Allied Command Post constructed. Charge speed increased!
[5:40]:
The side door has been destroyed!
[5:20]:
The Wooden Barrier has been constructed.
[5:08]:
The main gate has been destroyed!
[4:54]:
The Allies have captured the keycard. The generator has been started!
[4:53]:
Allied team has gained access to the truck!
[4:24]:
The Truck has been repaired!
)>>( dragoran [2:28]:
gg
[2:12]:
Allied team has escaped
[Intermission]:
>>> Objective reached at 5:42 (original: 7:55)
)>>( drAke&Drive [Intermission]:
gg
[Intermission]:
)>>( vein disconnected
nutella Stary [Intermission]:
ggsa
[Intermission]:
nutella Stary disconnected
[Intermission]:
nutella Damon disconnected
[Intermission]:
)>>( drAke&Drive disconnected
[Intermission]:
)>>( inactive disconnected
[Intermission]:
)>>( clvr disconnected
[Intermission]:
nutella razz disconnected
nutella Bullet [Intermission]:
wp
[Intermission]:
nutella Bullet disconnected
[Intermission]:
)>>( Foreigner disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.