electric-charge vs oh no its (1952 views)
SkyLine
w1lko
Cisy
w1lko
Cisy
KUNA
kulig
Egoderko
kulig
Egoderko
12.01.14 20:00 CET
Awards | awarded to | for |
Lady Macbeth | r1chard[eCh] | 38 kills |
Killing Spree | SkyLine [eCH] | 5 frags without being killed |
Accountant | r1chard[eCh] | 136% kills/killed ratio |
He's dead, Jim! | r1chard[eCh] | 9 gibs |
...and stay dead! | SkyLine [eCH] | 33% gibs/kill |
Lead Poisoning | r1chard[eCh] | 34 SMG kills |
Spammity spam spam! | OH NO ITS DE_INFERNO | 4 SPAM kills |
Fragstealer | OH NO ITS DE_DUST 2 | 134 damage per frag |
Die! Damn you, Die! | SkyLine [eCH] | 267 damage per frag |
What objective? | r1chard[eCh] | 239 XP |
Red Shirt | OH NO ITS DE_INFERNO | 40 deaths |
Are these pliers sharp? | OH NO ITS DE_DUST 2 | 7 deaths without fragging |
Med Pack Whore | r1chard[eCh] | 194 damage per death |
Eyes Wide Shut | OH NO IT'S DE_NUKE | 2 team kills |
Gingerbread man | SkyLine [eCH] | 11 /kills |
» View plaintext endround stats
SkyLine [eCH] [Warmup]: | zobacz |
SkyLine [eCH] [Warmup]: | co sie rozkrecilo |
SkyLine [eCH] [Warmup]: | na 6v6 |
SkyLine [eCH] [Warmup]: | jak te cwleejbeane |
SkyLine [eCH] [Warmup]: | leku |
SkyLine [eCH] [Warmup]: | viko |
SkyLine [eCH] [Warmup]: | na takim WH nakurwaija |
SkyLine [eCH] [Warmup]: | przez sciany strzela |
SkyLine [eCH] [Warmup]: | no recoil |
SkyLine [eCH] [Warmup]: | i kurwy grajad alej |
OH NO ITS DE_INFERNO [Warmup]: | viko 2 lata gra w ta gre i team belgia |
OH NO ITS DE_INFERNO [Warmup]: | ostro |
cisy[eCh] [Warmup]: | no raczej |
OH NO ITS DE_INFERNO [Warmup]: | a w1lko gra 10lat i nadal low+ |
OH NO IT'S DE_NUKE [Warmup]: | le rup |
SkyLine [eCH] [Warmup]: | nastepny smirzz |
SkyLine [eCH] [Countdown]: | przyznal sie ze gral na wh |
SkyLine [eCH] [Countdown]: | i dalej gra |
r1chard[eCh] [Countdown]: | sam jestes |
r1chard[eCh] [Countdown]: | kurwa |
r1chard[eCh] [Countdown]: | low+ |
OH NO ITS DE_INFERNO [11:58]: | no |
[11:15]: | Allies have damaged the East Wall |
[10:54]: | Allies capture the Forward Bunker! |
OH NO ITS DE_DUST 2 [10:50]: | :D |
OH NO ITS DE_DUST 2 [10:50]: | :D |
[9:01]: | Door Controls have been constructed. |
[9:01]: | Allies have secured the forward bunker. |
[9:00]: | The Loading Doors are Opening! |
[8:50]: | The Loading Doors are Closing! |
[8:46]: | The Allies have stolen a gold crate! |
[8:29]: | The Loading Doors are Opening! |
[8:26]: | The Loading Doors are Closing! |
[8:25]: | The Allies have secured a gold crate! |
OH NO IT'S DE_NUKE [8:25]: | :{D |
OH NO IT'S DE_NUKE [8:24]: | :{D |
OH NO IT'S DE_NUKE [8:24]: | :{D |
OH NO IT'S DE_NUKE [8:24]: | :{D |
OH NO IT'S DE_NUKE [8:24]: | :{D |
[8:03]: | The Allies have stolen a gold crate! |
[7:08]: | The Loading Doors are Opening! |
[6:58]: | The Loading Doors are Closing! |
[6:50]: | The Axis have intercepted the stolen gold crate! |
[6:44]: | The Allies have stolen a gold crate! |
[6:08]: | The Axis have intercepted the stolen gold crate! |
[5:45]: | The Allies have stolen a gold crate! |
[5:35]: | The Axis have intercepted the stolen gold crate! |
[4:46]: | The Allies have stolen a gold crate! |
[4:12]: | The Loading Doors are Opening! |
[4:07]: | The Axis have intercepted the stolen gold crate! |
r1chard[eCh] [4:06]: | :D |
r1chard[eCh] [4:06]: | :D |
[3:45]: | The Allies have stolen a gold crate! |
SkyLine [eCH] [3:33]: | gg |
[3:30]: | The Allies have secured a gold crate! |
[3:30]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 8:29 |
OH NO ITS DE_DUST 2 [Intermission]: | laguje chujowo |
OH NO ITS DE_DUST 2 [Intermission]: | :C |
OH NO IT'S DE_NUKE [Warmup]: | le rup |
OH NO ITS DE_DUST 2 [Countdown]: | GIB GIB PLANT PLANT GO GO |
OH NO ITS DE_DUST 2 [Countdown]: | :D |
r1chard[eCh] [Countdown]: | na potege posepnego czerepu |
OH NO IT'S DE_NUKE [Countdown]: | :{D |
[7:45]: | Allies have damaged the East Wall |
[7:31]: | Allies capture the Forward Bunker! |
[6:15]: | Allies have secured the forward bunker. |
[6:15]: | Door Controls have been constructed. |
[6:13]: | The Loading Doors are Opening! |
OH NO ITS DE_DUST 2 [5:53]: | gram z idiotami |
[5:51]: | The Allies have stolen a gold crate! |
OH NO ITS DE_DUST 2 [5:51]: | to nie ma sensu |
[5:31]: | The Loading Doors are Closing! |
[5:27]: | The Axis have intercepted the stolen gold crate! |
[5:08]: | The Allies have stolen a gold crate! |
OH NO ITS DE_INFERNO [4:59]: | ? |
[4:43]: | The Loading Doors are Opening! |
[4:37]: | The Allies have secured a gold crate! |
[4:26]: | The Loading Doors are Closing! |
[4:25]: | The Allies have stolen a gold crate! |
[3:59]: | The Axis have intercepted the stolen gold crate! |
[3:48]: | The Allies have stolen a gold crate! |
[3:37]: | The Loading Doors are Opening! |
[3:34]: | The Allies have secured a gold crate! |
[3:34]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 4:54 (original: 8:29) |
OH NO IT'S DE_NUKE [Warmup]: | le rup |
r1chard[eCh] [9:42]: | :D |
r1chard[eCh] [9:41]: | :D |
[9:24]: | Allies capture the factory district! |
[9:22]: | Axis recapture the factory district! |
[8:56]: | Allies capture the factory district! |
[8:46]: | Allies have destroyed the Main Gate! |
OH NO IT'S DE_NUKE [7:13]: | :{D |
OH NO IT'S DE_NUKE [7:13]: | :{D |
OH NO IT'S DE_NUKE [7:13]: | :{D |
[6:11]: | Allies have destroyed the Bunker Controls! |
[6:11]: | Allies have destroyed the Bunker Controls! |
[6:11]: | Allies have destroyed the Bunker Controls! |
[6:11]: | Allies have destroyed the Bunker Controls! |
[6:11]: | Allies have destroyed the Bunker Controls! |
[6:11]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 3:48 |
OH NO IT'S DE_NUKE [Warmup]: | le rup |
OH NO ITS DE_DUST 2 [2:33]: | XDDDDDDDDDDD |
cisy[eCh] [2:30]: | : * |
OH NO ITS DE_DUST 2 [2:26]: | ZAWAL |
OH NO ITS DE_DUST 2 [2:25]: | :{D |
cisy[eCh] [2:15]: | HAHAx X |
OH NO IT'S DE_NUKE [1:45]: | :{D |
OH NO IT'S DE_NUKE [1:45]: | :{D |
OH NO IT'S DE_NUKE [1:45]: | :{D |
OH NO IT'S DE_NUKE [1:45]: | :{D |
OH NO ITS DE_INFERNO [1:26]: | ? |
OH NO IT'S DE_NUKE [1:24]: | ?? |
r1chard[eCh] [1:20]: | !! |
OH NO ITS DE_INFERNO [0:51]: | =d |
OH NO ITS DE_DUST 2 [0:50]: | GG |
[0:48]: | OH NO ITS DE_DUST 2 disconnected |
[Intermission]: | >>> Objective NOT reached in time (3:48) |
[Intermission]: | SkyLine [eCH] disconnected |
[Intermission]: | OH NO IT'S DE_NUKE disconnected |
r1chard[eCh] [Intermission]: | MARINUS KRAUS |
[Intermission]: | cisy[eCh] disconnected |
[Intermission]: | r1chard[eCh] disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.