Axis Command Post constructed. Charge speed increased!
[10:52]:
The Allies have opened up the Forward spawn rear exit!
[10:50]:
The Allies have breached the Forward Bunker Gate!
[10:33]:
The Depot Fence has been constructed.
[10:17]:
Allied team has destroyed the Axis Command Post!
[10:13]:
Allied Command Post constructed. Charge speed increased!
[9:07]:
The Allies have breached the Depot Gate!
[8:56]:
The Allies have breached the Depot's east wall!
[8:32]:
The Allies have breached the Depot's west wall!
[8:18]:
The Crane Controls have been constructed.
[8:15]:
The Allied Truck is in position!
[8:15]:
The Allies have activated the crane!
[8:02]:
The Allies have loaded the Gold Crate onto the Truck!
[6:51]:
1| PASSION WHITE FLAGcalled a vote.
[6:48]:
Vote FAILED! (Change map to sp_delivery_te)
[6:41]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 5:18 (original: 12:00)
[11:36]:
Allies capture the Forward Bunker!
[11:14]:
Allies have damaged the East Wall
[9:46]:
Allies have secured the forward bunker.
[9:46]:
Door Controls have been constructed.
[9:43]:
The Loading Doors are Opening!
[9:39]:
The Allies have stolen a gold crate!
[9:24]:
The Allies have secured a gold crate!
[9:18]:
The Allies have stolen a gold crate!
[9:05]:
The Allies have secured a gold crate!
[9:05]:
Allies have escaped with the Gold!
[Intermission]:
>>> Clock set to: 2:54
1| cONY [Intermission]:
XD
TRSKa posSuuu [Intermission]:
>d
TRSKa JiPp0 [Intermission]:
hui! :D
TRSKa posSuuu [Countdown]:
U ARE GOOOOOOD
[2:10]:
Allies have damaged the East Wall
1| WHO AM I? [0:26]:
GG WP CONGRAT
1| WHO AM I? [0:25]:
BB
[0:22]:
1| WHO AM I? disconnected
TRSKa JiPp0 [0:16]:
ty gg bb
1| cONY [0:15]:
GG
1| cONY [0:15]:
BB
[0:01]:
1| cONY disconnected
[Intermission]:
>>> Objective NOT reached in time (2:54)
[Intermission]:
1| PIAZZA disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.