Full power of yolo vs Echelon (3641 views)
crod
lEku
lEku
Abj
hunter
hunter
15.12.13 19:00 CET
Awards | awarded to | for |
Lady Macbeth | wiSe hunter | 55 kills |
Killing Spree | wiSe hunter | 5 frags without being killed |
Accountant | wiSe hunter | 102% kills/killed ratio |
He's dead, Jim! | wiSe Abj | 9 gibs |
...and stay dead! | wiSe Abj | 19% gibs/kill |
Lead Poisoning | wiSe hunter | 49 SMG kills |
Spammity spam spam! | crod:/ | 10 SPAM kills |
Fragstealer | wiSe Abj | 177 damage per frag |
Die! Damn you, Die! | lEku:C | 207 damage per frag |
What objective? | wiSe hunter | 424 XP |
Red Shirt | lEku:C | 73 deaths |
Are these pliers sharp? | wiSe Abj | 9 deaths without fragging |
Med Pack Whore | wiSe hunter | 177 damage per death |
Eyes Wide Shut | wiSe hunter | 4 team kills |
Gingerbread man | lEku:C | 19 /kills |
» View plaintext endround stats
wiSe hunter [Warmup]: | kick leku plz |
wiSe Abj [Countdown]: | hf |
[9:47]: | The Tank has been repaired! |
[9:44]: | Allied team has stolen the Tank! |
[9:27]: | Axis Command Post constructed. Charge speed increased! |
[8:56]: | Tank Barrier #1 has been constructed. |
[8:56]: | The Tank has been damaged! |
[7:37]: | Truck Barrier #1 has been constructed. |
[7:14]: | The Tank has been repaired! |
[7:10]: | Tank Barrier #1 has been destroyed. |
[6:46]: | Allied team has destroyed the Axis Command Post! |
[6:03]: | The Tank has been damaged! |
[6:00]: | Allied Command Post constructed. Charge speed increased! |
[5:31]: | The Tank has been repaired! |
[5:17]: | Allied team has destroyed the Bank Doors! |
[4:58]: | Axis team has destroyed the Allied Command Post! |
[4:52]: | Allied Command Post constructed. Charge speed increased! |
[3:57]: | Truck Barrier #1 has been destroyed. |
[0:21]: | Allied team is escaping with the Gold Crate! |
[Intermission]: | >>> Clock set to: 12:00 |
lEku:C [Warmup]: | Ready |
[11:37]: | Allied Command Post constructed. Charge speed increased! |
[9:10]: | The Tank has been repaired! |
[9:07]: | Allied team has stolen the Tank! |
[8:29]: | Tank Barrier #1 has been constructed. |
wiSe hunter [7:46]: | :xd |
[7:36]: | The Tank has been damaged! |
[7:18]: | The Tank has been repaired! |
[6:56]: | Tank Barrier #1 has been destroyed. |
wiSe Abj [6:51]: | OK |
[6:00]: | The Tank has been damaged! |
[5:27]: | The Tank has been repaired! |
[5:12]: | Axis team has destroyed the Allied Command Post! |
[4:55]: | Axis Command Post constructed. Charge speed increased! |
[4:41]: | Allied team has destroyed the Bank Doors! |
[4:37]: | The Tank has been damaged! |
[4:29]: | Allied team has destroyed the Axis Command Post! |
[3:51]: | Allied Command Post constructed. Charge speed increased! |
[2:27]: | Axis team has destroyed the Allied Command Post! |
[1:55]: | Axis Command Post constructed. Charge speed increased! |
wiSe hunter [1:33]: | GG |
[1:23]: | Truck Barrier #1 has been constructed. |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
crod:/ [Warmup]: | rup |
wiSe hunter [11:31]: | fucking lag |
[11:06]: | Allies have damaged the East Wall |
[10:29]: | Allies capture the Forward Bunker! |
[10:01]: | Door Controls have been constructed. |
[10:01]: | Allies have secured the forward bunker. |
[9:46]: | The Allies have stolen a gold crate! |
[9:29]: | The Loading Doors are Opening! |
[9:26]: | The Loading Doors are Closing! |
[8:58]: | The Axis have intercepted the stolen gold crate! |
[8:49]: | The Allies have stolen a gold crate! |
[8:09]: | The Axis have intercepted the stolen gold crate! |
[7:34]: | The Loading Doors are Opening! |
[7:29]: | The Allies have stolen a gold crate! |
[7:29]: | The Loading Doors are Closing! |
[6:35]: | Axis have returned the objective! |
[6:35]: | The Axis have intercepted the stolen gold crate! |
[6:08]: | The Allies have stolen a gold crate! |
[5:58]: | Match is PAUSED! (Axis) |
wiSe hunter [5:57]: | phone |
[5:57]: | Match resuming in 225 seconds! |
[5:57]: | Match resuming in 210 seconds! |
[5:57]: | Match resuming in 10 seconds! |
[5:57]: | Match resuming in 9 seconds! |
[5:57]: | Match resuming in 8 seconds! |
[5:57]: | Match resuming in 7 seconds! |
[5:57]: | Match resuming in 6 seconds! |
[5:57]: | Match resuming in 5 seconds! |
[5:57]: | Match resuming in 4 seconds! |
[5:57]: | Match resuming in 3 seconds! |
[5:57]: | Match resuming in 2 seconds! |
[5:57]: | Match resuming in 1 seconds! |
[5:57]: | FIGHT! |
[5:47]: | The Loading Doors are Opening! |
[5:22]: | The Allies have secured a gold crate! |
[5:08]: | The Allies have stolen a gold crate! |
[4:52]: | The Allies have secured a gold crate! |
[4:52]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 7:07 |
lEku:C [Warmup]: | Ready |
[6:24]: | Allies have damaged the East Wall |
[6:18]: | Allies capture the Forward Bunker! |
[5:45]: | Door Controls have been constructed. |
[5:45]: | Allies have secured the forward bunker. |
[5:38]: | The Loading Doors are Opening! |
[5:32]: | The Allies have stolen a gold crate! |
[5:15]: | The Allies have secured a gold crate! |
[5:12]: | The Allies have stolen a gold crate! |
[4:56]: | The Loading Doors are Closing! |
[4:56]: | The Axis have intercepted the stolen gold crate! |
[4:48]: | The Allies have stolen a gold crate! |
[3:42]: | The Axis have intercepted the stolen gold crate! |
lEku:C [3:38]: | lol? |
[3:32]: | The Allies have stolen a gold crate! |
[3:08]: | The Axis have intercepted the stolen gold crate! |
[3:01]: | The Loading Doors are Opening! |
[2:53]: | The Allies have stolen a gold crate! |
[2:45]: | The Loading Doors are Closing! |
[2:33]: | The Loading Doors are Opening! |
[2:17]: | The Allies have secured a gold crate! |
[2:17]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 4:50 (original: 7:07) |
crod:/ [Intermission]: | gg |
[Intermission]: | crod:/ disconnected |
wiSe hunter [Intermission]: | gg |
[Intermission]: | wiSe Abj disconnected |
[Intermission]: | lEku:C disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.