unreAl Gaming vs gentleMen (3537 views)

cl hanS
bg Z
nl Vyjiii
be ViKO
fi lEku
fr yokoo


CB ET 3on3 Ladder
#clanbase.et
05.12.13 20:15 CET
Awards awarded to for
Lady Macbeth ViKO:J 75 kills
Killing Spree yokoo:Q 5 frags without being killed
Accountant yokoo:Q 92% kills/killed ratio
He's dead, Jim! ViKO:J 29 gibs
...and stay dead! ViKO:J 39% gibs/kill
Lead Poisoning yokoo:Q 65 SMG kills
Spammity spam spam! ViKO:J 11 SPAM kills
Fragstealer yokoo:Q 200 damage per frag
Die! Damn you, Die! happyyy u-gaming 273 damage per frag
What objective? yokoo:Q 493 XP
Red Shirt happyyy u-gaming 104 deaths
Are these pliers sharp? VYJIII u-gaming 8 deaths without fragging
Med Pack Whore hanS u-gaming 199 damage per death
Eyes Wide Shut lEku:C 2 team kills
Gingerbread man ViKO:J 38 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
ViKO:J744897510129013815601127921050/09/256/5511/820812747
lEku:C7042862898021914463142042290/04/155/595/1123316056
yokoo:Q9249373791000271339511927360/13/265/434/618315157
ko78141021026947038443459389233700/116/2176/4320/620814657
VYJIII u-gaming784686988800251507315393721/04/455/579/221817548
hanS u-gaming8145767839011712709145832010/00/659/529/719017655
happyyy u-gaming47403491046002311141134831260/01/642/666/1022713038
u-gaming67132818527523016538923434593991/05/6156/6624/1021216047
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ViKO:J7111115212200935022237180/03/010/112/1KDK//DDK//KDDKKD/DDK/K/KKDKDD/KDKKK/
lEku:C55901120100427252979180/01/09/121/4KDDDKDDD/KDDDK///KDDKDDDDKKKKKD
yokoo:Q82120141700063032276200/01/012/111/0KKDDDK/DDKK///DKKDDK/DKKKDK/DKK
ko69321405823001992597978360/05/031/344/5
VYJIII u-gaming68861522300736263570180/00/114/141/0/DKK//KD/D/DKDKDDKDK/K/KDDKDKKDKDKDKD
hanS u-gaming61731118400722252751590/00/210/91/0DK//DKK/DK/KKKDD/K/DKDKK/DDDD
happyyy u-gaming61671321100721272938540/00/210/83/4DKDKDK/KK//KKKD/D/KK/KD/KDDDKDDDDD
u-gaming63226396180021797892591310/00/534/315/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ViKO:J1161132118401834862808510/02/017/123/0T/KKDKK/KKXKDKDK/D/DDXDKK/KDKKK/KKDK/K/KKD
lEku:C61691321302332713602720/00/113/152/3XDKDTDD/K/DDDKDKDTKDKDKDKKDDDKKD/KDKD
yokoo:Q123922117500928712166180/11/120/40/2/KKK/DKDKK/DKK/KDKDKDKKK/KK//D/KKK/KKD
ko1002745556120320962885761410/13/250/315/5
VYJIII u-gaming841511619100535833316361/02/111/122/1DDKDDKK/K/D/KDKKKKDKKDDKDD/KKDK/DKD
hanS u-gaming6066122020022474332500/00/012/160/2/KDDDKDDKK/DKKDKDDDKKDDKDDDDKDKD
happyyy u-gaming309882610032519298700/00/26/202/1/DKDKDDDKKD/DDK/DKDDDDDDDDKDDDDDDK
u-gaming5831536654001085769628361/02/329/484/4
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ViKO:J76711317100103153233000/02/011/50/2K/K/KDDD/KK/KK/DK/KK/DKDK///KD
lEku:C3540617100518202484400/00/06/100/2KDDK/KD/DK/DD/DDKK/DDDD
yokoo:Q181114201110033424197900/01/019/80/0K/KKDKKKKKDDDKK/KK/KKKKDKKKDDKD
ko9722539453001883976793400/03/036/230/4
VYJIII u-gaming275551800082292303800/00/04/101/0DD/DDK/D/K/K/D//DDDDK/K
hanS u-gaming123941613100030252682180/00/213/113/0KDKDKDKKDDDKDKKDKKDDDKKDKKDKK
happyyy u-gaming3044620100414762677720/00/16/150/0D//DKDK/DDKDDKDKDDDDDKDD/D
u-gaming6019327512001267938397900/00/323/364/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ViKO:J367882200042407251200/01/15/132/4DDD/DDKDDKDDKD/DD/KKKDDD/KDDKD
lEku:C78891114200323362399180/00/011/90/2DDK/KDDKDDK/K/KDKDKKKDDKD
yokoo:Q3563617200218312630180/00/05/120/3DK//DKDDKDDKDKDKDDDDDDD
ko502302553400965747541360/01/121/342/9
VYJIII u-gaming13690151120042695196500/00/012/63/1KK/DKDKKKDD/K/DDKK/KKKDKKK
hanS u-gaming888115172015255825771240/00/111/95/1K/KKDD/K/KKKDKKDK/KDKKTDDDDKDDK/D
happyyy u-gaming127100141130052288203200/01/012/71/0K//KKDK/KX/DKKDKKDKDK/KKKD
u-gaming117271443970114754165741240/01/135/229/2
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ViKO:J726481110051374124500/00/05/63/0/D/KK/KK/DDKDDD/KKK
lEku:C128599710021808116100/00/08/51/0KDDKDKKK//DKKDKK
yokoo:Q8563671003121088600/00/04/42/0D/KKDKD/DKK/K
ko951862325300104392329200/00/017/156/0
VYJIII u-gaming773979000112381698180/00/07/80/0DKKDDKDDK/KDKKDD
hanS u-gaming30293100003873132300/00/03/40/3/DKDD/K/DKDDD
happyyy u-gaming505051000021181137100/00/05/50/3KK/DDKDDK/DKDDD
u-gaming521181529000632924392180/00/015/170/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ViKO:J83521012100216791660360/01/18/81/1K/K/KKKKDDKDKDDDDKDKDD
lEku:C120811210000225031579810/03/08/81/0KKKK/DKKDKDKKDDDKDKDK/
yokoo:Q604161010041027150400/00/15/41/1/DKDK/DKK/K/KDDD
ko8817428322008520947431170/04/221/203/2
VYJIII u-gaming1224711920001639180600/02/27/72/0DDKDDDKKKDDKKKKDKKKD
hanS u-gaming20011410500001554192500/00/110/30/1DDKDKKKDKKKKKDK
happyyy u-gaming184431600021550147800/00/13/110/2DDD/DKDDDDD/DKDDDKD
u-gaming113205243020024743520900/02/420/212/3

» View plaintext endround stats
Player Chats
VYJIII u-gaming [Warmup]: mom crying in car now
VYJIII u-gaming [Warmup]: :'(
lEku:C [Warmup]: =DDD
yokoo:Q [Warmup]: please
yokoo:Q [Warmup]: can we start
VYJIII u-gaming [Warmup]: sec
lEku:C [Warmup]: =20-40 MIN
ViKO:J [Warmup]: I only spent 3 days waiting for vyjii in total
ViKO:J [Warmup]: so that's fine
[9:15]: The Allies have captured the forward bunker!
[8:57]: Axis Command Post constructed. Charge speed increased!
[8:35]: The Allies have breached the Forward Bunker Gate!
[8:32]: The Allies have opened up the Forward spawn rear exit!
[7:23]: Allied team has destroyed the Axis Command Post!
[7:01]: Allied Command Post constructed. Charge speed increased!
[6:25]: The Allies have breached the Depot's east wall!
[4:57]: The Depot Fence has been constructed.
[4:51]: The Allies have breached the Depot Gate!
VYJIII u-gaming [4:22]: ja
[4:09]: The Allied Truck is in position!
[3:33]: The Crane Controls have been constructed.
[3:32]: The Allies have activated the crane!
[3:19]: The Allies have loaded the Gold Crate onto the Truck!
[2:05]: The Allies have escaped with the Gold Crate!
VYJIII u-gaming [Intermission]: ja
[Intermission]: >>> Clock set to: 9:54
VYJIII u-gaming [Intermission]: gezwel
lEku:C [Warmup]: Ready
yokoo:Q [Warmup]: :[
VYJIII u-gaming [Warmup]: :f
yokoo:Q [Warmup]: ugly
VYJIII u-gaming [Warmup]: :D
VYJIII u-gaming [Warmup]: leku camping in warmup already
VYJIII u-gaming [Warmup]: wtf
VYJIII u-gaming [Warmup]: :f
lEku:C [Warmup]: was minimized
lEku:C [Warmup]: o0
lEku:C [Warmup]: z new vyjii
ViKO:J [Warmup]: zZzZZz
VYJIII u-gaming [Warmup]: :f
[8:36]: The Allies have captured the forward bunker!
[8:30]: The Axis have captured the forward bunker!
[7:56]: The Allies have breached the Forward Bunker Gate!
[7:43]: Axis Command Post constructed. Charge speed increased!
[6:44]: Allied team has destroyed the Axis Command Post!
[6:41]: Allied Command Post constructed. Charge speed increased!
[6:21]: The Depot Fence has been constructed.
[6:04]: The Allies have opened up the Forward spawn rear exit!
[5:28]: The Allies have breached the Depot Gate!
VYJIII u-gaming [4:52]: :f
[4:52]: The Allies have breached the Depot's east wall!
[4:23]: The Allied Truck is in position!
VYJIII u-gaming [3:17]: lekker
VYJIII u-gaming [3:16]: homo
VYJIII u-gaming [1:57]: .pause
VYJIII u-gaming [1:57]: .pause
[1:55]: The Crane Controls have been constructed.
[1:54]: The Allies have activated the crane!
[1:41]: The Allies have loaded the Gold Crate onto the Truck!
yokoo:Q [0:22]: :[
VYJIII u-gaming [0:21]: :f
VYJIII u-gaming [0:07]: goat
VYJIII u-gaming [0:07]: :f
[Intermission]: >>> Objective NOT reached in time (9:54)
VYJIII u-gaming [Intermission]: best medic
VYJIII u-gaming [Intermission]: lolol
lEku:C [Warmup]: Ready
yokoo:Q [Warmup]: shoutout bbb azur
VYJIII u-gaming [Warmup]: +com=Maxfps 71
lEku:C [Warmup]: Shoutout kazuki
[11:16]: Allies have damaged the West Wall
hanS u-gaming [10:36]: this lag
hanS u-gaming [10:35]: >3
VYJIII u-gaming [10:32]: kanker
[9:56]: Allies capture the Forward Bunker!
[7:54]: Door Controls have been constructed.
[7:54]: Allies have secured the forward bunker.
VYJIII u-gaming [7:49]: noob
VYJIII u-gaming [7:48]: :f
[7:34]: The Allies have stolen a gold crate!
[6:35]: The Axis have intercepted the stolen gold crate!
[6:15]: The Allies have stolen a gold crate!
[5:14]: Match is PAUSED! (Allies)
[5:13]: Allies team locked by hanS u-gaming
hanS u-gaming [5:13]: xD
[5:13]: Match resuming in 225 seconds!
[5:14]: Match resuming in 10 seconds!
[5:14]: Match resuming in 9 seconds!
[5:14]: Match resuming in 8 seconds!
[5:14]: Match resuming in 7 seconds!
[5:14]: Match resuming in 6 seconds!
[5:14]: Match resuming in 5 seconds!
[5:14]: Match resuming in 4 seconds!
[5:14]: Match resuming in 3 seconds!
[5:14]: Match resuming in 2 seconds!
[5:14]: Match resuming in 1 seconds!
[5:14]: FIGHT!
VYJIII u-gaming [4:54]: zzz
VYJIII u-gaming [4:51]: what a gay map
VYJIII u-gaming [4:50]: lol
ViKO:J [4:45]: "no beach no ufo"
VYJIII u-gaming [4:43]: would rather play ufo
ViKO:J [4:42]: deli : gay map
yokoo:Q [4:28]: this is best map
[4:21]: The Axis have intercepted the stolen gold crate!
[4:21]: Axis have returned the objective!
lEku:C [4:20]: are u retarted
[4:16]: The Allies have stolen a gold crate!
[4:00]: The Loading Doors are Opening!
[3:57]: The Allies have secured a gold crate!
[3:54]: The Allies have stolen a gold crate!
[3:30]: Allies have escaped with the Gold!
[3:30]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 8:29
yokoo:Q [Intermission]: gg
lEku:C [Warmup]: Ready
lEku:C [Countdown]: Ready
[7:46]: Allies have damaged the West Wall
[7:02]: Allies capture the Forward Bunker!
[3:42]: Allies have secured the forward bunker.
[3:42]: Door Controls have been constructed.
[3:41]: The Loading Doors are Opening!
[3:33]: The Allies have stolen a gold crate!
[3:26]: The Loading Doors are Closing!
VYJIII u-gaming [3:25]: rat
VYJIII u-gaming [3:24]: u are retarted
[3:12]: The Loading Doors are Opening!
VYJIII u-gaming [3:12]: retard
[3:05]: The Allies have secured a gold crate!
VYJIII u-gaming [2:59]: wtf
[2:56]: The Loading Doors are Closing!
VYJIII u-gaming [2:52]: .quit
[2:51]: The Allies have stolen a gold crate!
[2:40]: The Loading Doors are Opening!
[2:18]: The Loading Doors are Closing!
[1:31]: The Loading Doors are Opening!
[1:24]: The Axis have intercepted the stolen gold crate!
[1:14]: The Loading Doors are Closing!
[0:48]: The Allies have stolen a gold crate!
[0:09]: The Loading Doors are Opening!
[0:02]: The Loading Doors are Closing!
VYJIII u-gaming [0:00]: gg
[Intermission]: >>> Objective NOT reached in time (8:29)
VYJIII u-gaming [Intermission]: xD
hanS u-gaming [Intermission]: YOKO
hanS u-gaming [Intermission]: \3
yokoo:Q [Intermission]: fuck off
hanS u-gaming [Warmup]: jklhsQLJKSHAWJKD
ViKO:J [Warmup]: rup
[11:37]: The Tank has been repaired!
[11:34]: Allied team has stolen the Tank!
[10:46]: Tank Barrier #1 has been constructed.
VYJIII u-gaming [10:45]: ...
[10:05]: Tank Barrier #1 has been destroyed.
[9:42]: Axis Command Post constructed. Charge speed increased!
VYJIII u-gaming [9:16]: leku owning
[9:02]: Allied team has destroyed the Bank Doors!
[8:59]: Allied team has destroyed the Axis Command Post!
[8:53]: Allied Command Post constructed. Charge speed increased!
[7:48]: Allied team is escaping with the Gold Crate!
[6:28]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 5:31
lEku:C [Warmup]: Ready
ViKO:J [Warmup]: rup
[1:34]: The Tank has been repaired!
[1:31]: Allied team has stolen the Tank!
[1:03]: Allied Command Post constructed. Charge speed increased!
VYJIII u-gaming [0:42]: L:DD
ViKO:J [0:03]: gege
[Intermission]: >>> Objective NOT reached in time (5:31)
hanS u-gaming [Intermission]: dsgg
VYJIII u-gaming [Intermission]: wp
[Intermission]: lEku:C disconnected
[Intermission]: ViKO:J disconnected
happyyy u-gaming [Intermission]: gg
[Intermission]: yokoo:Q disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.