Pineal Gland vs Hazard Gaming (2872 views)

us bark
us charizard
us vein
us detdet
us ohurcool
us peaches
09.02.14 22:00 CET
Awards awarded to for
Lady Macbeth <(o)> 51 kills
Killing Spree hazard|detdet 6 frags without being killed
Accountant <(o)> 86% kills/killed ratio
He's dead, Jim! hazard|detdet 13 gibs
...and stay dead! |MEOWSQUAD|Charizard 29% gibs/kill
Lead Poisoning <(o)> 46 SMG kills
Spammity spam spam! hazard|ohurcool:) 9 SPAM kills
Fragstealer <(o)> 190 damage per frag
Die! Damn you, Die! nothazard|vein 292 damage per frag
What objective? hazard|ohurcool:) 338 XP
Red Shirt hazard|ohurcool:) 72 deaths
Are these pliers sharp? |MEOWSQUAD|Charizard 16 deaths without fragging
Med Pack Whore nothazard|vein 185 damage per death
Eyes Wide Shut nothazard|vein 2 team kills
Gingerbread man hazard|detdet 29 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
<(o)>8625151598002194638966360/02/246/273/918615245
|MEOWSQUAD|Charizard4223328668101360518402720/02/421/473/3216125316
nothazard|vein6633438586022496839397580/01/138/301/3255162510
zard6481811718322125825197267651660/05/1105/307/3219146410
hazard|peaches70289355060016711283101840/02/231/282/320316649
hazard|detdet742924661131129101738160440/02/140/295/222113268
hazard|ohurcool:)59338437291120948087272850/03/232/479/3220120316
hazard|6791912418328226526765251975130/07/2103/4716/3215139411
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<(o)>10672171620052767262900/01/013/93/2KDDKDDDKDKDDKK/KKK/DKKK/K/KDKK/KD
|MEOWSQUAD|Charizard53578152002878202200/01/27/110/1DDKDKDD/DKDDDDKDKKK/DDKX
nothazard|vein108811312201727282331160/01/012/51/0KKK/K/KDKK/K///KKDKDKDD/KT
zard8921038436011463736982160/03/232/254/3
hazard|peaches5070816100222912464540/01/16/111/2KKDDKDKK/KD/KDKDDDDDDDDD
hazard|detdet568591641172433193880/00/19/81/0DKTDDKK//D/K/KKD/DDKDK/D/KS
hazard|ohurcool:)631061219500422581971930/01/110/131/2D/KXDKDKDKDD/DDKDKDKDK/DDKKK/KDD
hazard|562612951101113698263731550/02/325/323/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<(o)>100821414400426702125180/00/214/50/3DDDDKDK/KKKK/KDKKD/K/DKKDDKK
|MEOWSQUAD|Charizard1462321010515402535180/00/02/141/1DKDDKSD/D/DDDD/DDD/D/DKD
nothazard|vein236952100092507264600/00/15/110/0DKDKD/DDDD///K/D/K/KDDD//D
zard4621322564101867177306360/00/321/301/4
hazard|peaches115641513100722772207360/01/013/61/0K/KK/KKK/K/DKDKKDK/DKDKKD//K
hazard|detdet43597166001026642208180/01/06/60/0KKD/K/D//KD/D///D/KK/KD
hazard|ohurcool:)10080151520052365230200/01/011/93/1KDKDDKK/KDD/KDKDKKKDK/K/KK/KDD
hazard|8620337449002273066717540/03/030/214/1
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<(o)>475491910062141275800/00/09/90/4D/DD/KDK/DKDD/DKDK/KDKDKDD/K
|MEOWSQUAD|Charizard4773102130042492254400/00/27/151/1DDKK/DD/KDDDDXKDKDDK/DK/DDDKKDDK
nothazard|vein4597920301626373099420/00/010/110/3DDKDKD/K/DD/DK/TDD/KKDDKDKDD/K
zard4622428607011672708401420/00/226/351/8
hazard|peaches779879300215151926540/00/07/50/1DKD/KKKKDDKDDKD/
hazard|detdet1331022418200936402552180/01/019/84/1KKKKKKDK//K//KKDK/KK/KXDK//KKDKDKKDKKDK/KDD
hazard|ohurcool:)688913191017324627921920/01/08/125/0K/D/DKDDK/DK/DKTKDKKKDKDDK/K/DK/D
hazard|93289444660118840172702640/02/034/259/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
<(o)>110431110100618851454180/01/010/40/0//K/DKK/KKK/KKK/DKKDD
|MEOWSQUAD|Charizard774179300211411301540/01/05/71/0K/DKDKDK/KKDDKDD
nothazard|vein2208711510021811132100/00/011/30/0/K/KKKKKDKKKKKDD
zard13617129245001048374076720/02/026/141/0
hazard|peaches4157512100510291713400/00/15/60/0D/D/KK//DDDDDKK/K
hazard|detdet544661110031436146200/00/06/70/1//KDDDKKDDKKDDDK/
hazard|ohurcool:)156331911041611166200/00/13/130/0//SD/DDDDDDDDDDDKDD/KK
hazard|3716614423101240764837400/00/214/260/1

» View plaintext endround stats
Player Chats
hazard|detdet [Warmup]: rup?
hazard|detdet [Warmup]: vein cgac
hazard|detdet [Warmup]: LOL
hazard|ohurcool:) [Warmup]: can you rup please
hazard|ohurcool:) [Warmup]: and get on CGAC
<(o)> [Warmup]: i am
hazard|detdet [Warmup]: vein isnt
nothazard|vein [Warmup]: wut
nothazard|vein [Warmup]: iam
nothazard|vein [Warmup]: idiot
ETPlayer [Warmup]: please tag up
hazard|detdet [Warmup]: look irc vien
hazard|ohurcool:) [Warmup]: speclock if you want
hazard|ohurcool:) [Countdown]: shoutout emb
[11:35]: The Allies have captured the forward bunker!
[11:34]: The Axis have captured the forward bunker!
[9:53]: The Allies have captured the forward bunker!
[9:29]: The Allies have breached the Forward Bunker Gate!
[9:14]: Axis Command Post constructed. Charge speed increased!
[8:57]: The Allies have opened up the Forward spawn rear exit!
[8:22]: Allied team has destroyed the Axis Command Post!
[8:05]: Allied Command Post constructed. Charge speed increased!
[8:01]: The Allies have breached the Depot Gate!
[7:52]: The Depot Fence has been constructed.
[6:50]: The Allies have breached the Depot's east wall!
[6:45]: The Allied Truck is in position!
[6:07]: The Crane Controls have been constructed.
[6:07]: The Allies have activated the crane!
[5:53]: The Allies have loaded the Gold Crate onto the Truck!
[3:48]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:11
[5:26]: The Allies have captured the forward bunker!
[4:57]: Axis Command Post constructed. Charge speed increased!
[4:40]: The Allies have opened up the Forward spawn rear exit!
[4:37]: The Allies have breached the Forward Bunker Gate!
[3:02]: Allied team has destroyed the Axis Command Post!
[2:58]: Allied Command Post constructed. Charge speed increased!
[2:20]: The Depot Fence has been constructed.
[1:28]: The Allies have breached the Depot Gate!
[0:51]: The Allies have breached the Depot's east wall!
[Intermission]: >>> Objective NOT reached in time (8:11)
hazard|ohurcool:) [Intermission]: gg
[11:11]: Allies have damaged the East Wall
[10:03]: Allies capture the Forward Bunker!
[6:13]: Axis reclaim the Forward Bunker!
[5:39]: Allies capture the Forward Bunker!
[4:52]: Door Controls have been constructed.
[4:52]: Allies have secured the forward bunker.
[4:44]: The Loading Doors are Opening!
[4:26]: The Loading Doors are Closing!
[4:22]: The Allies have stolen a gold crate!
[3:30]: Axis have returned the objective!
[3:30]: The Axis have intercepted the stolen gold crate!
[3:16]: The Loading Doors are Opening!
[3:07]: The Allies have stolen a gold crate!
[2:35]: The Allies have secured a gold crate!
[2:32]: The Loading Doors are Closing!
[2:22]: The Allies have stolen a gold crate!
[2:07]: The Loading Doors are Opening!
[2:02]: The Allies have secured a gold crate!
[2:02]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 9:57
<(o)> [Intermission]: got them nikes
[9:18]: Allies capture the Forward Bunker!
[9:13]: Allies have damaged the East Wall
[8:40]: Allies have damaged the West Wall
[5:19]: Door Controls have been constructed.
[5:19]: Allies have secured the forward bunker.
[5:12]: The Allies have stolen a gold crate!
[4:53]: The Loading Doors are Opening!
[4:50]: The Allies have secured a gold crate!
[4:31]: The Allies have stolen a gold crate!
[4:19]: The Allies have secured a gold crate!
[4:19]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 5:38 (original: 9:57)
hazard|ohurcool:) [Intermission]: ggs
<(o)> [Intermission]: gg
hazard|detdet [Intermission]: gg
[Intermission]: hazard|ohurcool:) disconnected
[Intermission]: hazard|detdet disconnected
[Intermission]: ETPlayer disconnected
[Intermission]: hazard|peaches disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.