#erAse.et Runo<3 vs HappySixFriends (3162 views)
dTEC7
esSe
Nips
Snatix
toNi
bN
esSe
Nips
Snatix
toNi
bN
kane
rezta
ChilAx
snipi
r4pZ
aNGER
rezta
ChilAx
snipi
r4pZ
aNGER
#ET 6on6 ODC vol.11
Quarter Finals - BO1
Quarter Finals - BO1
08.01.14 20:45 CET
Awards | awarded to | for |
Lady Macbeth | eA.dTEC7m8 | 51 kills |
Killing Spree | eA.dTEC7m8 | 13 frags without being killed |
Accountant | eA.dTEC7m8 | 189% kills/killed ratio |
He's dead, Jim! | eA.toNim8 | 17 gibs |
...and stay dead! | eA.esSem8 | 48% gibs/kill |
Lead Poisoning | hSF<ZPAR:OOOOOOOOOOOOOOOOoo | 39 SMG kills |
Spammity spam spam! | eA.toNim8 | 18 SPAM kills |
Fragstealer | eA.dTEC7m8 | 144 damage per frag |
Die! Damn you, Die! | eA.esSem8 | 264 damage per frag |
What objective? | eA.dTEC7m8 | 276 XP |
Red Shirt | hSF' Kane | 52 deaths |
Are these pliers sharp? | hSF<ChilAx | 11 deaths without fragging |
Med Pack Whore | eA.lolwat | 188 damage per death |
Eyes Wide Shut | eA.esSem8 | 2 team kills |
Gingerbread man | hSF' Kane | 17 /kills |
» View plaintext endround stats
greejtsjot ~ Azur [Warmup]: | ready up guys next oppos are waiting! |
eA.Snatixm8 [Warmup]: | stfu |
hSF<ChilAx [Warmup]: | gl |
eA.Snatixm8 [Warmup]: | specs not allowed to speak |
eA.dTEC7m8 [Warmup]: | is ok just type |
greejtsjot ~ Azur [Warmup]: | thanks nikom8 |
hSF' Kane [Countdown]: | gl hf |
hSF<ZPAR:OOOOOOOOOOOOOOOOoo [Countdown]: | hf.. |
[11:11]: | Axis Command Post constructed. Charge speed increased! |
[10:53]: | Allies have breached the Side Entrance! |
[10:45]: | Allies capture the Forward Bunker! |
[10:42]: | Axis reclaim the Forward Bunker! |
[10:41]: | Allies capture the Forward Bunker! |
[10:05]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
hSF<SN1P:DPDSPSDSPDOSDSDS [7:50]: | hihihihihihihihihi |
eA.toNim8 [7:21]: | jump button stuck |
[6:01]: | Axis have returned the objective! |
[5:49]: | Allied team has destroyed the Axis Command Post! |
[5:39]: | Allied Command Post constructed. Charge speed increased! |
eA.toNim8 [3:05]: | see azur |
eA.toNim8 [3:03]: | dose hs |
greejtsjot ~ Azur [2:57]: | show me :s |
eA.toNim8 [2:48]: | 4man there |
hSF<aNGER [2:11]: | are you kidding me |
hSF<aNGER [2:09]: | fucking nerd xD |
[0:29]: | Axis have returned the objective! |
[Intermission]: | >>> Clock set to: 12:00 |
hSF<SN1P:DPDSPSDSPDOSDSDS [Warmup]: | SHHT |
eA.bNm8 [Warmup]: | nice ping rezta |
hSF<SN1P:DPDSPSDSPDOSDSDS [Warmup]: | AXIS |
[Countdown]: | Allies capture the Forward Bunker! |
[Countdown]: | Axis reclaim the Forward Bunker! |
[11:31]: | Axis Command Post constructed. Charge speed increased! |
[10:09]: | Allies capture the Forward Bunker! |
[10:07]: | Axis reclaim the Forward Bunker! |
[9:51]: | Allies capture the Forward Bunker! |
[9:49]: | Axis reclaim the Forward Bunker! |
[8:34]: | Allies have secured the West Radar Parts! |
[8:27]: | Allies capture the Forward Bunker! |
[7:39]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[6:38]: | Allies have breached the Side Entrance! |
eA.toNim8 [6:15]: | :DDD |
[5:41]: | Allied team has destroyed the Axis Command Post! |
[5:36]: | Allied Command Post constructed. Charge speed increased! |
eA.Snatixm8 [3:53]: | xDD |
hSF<aNGER [3:44]: | dat aim snatix XD |
[1:51]: | Allies have secured the East Radar Parts! |
[Intermission]: | >>> Objective reached at 10:08 (original: 12:00) |
eA.toNim8 [Intermission]: | wwwww |
hSF<ZPAR:OOOOOOOOOOOOOOOOoo [Intermission]: | gg |
hSF<aNGER [Intermission]: | gg |
eA.toNim8 [Intermission]: | gg |
[Intermission]: | eA.Snatixm8 disconnected |
[Intermission]: | eA.dTEC7m8 disconnected |
eA.esSem8 [Intermission]: | gg |
[Intermission]: | hSF<ZPAR:OOOOOOOOOOOOOOOOoo disconnected |
hSF<aNGER [Intermission]: | better than yesterday atleast xD |
hSF<ChilAx [Intermission]: | gg |
[Intermission]: | eA.esSem8 disconnected |
[Intermission]: | hSF' Kane disconnected |
eA.toNim8 [Intermission]: | true |
[Intermission]: | eA.toNim8 disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.