wiSe-guys vs credibilis. (3069 views)
Abj
BloOdje
hunter
BloOdje
hunter
gr0ss
s1LENT
hanS
s1LENT
hanS
25.02.14 01:30 CET
Awards | awarded to | for |
Lady Macbeth | cRe.gr0ss | 75 kills |
Killing Spree | cRe.s1LENT | 5 frags without being killed |
Accountant | wiSe BloOdje | 104% kills/killed ratio |
He's dead, Jim! | cRe.gr0ss | 19 gibs |
...and stay dead! | cRe.s1LENT | 28% gibs/kill |
Lead Poisoning | wiSe BloOdje | 70 SMG kills |
Spammity spam spam! | wiSe Abj | 9 SPAM kills |
Fragstealer | wiSe BloOdje | 174 damage per frag |
Die! Damn you, Die! | wiSe Abj | 271 damage per frag |
What objective? | wiSe Abj | 542 XP |
Red Shirt | cRe.s1LENT | 100 deaths |
Are these pliers sharp? | cRe.s1LENT | 11 deaths without fragging |
Med Pack Whore | wiSe hunter | 196 damage per death |
Eyes Wide Shut | cRe.hanS | 4 team kills |
Gingerbread man | cRe.gr0ss | 28 /kills |
» View plaintext endround stats
cRe.gr0ss [Countdown]: | glhf guys |
wiSe Abj [Countdown]: | hf |
wiSe hunter [Countdown]: | HF |
cRe.gr0ss [Countdown]: | nice to still you playing et |
[9:49]: | The Allies have captured the forward bunker! |
[9:47]: | The Axis have captured the forward bunker! |
wiSe Abj [7:33]: | xD |
[6:45]: | The Allies have captured the forward bunker! |
[6:34]: | The Depot Fence has been constructed. |
[6:27]: | Axis Command Post constructed. Charge speed increased! |
[6:05]: | The Allies have breached the Forward Bunker Gate! |
[5:41]: | The Allies have opened up the Forward spawn rear exit! |
cRe.s1LENT [4:49]: | :D |
wiSe BloOdje [4:46]: | 8D |
wiSe BloOdje [4:46]: | 8D |
cRe.gr0ss [4:45]: | oh |
wiSe Abj [4:45]: | :D |
cRe.gr0ss [4:43]: | was not even trying |
[4:31]: | Allied team has destroyed the Axis Command Post! |
[4:26]: | Allied Command Post constructed. Charge speed increased! |
[2:56]: | The Allies have breached the Depot's east wall! |
cRe.gr0ss [2:06]: | :DD |
[2:00]: | The Allies have breached the Depot Gate! |
cRe.s1LENT [1:56]: | .DD |
cRe.s1LENT [1:54]: | im so bad |
wiSe Abj [0:04]: | WTF |
cRe.s1LENT [0:03]: | .dd |
[0:03]: | The Allied Truck is in position! |
cRe.gr0ss [0:01]: | gg wp |
[Intermission]: | >>> Clock set to: 12:00 |
wiSe Abj [Intermission]: | spieprzaj dziadu :D |
cRe.s1LENT [Intermission]: | no idea |
cRe.gr0ss [Intermission]: | 100 xp = skill |
wiSe hunter [Warmup]: | :) |
cRe.gr0ss [Warmup]: | :) |
[10:46]: | The Allies have captured the forward bunker! |
[10:09]: | The Allies have breached the Forward Bunker Gate! |
[9:55]: | The Allies have opened up the Forward spawn rear exit! |
[9:54]: | Axis Command Post constructed. Charge speed increased! |
[9:00]: | Allied team has destroyed the Axis Command Post! |
[8:56]: | Allied Command Post constructed. Charge speed increased! |
[7:02]: | The Allies have breached the Depot Gate! |
[6:57]: | The Depot Fence has been constructed. |
[6:29]: | The Allies have breached the Depot's east wall! |
[5:04]: | The Allied Truck is in position! |
[4:07]: | The Crane Controls have been constructed. |
[4:07]: | The Allies have activated the crane! |
[3:54]: | The Allies have loaded the Gold Crate onto the Truck! |
cRe.gr0ss [2:27]: | gg wp |
wiSe hunter [2:21]: | gg |
[1:55]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:04 (original: 12:00) |
cRe.s1LENT [11:09]: | DAS IST CREDIBILIS! |
[9:36]: | The Tank has been repaired! |
[9:34]: | Allied team has stolen the Tank! |
cRe.gr0ss [9:25]: | wp |
[8:42]: | Tank Barrier #1 has been constructed. |
[8:08]: | Axis Command Post constructed. Charge speed increased! |
[8:06]: | The Tank has been damaged! |
[7:05]: | Match is PAUSED! (Allies) |
[7:05]: | Axis team locked by cRe.hanS |
[7:05]: | Match resuming in 225 seconds! |
[7:05]: | Match resuming in 10 seconds! |
[7:05]: | Match resuming in 9 seconds! |
[7:05]: | Match resuming in 8 seconds! |
[7:05]: | Match resuming in 7 seconds! |
[7:05]: | Match resuming in 6 seconds! |
[7:05]: | Match resuming in 5 seconds! |
[7:05]: | Match resuming in 4 seconds! |
[7:05]: | Match resuming in 3 seconds! |
[7:05]: | Match resuming in 2 seconds! |
[7:05]: | Match resuming in 1 seconds! |
[7:05]: | FIGHT! |
[7:01]: | Truck Barrier #1 has been constructed. |
[5:51]: | The Tank has been repaired! |
[5:43]: | Tank Barrier #1 has been destroyed. |
[5:17]: | The Tank has been damaged! |
[5:01]: | The Tank has been repaired! |
[4:43]: | The Tank has been damaged! |
[4:06]: | The Tank has been repaired! |
[3:45]: | Allied team has destroyed the Bank Doors! |
[3:42]: | The Tank has been damaged! |
[3:40]: | Allied team has destroyed the Axis Command Post! |
[3:36]: | Allied Command Post constructed. Charge speed increased! |
[2:30]: | Truck Barrier #1 has been destroyed. |
[Intermission]: | >>> Clock set to: 12:00 |
wiSe hunter [Intermission]: | gg |
[10:56]: | Allied Command Post constructed. Charge speed increased! |
[9:25]: | The Tank has been repaired! |
[9:22]: | Allied team has stolen the Tank! |
[8:49]: | Tank Barrier #1 has been constructed. |
[8:04]: | Tank Barrier #1 has been destroyed. |
[7:40]: | Truck Barrier #1 has been constructed. |
[7:38]: | The Tank has been damaged! |
[7:27]: | The Tank has been repaired! |
[7:19]: | The Tank has been damaged! |
[6:49]: | Axis team has destroyed the Allied Command Post! |
[5:36]: | Axis Command Post constructed. Charge speed increased! |
[4:26]: | The Tank has been repaired! |
[4:15]: | Allied team has destroyed the Bank Doors! |
cRe.gr0ss [4:14]: | xD |
[4:11]: | The Tank has been damaged! |
cRe.gr0ss [0:51]: | Xd |
wiSe Abj [0:50]: | :) |
wiSe Abj [0:05]: | gg |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
cRe.gr0ss [Intermission]: | gg wp |
wiSe hunter [Intermission]: | gg |
[Intermission]: | wiSe Abj disconnected |
wiSe BloOdje [Intermission]: | gg |
[Intermission]: | cRe.gr0ss disconnected |
[Intermission]: | cRe.s1LENT disconnected |
[Intermission]: | wiSe BloOdje disconnected |
[Intermission]: | wiSe hunter disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.