Hoop Pruszkow vs one man one army (2261 views)
pumpin
massive
froxe
massive
froxe
Neiluj
Ziadek
Mas7a
Ziadek
Mas7a
09.02.14 02:00 CET
Awards | awarded to | for |
Lady Macbeth | hp.pumping | 69 kills |
Killing Spree | hp.massive | 4 frags without being killed |
Accountant | hp.froxe | 88% kills/killed ratio |
He's dead, Jim! | hp.froxe | 21 gibs |
...and stay dead! | hp.froxe | 32% gibs/kill |
Lead Poisoning | hp.pumping | 62 SMG kills |
Spammity spam spam! | hp.froxe | 7 SPAM kills |
Fragstealer | hp.massive | 186 damage per frag |
Die! Damn you, Die! | oMoA - Neiluj | 257 damage per frag |
What objective? | hp.massive | 450 XP |
Red Shirt | oMoA - Neiluj | 84 deaths |
Are these pliers sharp? | hp.massive | 8 deaths without fragging |
Med Pack Whore | oMoa - Mas7a | 205 damage per death |
Eyes Wide Shut | hp.massive | 4 team kills |
Gingerbread man | hp.massive | 29 /kills |
» View plaintext endround stats
hp.froxe [Countdown]: | hf |
hp.pumping [Countdown]: | hf |
[9:06]: | The Allies have captured the forward bunker! |
[9:05]: | The Axis have captured the forward bunker! |
[9:04]: | The Allies have captured the forward bunker! |
[9:03]: | The Axis have captured the forward bunker! |
[5:17]: | The Allies have captured the forward bunker! |
oO/SeNTeNza 8D [4:54]: | bn |
[4:54]: | Axis Command Post constructed. Charge speed increased! |
[4:52]: | oO/SeNTeNza 8D disconnected |
[4:27]: | The Allies have opened up the Forward spawn rear exit! |
[4:19]: | The Allies have breached the Forward Bunker Gate! |
[0:57]: | The Depot Fence has been constructed. |
[Intermission]: | >>> Clock set to: 12:00 |
oMoA - Neiluj [Intermission]: | wp |
oMoa - Ziadek [Warmup]: | Axis |
[11:10]: | The Allies have captured the forward bunker! |
[10:42]: | Axis Command Post constructed. Charge speed increased! |
[10:27]: | The Allies have breached the Forward Bunker Gate! |
oMoA - Neiluj [10:12]: | :D |
[9:51]: | The Allies have opened up the Forward spawn rear exit! |
[9:42]: | Allied team has destroyed the Axis Command Post! |
hp.massive [9:28]: | hi |
[9:11]: | Allied Command Post constructed. Charge speed increased! |
[8:20]: | The Depot Fence has been constructed. |
[7:55]: | The Allies have breached the Depot Gate! |
[7:16]: | The Allied Truck is in position! |
[7:15]: | The Allies have breached the Depot's east wall! |
[4:09]: | The Crane Controls have been constructed. |
[3:47]: | The Crane Controls have been destroyed. |
[2:50]: | The Crane Controls have been constructed. |
[2:49]: | The Allies have activated the crane! |
[2:35]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:25]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:34 (original: 12:00) |
oMoA - Neiluj [Intermission]: | WP |
[11:22]: | Allies capture the Forward Bunker! |
[11:14]: | Allies have damaged the East Wall |
[10:03]: | Door Controls have been constructed. |
[10:03]: | Allies have secured the forward bunker. |
[9:58]: | The Loading Doors are Opening! |
[9:40]: | The Loading Doors are Closing! |
[9:40]: | The Allies have stolen a gold crate! |
[9:37]: | The Loading Doors are Opening! |
[9:16]: | The Allies have secured a gold crate! |
[9:01]: | The Allies have stolen a gold crate! |
[8:54]: | The Loading Doors are Closing! |
[7:48]: | The Loading Doors are Opening! |
[7:47]: | The Axis have intercepted the stolen gold crate! |
[7:20]: | The Allies have stolen a gold crate! |
[6:51]: | The Axis have intercepted the stolen gold crate! |
[6:41]: | The Allies have stolen a gold crate! |
[6:23]: | The Loading Doors are Closing! |
[6:16]: | The Axis have intercepted the stolen gold crate! |
[5:59]: | The Allies have stolen a gold crate! |
[5:36]: | The Loading Doors are Opening! |
[5:29]: | The Allies have secured a gold crate! |
[5:29]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 6:30 |
oMoa - Ziadek [Warmup]: | Allies |
[Countdown]: | Allies capture the Forward Bunker! |
[4:06]: | Allies capture the Forward Bunker! |
[2:52]: | Door Controls have been constructed. |
[2:52]: | Allies have secured the forward bunker. |
[2:45]: | The Loading Doors are Opening! |
[2:41]: | The Allies have stolen a gold crate! |
[2:26]: | The Allies have secured a gold crate! |
[2:23]: | The Loading Doors are Closing! |
[2:20]: | The Allies have stolen a gold crate! |
[0:36]: | The Loading Doors are Opening! |
[0:29]: | The Allies have secured a gold crate! |
[0:29]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 6:01 (original: 6:30) |
hp.froxe [Intermission]: | XDDDD |
hp.froxe [Intermission]: | lol |
oMoa - Ziadek [Intermission]: | :p |
oMoA - Neiluj [Intermission]: | wp |
hp.froxe [Warmup]: | can we play some quick decider_ |
oO/SeNTeNza 8D [Warmup]: | take it izi |
oO/SeNTeNza 8D [Warmup]: | froce |
oO/SeNTeNza 8D [Warmup]: | froxe |
oO/SeNTeNza 8D [Countdown]: | how are u |
oO/SeNTeNza 8D [Countdown]: | got wh no need to spec |
oO/SeNTeNza 8D [Countdown]: | lovck |
hp.froxe [Countdown]: | bored |
hp.froxe [Countdown]: | :D |
oO/SeNTeNza 8D [9:55]: | :D |
oO/SeNTeNza 8D [9:53]: | gl |
[9:14]: | The Doors are opening!! |
[8:19]: | Allied Command Post spawn active! |
[8:19]: | Allied Command Post constructed. Charge speed increased! |
oO/SeNTeNza 8D [7:21]: | mas7a is mad cuz bad |
[7:10]: | Main blast door opening! |
[6:55]: | Main blast door closing! |
oO/SeNTeNza 8D [6:12]: | yes froxe |
[6:11]: | Allied team has transmitted the documents! |
oO/SeNTeNza 8D [Intermission]: | yes ! |
[Intermission]: | >>> Clock set to: 3:48 |
[Intermission]: | taliii kaaZiM disconnected |
oMoa - Ziadek [Warmup]: | Allies |
hp.froxe [Countdown]: | im starting t ofeel sober |
hp.froxe [Countdown]: | and this is fun :) |
hp.froxe [0:13]: | ggs |
[Intermission]: | >>> Objective NOT reached in time (3:48) |
oMoA - Neiluj [Intermission]: | GG |
[Intermission]: | hp.froxe disconnected |
hp.massive [Intermission]: | gg |
[Intermission]: | hp.massive disconnected |
oMoA - Neiluj [Intermission]: | Thx for game good night :p |
[Intermission]: | hp.pumping disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.