Aimbroken vs Trybson TEAM (2344 views)
Tiger
Pupa
Explow
Pupa
Explow
bAstek
Baczo
Elviss
Baczo
Elviss
28.03.14 22:15 CET
Awards | awarded to | for |
Lady Macbeth | T - Elvisscs:go | 72 kills |
Killing Spree | T - Baczo | 6 frags without being killed |
Accountant | T - Elvisscs:go | 97% kills/killed ratio |
He's dead, Jim! | T - Elvisscs:go | 12 gibs |
...and stay dead! | T - Baczo | 22% gibs/kill |
Lead Poisoning | T - Elvisscs:go | 44 SMG kills |
Spammity spam spam! | T - Elvisscs:go | 11 SPAM kills |
Fragstealer | T - bAstek | 152 damage per frag |
Die! Damn you, Die! | ABK Explow | 257 damage per frag |
What objective? | ABK Pupa | 331 XP |
Red Shirt | ABK Pupa | 80 deaths |
Are these pliers sharp? | T - bAstek | 12 deaths without fragging |
Med Pack Whore | T - Elvisscs:go | 161 damage per death |
Eyes Wide Shut | T - Elvisscs:go | 4 team kills |
Gingerbread man | T - Baczo | 20 /kills |
» View plaintext endround stats
[8:36]: | The Allies have captured the forward bunker! |
[8:00]: | Axis Command Post constructed. Charge speed increased! |
[7:58]: | The Allies have opened up the Forward spawn rear exit! |
[7:47]: | The Allies have breached the Forward Bunker Gate! |
[6:41]: | Allied team has destroyed the Axis Command Post! |
[6:22]: | Axis Command Post constructed. Charge speed increased! |
[6:10]: | Allied team has destroyed the Axis Command Post! |
[5:33]: | Allied Command Post constructed. Charge speed increased! |
[4:50]: | The Depot Fence has been constructed. |
[4:46]: | The Allies have breached the Depot Gate! |
[4:13]: | The Allies have breached the Depot's east wall! |
[1:45]: | The Allied Truck is in position! |
[1:44]: | The Crane Controls have been constructed. |
[1:43]: | The Allies have activated the crane! |
[1:30]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Objective NOT reached in time (10:07) |
[9:10]: | Match is PAUSED! (Axis) |
[9:09]: | Match resuming in 225 seconds! |
[9:10]: | Match resuming in 10 seconds! |
[9:10]: | Match resuming in 9 seconds! |
[9:10]: | Match resuming in 8 seconds! |
[9:10]: | Match resuming in 7 seconds! |
[9:10]: | Match resuming in 6 seconds! |
[9:10]: | Match resuming in 5 seconds! |
[9:10]: | Match resuming in 4 seconds! |
[9:10]: | Match resuming in 3 seconds! |
[9:10]: | Match resuming in 2 seconds! |
[9:10]: | Match resuming in 1 seconds! |
[9:10]: | FIGHT! |
[7:34]: | Allies capture the factory district! |
[7:23]: | The side gate has been built! |
[7:17]: | Axis Command Post constructed. Charge speed increased! |
[6:44]: | Allies have destroyed the Main Gate! |
ABK Francais [5:53]: | pls ? |
ABK Francais [5:12]: | why did y shoot on tree |
T - bAstek [3:21]: | gg |
[3:01]: | Allies have destroyed the Bunker Controls! |
[3:01]: | Allies have destroyed the Bunker Controls! |
[3:01]: | Allies have destroyed the Bunker Controls! |
[3:01]: | Allies have destroyed the Bunker Controls! |
[3:01]: | Allies have destroyed the Bunker Controls! |
[3:01]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 6:59 |
[5:37]: | Allies have destroyed the Main Gate! |
[5:37]: | Allies permanently capture the factory district! |
[5:27]: | The side gate has been built! |
[4:41]: | Allies have destroyed the Bunker Controls! |
[4:41]: | Allies have destroyed the Bunker Controls! |
[4:41]: | Allies have destroyed the Bunker Controls! |
[4:41]: | Allies have destroyed the Bunker Controls! |
[4:41]: | Allies have destroyed the Bunker Controls! |
[4:41]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 2:19 (original: 6:59) |
ABK Francais [Intermission]: | this revive medic :D |
[11:28]: | Allies capture the Forward Bunker! |
[11:16]: | Allies have damaged the East Wall |
ABK Francais [10:45]: | ? |
[10:42]: | Door Controls have been constructed. |
[10:42]: | Allies have secured the forward bunker. |
ABK Francais [10:42]: | stop id |
[10:42]: | The Loading Doors are Opening! |
ABK Francais [10:41]: | xd |
[10:37]: | The Allies have stolen a gold crate! |
[10:23]: | The Allies have secured a gold crate! |
[10:17]: | The Allies have stolen a gold crate! |
[9:34]: | The Axis have intercepted the stolen gold crate! |
[9:26]: | The Loading Doors are Closing! |
[9:16]: | The Allies have stolen a gold crate! |
[5:59]: | The Loading Doors are Opening! |
[5:56]: | The Allies have secured a gold crate! |
[5:56]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 6:03 |
[5:19]: | Allies capture the Forward Bunker! |
[5:19]: | Allies have damaged the West Wall |
[5:18]: | Axis reclaim the Forward Bunker! |
[5:09]: | Allies capture the Forward Bunker! |
[5:08]: | Axis reclaim the Forward Bunker! |
[5:00]: | Allies capture the Forward Bunker! |
[3:03]: | Door Controls have been constructed. |
[3:03]: | Allies have secured the forward bunker. |
[2:57]: | The Loading Doors are Opening! |
[2:44]: | The Allies have stolen a gold crate! |
[2:24]: | The Loading Doors are Closing! |
[2:23]: | The Axis have intercepted the stolen gold crate! |
[2:23]: | The Allies have stolen a gold crate! |
[1:30]: | The Loading Doors are Opening! |
[1:27]: | The Allies have secured a gold crate! |
[1:08]: | The Allies have stolen a gold crate! |
[0:36]: | The Allies have stolen a gold crate! |
[0:36]: | The Axis have intercepted the stolen gold crate! |
[0:28]: | The Loading Doors are Closing! |
[0:16]: | The Axis have intercepted the stolen gold crate! |
ABK Pupa [0:13]: | gg |
ABK Francais [0:09]: | elviss stop grenade |
ABK Francais [0:08]: | pls |
T - bAstek [0:05]: | :xd |
[Intermission]: | >>> Objective NOT reached in time (6:03) |
ABK Francais [Intermission]: | pl with nad |
ABK Francais [Intermission]: | et is dead |
ABK Francais [Intermission]: | :D |
[Intermission]: | T - bAstek disconnected |
ABK Explow [Intermission]: | cu |
T - Elvisscs:go [Intermission]: | 8) |
T - Elvisscs:go [Intermission]: | gg |
[Intermission]: | ABK Explow disconnected |
[Intermission]: | ABK Pupa disconnected |
[Intermission]: | T - Baczo disconnected |
[Intermission]: | ABK Francais disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.