LLL vs red as a beetroot (5173 views)
latee
lEku
Metsuri
lEku
Metsuri
hazz
lettu
maza
lettu
maza
#gMen 3on3 World Cup
Finnish Qualifier Series
Playoffs Round 2 - Bo3
Before playing your match, register your team via THIS link
Matchlink: http://eu.cybergamer.com/match/493262/
Made possible by
Download CGAC - #gMen - CG Cup Page
23.02.14 17:00 CET
Awards | awarded to | for |
Lady Macbeth | LLL-lEku | 69 kills |
Killing Spree | LLL-late | 6 frags without being killed |
Accountant | LLL-lEku | 101% kills/killed ratio |
He's dead, Jim! | RAAB HAZZ ciah | 13 gibs |
...and stay dead! | LLL-late | 22% gibs/kill |
Lead Poisoning | RAAB HAZZ ciah | 57 SMG kills |
Spammity spam spam! | LLL-lEku | 7 SPAM kills |
Fragstealer | LLL-late | 188 damage per frag |
Die! Damn you, Die! | LLL-Metsuri | 239 damage per frag |
What objective? | LLL-lEku | 394 XP |
Red Shirt | LLL-Metsuri | 72 deaths |
Are these pliers sharp? | LLL-Metsuri | 12 deaths without fragging |
Med Pack Whore | LLL-lEku | 176 damage per death |
Eyes Wide Shut | RAAB MAZA | 4 team kills |
Gingerbread man | RAAB MAZA | 21 /kills |
» View plaintext endround stats
RAAB HAZZ ciah [Countdown]: | shoutout woott |
LLL-late [Countdown]: | shoutout trmp |
LLL-Metsuri [Countdown]: | shoutout for 53mins waiting viewers |
[11:32]: | The Allies have captured the forward bunker! |
[11:21]: | The Depot Fence has been constructed. |
[11:15]: | Axis Command Post constructed. Charge speed increased! |
[10:38]: | The Allies have opened up the Forward spawn rear exit! |
[10:28]: | The Allies have breached the Forward Bunker Gate! |
[9:42]: | Allied team has destroyed the Axis Command Post! |
[9:37]: | Allied Command Post constructed. Charge speed increased! |
[8:35]: | The Allies have breached the Depot's east wall! |
[7:33]: | The Allies have breached the Depot Gate! |
[6:28]: | The Allied Truck is in position! |
LLL-lEku [1:16]: | ... |
LLL-lEku [0:04]: | gg |
LLL-late [0:01]: | wp |
[Intermission]: | >>> Clock set to: 12:00 |
RAAB ^WLETTU [Intermission]: | gg |
LLL-lEku [Warmup]: | Ready |
LLL-late [Warmup]: | rup vaa |
LLL-lEku [Countdown]: | hf |
LLL-Metsuri [Countdown]: | laitoin peniksen mun suuhun |
[10:56]: | The Allies have captured the forward bunker! |
[10:54]: | The Axis have captured the forward bunker! |
[10:48]: | The Allies have captured the forward bunker! |
[10:47]: | The Axis have captured the forward bunker! |
[9:58]: | The Allies have breached the Forward Bunker Gate! |
[9:53]: | Axis Command Post constructed. Charge speed increased! |
[9:45]: | Match is PAUSED! (Axis) |
[9:44]: | Match resuming in 225 seconds! |
[9:45]: | Match resuming in 10 seconds! |
[9:45]: | Match resuming in 9 seconds! |
[9:45]: | Match resuming in 8 seconds! |
RAAB HAZZ ciah [9:45]: | shoutout russel sinche tomba |
[9:45]: | Match resuming in 7 seconds! |
[9:45]: | Match resuming in 6 seconds! |
[9:45]: | Match resuming in 5 seconds! |
[9:45]: | Match resuming in 4 seconds! |
[9:45]: | Match resuming in 3 seconds! |
[9:45]: | Match resuming in 2 seconds! |
[9:45]: | Match resuming in 1 seconds! |
[9:45]: | FIGHT! |
[9:10]: | The Allies have opened up the Forward spawn rear exit! |
[7:51]: | Allied team has destroyed the Axis Command Post! |
[7:00]: | The Depot Fence has been constructed. |
[6:33]: | Allied Command Post constructed. Charge speed increased! |
[5:05]: | The Allies have breached the Depot Gate! |
[3:57]: | The Allied Truck is in position! |
[3:24]: | The Allies have breached the Depot's east wall! |
[2:29]: | The Crane Controls have been constructed. |
[2:26]: | The Allies have activated the crane! |
[2:13]: | The Allies have loaded the Gold Crate onto the Truck! |
LLL-late [0:24]: | wp |
[0:16]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 11:43 (original: 12:00) |
RAAB ^WLETTU [Intermission]: | gg |
RAAB HAZZ ciah [Intermission]: | also shoutout to tintti |
[11:23]: | Allied Command Post constructed. Charge speed increased! |
[9:42]: | The Tank has been repaired! |
[9:39]: | Allied team has stolen the Tank! |
[9:18]: | Tank Barrier #1 has been constructed. |
[8:36]: | Tank Barrier #1 has been destroyed. |
[8:30]: | Axis team has destroyed the Allied Command Post! |
[8:26]: | Axis Command Post constructed. Charge speed increased! |
[8:13]: | The Tank has been damaged! |
[8:07]: | The Tank has been repaired! |
[7:56]: | The Tank has been damaged! |
[7:28]: | Truck Barrier #1 has been constructed. |
[6:47]: | The Tank has been repaired! |
[6:36]: | Allied team has destroyed the Bank Doors! |
[6:03]: | Allied team has destroyed the Axis Command Post! |
[5:50]: | Axis Command Post constructed. Charge speed increased! |
[3:48]: | Allied team has destroyed the Axis Command Post! |
[3:44]: | Allied Command Post constructed. Charge speed increased! |
[3:18]: | Match is PAUSED! (Allies) |
[3:18]: | Match resuming in 225 seconds! |
[3:18]: | Allies team locked from spectators by LLL-late |
[3:18]: | Match resuming in 210 seconds! |
LLL-late [3:17]: | gg |
ETPlayer [3:17]: | xD |
[3:17]: | Match resuming in 10 seconds! |
[3:17]: | Match resuming in 9 seconds! |
[3:17]: | Match resuming in 8 seconds! |
[3:17]: | Match resuming in 7 seconds! |
[3:17]: | Match resuming in 6 seconds! |
[3:17]: | Match resuming in 5 seconds! |
[3:17]: | Match resuming in 4 seconds! |
[3:17]: | Match resuming in 3 seconds! |
[3:17]: | Match resuming in 2 seconds! |
[3:17]: | Match resuming in 1 seconds! |
[3:17]: | FIGHT! |
[3:01]: | Axis team has destroyed the Allied Command Post! |
[2:25]: | Axis Command Post constructed. Charge speed increased! |
[Intermission]: | >>> Clock set to: 12:00 |
LLL-lEku [Intermission]: | GG |
LLL-late [Intermission]: | gg |
[Intermission]: | LLL-lEku disconnected |
[Intermission]: | LLL-Metsuri disconnected |
[Intermission]: | LLL-late disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.