hi to u vs Automaticcc (2838 views)
kairozen
yokoo
Ange
yokoo
Ange
Fat
imsupahigh
ipod
imsupahigh
ipod
09.01.14 22:00 CET
Awards | awarded to | for |
Lady Macbeth | VERY_DEEP | 91 kills |
Killing Spree | cs:go kairozen | 7 frags without being killed |
Accountant | VERY_DEEP | 117% kills/killed ratio |
He's dead, Jim! | VERY_DEEP | 26 gibs |
...and stay dead! | A#ipod>:[ | 33% gibs/kill |
Lead Poisoning | VERY_DEEP | 78 SMG kills |
Spammity spam spam! | cs:go kairozen | 17 SPAM kills |
Fragstealer | VERY_DEEP | 170 damage per frag |
Die! Damn you, Die! | A#imsupahigh-_- | 270 damage per frag |
What objective? | cs:go kairozen | 445 XP |
Red Shirt | A#ipod>:[ | 95 deaths |
Are these pliers sharp? | A#ipod>:[ | 11 deaths without fragging |
Med Pack Whore | cs:go Angetttt | 162 damage per death |
Eyes Wide Shut | A#ipod>:[ | 3 team kills |
Gingerbread man | VERY_DEEP | 27 /kills |
» View plaintext endround stats
cs:go Angetttt [Countdown]: | hf |
VERY_DEEP [9:58]: | GL |
cs:go kairozen [8:39]: | speclock |
[8:32]: | Allies team locked from spectators by A#ipod>:[ |
A#ipod>:[ [8:32]: | ,... |
A#Failcat:--) [8:20]: | kobajaki: Cant be mad at retards, theyre special |
[7:07]: | The Doors are opening!! |
[7:01]: | Main blast door opening! |
[6:44]: | Allied Command Post spawn active! |
[6:44]: | Allied Command Post constructed. Charge speed increased! |
A#Failcat:--) [6:35]: | :----D |
A#Failcat:--) [6:33]: | holy crap |
[5:51]: | Axis have returned the objective! |
[5:39]: | Match is PAUSED! (Allies) |
[5:39]: | Axis team locked from spectators by VERY_DEEP |
[5:39]: | Match resuming in 225 seconds! |
[5:39]: | Match resuming in 10 seconds! |
[5:39]: | Match resuming in 9 seconds! |
[5:39]: | Match resuming in 8 seconds! |
[5:39]: | Match resuming in 7 seconds! |
[5:39]: | Match resuming in 6 seconds! |
[5:39]: | Match resuming in 5 seconds! |
[5:39]: | Match resuming in 4 seconds! |
[5:39]: | Match resuming in 3 seconds! |
[5:39]: | Match resuming in 2 seconds! |
[5:39]: | Match resuming in 1 seconds! |
[5:39]: | FIGHT! |
[4:29]: | Main blast door closing! |
[4:11]: | Main blast door opening! |
[3:45]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 6:14 |
A#ipod>:[ [Warmup]: | r up |
[4:16]: | The Doors are opening!! |
[3:12]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 3:01 (original: 6:14) |
[10:32]: | Allies have damaged the East Wall |
[10:14]: | Allies capture the Forward Bunker! |
[8:31]: | Door Controls have been constructed. |
[8:31]: | Allies have secured the forward bunker. |
[8:28]: | The Loading Doors are Opening! |
[8:27]: | The Allies have stolen a gold crate! |
[8:12]: | The Allies have secured a gold crate! |
[8:07]: | The Allies have stolen a gold crate! |
[8:00]: | The Loading Doors are Closing! |
[7:31]: | The Loading Doors are Opening! |
[7:17]: | The Axis have intercepted the stolen gold crate! |
[7:02]: | The Loading Doors are Closing! |
[7:01]: | The Allies have stolen a gold crate! |
[6:16]: | The Loading Doors are Opening! |
[6:05]: | The Allies have secured a gold crate! |
[6:05]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 5:54 |
A#Failcat:--) [5:30]: | dis mouse |
[5:10]: | Allies have damaged the West Wall |
[4:26]: | Allies capture the Forward Bunker! |
[3:56]: | Allies have secured the forward bunker. |
[3:56]: | Door Controls have been constructed. |
[3:53]: | The Allies have stolen a gold crate! |
[3:49]: | The Loading Doors are Opening! |
[3:33]: | The Axis have intercepted the stolen gold crate! |
[3:26]: | The Loading Doors are Closing! |
[3:17]: | The Allies have stolen a gold crate! |
[2:08]: | The Axis have intercepted the stolen gold crate! |
[1:56]: | The Allies have stolen a gold crate! |
[1:43]: | The Axis have intercepted the stolen gold crate! |
[1:36]: | The Allies have stolen a gold crate! |
[1:12]: | The Loading Doors are Opening! |
[0:38]: | The Allies have secured a gold crate! |
[0:35]: | The Allies have stolen a gold crate! |
[0:28]: | The Loading Doors are Closing! |
A#ipod>:[ [0:06]: | 3rd for fun? |
VERY_DEEP [0:03]: | sure |
[Intermission]: | >>> Objective NOT reached in time (5:54) |
VERY_DEEP [Intermission]: | supply? |
A#ipod>:[ [Intermission]: | sure |
A#Failcat:--) [Intermission]: | ye |
VERY_DEEP [Intermission]: | good |
A#Failcat:--) [9:00]: | :----D |
A#Failcat:--) [4:16]: | :----D |
[4:14]: | The Allies have captured the forward bunker! |
[3:25]: | The Allies have breached the Forward Bunker Gate! |
[3:25]: | The Allies have opened up the Forward spawn rear exit! |
[3:12]: | Axis Command Post constructed. Charge speed increased! |
[2:01]: | Allied team has destroyed the Axis Command Post! |
[1:41]: | Axis Command Post constructed. Charge speed increased! |
A#ipod>:[ [1:17]: | ill slaughter ur entire family |
[Intermission]: | >>> Clock set to: 12:00 |
A#ipod>:[ [Intermission]: | and anim makes fun of me for going 7-22 |
A#Failcat:--) [Intermission]: | 9-34 |
A#Failcat:--) [Intermission]: | better |
A#ipod>:[ [Countdown]: | need 48 ping |
[11:37]: | The Allies have captured the forward bunker! |
A#Failcat:--) [11:36]: | DAT DYNA |
VERY_DEEP [11:26]: | I was pretty fast |
A#Failcat:--) [11:16]: | Supa slow |
[11:15]: | Axis Command Post constructed. Charge speed increased! |
[11:07]: | The Axis have captured the forward bunker! |
[10:47]: | The Allies have opened up the Forward spawn rear exit! |
[9:11]: | The Allies have captured the forward bunker! |
[8:55]: | The Allies have breached the Forward Bunker Gate! |
[8:27]: | The Allies have breached the Depot Gate! |
[8:24]: | The Depot Fence has been constructed. |
[7:51]: | Allied team has destroyed the Axis Command Post! |
[7:46]: | Allied Command Post constructed. Charge speed increased! |
[5:55]: | The Allies have breached the Depot's east wall! |
[5:47]: | The Allied Truck is in position! |
[3:54]: | The Crane Controls have been constructed. |
[3:53]: | The Allies have activated the crane! |
[3:39]: | The Allies have loaded the Gold Crate onto the Truck! |
A#Failcat:--) [3:03]: | Those whining kids at ipods background |
A#ipod>:[ [2:15]: | !time |
A#Failcat:--) [2:06]: | THIS AINT FA |
A#Failcat:--) [1:49]: | :----D |
VERY_DEEP [1:49]: | xD |
VERY_DEEP [1:46]: | gg u won |
A#ipod>:[ [1:44]: | owned |
[1:42]: | The Allies have escaped with the Gold Crate! |
A#ipod>:[ [Intermission]: | 4:0 us |
[Intermission]: | >>> Objective reached at 10:17 (original: 12:00) |
A#ipod>:[ [Intermission]: | confirm |
A#Failcat:--) [Intermission]: | rolled by ipod |
VERY_DEEP [Intermission]: | D: |
cs:go kairozen [Intermission]: | gg wp |
cs:go Angetttt [Intermission]: | wp |
cs:go kairozen [Intermission]: | :D |
A#Failcat:--) [Intermission]: | this means 8/0 atleast |
[Intermission]: | cs:go Angetttt disconnected |
A#ipod>:[ [Intermission]: | ggs |
VERY_DEEP [Intermission]: | nigger always with knife |
[Intermission]: | A#ipod>:[ disconnected |
[Intermission]: | cs:go kairozen disconnected |
[Intermission]: | A#Failcat:--) disconnected |
[Intermission]: | A#imsupahigh-_- disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.