abstraction vs robertdonkeys (3114 views)
30.12.13 20:15 CET
Awards | awarded to | for |
Lady Macbeth | VERY_DEEP | 87 kills |
Killing Spree | VERY_DEEP | 7 frags without being killed |
Accountant | VERY_DEEP | 123% kills/killed ratio |
He's dead, Jim! | VERY_DEEP | 22 gibs |
...and stay dead! | VERY_DEEP | 25% gibs/kill |
Lead Poisoning | VERY_DEEP | 79 SMG kills |
Spammity spam spam! | frx | 10 SPAM kills |
Fragstealer | NERDBOT | 177 damage per frag |
Die! Damn you, Die! | nejm | 283 damage per frag |
What objective? | VERY_DEEP | 478 XP |
Red Shirt | nejm | 112 deaths |
Are these pliers sharp? | frx | 13 deaths without fragging |
Med Pack Whore | NERDBOT | 166 damage per death |
Eyes Wide Shut | nejm | 3 team kills |
Gingerbread man | VERY_DEEP | 35 /kills |
» View plaintext endround stats
nejm [Warmup]: | cmon guys and froxe |
jalmari [Warmup]: | I want to be the last one to rup |
NERDBOT [Countdown]: | :XD |
frx [Countdown]: | hf |
nejm [Countdown]: | glfh |
[11:35]: | Allied Command Post constructed. Charge speed increased! |
[9:38]: | The Tank has been repaired! |
[9:35]: | Allied team has stolen the Tank! |
[9:06]: | Tank Barrier #1 has been constructed. |
[8:23]: | Tank Barrier #1 has been destroyed. |
NERDBOT [8:18]: | :XD |
[7:49]: | Truck Barrier #1 has been constructed. |
[7:39]: | Allied team has destroyed the Bank Doors! |
[6:49]: | Truck Barrier #1 has been destroyed. |
[6:28]: | Allied team is escaping with the Gold Crate! |
[6:24]: | Truck Barrier #1 has been constructed. |
[5:39]: | Truck Barrier #1 has been destroyed. |
[4:47]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:12 |
nejm [Intermission]: | this yokoo carrying 2bad |
NERDBOT [Intermission]: | me carry |
frx [Intermission]: | camping in useless positions |
frx [Intermission]: | remains me of elviss |
frx [Intermission]: | :s |
frx [Warmup]: | way to go r1p! |
NERDBOT [Warmup]: | roll the bones |
frx [Warmup]: | reminds |
VERY_DEEP [Warmup]: | well |
frx [Warmup]: | cant talk |
frx [Warmup]: | today |
VERY_DEEP [Warmup]: | hard to 1v3 |
VERY_DEEP [Warmup]: | whatever where I am |
VERY_DEEP [Warmup]: | faggot |
frx [Countdown]: | :s |
frx [Countdown]: | don't spread the hate |
frx [Countdown]: | spread the love |
VERY_DEEP [Countdown]: | suck my balls |
frx [Countdown]: | rather not |
[5:40]: | The Tank has been repaired! |
[5:34]: | Allied team has stolen the Tank! |
[5:09]: | Axis Command Post constructed. Charge speed increased! |
[4:50]: | Truck Barrier #1 has been constructed. |
[4:34]: | Allied team has destroyed the Axis Command Post! |
[4:31]: | Allied Command Post constructed. Charge speed increased! |
[4:03]: | The Tank has been damaged! |
[3:55]: | The Tank has been repaired! |
[3:22]: | The Tank has been damaged! |
[3:14]: | The Tank has been repaired! |
[2:45]: | Allied team has destroyed the Bank Doors! |
[2:41]: | The Tank has been damaged! |
[1:10]: | Truck Barrier #1 has been destroyed. |
nejm [0:58]: | g and g |
[Intermission]: | >>> Objective NOT reached in time (7:12) |
[Intermission]: | Axis have returned the objective! |
NERDBOT [Intermission]: | :'D |
jalmari [Countdown]: | jin = very_deep? |
[Countdown]: | Allies capture the Forward Bunker! |
NERDBOT [Countdown]: | lol pls |
NERDBOT [Countdown]: | i wish |
[11:28]: | Allies capture the Forward Bunker! |
[11:16]: | Allies have damaged the West Wall |
[10:54]: | Axis reclaim the Forward Bunker! |
NERDBOT [10:34]: | ye XD |
[10:18]: | Allies capture the Forward Bunker! |
[9:32]: | Allies have secured the forward bunker. |
[9:32]: | Door Controls have been constructed. |
[9:29]: | The Loading Doors are Opening! |
[9:23]: | The Allies have stolen a gold crate! |
[9:20]: | The Loading Doors are Closing! |
frx [9:11]: | this map |
frx [9:10]: | jesus |
[8:31]: | The Loading Doors are Opening! |
[8:28]: | The Allies have secured a gold crate! |
[8:07]: | The Loading Doors are Closing! |
[8:07]: | The Allies have stolen a gold crate! |
[7:55]: | The Loading Doors are Opening! |
[7:52]: | The Allies have secured a gold crate! |
[7:52]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 4:07 |
NERDBOT [Warmup]: | roll the bones |
[3:18]: | Allies have damaged the West Wall |
[3:11]: | Allies capture the Forward Bunker! |
[Intermission]: | >>> Objective NOT reached in time (4:07) |
nejm [Intermission]: | adler? |
jalmari [Intermission]: | no |
frx [Intermission]: | how about we eliminate maps |
NERDBOT [Intermission]: | :O |
nixuu [Intermission]: | :O |
nejm [Warmup]: | good idea, lets waste some time |
NERDBOT [Warmup]: | roll the bones |
frx [3:35]: | r1p u play too much :s |
NERDBOT [2:55]: | :XD |
NERDBOT [2:55]: | :XD |
nejm [2:04]: | he stolen my amo |
nejm [2:02]: | not fair |
VERY_DEEP [0:10]: | gg |
VERY_DEEP [0:08]: | free flag |
[0:04]: | The Allies have captured the forward bunker! |
[Intermission]: | >>> Clock set to: 12:00 |
NERDBOT [Warmup]: | roll the bones |
[10:43]: | The Allies have captured the forward bunker! |
[10:30]: | The Depot Fence has been constructed. |
[10:25]: | Axis Command Post constructed. Charge speed increased! |
[10:11]: | Allied team has destroyed the Axis Command Post! |
[10:06]: | Allied Command Post constructed. Charge speed increased! |
[10:05]: | The Allies have opened up the Forward spawn rear exit! |
[10:02]: | The Allies have breached the Forward Bunker Gate! |
[9:01]: | The Allies have breached the Depot Gate! |
nejm [8:55]: | :S |
[8:33]: | The Allies have breached the Depot's east wall! |
[7:03]: | The Allied Truck is in position! |
[5:11]: | The Crane Controls have been constructed. |
[5:11]: | The Allies have activated the crane! |
[4:57]: | The Allies have loaded the Gold Crate onto the Truck! |
frx [2:41]: | r1pster become veri goot player past few years >S |
frx [2:24]: | ggs |
[2:20]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:39 (original: 12:00) |
[Intermission]: | frx disconnected |
VERY_DEEP [Intermission]: | first to talk |
[Intermission]: | NERDBOT disconnected |
VERY_DEEP [Intermission]: | first to quit |
[Intermission]: | VERY_DEEP disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.