amped vs RunkkuPenkkaajat (2487 views)

be supna
nl vyjii
nl wezep
fi inE
fr super
nl nacht


LIKE A BOSS 3on3 PistolCup
Playoffs
Round 1 - BO1

#LIKEABOSS - Brackets - Rules
10.03.14 20:15 CET
Awards awarded to for
Lady Macbeth rP Sup 7 kills
Killing Spree rP Sup 3 frags without being killed
Accountant nutella bananenpoot 75% kills/killed ratio
He's dead, Jim! nutella bananenpoot 2 gibs
...and stay dead! nutella bananenpoot 33% gibs/kill
Fragstealer ^PrP inE 174 damage per frag
Die! Damn you, Die! nutella bananenpoot 401 damage per frag
What objective? nutella bananenpoot 54 XP
Red Shirt ^PrP inE 10 deaths
Are these pliers sharp? ^PrP inE 5 deaths without fragging
Med Pack Whore VYJ111^P.NL 221 damage per death
Gingerbread man rP Nacht 6 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
HekKs43253710041236117800/03/30/00/041216813
nutella bananenpoot75546820041367998180/06/40/00/022812524
VYJ111^P.NL71465700011196150500/05/60/00/023921522
VYJ111.NL641251422300937993681180/014/60/00/029316923
^PrP inE201921000041071129100/02/60/00/053612915
rP Nacht443049100613071135180/04/30/00/032712624
rP Sup7027710000513031373180/07/50/00/018613733
rP 457613291001536813799360/013/50/00/035013124
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
HekKs33813000036450700/01/30/00/0DDDK
nutella bananenpoot2029151003660456180/01/20/00/0/K//DD
VYJ111^P.NL501624000160472000/02/30/00/0D/KDDK
VYJ111.NL3453412100416281683180/04/80/00/0
^PrP inE401325000469565200/02/10/00/0K/K///D
rP Nacht401325100446543700/02/10/00/0//KK//D
rP Sup8011450003523539180/04/20/00/0K/KDD/K/K
rP 53378151001116831628180/08/40/00/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
HekKs501724100487267100/02/00/00/0/K//K/
nutella bananenpoot1662553100170754200/05/20/00/0KK/KDDKK
VYJ111^P.NL1003033000059278500/03/30/00/0DKDKKD
VYJ111.NL10572101020052171199800/010/50/00/0
^PrP inE0605000037663900/00/50/00/0DDDDD
rP Nacht5017240002842698180/02/20/00/0KD/D/K
rP Sup601635000278083400/03/30/00/0/DDKKK/D
rP 3739514000419982171180/05/100/00/0

» View plaintext endround stats
Player Chats
^PrP inE [Countdown]: hf
[9:31]: boss.ChilAx@ODC connected
[9:18]: Match is PAUSED! (Allies)
VYJ111^P.NL [9:18]: mp40
VYJ111^P.NL [9:17]: wp
[9:18]: Match resuming in 225 seconds!
VYJ111^P.NL [9:17]: en nu chilax?
VYJ111^P.NL [9:18]: wij winnen ofzo ?
rP Nacht [9:18]: 1 BULLET :CCCCCCCC
VYJ111^P.NL [9:17]: kan ik f joint roken
VYJ111^P.NL [9:18]: 1
VYJ111^P.NL [9:18]: rofl
VYJ111^P.NL [9:18]: 3
VYJ111^P.NL [9:18]: 4
VYJ111^P.NL [9:17]: 5
[9:18]: Match resuming in 210 seconds!
nutella bananenpoot [9:17]: 4 bullets :)
nutella bananenpoot [9:17]: rofl
HekKs [9:17]: TMET HITS?
[9:18]: Match resuming in 195 seconds!
nutella bananenpoot [9:18]: 1/4
VYJ111^P.NL [9:18]: :)
HekKs [9:17]: ja beetje stom he
VYJ111^P.NL [9:17]: best wel dom
[9:18]: Match resuming in 180 seconds!
^PrP inE [9:17]: just forget it and lets have fun
^PrP inE [9:18]: wont happen again
[9:18]: Match resuming in 10 seconds!
[9:18]: Match resuming in 9 seconds!
[9:18]: Match resuming in 8 seconds!
[9:18]: Match resuming in 7 seconds!
[9:18]: Match resuming in 6 seconds!
[9:18]: Match resuming in 5 seconds!
[9:18]: Match resuming in 4 seconds!
[9:18]: Match resuming in 3 seconds!
[9:18]: Match resuming in 2 seconds!
[9:18]: Match resuming in 1 seconds!
[9:18]: FIGHT!
[9:09]: boss.ChilAx@ODC disconnected
[8:28]: The Doors are opening!!
[8:12]: Allied Command Post spawn active!
[8:12]: Allied Command Post constructed. Charge speed increased!
[7:38]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 2:21
rP Nacht [Warmup]: -ready
nutella bananenpoot [1:04]: :D!
[Intermission]: >>> Objective NOT reached in time (2:21)
[Intermission]: VYJ111.NL disconnected
[Intermission]: HekKs disconnected
[Intermission]: nutella bananenpoot disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.