wiSe-guys vs phase (3669 views)

pl Abj
pl hunter
pl ridji
lv Clown
gb razz
is phyzic
04.02.14 00:45 CET
Awards awarded to for
Lady Macbeth phase-phyZiC 78 kills
Killing Spree wiSe riddick 5 frags without being killed
Accountant phase-phyZiC 111% kills/killed ratio
He's dead, Jim! wiSe Abj 18 gibs
...and stay dead! wiSe Abj 29% gibs/kill
Lead Poisoning phase-phyZiC 64 SMG kills
Spammity spam spam! phase-Clown 7 SPAM kills
Fragstealer phase-phyZiC 219 damage per frag
Die! Damn you, Die! wiSe hunter 265 damage per frag
What objective? phase-phyZiC 488 XP
Red Shirt phase-Clown 97 deaths
Are these pliers sharp? phase-Clown 10 deaths without fragging
Med Pack Whore phase-razz 195 damage per death
Eyes Wide Shut phase-phyZiC 2 team kills
Gingerbread man wiSe Abj 34 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
wiSe Abj69417629018023414100126251580/04/859/431/622714035
wiSe hunter5132542824101510501124941330/00/538/584/525015128
wiSe riddick84451617311011613391123132010/03/258/541/122016954
wiSe 67119316524533136537992374324920/07/2155/546/123215336
phase-phyZiC111488787012023016512115743250/011/164/405/121216547
phase-razz70390497013011611040133321080/03/245/512/222519057
phase-Clown5240652971531239880130862250/01/445/637/5190131310
phase-75128417923740346937432379926580/015/4154/6314/520916248
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Abj1009721217001236502368900/00/020/91/0KDDKKK/K/K/KK/KDK//KKK/DKK/K/KD/KDDDKK/K/D
wiSe hunter77931418000829252690790/00/014/100/0KK/KDDKD/KKDKK//KK//DDKK/DDK/KDD
wiSe riddick651001320100734372659760/01/012/120/1KDK/KDDD/DK/K/K/K/KDDK/DKKDDKDDDK
wiSe 812904859800271001277172450/01/046/311/1
phase-phyZiC681051116200229642961180/00/011/140/0DKDKKKDDDDDDDKDKDK/KDKDK/DK
phase-razz7091121720042565357500/00/111/111/1KDKDDKDKK/KDDDDDK/DKDKD/KK/DK
phase-Clown3479926400521883476180/00/09/210/0DDDKDDD/DKDDD//DDKDDDKDKDDKK/KDDDK/
phase-57275325980011771710012360/00/131/461/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Abj761111317302326742890500/03/212/110/1/KKDTTK/DKDDKKDDDKDDKDDDK/KDKKKD
wiSe hunter50871122300124052681180/00/27/204/1DDXXKDKKD/DKKDKDDDDDDDKKDDDKDKDDDKD
wiSe riddick112123181650033324315200/01/117/120/0KKD/KKDKKKDKKDDKDK/KK/KKDKDDDDKKDD
wiSe 7932142551102784038723680/04/536/434/2
phase-phyZiC12312321174024392732142710/04/116/123/0KDTDTKKKDKK/DKDKKDD/KDDKDKDKDKKK/KK/KDKK
phase-razz1361191511500027712399580/01/014/110/1DKXDDDKDKKKKKKDDKKKKDKKDKDD
phase-Clown54124122260042025279000/00/311/111/5DDKKXDDDDKDDD/KKDKKK/DDDK/KD/KDDDKD
phase-104366485015028872384033290/05/441/344/6
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Abj351051234500114338440500/01/411/160/3DK/DDD/DDKDDKDKDDDK/DKD/DD/KDDDK//DDKKDD//KK//
wiSe hunter2664623010121653864180/00/26/160/3DKSDDDDDDKDDDDDDKDKDDDDDKD/KD
wiSe riddick831211518200136243766360/01/014/170/0DDKDKKDKDKDKDKDDKKDKDK/DDKKDDKDKD
wiSe 482903375710131012712035540/02/631/490/6
phase-phyZiC1401482820400145841293300/05/021/62/0K/K/K/KK/KK/K//KKKDKDK/KKDKK/KK/K/K/KDKKKDKK/DK/
phase-razz388782110072905359500/00/18/130/0KDKD/DD/DK/KDKKD/DDDD/DDK/DK/
phase-Clown1001152525510113289359900/01/120/124/0/KKDK/DKK/KKDKKDKDD/KK/KDK/KDKDKKK/KD/K/KDKKSKD/D/
phase-933506166101032120351012700/06/249/316/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe Abj881041618300834382962180/00/216/70/2K/K/KDK/KDDKD/K/DKDKKK//KDDK/KDKXKD
wiSe hunter57811119100530063259180/00/111/120/1DK/KKD//DDKKDDK/DDDKDKDKD/KKDD
wiSe riddick781071519301530062736890/00/115/131/0/K/KKKKKDDDKKDD/K/KKKDDKDD/KDKDTDDD
wiSe 74292425670118945089571250/00/442/321/3
phase-phyZiC10511218172001037802466360/02/016/80/1//KDDKK//DDK/KK/D/KK/KD/K/KKKKXKDKKKX
phase-razz66931421501527993763500/02/012/161/0DDDDDDK/KK/KK/D/KDKKDDDKKKKDDDDDKK/T
phase-Clown25886240213237832212070/00/05/192/0KDDKDDDDD/KDD//SDDDDKDKDDDTSKDD
phase-65293386272218895794502930/04/033/433/1

» View plaintext endround stats
Player Chats
wiSe hunter [Countdown]: hf
[11:09]: Allied Command Post constructed. Charge speed increased!
[10:42]: The Tank has been repaired!
[10:39]: Allied team has stolen the Tank!
[8:58]: The Tank has been damaged!
[8:37]: Truck Barrier #1 has been constructed.
[8:33]: The Tank has been repaired!
[8:22]: Allied team has destroyed the Bank Doors!
[7:03]: The Tank has been damaged!
[7:03]: Truck Barrier #1 has been destroyed.
[3:37]: Allied team is escaping with the Gold Crate!
[1:46]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:13
phase-phyZiC [Warmup]: abj
phase-phyZiC [Warmup]: why yuno on cgac?
wiSe Abj [Warmup]: im
wiSe Abj [Warmup]: im not?
phase-phyZiC [Warmup]: Abject-Offline
phase-phyZiC [Warmup]: 18m ago
wiSe Abj [Warmup]: i logged in and its still in process
wiSe Abj [Warmup]: dunno
wiSe Abj [Warmup]: should i do it again?
phase-razz [Warmup]: just rup
phase-phyZiC [Warmup]: bah
wiSe Abj [Warmup]: ok
phase-phyZiC [Warmup]: cba
[9:39]: Allied Command Post constructed. Charge speed increased!
[7:55]: The Tank has been repaired!
[7:52]: Allied team has stolen the Tank!
[7:17]: Tank Barrier #1 has been constructed.
[6:29]: Tank Barrier #1 has been destroyed.
[5:43]: Axis team has destroyed the Allied Command Post!
[5:41]: The Tank has been damaged!
[5:39]: Truck Barrier #1 has been constructed.
[5:06]: Axis Command Post constructed. Charge speed increased!
[3:53]: Allied team has destroyed the Axis Command Post!
[3:07]: Axis Command Post constructed. Charge speed increased!
wiSe riddick [2:17]: cwel
[Intermission]: >>> Objective NOT reached in time (10:13)
[5:01]: The Allies have captured the forward bunker!
[5:00]: The Axis have captured the forward bunker!
[4:10]: The Allies have captured the forward bunker!
[3:47]: Axis Command Post constructed. Charge speed increased!
[3:23]: The Depot Fence has been constructed.
[3:22]: The Allies have breached the Forward Bunker Gate!
[2:51]: The Allies have opened up the Forward spawn rear exit!
phase-razz [1:45]: this is ridiculous
phase-razz [1:43]: 6 kills
[Intermission]: >>> Clock set to: 12:00
[9:23]: The Allies have captured the forward bunker!
[9:00]: Allied Command Post constructed. Charge speed increased!
[8:56]: The Depot Fence has been constructed.
[8:53]: The Allies have breached the Forward Bunker Gate!
[7:59]: The Allies have breached the Depot's east wall!
[6:35]: The Allies have breached the Depot Gate!
wiSe riddick [6:24]: :)
[5:14]: The Allied Truck is in position!
[4:18]: The Crane Controls have been constructed.
[4:17]: The Allies have activated the crane!
[4:04]: The Allies have loaded the Gold Crate onto the Truck!
[1:24]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:35 (original: 12:00)
wiSe Abj [Intermission]: gg
phase-Clown [Intermission]: GG
[Intermission]: phase-Clown disconnected
wiSe hunter [Intermission]: gg
phase-phyZiC [Intermission]: gege
[Intermission]: phase-razz disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.