aevium gaming vs back 2 kill (2903 views)

nl abbadabba
pl jiN
pl nejm
pl Abject
nl Testi
pl WuT
05.01.14 20:00 CET
Awards awarded to for
Lady Macbeth yellow Claw 61 kills
Killing Spree yellow Claw 6 frags without being killed
Accountant yellow Claw 117% kills/killed ratio
He's dead, Jim! yellow Claw 8 gibs
...and stay dead! aevium.nerdbot 18% gibs/kill
Lead Poisoning yellow Claw 56 SMG kills
Spammity spam spam! WuT is b2k 8 SPAM kills
Fragstealer yellow Claw 182 damage per frag
Die! Damn you, Die! Abj is b2k 472 damage per frag
What objective? yellow Claw 408 XP
Red Shirt aevlsgs.nejm 76 deaths
Are these pliers sharp? aevlsgs.nejm 10 deaths without fragging
Med Pack Whore yellow Claw 196 damage per death
Eyes Wide Shut WuT is b2k 2 team kills
Gingerbread man WuT is b2k 33 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
aevlsgs.nejm42247327650127887298561530/00/433/410/4277130410
aevium.nerdbot492343367600179362113051140/03/230/460/328416935
aevium.bbdbb6530347723011910100110601350/02/441/445/621515446
aev5278411221514026328334322214020/05/4104/445/625915147
Abj is b2k6733840606002210531102341080/05/132/373/026317148
WuT is b2k743615169502331101984701040/02/243/328/321612345
yellow Claw117408615280114106719630970/04/356/352/217518567
yellow Claw84110715218119036932221283343090/011/3131/3513/221816057
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
aevlsgs.nejm237073010192950419750/00/18/190/1/D/DDDKKDDDK/K/DDDDTKDDD/K/D/DDD/K/DDD
aevium.nerdbot3070826200431344662240/00/08/200/2/DDKD/DKD/DKDDDDKDKDDDKDDKDD/KDDDD
aevium.bbdbb32931031100738974670360/00/110/220/2/KDDDD/DKDKD/D/KDDDKDDDKXDDD/K/KDKD/DKDDDD
aev28233258740120998113529650/00/226/610/5
Abj is b2k7612216211001241813548720/01/014/91/0/K///K/DK/KDK/KK/DDK/KK/KDD/DKDDKK/KK
WuT is b2k951532223400154814315100/00/018/84/0/KK/KDK/KDKDD///KK/KKD/KK/K/KDK/K/DKD/KK/KK/K
yellow Claw2071922914500645343282360/01/028/80/0DKKKKKKDKK/KKKD/DDK/KK/KKDKK//KKDKKKKKKDKKK
yellow Claw12646767581000331352999811080/02/060/255/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
aevlsgs.nejm601051423300929973076580/00/114/120/1D/K/K/DKDKK//DDKDDK//KDKD/KKKDD/KKDDD
aevium.nerdbot528613252001134623490360/01/112/130/0/D/KK/K/DKDDK/KK/D/KKDKK//D/DK/DDDKDDD
aevium.bbdbb1131292623100836993137180/00/321/115/1KK/KK/KKK/DK/KKKDKKKDKDKKK/DK/D/KD/KKDKKDKDDDKDDD
aev753205371600281015897031120/01/547/365/2
Abj is b2k691251623400733603607180/03/013/160/0/DDKDD/KDDKKDDDDK/DDKDKK//DD/KK/KKDKKKK
WuT is b2k6511915230025324731521040/02/114/141/3DKDDDT/DKDDK/DDKDDDKK/KDD/KKDDKDDKT/KKKK
yellow Claw52104122310043096339900/00/011/191/2KDDDXKDDDDKDKKDKKDDKDKDDD//DDK//KDXDK
yellow Claw623484369502169703101581220/05/138/492/5
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
aevlsgs.nejm1125198000417411190360/00/19/30/0KK//DKDK/KKKKDDK/
aevium.nerdbot100455500021408118800/00/05/30/1XK/K/KDKDKD
aevium.bbdbb714357001110151213630/01/05/30/3TK/KDDDDKDKKD
aev941391920001741643591990/01/119/90/4
Abj is b2k124318000211541499180/00/00/61/0DD//DDDDK
WuT is b2k384051300071215106700/00/03/62/0DDDDDK/K//KKK////D
yellow Claw773479100212221598180/01/15/61/0/KKK/KDKDDDDKDKD
yellow Claw4211713301001135914164360/01/18/184/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
aevlsgs.nejm1321215100511841393540/00/12/70/2DKDDDDKD/D/DD/D//
aevium.nerdbot6333711200013581965540/02/15/100/0DDDDDKDKDKDDDKKKKD
aevium.bbdbb5438611100314892040180/01/05/80/0KDD/DDK/DKDKD/KDK
aev439215374008403153981260/03/212/250/2
Abj is b2k87487810011836158000/01/15/61/0KK/KKKKDDDKDDDD
WuT is b2k904991010061743110000/00/18/41/0KDK/X/K/KK/KD//KKDDK
yellow Claw21678136101218191351430/02/212/20/0DKKTK/KKKDKK/KKKKKDD
yellow Claw1311752924301953984031430/03/425/122/0

» View plaintext endround stats
Player Chats
aevlsgs.nejm [Warmup]: is ur body ready for anal meeting?
Abj is b2k [Warmup]: U Gay?
aevlsgs.nejm [Warmup]: is it any problem?
aevium.nerdbot [Warmup]: roll the bones
aevium.bbdbb [Warmup]: lets go
yellow Claw [9:38]: Reina: say me it myface
yellow Claw [9:38]: Reina: say me it myface
[3:05]: The Allies have captured the forward bunker!
[2:45]: Axis Command Post constructed. Charge speed increased!
[2:24]: The Allies have opened up the Forward spawn rear exit!
[2:21]: The Allies have breached the Forward Bunker Gate!
[Intermission]: >>> Clock set to: 12:00
aevium.nerdbot [Warmup]: roll the bones
yellow Claw [Warmup]: yellow claw - shotgun
yellow Claw [Warmup]: My body is READY!!
aevium.bbdbb [Warmup]: dat s echt een kk nummer
[5:13]: The Allies have captured the forward bunker!
[5:11]: The Axis have captured the forward bunker!
[5:09]: The Allies have captured the forward bunker!
[5:08]: The Axis have captured the forward bunker!
[5:07]: The Allies have captured the forward bunker!
[4:49]: The Depot Fence has been constructed.
[4:48]: Axis Command Post constructed. Charge speed increased!
[4:11]: The Allies have breached the Forward Bunker Gate!
[3:54]: The Allies have opened up the Forward spawn rear exit!
[3:11]: Allied team has destroyed the Axis Command Post!
[2:54]: Allied Command Post constructed. Charge speed increased!
[2:37]: The Allies have breached the Depot Gate!
[2:03]: The Allied Truck is in position!
[1:24]: The Crane Controls have been constructed.
[1:24]: The Allies have activated the crane!
[1:10]: The Allies have loaded the Gold Crate onto the Truck!
aevlsgs.nejm [0:38]: kurwa nie mam bindow na fopa XD
[0:06]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:53 (original: 12:00)
aevlsgs.nejm [Intermission]: tyle wygrac
yellow Claw [Intermission]: skyll >> all
aevium.bbdbb [Warmup]: or swap
yellow Claw [Warmup]: My body is READY!!
[8:29]: The Doors are opening!!
[8:04]: Allied Command Post spawn active!
[8:04]: Allied Command Post constructed. Charge speed increased!
[7:33]: Main blast door opening!
[7:28]: Main blast door closing!
[7:12]: Main blast door opening!
[6:54]: Main blast door closing!
[6:33]: Main blast door opening!
[5:06]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 4:53
aevium.nerdbot [Warmup]: roll the bones
yellow Claw [Warmup]: My body is READY!!
aevium.nerdbot [Warmup]: roll the bones
yellow Claw [0:23]: Reina: say me it myface
yellow Claw [0:22]: Reina: say me it myface
yellow Claw [0:22]: Reina: say me it myface
yellow Claw [0:22]: Reina: say me it myface
[Intermission]: >>> Objective NOT reached in time (4:53)
[Intermission]: aevium.nerdbot disconnected
[Intermission]: yellow Claw disconnected
[Intermission]: Abj is b2k disconnected
[Intermission]: aevium.bbdbb disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.