Frogs of War vs Echelon (4037 views)
azpiliqueta
upload
wassabi
upload
wassabi
Abj
cymky
hunter
cymky
hunter
15.12.13 20:00 CET
Awards | awarded to | for |
Lady Macbeth | FoW{^ upli SteelSe | 98 kills |
Killing Spree | wiSe hunter | 5 frags without being killed |
Accountant | FoW{ azpilQ SteelSeries | 89% kills/killed ratio |
He's dead, Jim! | FoW{ azpilQ SteelSeries | 31 gibs |
...and stay dead! | FoW{ azpilQ SteelSeries | 32% gibs/kill |
Lead Poisoning | FoW{ azpilQ SteelSeries | 82 SMG kills |
Spammity spam spam! | FoW{ wassab SteelSeries | 13 SPAM kills |
Fragstealer | FoW{^ upli SteelSe | 199 damage per frag |
Die! Damn you, Die! | wiSe Abj | 296 damage per frag |
What objective? | wiSe Abj | 639 XP |
Red Shirt | ykmyc | 128 deaths |
Are these pliers sharp? | ykmyc | 12 deaths without fragging |
Med Pack Whore | wiSe hunter | 171 damage per death |
Eyes Wide Shut | wiSe Abj | 2 team kills |
Gingerbread man | FoW{^ upli SteelSe | 49 /kills |
» View plaintext endround stats
wiSe hunter [Countdown]: | hf |
FoW{ azpilQ SteelSeries [Countdown]: | gl |
[11:35]: | Allied Command Post constructed. Charge speed increased! |
[10:30]: | The Tank has been repaired! |
[10:27]: | Allied team has stolen the Tank! |
[8:51]: | Tank Barrier #1 has been constructed. |
[8:42]: | The Tank has been damaged! |
[8:20]: | Axis team has destroyed the Allied Command Post! |
[8:16]: | Axis Command Post constructed. Charge speed increased! |
[7:28]: | Tank Barrier #1 has been destroyed. |
[7:25]: | The Tank has been repaired! |
[7:14]: | Truck Barrier #1 has been constructed. |
[6:52]: | The Tank has been damaged! |
[6:03]: | The Tank has been repaired! |
[5:46]: | Allied team has destroyed the Bank Doors! |
[5:20]: | The Tank has been damaged! |
[5:02]: | Allied team has destroyed the Axis Command Post! |
ykmyc [5:01]: | :-) |
[4:54]: | Allied Command Post constructed. Charge speed increased! |
[3:28]: | Allied team is escaping with the Gold Crate! |
[1:08]: | Truck Barrier #1 has been destroyed. |
FoW{^ upli SteelSe [0:15]: | nie wiem czemu ten eng giba nie dostal |
FoW{^ upli SteelSe [0:13]: | pojebana gra |
wiSe Abj [0:03]: | nie wiem czemu |
[Intermission]: | >>> Clock set to: 12:00 |
wiSe Abj [Intermission]: | ale moja myszka jest popierdolona |
wiSe Abj [Warmup]: | jeszcze cos procesor mi muli i co chwila sciny mam |
FoW{^ upli SteelSe [Warmup]: | tu uac |
FoW{^ upli SteelSe [Warmup]: | to |
wiSe Abj [Warmup]: | to nawet nie uac |
wiSe Abj [Warmup]: | to komp |
wiSe Abj [Warmup]: | i myszke mi scina co sekunde |
wiSe Abj [Warmup]: | bo za duzo procesow czy chuj wie |
wiSe Abj [Warmup]: | jutro format |
wiSe Abj [Warmup]: | juz mam tego dosc... |
[6:46]: | The Tank has been repaired! |
[6:43]: | Allied team has stolen the Tank! |
[6:14]: | Truck Barrier #1 has been constructed. |
[6:08]: | Allied Command Post constructed. Charge speed increased! |
[5:45]: | Axis team has destroyed the Allied Command Post! |
[5:39]: | Axis Command Post constructed. Charge speed increased! |
[5:00]: | Allied team has destroyed the Bank Doors! |
[4:45]: | Allied team has destroyed the Axis Command Post! |
[4:42]: | The Tank has been damaged! |
[4:37]: | Allied Command Post constructed. Charge speed increased! |
[3:01]: | Truck Barrier #1 has been destroyed. |
[1:16]: | Allied team is escaping with the Gold Crate! |
wiSe hunter [0:22]: | :XD |
[0:18]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 11:41 (original: 12:00) |
[7:02]: | Allies capture the factory district! |
[7:01]: | Axis recapture the factory district! |
[6:36]: | Allies capture the factory district! |
[5:30]: | Axis Command Post constructed. Charge speed increased! |
[5:25]: | The side gate has been built! |
[5:18]: | Allies have destroyed the Main Gate! |
[4:47]: | Allies have destroyed the Side Door! |
[Intermission]: | >>> Clock set to: 10:00 |
[7:33]: | Allies capture the factory district! |
[7:32]: | Axis recapture the factory district! |
[5:35]: | Allies capture the factory district! |
[5:00]: | Allies have destroyed the Main Gate! |
[4:26]: | Allies have destroyed the Side Door! |
wiSe Abj [4:19]: | KRUWA |
[3:55]: | The side gate has been built! |
[1:43]: | Allies have destroyed the Bunker Controls! |
[1:43]: | Allies have destroyed the Bunker Controls! |
[1:43]: | Allies have destroyed the Bunker Controls! |
[1:43]: | Allies have destroyed the Bunker Controls! |
[1:43]: | Allies have destroyed the Bunker Controls! |
[1:43]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 8:17 (original: 10:00) |
[Countdown]: | The Allies have captured the forward bunker! |
[Countdown]: | Vote FAILED! (Start Match ) |
[11:40]: | Match is PAUSED! (Axis) |
[11:40]: | wiSe hunter disconnected |
[11:40]: | Allies team locked from spectators by FoW{ azpilQ SteelSeries |
[11:40]: | Allies team locked by FoW{ azpilQ SteelSeries |
[11:40]: | Match resuming in 225 seconds! |
FoW{ azpilQ SteelSeries [11:40]: | sup |
wiSe Abj [11:40]: | warpi go cos |
[11:40]: | Match resuming in 210 seconds! |
wiSe Abj [11:40]: | uac power |
FoW{ wassab SteelSeries [11:40]: | jak kazdego |
[11:40]: | Match resuming in 195 seconds! |
wiSe Abj [11:40]: | mnie teraz nie warpi, co jest dziwne |
[11:40]: | Match resuming in 180 seconds! |
FoW{ azpilQ SteelSeries [11:40]: | ykmyc |
FoW{ azpilQ SteelSeries [11:40]: | fajny ping |
[11:40]: | Match resuming in 165 seconds! |
[11:40]: | Match resuming in 150 seconds! |
[11:40]: | Match resuming in 135 seconds! |
[11:40]: | hunter connected |
ykmyc [11:40]: | to przez uaca jakies bugi ma |
[11:40]: | Match resuming in 120 seconds! |
ykmyc [11:40]: | i w dodatku go jakos rozlancza co mapa |
ykmyc [11:40]: | i wrzuca ssy |
[11:40]: | Match resuming in 105 seconds! |
[11:40]: | Match resuming in 90 seconds! |
[11:40]: | Match resuming in 10 seconds! |
[11:40]: | Match resuming in 9 seconds! |
[11:40]: | Match resuming in 8 seconds! |
[11:40]: | Match resuming in 7 seconds! |
[11:40]: | Match resuming in 6 seconds! |
[11:40]: | Match resuming in 5 seconds! |
[11:40]: | Match resuming in 4 seconds! |
[11:40]: | Match resuming in 3 seconds! |
[11:40]: | Match resuming in 2 seconds! |
[11:40]: | Match resuming in 1 seconds! |
[11:40]: | FIGHT! |
[10:48]: | The Allies have captured the forward bunker! |
[10:30]: | The Depot Fence has been constructed. |
[10:23]: | Axis Command Post constructed. Charge speed increased! |
[10:04]: | The Allies have opened up the Forward spawn rear exit! |
[10:01]: | The Allies have breached the Forward Bunker Gate! |
[8:48]: | Allied team has destroyed the Axis Command Post! |
[8:43]: | Allied Command Post constructed. Charge speed increased! |
[7:47]: | The Allies have breached the Depot Gate! |
[7:23]: | The Allies have breached the Depot's east wall! |
[3:58]: | The Allied Truck is in position! |
[3:24]: | The Crane Controls have been constructed. |
[2:47]: | The Allies have activated the crane! |
[2:34]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:09]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:50 |
wiSe Abj [9:34]: | PFF |
[6:40]: | The Allies have captured the forward bunker! |
[6:20]: | The Depot Fence has been constructed. |
[6:14]: | Axis Command Post constructed. Charge speed increased! |
[5:55]: | The Allies have opened up the Forward spawn rear exit! |
[5:51]: | The Allies have breached the Forward Bunker Gate! |
[3:00]: | Allied team has destroyed the Axis Command Post! |
[2:54]: | Allied Command Post constructed. Charge speed increased! |
[1:10]: | The Allies have breached the Depot's east wall! |
[0:49]: | The Allies have breached the Depot Gate! |
FoW{ azpilQ SteelSeries [0:40]: | gg |
FoW{ wassab SteelSeries [0:04]: | gg |
wiSe Abj [0:02]: | gg |
[Intermission]: | >>> Objective NOT reached in time (10:50) |
wiSe hunter [Intermission]: | gg |
[Intermission]: | FoW{ wassab SteelSeries disconnected |
[Intermission]: | ykmyc disconnected |
FoW{ azpilQ SteelSeries [Intermission]: | wp |
[Intermission]: | wiSe Abj disconnected |
[Intermission]: | FoW{ azpilQ SteelSeries disconnected |
[Intermission]: | FoW{ upli SteelSe disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.