team exitium vs meet your masters (2329 views)
Webe
Aniky
Azur
Aniky
Azur
kazim
sMiRZz
monkey
sMiRZz
monkey
21.01.14 00:15 CET
Awards | awarded to | for |
Lady Macbeth | mYm.zizi | 56 kills |
Killing Spree | mYm.bite | 5 frags without being killed |
Accountant | mYm.zizi | 95% kills/killed ratio |
He's dead, Jim! | ex+3 SALAMI | 16 gibs |
...and stay dead! | ex+3 SALAMI | 30% gibs/kill |
Lead Poisoning | ex+3 Aniky | 38 SMG kills |
Spammity spam spam! | mYm.zizi | 7 SPAM kills |
Fragstealer | ex+3 Aniky | 188 damage per frag |
Die! Damn you, Die! | mYm.bite | 257 damage per frag |
What objective? | ex+3 Aniky | 268 XP |
Red Shirt | ex+3 SALAMI | 74 deaths |
Are these pliers sharp? | ex+3 SALAMI | 11 deaths without fragging |
Med Pack Whore | ex^++3 S^EAMI | 171 damage per death |
Eyes Wide Shut | ex+3 SALAMI | 3 team kills |
Gingerbread man | ex+3 SALAMI | 23 /kills |
» View plaintext endround stats
[9:09]: | The Sea Wall has been breached! |
mYm.bite [9:07]: | ffs |
[8:39]: | The Sea Wall Door has been breached! |
[8:29]: | Allies capture the Forward Bunker! |
[8:24]: | Axis captured the Forward Bunker! |
[8:22]: | Allies capture the Forward Bunker! |
[8:21]: | Axis captured the Forward Bunker! |
[8:19]: | Allies capture the Forward Bunker! |
[7:21]: | Axis captured the Forward Bunker! |
[7:06]: | Allies transmitted the documents! |
[Intermission]: | >>> Objective reached at 2:54 (original: 10:00) |
ex^++3 S^EAMI [Intermission]: | king of docruns as usual. |
[10:16]: | The Allies have captured the forward bunker! |
[9:56]: | Axis Command Post constructed. Charge speed increased! |
[9:46]: | The Allies have breached the Forward Bunker Gate! |
[9:33]: | The Allies have opened up the Forward spawn rear exit! |
[8:13]: | Allied team has destroyed the Axis Command Post! |
[8:04]: | The Depot Fence has been constructed. |
[7:58]: | Allied Command Post constructed. Charge speed increased! |
[7:14]: | The Allies have breached the Depot's east wall! |
[7:07]: | The Allies have breached the Depot Gate! |
[6:00]: | The Allied Truck is in position! |
[3:07]: | The Crane Controls have been constructed. |
[2:57]: | The Allies have activated the crane! |
[2:44]: | The Allies have loaded the Gold Crate onto the Truck! |
mYm.zizi [1:47]: | THIS IS MY RIFLE! |
mYm.zizi [1:46]: | WITH ARTILLERY WITH ARTILLERY WITH ARTILLERY |
mYm.Penis [1:03]: | xd |
[1:02]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:57 |
mYm.Penis [Intermission]: | aniky their is a wall |
mYm.Penis [Intermission]: | stop shooting the wall |
mYm.Penis [Warmup]: | plz |
ex+3 SALAMI [Warmup]: | their |
ex+3 SALAMI [Warmup]: | THEIR |
ex+3 SALAMI [Warmup]: | T |
ex+3 SALAMI [Warmup]: | H |
ex+3 SALAMI [Warmup]: | E |
ex+3 SALAMI [Warmup]: | I |
ex+3 SALAMI [Warmup]: | R |
[Countdown]: | The Allies have captured the forward bunker! |
[Countdown]: | The Axis have captured the forward bunker! |
ex+3 Aniky [9:34]: | xd |
[9:21]: | The Allies have captured the forward bunker! |
[9:02]: | The Depot Fence has been constructed. |
[8:57]: | Axis Command Post constructed. Charge speed increased! |
[8:36]: | The Allies have opened up the Forward spawn rear exit! |
[8:33]: | The Allies have breached the Forward Bunker Gate! |
[7:56]: | Allied team has destroyed the Axis Command Post! |
[7:51]: | Allied Command Post constructed. Charge speed increased! |
[6:35]: | The Allies have breached the Depot Gate! |
[6:05]: | The Allies have breached the Depot's east wall! |
[5:32]: | The Allied Truck is in position! |
[1:49]: | The Crane Controls have been constructed. |
mYm.Penis [1:34]: | gg |
ex^++3 S^EAMI [0:33]: | FUCk you |
[Intermission]: | >>> Objective NOT reached in time (10:57) |
ex^++3 S^EAMI [Intermission]: | n1 own |
[Intermission]: | mYm.Penis disconnected |
[Intermission]: | ex+3 SAMI disconnected |
[Intermission]: | ex+3 Aniky disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.