Team-Visual vs Echelon (3791 views)

nl VYJ111
nl outlAw
de scOw
pl Elviss
pl SkyLine
pl ridji
10.03.14 00:15 CET
Awards awarded to for
Lady Macbeth viSual.outlAw tired 94 kills
Killing Spree viSual.outlAw tired 5 frags without being killed
Accountant viSual.scOw 83% kills/killed ratio
He's dead, Jim! viSual.scOw 21 gibs
...and stay dead! viSual.scOw 25% gibs/kill
Lead Poisoning viSual.outlAw tired 84 SMG kills
Spammity spam spam! echelo^NN/Elv^Iiss 9 SPAM kills
Fragstealer echelo^NN/Elv^Iiss 178 damage per frag
Die! Damn you, Die! echeloN/riddick 245 damage per frag
What objective? viSual.scOw 692 XP
Red Shirt viSual.outlAw tired 125 deaths
Are these pliers sharp? echelo^NN/Elv^Iiss 8 deaths without fragging
Med Pack Whore echeloN/riddick 168 damage per death
Eyes Wide Shut viSual.outlAw tired 5 team kills
Gingerbread man viSual.Vyjiii soberwtf?? 36 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
echelo^NN/Elv^Iiss80575901126012614523157462960/03/379/779/716114158
echeloN/riddick72589761058002817444174792860/02/469/685/723016645
echeloN/SkyLine665808212415023217303190912560/03/477/814/721115438
echeloN/73174424834129038649270523168380/08/4225/8118/720115447
viSual.Vyjiii soberwtf??705417610918033617063162266792/05/165/727/122514956
viSual.scOw826928510321132517135150413250/10/581/687/820214548
viSual.outlAw tired755709412516052718118180033650/17/384/898/1019314458
viSual.7518032553375511188523164927013692/112/3230/8922/1020714657
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
echelo^NN/Elv^Iiss80981620001628813345620/00/016/131/1KKDDKKDDDKK/DKDDKK/K/K/K/DKDKDK/DDTKD
echeloN/riddick66991421300933352818540/00/112/122/0KD/K/KK/K/KDK/DDDKKD/K/K/DDDK/KDKDXD
echeloN/SkyLine8210019236001031553485180/00/118/101/2DK/DKDKKK/KK/KKDKK//KD//K/KDK/DK/KDKDDDDDK
echeloN/76297496490125937196481340/00/246/354/3
viSual.Vyjiii soberwtf??668914212015319930101200/00/014/161/0KDDKKDKDDDDDT/DK/KD/K/DKDK/KDKDKDKKD
viSual.scOw661141218600332193055180/00/011/141/2KKDKDKDDDDKDK/KDDDD/DDK/KKXDDKK
viSual.outlAw tired65109132030123230330680/02/011/171/2DDDK/DDKDDX/DDKKKDDDDKDKDTKKDDKKKKD
viSual.663123959110210964893711460/02/036/473/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
echelo^NN/Elv^Iiss711151521200426702716540/00/012/153/2KDDDKDDDDK/KK/K/KDDDKDKK/KDDKDKDDKKD
echeloN/riddick941351617200333923365160/00/016/100/4DK/DKKDKDDDKKDKDKDKKDKKKDKK/D/DDK
echeloN/SkyLine50831122400323613475180/00/111/180/0DKKDKDKKDKDD/DKKDD/DDD/KDDDDDKDDK
echeloN/7233342608001084239556880/00/139/433/6
viSual.Vyjiii soberwtf??88147161860043680298100/00/014/152/0KDKKDDKDDK/KDD/DKXK//KDKKDDDKKKKKDD
viSual.scOw1001011818110328472362580/00/016/122/2KKD/DKDKDK/DK/DKKDKKDDKDKDKSKKDKKKDD
viSual.outlAw tired8010216202016302930801160/01/014/132/1KD/KKDKDKKK/DKDK/DTDDKDK/KDDKDKD/K/DK
viSual.89350505691113955684231740/01/044/406/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
echelo^NN/Elv^Iiss761191621100424863092360/00/016/170/1KDK/KDDKK/DKDKXKDKDDKDKDKDD/DDDKDDKK/K
echeloN/riddick397892310043127395400/00/29/170/0DDDDDKKDDKD/KD/K/DKDDDKDKD/DKDDD
echeloN/SkyLine5311915283017376342151200/00/016/210/0K/DK/DDDDDDTDK//DDKDKKDKDDKD/K/KK/KDDDKDKDKD
echeloN/563164072501159376112611560/00/241/550/1
viSual.Vyjiii soberwtf??779617221008369633691270/01/016/140/0DDKDK/K/K/DDDKK/DKDDKKK/K/KD/DK/KDDKKKD
viSual.scOw1051211817600631272525900/00/118/110/0KKXK/KDKKDK/KDK/K/KDDKKDD/DDK/KKKKDD
viSual.outlAw tired951242223101844383482340/02/020/151/0K/KKDKDKTDKDKKDKKDD//KKDDKK/KKD/DD/KK/KDKDKK/D
viSual.923415762801221126193762510/03/154/401/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
echelo^NN/Elv^Iiss11511023200007293727161260/01/219/113/0DDDKKDKKDKD/KKKD/K/KDKKDKD/KK/KK/KKKK/DDKKD
echeloN/riddick941021718100632282902360/01/014/112/1DKDKKDK/K/KDDKDDK/KDDKKKDK/KK/KK/DD
echeloN/SkyLine611121321000835103472360/01/010/132/0/KD/KKDKD/KDDDDKK/KK//DK/DDK/DKKDD
echeloN/90324535910021967590901980/03/243/357/1
viSual.Vyjiii soberwtf??5710112213008313529881190/02/09/121/1D/K/DDK/KDKK//KDKK//DD/DKKDKDDDKD
viSual.scOw451321124301631773096930/00/312/130/3/KK/KDTD/D/DDD/KK/KDDDDKDKKDDXDDDDKKD
viSual.outlAw tired559415273015277835911110/00/015/191/4/KDDK/X/KKDKDDDK/KDDDDDKDKDKDKDTDDDDDDDKK/KK
viSual.52327387290219909096753230/02/336/442/8
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
echelo^NN/Elv^Iiss12588151220042120184500/02/012/61/2K/KKDDD/DKK/DKKKKKDKKK/KDKD
echeloN/riddick14010014101004254218551260/01/112/41/1KD/KD/KKKKKDKK/K/KKDKKDD
echeloN/SkyLine118801311200120381861180/01/012/60/4KDKKKD/KDKKDKDKDKKDKDDKD
echeloN/12826842335009670055611440/04/136/162/7
viSual.Vyjiii soberwtf??505471430031855211400/00/14/103/0DKKDK//D/DKDDDDDKKDDK
viSual.scOw61120813102319091957480/00/18/92/0KDDKDKDKD/KDDKK/DDDKTT/
viSual.outlAw tired403892220011797262900/01/26/192/2DDDKDK/DDDDDDDKDKDDDDKDDDDKXKXDKK
viSual.502122449602755616700480/01/418/387/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
echelo^NN/Elv^Iiss2745518100114292032180/00/14/151/1KDDDK/DDKDDKDDKDDDDDDDD
echeloN/riddick3775616000218202585540/00/06/140/1KDD/K/DDDKDDKDXKDDDKDDD
echeloN/SkyLine57861119001324762583460/01/210/131/1KDDKD/KDKKDKDDK/DDDDTDDKK/DDKDK
echeloN/4020622531016572572001180/01/320/422/3
viSual.Vyjiii soberwtf??765410133028149817643132/02/08/50/0K//DK/DKK/DK/DKK/K/K/KTTD
viSual.scOw1381041813400428562046180/10/016/92/1DKKD/KKDDKXKDDKDKK/KK/DK/KKKKDKKX
viSual.outlAw tired1461031913501528461915960/11/118/61/1K/DK/KDKTKKKKDKDKK/KD/KKKDDKDKK/KX
viSual.1202614739120317720057254272/23/142/203/2

» View plaintext endround stats
Player Chats
echeloN/SkyLine [Countdown]: fun
viSual.outlAw tired [Countdown]: hf
[7:54]: The Tank has been repaired!
[7:51]: Allied team has stolen the Tank!
viSual.outlAw tired [7:21]: :D
[7:20]: Axis Command Post constructed. Charge speed increased!
[6:19]: Allied team has destroyed the Bank Doors!
[6:15]: The Tank has been damaged!
[6:13]: Allied team has destroyed the Axis Command Post!
[6:09]: Allied Command Post constructed. Charge speed increased!
[5:46]: Truck Barrier #1 has been constructed.
[3:32]: Allied team is escaping with the Gold Crate!
[2:09]: Truck Barrier #1 has been destroyed.
echeloN/SkyLine [1:06]: yhy
[0:54]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:05
echelo^NN/Elv^Iiss [Intermission]: SC0W
echelo^NN/Elv^Iiss [Intermission]: fak ju
echelo^NN/Elv^Iiss [Intermission]: :D
viSual.scOw [Intermission]: :(
[10:40]: Allied Command Post constructed. Charge speed increased!
viSual.Vyjiii soberwtf?? [9:30]: ya
viSual.Vyjiii soberwtf?? [9:29]: homo
[8:45]: The Tank has been repaired!
[8:42]: Allied team has stolen the Tank!
[8:31]: Tank Barrier #1 has been constructed.
[8:03]: Axis team has destroyed the Allied Command Post!
[7:58]: Axis Command Post constructed. Charge speed increased!
[7:39]: Tank Barrier #1 has been destroyed.
[7:09]: Allied team has destroyed the Axis Command Post!
[7:05]: Allied Command Post constructed. Charge speed increased!
[6:57]: The Tank has been damaged!
[6:42]: Truck Barrier #1 has been constructed.
[6:40]: The Tank has been repaired!
[6:32]: Axis team has destroyed the Allied Command Post!
[6:28]: Allied team has destroyed the Bank Doors!
[6:25]: The Tank has been damaged!
[6:12]: Allied Command Post constructed. Charge speed increased!
[5:00]: Truck Barrier #1 has been destroyed.
[3:08]: Allied team is escaping with the Gold Crate!
viSual.Vyjiii soberwtf?? [0:55]: wp
viSual.outlAw tired [0:27]: gg
[0:26]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:38 (original: 11:05)
[9:06]: The Allies have captured the forward bunker!
[8:49]: The Allies have breached the Forward Bunker Gate!
[8:48]: Axis Command Post constructed. Charge speed increased!
[8:27]: The Allies have opened up the Forward spawn rear exit!
[7:28]: Allied team has destroyed the Axis Command Post!
[7:23]: Allied Command Post constructed. Charge speed increased!
[7:19]: The Depot Fence has been constructed.
[6:18]: The Allies have breached the Depot's east wall!
[5:27]: The Allies have breached the Depot Gate!
[4:49]: The Crane Controls have been constructed.
[4:14]: The Allied Truck is in position!
[3:51]: The Crane Controls have been destroyed.
[3:01]: The Crane Controls have been constructed.
[3:00]: The Allies have activated the crane!
[2:47]: The Allies have loaded the Gold Crate onto the Truck!
viSual.scOw [0:22]: u shud be dead cunt!
viSual.scOw [0:19]: :D
[Intermission]: >>> Clock set to: 12:00
[11:18]: The Allies have captured the forward bunker!
[10:59]: Axis Command Post constructed. Charge speed increased!
[10:39]: The Allies have opened up the Forward spawn rear exit!
[10:36]: The Allies have breached the Forward Bunker Gate!
viSual.Vyjiii soberwtf?? [10:22]: skyline noob
[9:40]: Allied team has destroyed the Axis Command Post!
[9:34]: Allied Command Post constructed. Charge speed increased!
[7:35]: The Depot Fence has been constructed.
[7:33]: The Allies have breached the Depot Gate!
[7:09]: The Allies have breached the Depot's east wall!
[6:38]: The Crane Controls have been constructed.
[6:05]: The Allied Truck is in position!
[6:02]: The Crane Controls have been destroyed.
viSual.scOw [4:47]: -.-
[4:07]: The Crane Controls have been constructed.
[4:01]: The Allies have activated the crane!
[3:48]: The Allies have loaded the Gold Crate onto the Truck!
viSual.Vyjiii soberwtf?? [3:45]: ja kerel
viSual.Vyjiii soberwtf?? [3:42]: ik zie je niet daar
viSual.outlAw tired [0:13]: gg
[0:11]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:48 (original: 12:00)
viSual.scOw [Warmup]: smokin
echeloN/riddick [Warmup]: are u sweaty after supply and have to smoke?
[8:39]: Allies capture the factory district!
[8:23]: The side gate has been built!
[8:18]: Axis Command Post constructed. Charge speed increased!
[7:56]: Allies have destroyed the Main Gate!
viSual.Vyjiii soberwtf?? [7:49]: right
viSual.Vyjiii soberwtf?? [7:48]: u didnt die
echeloN/SkyLine [6:23]: what?
viSual.Vyjiii soberwtf?? [5:04]: fking amazing
viSual.Vyjiii soberwtf?? [2:17]: aha
[1:43]: Allies have destroyed the Bunker Controls!
[1:43]: Allies have destroyed the Bunker Controls!
[1:43]: Allies have destroyed the Bunker Controls!
[1:43]: Allies have destroyed the Bunker Controls!
[1:43]: Allies have destroyed the Bunker Controls!
[1:43]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 8:17
viSual.scOw [7:11]: JESUS
[6:32]: Allies capture the factory district!
[6:04]: Allies have destroyed the Main Gate!
[3:36]: Allied Command Post constructed. Charge speed increased!
echeloN/SkyLine [0:31]: gg
echelo^NN/Elv^Iiss [0:29]: gg
viSual.Vyjiii soberwtf?? [0:11]: :x
echeloN/riddick [0:10]: :)
echeloN/riddick [0:09]: :)
echeloN/riddick [0:08]: :)
viSual.outlAw tired [0:02]: realise he is low
viSual.outlAw tired [0:01]: gotta tk
[Intermission]: >>> Objective NOT reached in time (8:17)
viSual.Vyjiii soberwtf?? [Intermission]: :o
[Intermission]: echeloN/SkyLine disconnected
echelo^NN/Elv^Iiss [Intermission]: skyline saved the game
echelo^NN/Elv^Iiss [Intermission]: 8D
viSual.outlAw tired [Intermission]: :D
[Intermission]: echeloN/riddick disconnected
[Intermission]: echeloN/Elviss disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.