amped vs bigger than jesus (2774 views)
SupNa
Damon
dooppi
Damon
dooppi
Oxy
subbi
phyzic
subbi
phyzic
29.01.14 15:45 CET
Awards | awarded to | for |
Lady Macbeth | .phyZiC>+ | 74 kills |
Killing Spree | aMp{ SupNa yi | 6 frags without being killed |
Accountant | .phyZiC>+ | 107% kills/killed ratio |
He's dead, Jim! | .phyZiC>+ | 17 gibs |
...and stay dead! | aMp} dooPP3R | 25% gibs/kill |
Lead Poisoning | .phyZiC>+ | 66 SMG kills |
Spammity spam spam! | .Oksiii>+ | 7 SPAM kills |
Fragstealer | .phyZiC>+ | 164 damage per frag |
Die! Damn you, Die! | .subbii>+ | 299 damage per frag |
What objective? | .Oksiii>+ | 394 XP |
Red Shirt | aMp{ SupNa yi | 80 deaths |
Are these pliers sharp? | aMp{ SupNa yi | 10 deaths without fragging |
Med Pack Whore | aMp{ Damon :o | 172 damage per death |
Eyes Wide Shut | .subbii>+ | 3 team kills |
Gingerbread man | .phyZiC>+ | 30 /kills |
» View plaintext endround stats
aMp} dooPP3R [Warmup]: | :O) |
aMp} dooPP3R [Warmup]: | :O) |
.phyZiC>+ [Warmup]: | no abuse |
.phyZiC>+ [Warmup]: | told you we didnt allowe a spec |
.phyZiC>+ [Warmup]: | he didnt leave |
aMp} dooPP3R [Warmup]: | joking mate idc :) |
.phyZiC>+ [Warmup]: | therefor |
.phyZiC>+ [Warmup]: | he be goNE |
aMp} dooPP3R [Warmup]: | rup |
[11:04]: | Allies capture the Forward Bunker! |
[8:42]: | Axis reclaim the Forward Bunker! |
[8:41]: | Allies capture the Forward Bunker! |
[8:22]: | Door Controls have been constructed. |
[8:22]: | Allies have secured the forward bunker. |
[7:58]: | The Allies have stolen a gold crate! |
[7:53]: | Match is PAUSED! (Allies) |
[7:52]: | Match resuming in 225 seconds! |
[7:52]: | Match resuming in 210 seconds! |
[7:53]: | Match resuming in 10 seconds! |
[7:53]: | Match resuming in 9 seconds! |
[7:53]: | Match resuming in 8 seconds! |
[7:53]: | Match resuming in 7 seconds! |
[7:53]: | Match resuming in 6 seconds! |
[7:53]: | Match resuming in 5 seconds! |
[7:53]: | Match resuming in 4 seconds! |
[7:53]: | Match resuming in 3 seconds! |
[7:53]: | Match resuming in 2 seconds! |
[7:53]: | Match resuming in 1 seconds! |
[7:53]: | FIGHT! |
[7:33]: | The Axis have intercepted the stolen gold crate! |
[7:18]: | The Allies have stolen a gold crate! |
[6:45]: | The Axis have intercepted the stolen gold crate! |
[6:35]: | The Allies have stolen a gold crate! |
[5:52]: | The Axis have intercepted the stolen gold crate! |
[5:45]: | The Allies have stolen a gold crate! |
[5:13]: | The Axis have intercepted the stolen gold crate! |
[4:58]: | The Loading Doors are Opening! |
[4:38]: | The Loading Doors are Closing! |
[4:17]: | The Allies have stolen a gold crate! |
[3:53]: | The Axis have intercepted the stolen gold crate! |
[3:28]: | The Allies have stolen a gold crate! |
[2:57]: | The Axis have intercepted the stolen gold crate! |
[2:35]: | The Allies have stolen a gold crate! |
aMp} dooPP3R [1:40]: | get hit |
aMp} dooPP3R [1:39]: | rly |
[1:37]: | The Axis have intercepted the stolen gold crate! |
[1:33]: | The Loading Doors are Opening! |
[1:10]: | The Loading Doors are Closing! |
[0:57]: | The Allies have stolen a gold crate! |
[0:37]: | The Axis have intercepted the stolen gold crate! |
[0:00]: | The Loading Doors are Opening! |
[Intermission]: | >>> Clock set to: 12:00 |
aMp} dooPP3R [Warmup]: | rup |
[11:14]: | Allies have damaged the East Wall |
[10:40]: | Allies capture the Forward Bunker! |
aMp} dooPP3R [9:03]: | :O) |
[7:37]: | Allies have secured the forward bunker. |
[7:37]: | Door Controls have been constructed. |
[7:35]: | The Loading Doors are Opening! |
[7:33]: | The Allies have stolen a gold crate! |
[7:24]: | The Loading Doors are Closing! |
[6:46]: | The Loading Doors are Opening! |
[6:33]: | The Allies have secured a gold crate! |
[6:27]: | The Loading Doors are Closing! |
[6:14]: | The Allies have stolen a gold crate! |
[5:21]: | The Axis have intercepted the stolen gold crate! |
[5:14]: | The Allies have stolen a gold crate! |
[5:02]: | The Loading Doors are Opening! |
[4:59]: | The Allies have secured a gold crate! |
[4:59]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 7:00 (original: 12:00) |
aMp} dooPP3R [Warmup]: | rup |
[11:03]: | The Tank has been repaired! |
[11:00]: | Allied team has stolen the Tank! |
[10:11]: | Truck Barrier #1 has been constructed. |
[9:59]: | Allied Command Post constructed. Charge speed increased! |
[9:21]: | The Tank has been damaged! |
aMp{ SupNa yi [8:45]: | how |
[8:19]: | The Tank has been repaired! |
[8:09]: | Allied team has destroyed the Bank Doors! |
.phyZiC>+ [7:28]: | ok |
.Oksiii>+ [7:28]: | :DDDD |
aMp} dooPP3R [7:26]: | :O) |
aMp{ Damon :o [7:25]: | whaty |
[6:22]: | Truck Barrier #1 has been destroyed. |
[4:22]: | Allied team is escaping with the Gold Crate! |
[3:23]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:36 |
aMp} dooPP3R [Warmup]: | rup |
aMp{ SupNa yi [8:25]: | :D! |
[8:12]: | Allied Command Post constructed. Charge speed increased! |
[7:43]: | The Tank has been repaired! |
[7:40]: | Allied team has stolen the Tank! |
[7:30]: | Tank Barrier #1 has been constructed. |
[6:44]: | Axis team has destroyed the Allied Command Post! |
[6:29]: | Axis Command Post constructed. Charge speed increased! |
[6:20]: | The Tank has been damaged! |
[5:49]: | Tank Barrier #1 has been destroyed. |
[5:44]: | The Tank has been repaired! |
[4:59]: | Allied team has destroyed the Bank Doors! |
[4:55]: | The Tank has been damaged! |
[4:52]: | Truck Barrier #1 has been constructed. |
[4:32]: | Allied team has destroyed the Axis Command Post! |
[4:23]: | Axis Command Post constructed. Charge speed increased! |
aMp{ Damon :o [2:18]: | :D |
aMp{ Damon :o [2:18]: | :D |
aMp{ Damon :o [2:18]: | :D |
[Intermission]: | >>> Objective NOT reached in time (8:36) |
aMp{ Damon :o [Intermission]: | gg |
[Intermission]: | aMp{ Damon :o disconnected |
.Oksiii>+ [Intermission]: | ggs |
[Intermission]: | .subbii>+ disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.