IForgotTag vs Tactical Warfare Armory (3404 views)
SAnTi
TNT
eeDe
friq
TNT
eeDe
friq
Aiming
Luxore
Swiss
Luxore
Swiss
11.03.14 21:00 CET
Awards | awarded to | for |
Lady Macbeth | iFT{ eeDe | 36 kills |
Killing Spree | iFT{ SAnTi | 5 frags without being killed |
Accountant | iFT{ eeDe | 109% kills/killed ratio |
He's dead, Jim! | iFT{ SAnTi | 13 gibs |
...and stay dead! | iFT{ SAnTi | 41% gibs/kill |
Lead Poisoning | TwA|Aiming' | 31 SMG kills |
Spammity spam spam! | iFT{ eeDe | 5 SPAM kills |
Fragstealer | iFT{ eeDe | 129 damage per frag |
Die! Damn you, Die! | iFT{ tnt | 239 damage per frag |
What objective? | iFT{ SAnTi | 249 XP |
Red Shirt | TwA|Swiss' | 40 deaths |
Are these pliers sharp? | TwA|Luxore' | 11 deaths without fragging |
Med Pack Whore | iFT{ tnt | 159 damage per death |
Eyes Wide Shut | iFT{ SAnTi | 2 team kills |
Gingerbread man | TwA|Aiming' | 10 /kills |
» View plaintext endround stats
iFT{ tnt [Warmup]: | snp leave or turno on cgac |
iFT{ eeDe [Warmup]: | gachowy, abbadon, shadow, fantek <3 |
SNp [Warmup]: | im not playing |
SNp [Warmup]: | rules say for the players |
iFT{ eeDe [Warmup]: | u in spec |
iFT{ eeDe [Warmup]: | u need |
SNp [Warmup]: | rules say for the players not for spec |
iFT{ eeDe [Warmup]: | friq dont play |
iFT{ eeDe [Warmup]: | and he on CGAC |
iFT{ eeDe [Warmup]: | so >? |
iFT{ tnt [Warmup]: | whats a problem? |
SNp [Warmup]: | so? |
iFT{ tnt [Warmup]: | turn on and we start |
iFT{ eeDe [Warmup]: | so |
iFT{ eeDe [Warmup]: | turn on |
SNp [Warmup]: | ill get it |
SNp [Warmup]: | dont cry start |
iFT{ eeDe [Warmup]: | ty |
iFT{ eeDe [Countdown]: | 6o6 cfg |
iFT{ eeDe [Countdown]: | ZXD |
iFT{ eeDe [Countdown]: | XD |
iFT{ eeDe [9:15]: | :] |
iFT{ eeDe [9:15]: | :] |
[9:09]: | The Main Door has been breached! |
iFT{ eeDe [9:08]: | X|D |
iFT{ eeDe [9:07]: | XD |
iFT{ eeDe [8:38]: | XD |
[8:37]: | Allied Command Post constructed. Charge speed increased! |
iFT{ eeDe [8:35]: | XD |
[7:48]: | The Service Door has been breached! |
[4:16]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 5:43 |
iFT{ eeDe [Intermission]: | XD |
TwA|Swiss' [Intermission]: | gg |
TwA|Aiming' [Intermission]: | gg |
iFT{ SAnTi [Intermission]: | :D |
[5:00]: | The Main Door has been breached! |
[4:58]: | Storage Wall destroyed! |
[4:27]: | Allied Command Post constructed. Charge speed increased! |
[3:27]: | The Service Door has been breached! |
iFT{ friq [3:02]: | :D |
iFT{ friq [3:02]: | :D |
iFT{ friq [3:02]: | :D |
iFT{ eeDe [3:02]: | TTN |
iFT{ friq [3:02]: | :D |
iFT{ eeDe [3:00]: | TNT |
iFT{ tnt [3:00]: | wtf |
iFT{ eeDe [2:59]: | XDDDDDDDDDDDDDDDDDD |
iFT{ eeDe [2:58]: | XD |
iFT{ tnt [2:56]: | dat mouse |
iFT{ eeDe [2:36]: | gg |
iFT{ eeDe [2:35]: | :D |
iFT{ eeDe [2:35]: | D: |
iFT{ eeDe [2:34]: | D: |
TwA|Aiming' [2:34]: | gg |
iFT{ eeDe [2:33]: | :DF |
iFT{ eeDe [2:33]: | Xd |
[2:29]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Objective reached at 3:13 (original: 5:43) |
TwA|Swiss' [Intermission]: | wp |
TwA|Aiming' [Intermission]: | wp |
iFT{ eeDe [Warmup]: | we |
iFT{ eeDe [Warmup]: | def frost |
iFT{ eeDe [Warmup]: | first |
iFT{ eeDe [Warmup]: | XD |
iFT{ eeDe [Countdown]: | gl |
iFT{ eeDe [Countdown]: | hf |
[13:25]: | The Tank has been repaired! |
[13:22]: | Allied team has stolen the Tank! |
[12:43]: | Truck Barrier #1 has been constructed. |
[12:38]: | The Tank has been damaged! |
iFT{ eeDe [12:31]: | wat |
iFT{ eeDe [12:31]: | Xd |
iFT{ eeDe [12:30]: | ? |
[12:29]: | The Tank has been repaired! |
[11:46]: | Allied team has destroyed the Bank Doors! |
[11:35]: | Axis Command Post constructed. Charge speed increased! |
[11:19]: | The Tank has been damaged! |
[10:40]: | Allied team has destroyed the Axis Command Post! |
[10:37]: | Allied Command Post constructed. Charge speed increased! |
iFT{ eeDe [10:36]: | XD |
[9:31]: | Truck Barrier #1 has been destroyed. |
[7:56]: | Allied team is escaping with the Gold Crate! |
TwA|Aiming' [7:47]: | gg |
iFT{ eeDe [7:45]: | tnt |
iFT{ eeDe [7:44]: | show |
[6:58]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:01 |
TwA|Aiming' [Intermission]: | gg |
iFT{ eeDe [Intermission]: | aiming |
iFT{ eeDe [Intermission]: | :) |
TwA|Aiming' [Intermission]: | :p |
iFT{ eeDe [Warmup]: | 13acc |
iFT{ eeDe [Warmup]: | XD |
TwA|Aiming' [Warmup]: | Oo |
TwA|Aiming' [Warmup]: | it s possible ? |
iFT{ eeDe [Warmup]: | not |
iFT{ eeDe [Warmup]: | me |
iFT{ friq [Warmup]: | magic |
TwA|Aiming' [Warmup]: | :p |
iFT{ eeDe [Warmup]: | luxor |
iFT{ eeDe [Warmup]: | e |
TwA|Aiming' [Warmup]: | :p |
iFT{ eeDe [Countdown]: | gl |
iFT{ eeDe [Countdown]: | hf |
TwA|Aiming' [Countdown]: | gl hf |
[7:33]: | Allied Command Post constructed. Charge speed increased! |
iFT{ eeDe [6:56]: | XD |
iFT{ eeDe [6:39]: | XD |
iFT{ eeDe [6:38]: | XD |
iFT{ eeDe [5:53]: | XD |
iFT{ tnt [5:29]: | dat mouse |
[5:24]: | The Tank has been repaired! |
[5:21]: | Allied team has stolen the Tank! |
[4:45]: | Truck Barrier #1 has been constructed. |
[4:17]: | The Tank has been damaged! |
[4:12]: | Axis team has destroyed the Allied Command Post! |
[3:44]: | Allied Command Post constructed. Charge speed increased! |
[3:21]: | The Tank has been repaired! |
iFT{ eeDe [2:46]: | :] |
iFT{ eeDe [2:46]: | :] |
iFT{ eeDe [2:45]: | :] |
iFT{ eeDe [1:58]: | xD |
iFT{ eeDe [1:51]: | XDDD |
iFT{ friq [1:50]: | :D |
iFT{ friq [1:49]: | :D |
iFT{ friq [1:49]: | :D |
[1:44]: | Allied team has destroyed the Bank Doors! |
iFT{ eeDe [1:07]: | aiming |
TwA|Aiming' [0:59]: | :p |
[0:20]: | Truck Barrier #1 has been destroyed. |
iFT{ eeDe [0:18]: | xD |
iFT{ eeDe [0:12]: | 4:0 |
iFT{ eeDe [0:11]: | :( |
TwA|Aiming' [0:07]: | gg wp |
iFT{ eeDe [0:04]: | aiming |
[Intermission]: | >>> Objective NOT reached in time (8:01) |
iFT{ eeDe [Intermission]: | 4:0 in cg please |
iFT{ eeDe [Intermission]: | :) |
iFT{ SAnTi [Intermission]: | thx |
TwA|Aiming' [Intermission]: | yes ?* |
[Intermission]: | iFT{ eeDe disconnected |
TwA|Swiss' [Intermission]: | 3rd map for fun ? |
iFT{ tnt [Intermission]: | ty wp |
TwA|Aiming' [Warmup]: | wp |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.