: 9:40) |
eA.toNiii [Intermission]: | w |
[DISPO] SLJ [Intermission]: | gg |
eA.PlAyer [Intermission]: | close |
[Intermission]: | [DISPO] NgN disconnected |
[Intermission]: | eA.dTEC7 disconnected |
[Intermission]: | [DISPO] TNS disconnected |
[Intermission]: | eA.vANQ disconnected |
[Intermission]: | eA.lolwat disconnected |
[Intermission]: | [DISPO] mND disconnected |
[Intermission]: | eA.PlAyer disconnected |
[Intermission]: | eA.esSe disconnected |
[Intermission]: | [DISPO] ICE disconnected |
[Intermission]: | eA.toNiii disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.