Malibu vs Always Strive and Prosper (2531 views)
kApot
amqZE
Heady
amqZE
Heady
zueN
ANG3L
Garny
ANG3L
Garny
01.02.14 16:30 CET
Awards | awarded to | for |
Lady Macbeth | amqzeiZmAlibu. | 51 kills |
Killing Spree | iA!garny# | 4 frags without being killed |
Accountant | amqzeiZmAlibu. | 86% kills/killed ratio |
He's dead, Jim! | kApotiZmAlibu. | 15 gibs |
...and stay dead! | kApotiZmAlibu. | 30% gibs/kill |
Lead Poisoning | amqzeiZmAlibu. | 38 SMG kills |
Spammity spam spam! | amqzeiZmAlibu. | 5 SPAM kills |
Fragstealer | kApotiZmAlibu. | 177 damage per frag |
Die! Damn you, Die! | A$AP ANG3LLL | 242 damage per frag |
What objective? | amqzeiZmAlibu. | 269 XP |
Red Shirt | iA!garny# | 79 deaths |
Are these pliers sharp? | amqzeiZmAlibu. | 8 deaths without fragging |
Med Pack Whore | amqzeiZmAlibu. | 158 damage per death |
Eyes Wide Shut | iA!garny# | 2 team kills |
Gingerbread man | A$AP ANG3LLL | 27 /kills |
» View plaintext endround stats
kApotiZmAlibu. [Warmup]: | im a beast |
kApotiZmAlibu. [Warmup]: | gg |
hEadyiZwOdka. [Warmup]: | its time for me to quit ET now |
kApotiZmAlibu. [Countdown]: | +1 |
[6:37]: | The Allies have captured the forward bunker! |
[6:22]: | The Depot Fence has been constructed. |
[6:13]: | Axis Command Post constructed. Charge speed increased! |
[5:55]: | The Allies have opened up the Forward spawn rear exit! |
[5:52]: | The Allies have breached the Forward Bunker Gate! |
[4:58]: | Allied team has destroyed the Axis Command Post! |
[4:54]: | Allied Command Post constructed. Charge speed increased! |
[3:57]: | The Allies have breached the Depot Gate! |
[3:04]: | The Allies have breached the Depot's east wall! |
[1:42]: | The Allied Truck is in position! |
[0:19]: | The Crane Controls have been constructed. |
[0:18]: | The Allies have activated the crane! |
[0:04]: | The Allies have loaded the Gold Crate onto the Truck! |
kApotiZmAlibu. [0:01]: | GG |
[Intermission]: | >>> Objective NOT reached in time (8:50) |
kApotiZmAlibu. [Warmup]: | ReAdy. |
[7:22]: | Allies capture the factory district! |
[6:48]: | Allies have destroyed the Main Gate! |
[6:31]: | The side gate has been built! |
[Intermission]: | >>> Clock set to: 10:00 |
kApotiZmAlibu. [Warmup]: | ReAdy. |
[9:58]: | Match is PAUSED! (Axis) |
kApotiZmAlibu. [9:58]: | ?:d |
amqzeiZmAlibu. [9:58]: | THERE GOES MY STRAFE |
amqzeiZmAlibu. [9:58]: | haters.. |
[9:58]: | Match resuming in 225 seconds! |
[9:58]: | Match resuming in 10 seconds! |
[9:58]: | Match resuming in 9 seconds! |
[9:58]: | Match resuming in 8 seconds! |
[9:58]: | Match resuming in 7 seconds! |
[9:58]: | Match resuming in 6 seconds! |
[9:58]: | Match resuming in 5 seconds! |
[9:58]: | Match resuming in 4 seconds! |
[9:58]: | Match resuming in 3 seconds! |
[9:58]: | Match resuming in 2 seconds! |
[9:58]: | Match resuming in 1 seconds! |
[9:58]: | FIGHT! |
[8:12]: | Allies have destroyed the Main Gate! |
[8:12]: | Allies permanently capture the factory district! |
[7:04]: | The side gate has been built! |
[7:03]: | Allies have destroyed the Side Door! |
[6:12]: | The side gate has been destroyed! |
[5:57]: | The side gate has been built! |
iA!garny# [1:02]: | gg |
A$AP ANG3LLL [0:59]: | gg |
A$AP zueN [0:56]: | wp |
kApotiZmAlibu. [0:56]: | gg |
kApotiZmAlibu. [0:55]: | wp |
[0:38]: | Allies have destroyed the Bunker Controls! |
[0:38]: | Allies have destroyed the Bunker Controls! |
[0:38]: | Allies have destroyed the Bunker Controls! |
[0:38]: | Allies have destroyed the Bunker Controls! |
[0:38]: | Allies have destroyed the Bunker Controls! |
[0:38]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 9:22 (original: 10:00) |
[Intermission]: | kApotiZmAlibu. disconnected |
[Intermission]: | hEadyiZwOdka. disconnected |
[Intermission]: | A$AP ANG3LLL disconnected |
[Intermission]: | iA!garny# disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.