electric-charge vs greejtsjot (2598 views)

pl SkyLine
pl w1lko
pl Cisy
be xAeee
be ViKO
fi lEku
12.01.14 19:00 CET
Awards awarded to for
Lady Macbeth [G] Vi 62 kills
Killing Spree [G] lk 4 frags without being killed
Accountant [G] Vi 119% kills/killed ratio
He's dead, Jim! [G] Vi 13 gibs
...and stay dead! [G] Vi 21% gibs/kill
Lead Poisoning [G] lk 52 SMG kills
Spammity spam spam! [G] Vi 7 SPAM kills
Fragstealer [G] lk 194 damage per frag
Die! Damn you, Die! SkyLine [eCH] 272 damage per frag
What objective? [G] Vi 403 XP
Red Shirt r1chard[eCh] 70 deaths
Are these pliers sharp? cisy[eCh] 9 deaths without fragging
Med Pack Whore SkyLine [eCH] 175 damage per death
Eyes Wide Shut [G] lk 2 team kills
Gingerbread man [G] xA 26 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
cisy[eCh]4418126594011564208243870/02/423/382/324714039
r1chard[eCh]54229387050259318117621080/03/332/544/824516837
SkyLine [eCH]642624164500111034611325720/04/134/513/325217737
[eCH]5467210519314033126084313302670/09/189/519/324816238
[G] Vi11940362521300211172682272000/03/452/267/318915843
[G] xA76328445810026953886821340/04/037/283/421715046
[G] lk933025660802181090198881960/01/552/335/319516545
[G] 95103316217022026532165267975300/08/5141/3315/320015845
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cisy[eCh]3551514200615102141540/01/24/60/1DKX/D/K/DD/KDDK/K/DD
r1chard[eCh]5365815201121592646240/01/08/140/0DTDKDDKKDK/DDKDKDDDKKDDD
SkyLine [eCH]80721215200424652611360/00/111/91/1KK/KK/KDKDKDKDKDD/DDKK/DKDD
[eCH]56188254460111613473981140/02/323/291/2
[G] Vi1001191717300730851960160/02/114/91/0KKDDKKDKK/DDKD/K/KDKK/DK/K/DK/DKKK
[G] xA4677613000619612039400/01/04/61/1DDD/KK///KDKK/DDD/K
[G] lk7680101330052352213500/00/110/70/0DKD/DDDK/KK/DKK/KDDK/KK
[G] 7427633436001873986134560/03/228/222/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cisy[eCh]6655101500052612272600/01/27/82/0DDKDK///K/DKDKD/KDKDKDKDK
r1chard[eCh]304062010012147337000/00/26/140/3KD/KDDDDDDKDDDDDDKDDDDKDKD
SkyLine [eCH]566491600012742288000/03/05/151/0K/DDDKDDKDKDKDDDDDDKKKDKD
[eCH]51159255110077501897600/04/418/373/3
[G] Vi133811612400727692060540/01/113/22/2DKDKDKK/K/KK/K/KK/KK/KDKKD/K
[G] xA707512171001125192126360/02/010/50/1K/K/KK/K/D/D//KK/KDKK//K/DKDD
[G] lk8485161910053688331500/01/314/111/0KDKDK/K/KKDK/DDKDKDK/DDK/KDDKKDDKKD
[G] 9624144486002389767501900/04/437/183/3
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cisy[eCh]1975526201322983376330/00/06/210/2DDDDD/DDK/DKDDDDDDDDDKD/DKDTDDDK
r1chard[eCh]671001928201339364570840/01/117/211/3KDDK/DKDDKDKDKDDKKDDDDDDDK/KKKDDKDK/KKKDKDTDDKDD
SkyLine [eCH]61981626200537634653360/01/014/221/1KDKDKDK/DDKDKDDDKDDDKDKDK/KDK/DDK/XDDKXK/DKD
[eCH]492734080602119997125991530/02/137/642/6
[G] Vi1331502418300546243505940/00/121/123/1K/KKDXKKKDKKKDKDKDK/KKKKD/K/KDDKDKDK/KDKDKD
[G] xA1151482219000641043304580/01/019/122/1DK/KKDKD//DKDKKDKKKKDK/DDKKKKDKD/DK/KDKKK
[G] lk10411423222018387131881480/00/122/112/1DKD/TKKDKKKKDKKD/KK/KKK/K/KDDDDDKDKDDKK/K/KK/D
[G] 1174126959501191259999973000/01/262/357/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cisy[eCh]15006400010000/00/06/30/0K/KDKKKDKD
r1chard[eCh]71245700001076117600/01/01/53/2KKDDKKDDDKDD
SkyLine [eCH]57284710011376118100/00/04/50/1K/DDKDKDDKD
[eCH]9352151810022452235700/01/011/133/3
[G] Vi100535530021248702360/00/14/31/0/DK/KKXDKKD
[G] xA4428490003954121300/00/04/50/1DK//KDDDDKK/D
[G] lk116237620109901250480/00/06/42/2DKDDDKTKDKDKKK
[G] 871041620501531923165840/00/114/123/3

» View plaintext endround stats
Player Chats
r1chard[eCh] [Warmup]: :D
r1chard[eCh] [Warmup]: :D
r1chard[eCh] [Warmup]: :D
r1chard[eCh] [Warmup]: :D
[G] lk [Countdown]: hf
[G] Vi [Countdown]: hf
SkyLine [eCH] [Countdown]: fun
[11:41]: The Allies have captured the forward bunker!
[11:37]: The Axis have captured the forward bunker!
[G] Vi [11:08]: :D
[10:47]: The Allies have captured the forward bunker!
[10:45]: The Axis have captured the forward bunker!
[10:44]: The Allies have captured the forward bunker!
[10:17]: Axis Command Post constructed. Charge speed increased!
[10:03]: The Allies have breached the Forward Bunker Gate!
[9:52]: The Allies have opened up the Forward spawn rear exit!
[9:13]: Allied team has destroyed the Axis Command Post!
[9:08]: Allied Command Post constructed. Charge speed increased!
[8:20]: The Allies have breached the Depot's east wall!
[8:10]: The Depot Fence has been constructed.
[8:05]: The Allies have breached the Depot Gate!
[6:55]: The Allied Truck is in position!
[6:45]: The Crane Controls have been constructed.
[6:44]: The Allies have activated the crane!
[6:31]: The Allies have loaded the Gold Crate onto the Truck!
[4:28]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:31
[G] lk [Warmup]: Ready
[6:15]: Match is PAUSED! (Axis)
[G] Vi [6:15]: phone for xAe
[6:15]: Match resuming in 225 seconds!
[6:15]: Match resuming in 210 seconds!
[6:15]: Match resuming in 195 seconds!
[6:15]: Match resuming in 10 seconds!
[6:15]: Match resuming in 9 seconds!
[6:15]: Match resuming in 8 seconds!
[6:15]: Match resuming in 7 seconds!
[6:15]: Match resuming in 6 seconds!
[6:15]: Match resuming in 5 seconds!
[6:15]: Match resuming in 4 seconds!
[6:15]: Match resuming in 3 seconds!
[6:15]: Match resuming in 2 seconds!
[6:15]: Match resuming in 1 seconds!
[6:15]: FIGHT!
r1chard[eCh] [1:26]: :D
SkyLine [eCH] [0:11]: gg
[G] Vi [0:10]: gg
[Intermission]: >>> Objective NOT reached in time (7:31)
[G] xA [Intermission]: I almost didn't have to shoot :/
[G] xA [Intermission]: lEku & ViKO hard gaming
SkyLine [eCH] [Warmup]: xae
SkyLine [eCH] [Warmup]: ready
[G] Vi [Countdown]: hf
[11:15]: Allies have damaged the East Wall
[10:50]: Allies capture the Forward Bunker!
[10:09]: Axis reclaim the Forward Bunker!
[9:28]: Allies capture the Forward Bunker!
SkyLine [eCH] [8:48]: ofc
SkyLine [eCH] [7:41]: haghahahaw
SkyLine [eCH] [6:10]: xD
SkyLine [eCH] [6:10]: XD
SkyLine [eCH] [6:10]: XD
SkyLine [eCH] [6:10]: XD
SkyLine [eCH] [6:09]: XD
[6:09]: Axis reclaim the Forward Bunker!
SkyLine [eCH] [5:59]: that knowing
[G] lk [5:54]: u like
SkyLine [eCH] [5:51]: no
[G] Vi [5:50]: "one missing, check spawnway"
SkyLine [eCH] [5:49]: i like your mother
[G] Vi [5:47]: okay :D
[5:24]: Allies capture the Forward Bunker!
[4:29]: Door Controls have been constructed.
[4:29]: Allies have secured the forward bunker.
[4:28]: The Loading Doors are Opening!
[4:19]: The Loading Doors are Closing!
[G] Vi [4:03]: :D
[4:01]: The Allies have stolen a gold crate!
[3:25]: The Loading Doors are Opening!
[3:18]: The Allies have secured a gold crate!
[3:00]: The Allies have stolen a gold crate!
[2:37]: The Axis have intercepted the stolen gold crate!
[2:24]: The Loading Doors are Closing!
[2:21]: The Allies have stolen a gold crate!
[1:37]: The Axis have intercepted the stolen gold crate!
[1:21]: The Allies have stolen a gold crate!
[0:32]: The Axis have intercepted the stolen gold crate!
[0:02]: The Allies have stolen a gold crate!
[G] Vi [Intermission]: gg
[Intermission]: >>> Clock set to: 12:00
[G] lk [Warmup]: Ready
[11:16]: Allies have damaged the West Wall
[11:15]: Allies have damaged the East Wall
[11:04]: Allies capture the Forward Bunker!
r1chard[eCh] [10:17]: xd
r1chard[eCh] [10:17]: xd
r1chard[eCh] [10:17]: xd
[10:02]: Door Controls have been constructed.
[10:02]: Allies have secured the forward bunker.
[9:59]: The Loading Doors are Opening!
[9:55]: The Allies have stolen a gold crate!
[9:47]: The Loading Doors are Closing!
[9:45]: The Axis have intercepted the stolen gold crate!
[9:36]: The Allies have stolen a gold crate!
[9:04]: The Loading Doors are Opening!
[8:58]: The Allies have secured a gold crate!
[8:55]: The Allies have stolen a gold crate!
SkyLine [eCH] [8:40]: gg
cisy[eCh] [8:39]: gg
[8:38]: cisy[eCh] disconnected
[8:38]: The Allies have secured a gold crate!
[8:38]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 3:21 (original: 12:00)
[Intermission]: SkyLine [eCH] disconnected
[Intermission]: [G] xA disconnected
[Intermission]: [G] lk disconnected
[Intermission]: r1chard[eCh] disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.