wiSe-guys vs Queens (3574 views)
Abj
hunter
ridji
hunter
ridji
phyzic
crumbs
razz
crumbs
razz
26.02.14 01:00 CET
Awards | awarded to | for |
Lady Macbeth | queens.phyZiC | 61 kills |
Killing Spree | wiSe Abj | 7 frags without being killed |
Accountant | queens.phyZiC | 120% kills/killed ratio |
He's dead, Jim! | queens.r4z3r | 16 gibs |
...and stay dead! | wiSe Abj | 34% gibs/kill |
Lead Poisoning | queens.phyZiC | 51 SMG kills |
Spammity spam spam! | queens.r4z3r | 5 SPAM kills |
Fragstealer | wiSe hunter | 137 damage per frag |
Die! Damn you, Die! | wiSe Abj | 278 damage per frag |
What objective? | queens.phyZiC | 379 XP |
Red Shirt | queens.r4z3r | 71 deaths |
Are these pliers sharp? | wiSe Abj | 8 deaths without fragging |
Med Pack Whore | queens.phyZiC | 199 damage per death |
Eyes Wide Shut | queens.phyZiC | 2 team kills |
Gingerbread man | queens.phyZiC | 18 /kills |
» View plaintext endround stats
wiSe riddick [Warmup]: | lets go |
[10:13]: | The Tank has been repaired! |
[10:10]: | Allied team has stolen the Tank! |
[10:00]: | Axis Command Post constructed. Charge speed increased! |
[9:09]: | Truck Barrier #1 has been constructed. |
[9:04]: | The Tank has been damaged! |
[8:54]: | Allied team has destroyed the Axis Command Post! |
[8:40]: | The Tank has been repaired! |
[8:15]: | Allied team has destroyed the Bank Doors! |
[7:57]: | Axis Command Post constructed. Charge speed increased! |
[7:40]: | The Tank has been damaged! |
[4:35]: | Allied team has destroyed the Axis Command Post! |
[4:29]: | Allied Command Post constructed. Charge speed increased! |
[3:04]: | Truck Barrier #1 has been destroyed. |
[0:12]: | Allied team is escaping with the Gold Crate! |
[Intermission]: | >>> Clock set to: 12:00 |
wiSe riddick [Warmup]: | ready suchoklates |
[11:34]: | Allied Command Post constructed. Charge speed increased! |
[4:48]: | The Tank has been repaired! |
[4:45]: | Allied team has stolen the Tank! |
[4:13]: | Tank Barrier #1 has been constructed. |
[3:01]: | Axis team has destroyed the Allied Command Post! |
[2:33]: | Truck Barrier #1 has been constructed. |
[2:25]: | Tank Barrier #1 has been destroyed. |
[2:18]: | The Tank has been damaged! |
[2:12]: | Axis Command Post constructed. Charge speed increased! |
[0:36]: | The Tank has been repaired! |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
[9:16]: | Axis have captured the Forward Bunker! |
[9:16]: | Allies have reclaimed the Forward Bunker! |
[9:15]: | Axis have captured the Forward Bunker! |
[9:07]: | The Axis have blown the Main Entrance! |
wiSe riddick [5:47]: | pause |
[5:47]: | Match is PAUSED! (Axis) |
[5:47]: | Match resuming in 225 seconds! |
[5:47]: | Match resuming in 210 seconds! |
[5:47]: | Match resuming in 10 seconds! |
wiSe riddick [5:47]: | unpause |
[5:47]: | Match resuming in 9 seconds! |
[5:47]: | Match resuming in 8 seconds! |
[5:47]: | Match resuming in 7 seconds! |
[5:47]: | Match resuming in 6 seconds! |
[5:47]: | Match resuming in 5 seconds! |
[5:47]: | Match resuming in 4 seconds! |
[5:47]: | Match resuming in 3 seconds! |
[5:47]: | Match resuming in 2 seconds! |
[5:47]: | Match resuming in 1 seconds! |
[5:47]: | FIGHT! |
[5:11]: | Allies have reclaimed the Forward Bunker! |
[4:18]: | Axis have captured the Forward Bunker! |
[2:13]: | Allies have reclaimed the Forward Bunker! |
[1:28]: | Axis have captured the Forward Bunker! |
[0:45]: | Allies have reclaimed the Forward Bunker! |
[Intermission]: | >>> Clock set to: 10:00 |
[9:44]: | Axis have captured the Forward Bunker! |
[9:05]: | The Axis have blown the Main Entrance! |
[8:23]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 1:36 (original: 10:00) |
[Intermission]: | wiSe riddick disconnected |
[Intermission]: | wiSe Abj disconnected |
[Intermission]: | queens.r4z3r disconnected |
[Intermission]: | wiSe hunter disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.