One Way vs Hazard Gaming (2539 views)
cONY
Hillsong
Piazza
Hillsong
Piazza
detdet
ohurcool
vein
ohurcool
vein
09.02.14 19:30 CET
Awards | awarded to | for |
Lady Macbeth | hazard|ohurcool:) | 31 kills |
Killing Spree | hazard|ohurcool:) | 5 frags without being killed |
Accountant | hazard|detdet | 100% kills/killed ratio |
He's dead, Jim! | hazard|vein | 8 gibs |
...and stay dead! | hazard|vein | 28% gibs/kill |
Lead Poisoning | hazard|vein | 28 SMG kills |
Spammity spam spam! | hazard|ohurcool:) | 7 SPAM kills |
Fragstealer | hazard|ohurcool:) | 164 damage per frag |
Die! Damn you, Die! | 1| cONY | 485 damage per frag |
What objective? | hazard|ohurcool:) | 236 XP |
Red Shirt | 1| cONY | 43 deaths |
Are these pliers sharp? | 1| cONY | 12 deaths without fragging |
Med Pack Whore | 1^P| PIAZZA | 157 damage per death |
Eyes Wide Shut | hazard|vein | 1 team kills |
Gingerbread man | hazard|detdet | 19 /kills |
» View plaintext endround stats
1| cONY [Warmup]: | i like your hit :) |
1| cONY [Warmup]: | and ping |
hazard|vein [Warmup]: | knoy? |
1^P| PIAZZA [Warmup]: | good hit :D |
hazard|vein [Warmup]: | kony |
hazard|vein [Warmup]: | 2012 |
[Countdown]: | Vote FAILED! (Start Match ) |
hazard|ohurcool:) [Countdown]: | hf |
hazard|detdet [Countdown]: | can go us server and u can have ping advantage :) |
[11:10]: | The Allies have captured the forward bunker! |
[10:53]: | Axis Command Post constructed. Charge speed increased! |
[10:35]: | The Allies have breached the Forward Bunker Gate! |
[10:24]: | The Allies have opened up the Forward spawn rear exit! |
[10:07]: | Allied team has destroyed the Axis Command Post! |
[9:54]: | The Depot Fence has been constructed. |
[9:46]: | Allied Command Post constructed. Charge speed increased! |
1| cONY [9:26]: | OMG |
[8:54]: | The Allies have breached the Depot Gate! |
[8:34]: | The Allies have breached the Depot's east wall! |
[8:31]: | The Allied Truck is in position! |
[8:02]: | The Crane Controls have been constructed. |
[8:01]: | The Allies have activated the crane! |
[7:48]: | The Allies have loaded the Gold Crate onto the Truck! |
[6:42]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 5:17 |
1| cONY [2:05]: | where is your head? and body? |
[0:31]: | Axis Command Post constructed. Charge speed increased! |
[0:09]: | The Depot Fence has been constructed. |
[Intermission]: | >>> Objective NOT reached in time (5:17) |
hazard|ohurcool:) [Intermission]: | gg |
1| PASSION WHITE FLAG [Warmup]: | GJ |
[11:15]: | Allies have damaged the East Wall |
[11:05]: | Allies capture the Forward Bunker! |
[10:38]: | Allies have damaged the West Wall |
[10:24]: | Door Controls have been constructed. |
[10:24]: | Allies have secured the forward bunker. |
[10:18]: | The Allies have stolen a gold crate! |
[9:54]: | The Axis have intercepted the stolen gold crate! |
[9:38]: | The Allies have stolen a gold crate! |
[9:06]: | The Loading Doors are Opening! |
[8:35]: | The Loading Doors are Closing! |
[8:35]: | The Axis have intercepted the stolen gold crate! |
[8:18]: | The Allies have stolen a gold crate! |
[8:18]: | The Loading Doors are Opening! |
[8:04]: | The Allies have secured a gold crate! |
[7:58]: | The Allies have stolen a gold crate! |
1| cONY [7:51]: | OMG |
[7:44]: | The Allies have secured a gold crate! |
[7:44]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 4:15 |
[Intermission]: | >>> Objective NOT reached in time (4:15) |
1| cONY [Intermission]: | gg |
hazard|ohurcool:) [Intermission]: | ggs wp |
[Intermission]: | hazard|ohurcool:) disconnected |
hazard|detdet [Intermission]: | gg thanks for games |
hazard|vein [Intermission]: | ggs |
[Intermission]: | hazard|detdet disconnected |
[Intermission]: | 1| cONY disconnected |
[Intermission]: | hazard|vein disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.