Echelon vs Team visualize (2869 views)
Elviss
stexx
Abject
stexx
Abject
scOw
iNsAA
promen
iNsAA
promen
09.02.14 18:00 CET
Awards | awarded to | for |
Lady Macbeth | eN.:.Abject! | 67 kills |
Killing Spree | eN.:.stx | 6 frags without being killed |
Accountant | eN.:.Abject! | 99% kills/killed ratio |
He's dead, Jim! | viSual.scOw | 15 gibs |
...and stay dead! | viSual.scOw | 24% gibs/kill |
Lead Poisoning | eN.:.ELviss! | 63 SMG kills |
Spammity spam spam! | viSual.masarajaaa | 8 SPAM kills |
Fragstealer | viSual.scOw | 195 damage per frag |
Die! Damn you, Die! | eN.:.stx | 264 damage per frag |
What objective? | eN.:.stx | 434 XP |
Red Shirt | viSual.iNsAA | 86 deaths |
Are these pliers sharp? | viSual.masarajaaa | 12 deaths without fragging |
Med Pack Whore | eN.:.Abject! | 178 damage per death |
Eyes Wide Shut | viSual.scOw | 3 team kills |
Gingerbread man | viSual.iNsAA | 25 /kills |
» View plaintext endround stats
[11:12]: | The Allies have captured the forward bunker! |
[11:08]: | The Axis have captured the forward bunker! |
[11:07]: | The Allies have captured the forward bunker! |
[10:48]: | Axis Command Post constructed. Charge speed increased! |
[10:26]: | The Allies have breached the Forward Bunker Gate! |
[10:13]: | The Allies have opened up the Forward spawn rear exit! |
[9:15]: | Allied team has destroyed the Axis Command Post! |
viSual.scOw [9:04]: | 7PAUSE |
[9:01]: | Match is PAUSED! (Axis) |
[9:01]: | Match resuming in 225 seconds! |
[9:01]: | Match resuming in 210 seconds! |
[9:01]: | Match resuming in 195 seconds! |
[9:01]: | Match resuming in 180 seconds! |
eN.:.Abject! [9:01]: | sup? |
[9:01]: | Match resuming in 10 seconds! |
[9:01]: | Match resuming in 9 seconds! |
[9:01]: | Match resuming in 8 seconds! |
[9:01]: | Match resuming in 7 seconds! |
[9:01]: | Match resuming in 6 seconds! |
[9:01]: | Match resuming in 5 seconds! |
[9:01]: | Match resuming in 4 seconds! |
[9:01]: | Match resuming in 3 seconds! |
[9:01]: | Match resuming in 2 seconds! |
[9:01]: | Match resuming in 1 seconds! |
[9:01]: | FIGHT! |
eN.:.Abject! [8:33]: | Xd |
[8:31]: | Allied Command Post constructed. Charge speed increased! |
[7:48]: | The Allies have breached the Depot's east wall! |
[6:22]: | The Depot Fence has been constructed. |
[6:04]: | The Allies have breached the Depot Gate! |
[5:38]: | The Allied Truck is in position! |
[5:16]: | The Crane Controls have been constructed. |
[5:15]: | The Allies have activated the crane! |
[5:01]: | The Allies have loaded the Gold Crate onto the Truck! |
viSual.iNsAA [4:03]: | :D |
[3:47]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:12 |
eN.:.stx [Warmup]: | 1/seta cg_fov 98 |
eN.:.ELviss! [Warmup]: | MARszczejaja |
eN.:.ELviss! [Warmup]: | ready |
[6:16]: | The Allies have captured the forward bunker! |
[5:56]: | Axis Command Post constructed. Charge speed increased! |
[5:42]: | The Allies have breached the Forward Bunker Gate! |
[5:39]: | The Allies have opened up the Forward spawn rear exit! |
[4:59]: | Allied team has destroyed the Axis Command Post! |
[4:39]: | Allied Command Post constructed. Charge speed increased! |
[2:35]: | The Allies have breached the Depot Gate! |
[2:06]: | The Allied Truck is in position! |
[0:41]: | the goat connected |
[Intermission]: | >>> Objective NOT reached in time (8:12) |
eN.:.Abject! [Warmup]: | vyji u can go gtv server |
[11:01]: | Allied Command Post constructed. Charge speed increased! |
[9:56]: | The Tank has been repaired! |
[9:28]: | The Tank has been damaged! |
eN.:.Abject! [9:26]: | Xdddd |
[9:20]: | The Tank has been repaired! |
[9:17]: | Allied team has stolen the Tank! |
[8:24]: | Truck Barrier #1 has been constructed. |
[8:19]: | The Tank has been damaged! |
[8:07]: | The Tank has been repaired! |
[7:40]: | Allied team has destroyed the Bank Doors! |
[7:05]: | Truck Barrier #1 has been destroyed. |
[6:42]: | The Tank has been damaged! |
[2:36]: | Allied team is escaping with the Gold Crate! |
[1:37]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:22 |
[9:51]: | Allied Command Post constructed. Charge speed increased! |
[8:40]: | The Tank has been repaired! |
[8:37]: | Allied team has stolen the Tank! |
[7:43]: | The Tank has been damaged! |
[7:33]: | The Tank has been repaired! |
[6:55]: | Allied team has destroyed the Bank Doors! |
[6:52]: | The Tank has been damaged! |
[3:03]: | Allied team is escaping with the Gold Crate! |
viSual.iNsAA [2:44]: | :D |
viSual.iNsAA [2:44]: | :D |
viSual.iNsAA [2:44]: | :D |
viSual.iNsAA [2:44]: | :D |
viSual.iNsAA [2:44]: | :D |
viSual.iNsAA [2:43]: | :D |
[1:06]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:16 (original: 10:22) |
viSual.scOw [Intermission]: | heads |
eN.:.ELviss! [Intermission]: | MY PING IS FUCKING UNPLAYBLE (: |
eN.:.ELviss! [Warmup]: | promen |
eN.:.ELviss! [Warmup]: | dawaj ready |
eN.:.ELviss! [Warmup]: | kurwa |
eN.:.ELviss! [Warmup]: | koniu jebany |
eN.:.ELviss! [Warmup]: | daj te kurwa ready |
eN.:.ELviss! [Countdown]: | :D |
eN.:.ELviss! [Countdown]: | hf |
viSual.iNsAA [Countdown]: | GL |
[9:08]: | Allies capture the factory district! |
[8:51]: | Axis Command Post constructed. Charge speed increased! |
[8:35]: | Axis recapture the factory district! |
[8:27]: | The side gate has been built! |
[8:24]: | Allies have destroyed the Main Gate! |
[8:24]: | Allies permanently capture the factory district! |
eN.:.Abject! [7:49]: | gg :D |
[7:46]: | The side gate has been destroyed! |
[7:29]: | Allies have destroyed the Bunker Controls! |
[7:29]: | Allies have destroyed the Bunker Controls! |
[7:29]: | Allies have destroyed the Bunker Controls! |
[7:29]: | Allies have destroyed the Bunker Controls! |
[7:29]: | Allies have destroyed the Bunker Controls! |
[7:29]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 2:30 |
[0:24]: | Allies capture the factory district! |
[0:20]: | Axis recapture the factory district! |
[Intermission]: | >>> Objective NOT reached in time (2:30) |
viSual.scOw [Intermission]: | ggs |
[Intermission]: | viSual.masarajaaa disconnected |
[Intermission]: | eN.:.stx disconnected |
viSual.iNsAA [Intermission]: | wp |
[Intermission]: | viSual.iNsAA disconnected |
eN.:.ELviss! [Intermission]: | gg |
[Intermission]: | eN.:.Abject! disconnected |
[Intermission]: | eN.:.ELviss! disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.