#erAse.et Runo<3 vs phase (4279 views)
clarkee
dTEC7
esSe
Nips
toNi
vANQ
dTEC7
esSe
Nips
toNi
vANQ
Clown
crumbs
filuS
Night
phyzic
razz
crumbs
filuS
Night
phyzic
razz
23.03.14 22:00 CET
Awards | awarded to | for |
Lady Macbeth | phase-Clown | 77 kills |
Killing Spree | eA.vANQ :o) | 7 frags without being killed |
Accountant | phase-crmbs | 119% kills/killed ratio |
He's dead, Jim! | phase-phyZiC | 27 gibs |
...and stay dead! | eA.detektiuu 8'DD | 45% gibs/kill |
Lead Poisoning | phase-phyZiC | 58 SMG kills |
Spammity spam spam! | eA.toNy :C | 48 SPAM kills |
Die! Damn you, Die! | phase-filuS | 231 damage per frag |
What objective? | phase-crmbs | 474 XP |
Red Shirt | eA.detektiuu 8'DD | 96 deaths |
Are these pliers sharp? | eA.detektiuu 8'DD | 13 deaths without fragging |
Med Pack Whore | phase-crmbs | 206 damage per death |
Eyes Wide Shut | phase-Clown | 5 team kills |
Gingerbread man | phase-Nait | 25 /kills |
» View plaintext endround stats
phase-phyZiC [Warmup]: | r_gamma |
eA.esSe :E [Countdown]: | hf |
[14:42]: | Axis Command Post constructed. Charge speed increased! |
[13:10]: | The Allies have captured the forward bunker! |
[12:33]: | The Allies have opened up the Forward spawn rear exit! |
[12:18]: | The Allies have breached the Forward Bunker Gate! |
[10:52]: | Allied team has destroyed the Axis Command Post! |
[10:35]: | Allied Command Post constructed. Charge speed increased! |
[9:58]: | The Depot Fence has been constructed. |
[9:35]: | The Allies have breached the Depot Gate! |
[7:25]: | The Allied Truck is in position! |
[7:21]: | The Allies have breached the Depot's west wall! |
[6:38]: | The Allies have breached the Depot's east wall! |
[6:31]: | Match is PAUSED! (Axis) |
[6:31]: | phase-filuS connected |
[6:31]: | Allies team locked from spectators by eA.toNy :C |
[6:31]: | Match resuming in 225 seconds! |
[6:31]: | Allies team locked by eA.vANQ :o) |
[6:31]: | Match resuming in 210 seconds! |
[6:31]: | phase-filuSjecalled a vote. |
[6:31]: | Vote passed! |
[6:31]: | phase-filuShas been kicked! |
[6:31]: | Match resuming in 195 seconds! |
[6:31]: | phase-filuS player kicked |
[6:31]: | Match resuming in 180 seconds! |
[6:31]: | Match resuming in 165 seconds! |
[6:31]: | Match resuming in 10 seconds! |
[6:31]: | Match resuming in 9 seconds! |
[6:31]: | Match resuming in 8 seconds! |
[6:31]: | Match resuming in 7 seconds! |
[6:31]: | Match resuming in 6 seconds! |
[6:31]: | Match resuming in 5 seconds! |
[6:31]: | Match resuming in 4 seconds! |
[6:31]: | Match resuming in 3 seconds! |
[6:31]: | Match resuming in 2 seconds! |
[6:31]: | Match resuming in 1 seconds! |
[6:31]: | FIGHT! |
eA.esSe :E [0:41]: | ggs |
[Intermission]: | >>> Clock set to: 15:00 |
[14:42]: | Axis Command Post constructed. Charge speed increased! |
[13:11]: | The Allies have captured the forward bunker! |
[12:57]: | The Depot Fence has been constructed. |
[12:46]: | The Allies have breached the Forward Bunker Gate! |
[12:29]: | The Allies have opened up the Forward spawn rear exit! |
[12:17]: | SRSmom connected |
[12:15]: | Allies team locked from spectators by phase-phyZiC |
phase-rAz [11:56]: | sleep button > |
[10:58]: | Allied team has destroyed the Axis Command Post! |
[10:53]: | Allied Command Post constructed. Charge speed increased! |
eA.toNy :C [9:41]: | monkeyyyyyyyy |
[9:05]: | The Allies have breached the Depot's east wall! |
[9:03]: | The Allies have breached the Depot Gate! |
[7:41]: | The Allied Truck is in position! |
[6:39]: | The Crane Controls have been constructed. |
[6:36]: | The Allies have activated the crane! |
[6:22]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:17]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 11:42 (original: 15:00) |
eA.toNy :C [Intermission]: | gg |
eA.esSe :E [Countdown]: | hf |
[13:32]: | The Allies have captured the forward bunker! |
[13:16]: | Truck Barrier #1 has been constructed. |
[13:15]: | Axis Command Post constructed. Charge speed increased! |
[13:15]: | The side door has been destroyed! |
[12:47]: | The main gate has been destroyed! |
[11:25]: | The Allies have captured the keycard. The generator has been started! |
[11:24]: | Allied team has gained access to the truck! |
[10:56]: | Allied team has destroyed the Axis Command Post! |
[10:41]: | The Wooden Barrier has been constructed. |
[10:34]: | Allied Command Post constructed. Charge speed increased! |
[10:29]: | The Truck has been repaired! |
[9:47]: | Truck Barrier #1 has been destroyed. |
[7:55]: | Allied team has escaped |
[Intermission]: | >>> Clock set to: 7:04 |
[Countdown]: | The Allies have captured the forward bunker! |
[Countdown]: | The Axis have reclaimed the forward bunker! |
[Countdown]: | The Allies have captured the forward bunker! |
[Countdown]: | The Axis have reclaimed the forward bunker! |
[6:47]: | Axis Command Post constructed. Charge speed increased! |
[5:26]: | The Allies have captured the forward bunker! |
[5:09]: | The side door has been destroyed! |
[5:03]: | Truck Barrier #1 has been constructed. |
[4:46]: | The main gate has been destroyed! |
[2:28]: | Axis have returned the objective! |
[Intermission]: | >>> Objective NOT reached in time (7:04) |
eA.esSe :E [Intermission]: | ggs |
phase-Clown [Intermission]: | gg |
eA.toNy :C [Intermission]: | ggss |
[Intermission]: | phase-Clown disconnected |
phase-crmbs [Intermission]: | gg |
eA.vANQ :o) [Intermission]: | gg |
phase-phyZiC [Intermission]: | gg |
[Intermission]: | eA.nips disconnected |
[Intermission]: | phase-phyZiC disconnected |
[Intermission]: | eA.vANQ :o) disconnected |
[Intermission]: | eA.esSe :E disconnected |
[Intermission]: | phase-rAz disconnected |
[Intermission]: | phase-filuS disconnected |
eA.detektiuu 8'DD [Intermission]: | gg gl in loser bracket |
[Intermission]: | eA.clarkee :D! disconnected |
[Intermission]: | eA.toNy :C disconnected |
[Intermission]: | eA.detektiuu 8'DD disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.