Echelon vs CitiZen (3193 views)

pl ridji
pl Seigen
pl Abject
fi froxe
ee subbi
at DrLagAlot
20.01.14 18:30 CET
Awards awarded to for
Lady Macbeth Ctz<(subbi)> 57 kills
Killing Spree Ctz<(subbi)> 5 frags without being killed
Accountant Ctz<(subbi)> 92% kills/killed ratio
He's dead, Jim! Ctz<(subbi)> 17 gibs
...and stay dead! Ctz<(froxe)> 37% gibs/kill
Lead Poisoning Ctz<(subbi)> 52 SMG kills
Spammity spam spam! Ctz<(froxe)> 11 SPAM kills
Fragstealer echeloN.Seigen 188 damage per frag
Die! Damn you, Die! echeloN.Abj 248 damage per frag
What objective? Ctz<(subbi)> 357 XP
Red Shirt Ctz<(froxe)> 72 deaths
Are these pliers sharp? Ctz<(froxe)> 9 deaths without fragging
Med Pack Whore echeloN.riddick 179 damage per death
Eyes Wide Shut Ctz<(froxe)> 2 team kills
Gingerbread man Ctz<(subbi)> 23 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
Ctz<(froxe)>482593572131220694079412890/02/324/4711/319810939
Ctz<(subbi)>923575762170123111299497240/03/152/363/219515355
Ctz<(DrLagAlot)>6935140589011491969875841/04/234/402/423017039
Ctz<(6896713219239145727265273133971/09/2110/4016/420814448
echeloN.Seigen813354859140220861381131970/03/246/341/417913846
echeloN.Abj622924064101015885894861260/10/437/363/822114648
echeloN.riddick81346465651111984296661730/03/342/422/121417049
echeloN.7497313417929234627313272654960/06/3125/426/120515148
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ctz<(froxe)>47459193120187719092710/00/26/175/1DKDKSTKXDDDDDDKKDDDDDKDXDDKDKDKT
Ctz<(subbi)>6183813701214362002240/01/08/110/0DDK//DKKDKDKDDTKDDKDKD
Ctz<(DrLagAlot)>3773616301319282502481/01/24/111/2K/D/KXDTDKDDKKDDDDD/DDDKX
Ctz<(48201234813145524164133431/02/418/396/3
echeloN.Seigen150971812601725361671950/02/017/50/1K/DKKDKK/K/KKK/KKKDKKKK/K//DKXTD
echeloN.Abj6463914200316691857720/10/19/70/2KDDK/KDKKDDDDK/K/KDKDDD
echeloN.riddick166881591012220817131550/02/114/70/0K/DDKDDKDKKKKDKKK/KKKKDTKX
echeloN.127248423590212641352413220/14/240/190/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ctz<(froxe)>806581030041250144100/01/15/42/1/K/K/DDKDKKK/KKDDD
Ctz<(subbi)>696991310062350164500/00/07/72/0DKKDDDD/K/DK/K/K/KDK/K
Ctz<(DrLagAlot)>110801110000018092287180/00/011/90/1DKDKDKKKDDKKDKDKDDKKD
Ctz<(8621428334001054095373180/01/123/204/2
echeloN.Seigen83981012500319781554180/00/19/71/1KDKKDKK/KK/K/DDDDDKKDD
echeloN.Abj2655415400315812034360/00/03/91/3K/DD//DDDKDDDDKDDKD
echeloN.riddick100919911011814182100/01/08/70/0DKDKDKKSDDKK/DKDKK
echeloN.7024423361010753735409540/01/120/232/4
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ctz<(froxe)>50891326500132486262200/01/011/131/0DK/K/KKDDK/KK/KDK////DDDD/DK//KD/DDKDK/
Ctz<(subbi)>1181212622600104489384800/01/124/91/2KDDDK/KDKK//KKDKKKKK/K/KK/KKK/K/DKDK/DDDKK/KKKDD
Ctz<(DrLagAlot)>891261719200738073142180/02/014/111/1/K/DKK/KKDKDDKKKDK/DKKK/DK/DKDK/KDDD
Ctz<(863365667130030107829612180/04/149/333/3
echeloN.Seigen56941323201826133061660/01/113/120/2/KDKKDDDKDDKDK/DDDK///DK/DK/KDDKDK/TK
echeloN.Abj581061424400535303756180/00/212/162/1KDDD/DDDKKD/DDDDK/DKK/DKDK/KDKKKKDDDKD
echeloN.riddick401111025300334693965180/00/19/221/0KD/DKDDKK/DDDDD/DDKDDDDKDDDDKKDDDKKX
echeloN.513113772901169612107821020/01/434/503/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
Ctz<(froxe)>2960517200313271969180/00/02/133/1KDDK/DDDKDDK/DKD/DDDDD
Ctz<(subbi)>10084141430052854200200/01/013/90/0K/DDKK/KKK/DKDD/KK/KKDKDDDKK
Ctz<(DrLagAlot)>467261340041652194400/01/05/90/0D//KDDD/K/DKDKKDDKD
Ctz<(5821625449001258335915180/02/020/313/1
echeloN.Seigen5846712100214861827180/00/07/100/0D/KKKDKKDDKDKD/DDDD
echeloN.Abj11868131101042078183900/00/113/40/2KK/DKDKDK/DKK/KDKSKDKK/KD
echeloN.riddick9256121300052351216700/00/111/61/1DKKDK/KDD/K//DDKKDKKK/KKD
echeloN.8917032361101159155833180/00/231/201/3

» View plaintext endround stats
Player Chats
echeloN.Abj [Warmup]: rupo
echeloN.Seigen [Countdown]: hf
Ctz<(froxe)> [Countdown]: glhf
Ctz<(froxe)> [9:36]: wow, you have lost ur touch on b4
Ctz<(froxe)> [9:34]: so easily got in flag
[8:48]: Allies capture the factory district!
[8:47]: Axis recapture the factory district!
[8:45]: Allies capture the factory district!
[8:25]: Axis Command Post constructed. Charge speed increased!
[8:08]: Allies have destroyed the Main Gate!
[8:05]: The side gate has been built!
[2:09]: Allies have destroyed the Bunker Controls!
[2:09]: Allies have destroyed the Bunker Controls!
[2:09]: Allies have destroyed the Bunker Controls!
[2:09]: Allies have destroyed the Bunker Controls!
[2:09]: Allies have destroyed the Bunker Controls!
[2:09]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 7:51
Ctz<(froxe)> [Intermission]: izi for drlagalot
Ctz<(froxe)> [7:17]: had spawn bug
Ctz<(froxe)> [7:16]: lol
[6:09]: Allies capture the factory district!
[5:52]: The side gate has been built!
[5:45]: Allies have destroyed the Main Gate!
[4:43]: Axis Command Post constructed. Charge speed increased!
[4:28]: Allies have destroyed the Side Door!
echeloN.riddick [4:11]: :x
[3:50]: Allied team has destroyed the Axis Command Post!
[Intermission]: >>> Objective NOT reached in time (7:51)
[8:15]: The Allies have captured the forward bunker!
[7:56]: Axis Command Post constructed. Charge speed increased!
[7:36]: The Allies have opened up the Forward spawn rear exit!
[7:34]: The Allies have breached the Forward Bunker Gate!
[7:33]: The Depot Fence has been constructed.
[6:51]: Allied team has destroyed the Axis Command Post!
[6:47]: Allied Command Post constructed. Charge speed increased!
[5:28]: The Allies have breached the Depot's east wall!
[4:26]: going back to my roots connected
[4:24]: Axis team locked from spectators by Ctz<(froxe)>
echeloN.ELviss [4:14]: sry froxe
echeloN.ELviss [4:13]: i was afk man
echeloN.ELviss [3:55]: rofl sry
[2:06]: The Allies have breached the Depot Gate!
[2:02]: The Crane Controls have been constructed.
[1:35]: The Allied Truck is in position!
[1:32]: The Allies have activated the crane!
[1:31]: echeloN.ELviss connected
[1:19]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Clock set to: 12:00
echeloN.ELviss [Warmup]: froxe
echeloN.ELviss [Warmup]: want rematch:P?
Ctz<(DrLagAlot)> [Warmup]: want to play the 4th round?
echeloN.ELviss [Warmup]: lets do rematch on diff maps
Ctz<(froxe)> [Warmup]: dunno, we already waited 4 hours for this game
Ctz<(DrLagAlot)> [Warmup]: no time + it's not allowed on cg
Ctz<(DrLagAlot)> [Countdown]: to play 2 matches against the same oppo in a row
echeloN.ELviss [11:52]: ah i didnt know that
[11:39]: The Allies have captured the forward bunker!
[11:28]: The Depot Fence has been constructed.
[11:23]: Axis Command Post constructed. Charge speed increased!
[10:57]: The Allies have breached the Forward Bunker Gate!
[10:44]: The Allies have opened up the Forward spawn rear exit!
[10:38]: echeloN.ELviss timed out
[9:27]: Allied team has destroyed the Axis Command Post!
Ctz<(DrLagAlot)> [9:08]: wtf
Ctz<(DrLagAlot)> [9:06]: this hitbox
[9:03]: Allied Command Post constructed. Charge speed increased!
[8:09]: The Allies have breached the Depot Gate!
[7:24]: The Allies have breached the Depot's east wall!
[6:48]: The Allied Truck is in position!
[6:33]: The Crane Controls have been constructed.
[6:32]: The Allies have activated the crane!
Ctz<(DrLagAlot)> [6:19]: Xd
[6:19]: The Allies have loaded the Gold Crate onto the Truck!
Ctz<(froxe)> [4:44]: ggs
[4:36]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 7:23 (original: 12:00)
[Intermission]: echeloN.ELviss disconnected
[Intermission]: echeloN.riddick disconnected
Ctz<(froxe)> [Intermission]: ggwp
[Intermission]: echeloN.Abj disconnected
[Intermission]: Ctz<(froxe)> disconnected
echeloN.Seigen [Intermission]: ggs
[Intermission]: Ctz<(DrLagAlot)> disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.