greejtsjot vs Zero Point (2595 views)
Azur
lEku
Aniky
lEku
Aniky
s1LENT
jiN
yokoo
jiN
yokoo
13.01.14 00:15 CET
Awards | awarded to | for |
Lady Macbeth | gS cancerousfaggot | 65 kills |
Killing Spree | VERY_DEEP | 4 frags without being killed |
Accountant | gS lEku | 92% kills/killed ratio |
He's dead, Jim! | gS lEku | 21 gibs |
...and stay dead! | gS lEku | 38% gibs/kill |
Lead Poisoning | gS lEku | 32 SMG kills |
Spammity spam spam! | gS cancerousfaggot | 6 SPAM kills |
Fragstealer | gS lEku | 129 damage per frag |
Die! Damn you, Die! | VERY_DEEP | 278 damage per frag |
What objective? | gS lEku | 245 XP |
Red Shirt | gS cancerousfaggot | 82 deaths |
Are these pliers sharp? | 0P s1lent | 9 deaths without fragging |
Med Pack Whore | v56 Blossum | 170 damage per death |
Eyes Wide Shut | gS cancerousfaggot | 3 team kills |
Gingerbread man | gS cancerousfaggot | 25 /kills |
» View plaintext endround stats
0P nerdbot [Warmup]: | roll the bones |
[10:30]: | The Allies have captured the forward bunker! |
[10:05]: | The Depot Fence has been constructed. |
[9:53]: | Axis Command Post constructed. Charge speed increased! |
[9:52]: | The Allies have opened up the Forward spawn rear exit! |
[9:44]: | The Allies have breached the Forward Bunker Gate! |
[8:58]: | Allied team has destroyed the Axis Command Post! |
[8:53]: | Allied Command Post constructed. Charge speed increased! |
[7:48]: | The Allies have breached the Depot Gate! |
[7:37]: | The Allies have breached the Depot's east wall! |
[6:39]: | The Allied Truck is in position! |
gS lEku [5:31]: | ?DDD |
0P s1lent [5:30]: | :D |
0P s1lent [5:30]: | :D |
0P s1lent [5:30]: | :D |
0P s1lent [5:30]: | :D |
0P s1lent [5:30]: | :/ |
0P s1lent [5:30]: | :D |
0P s1lent [5:29]: | :D |
[4:20]: | The Crane Controls have been constructed. |
[4:19]: | The Allies have activated the crane! |
[4:06]: | The Allies have loaded the Gold Crate onto the Truck! |
gS lEku [3:16]: | >d |
[1:16]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:44 (original: 12:00) |
0P nerdbot [Warmup]: | roll the bones |
0P nerdbot [Countdown]: | <ipod>: roll my nuts |
0P nerdbot [9:36]: | XD |
[9:06]: | The Axis have blown the Main Entrance! |
[8:38]: | Axis have captured the Forward Bunker! |
[8:12]: | Allies have reclaimed the Forward Bunker! |
[8:10]: | Axis have captured the Forward Bunker! |
[7:41]: | Allies have reclaimed the Forward Bunker! |
[6:27]: | Axis have captured the Forward Bunker! |
[5:47]: | Allies have reclaimed the Forward Bunker! |
0P nerdbot [5:46]: | ur hits |
0P nerdbot [5:46]: | wtf |
[5:16]: | Axis have captured the Forward Bunker! |
[2:19]: | Allies have reclaimed the Forward Bunker! |
[1:28]: | Axis have captured the Forward Bunker! |
0P nerdbot [0:33]: | :XD |
VERY_DEEP [0:31]: | XD |
0P s1lent [0:31]: | :D |
0P s1lent [0:31]: | :D |
0P s1lent [0:31]: | :D |
0P s1lent [0:31]: | :D |
0P s1lent [0:31]: | :D |
0P s1lent [0:30]: | :D |
0P s1lent [0:22]: | im impressed |
gS cancerousfaggot [0:14]: | Thanks /P |
[Intermission]: | >>> Clock set to: 10:00 |
gS lEku [Warmup]: | Ready |
0P nerdbot [Warmup]: | roll the bones |
[9:04]: | The Axis have blown the Main Entrance! |
[8:56]: | Axis have captured the Forward Bunker! |
0P nerdbot [8:13]: | :XD |
0P nerdbot [8:13]: | :XD |
0P nerdbot [8:13]: | :XD |
[7:57]: | Allies have reclaimed the Forward Bunker! |
[7:56]: | Axis have captured the Forward Bunker! |
VERY_DEEP [7:53]: | XD |
[7:25]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 2:34 (original: 10:00) |
VERY_DEEP [Intermission]: | very_gg |
gS lEku [Intermission]: | gg's |
[Intermission]: | VERY_DEEP disconnected |
[Intermission]: | v56 Blossum disconnected |
[Intermission]: | 0P nerdbot disconnected |
[Intermission]: | gS lEku disconnected |
[Intermission]: | gS cancerousfaggot disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.