Axis Command Post constructed. Charge speed increased!
[2:24]:
The Allies have opened up the Forward spawn rear exit!
[2:21]:
The Allies have breached the Forward Bunker Gate!
[Intermission]:
>>> Clock set to: 12:00
aevium.nerdbot [Warmup]:
roll the bones
yellow Claw [Warmup]:
yellow claw - shotgun
yellow Claw [Warmup]:
My body is READY!!
aevium.bbdbb [Warmup]:
dat s echt een kk nummer
[5:13]:
The Allies have captured the forward bunker!
[5:11]:
The Axis have captured the forward bunker!
[5:09]:
The Allies have captured the forward bunker!
[5:08]:
The Axis have captured the forward bunker!
[5:07]:
The Allies have captured the forward bunker!
[4:49]:
The Depot Fence has been constructed.
[4:48]:
Axis Command Post constructed. Charge speed increased!
[4:11]:
The Allies have breached the Forward Bunker Gate!
[3:54]:
The Allies have opened up the Forward spawn rear exit!
[3:11]:
Allied team has destroyed the Axis Command Post!
[2:54]:
Allied Command Post constructed. Charge speed increased!
[2:37]:
The Allies have breached the Depot Gate!
[2:03]:
The Allied Truck is in position!
[1:24]:
The Crane Controls have been constructed.
[1:24]:
The Allies have activated the crane!
[1:10]:
The Allies have loaded the Gold Crate onto the Truck!
aevlsgs.nejm [0:38]:
kurwa nie mam bindow na fopa XD
[0:06]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 11:53 (original: 12:00)
aevlsgs.nejm [Intermission]:
tyle wygrac
yellow Claw [Intermission]:
skyll >> all
aevium.bbdbb [Warmup]:
or swap
yellow Claw [Warmup]:
My body is READY!!
[8:29]:
The Doors are opening!!
[8:04]:
Allied Command Post spawn active!
[8:04]:
Allied Command Post constructed. Charge speed increased!
[7:33]:
Main blast door opening!
[7:28]:
Main blast door closing!
[7:12]:
Main blast door opening!
[6:54]:
Main blast door closing!
[6:33]:
Main blast door opening!
[5:06]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 4:53
aevium.nerdbot [Warmup]:
roll the bones
yellow Claw [Warmup]:
My body is READY!!
aevium.nerdbot [Warmup]:
roll the bones
yellow Claw [0:23]:
Reina: say me it myface
yellow Claw [0:22]:
Reina: say me it myface
yellow Claw [0:22]:
Reina: say me it myface
yellow Claw [0:22]:
Reina: say me it myface
[Intermission]:
>>> Objective NOT reached in time (4:53)
[Intermission]:
aevium.nerdbot disconnected
[Intermission]:
yellow Claw disconnected
[Intermission]:
Abj is b2k disconnected
[Intermission]:
aevium.bbdbb disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.