Team-Visual vs bacardi team (2881 views)
outlAw
iNsAAA
scOw
iNsAAA
scOw
FERES
m1tja
s1LENT
m1tja
s1LENT
02.04.14 19:45 CEST
Awards | awarded to | for |
Lady Macbeth | bacardi'FERES | 48 kills |
Killing Spree | bacardi's1lent | 4 frags without being killed |
Accountant | viSual.scOW | 98% kills/killed ratio |
He's dead, Jim! | viSual.scOW | 13 gibs |
...and stay dead! | bacardi'm1Tja | 34% gibs/kill |
Lead Poisoning | viSual.scOW | 43 SMG kills |
Spammity spam spam! | viSual.scOW | 6 SPAM kills |
Fragstealer | bacardi'm1Tja | 174 damage per frag |
Die! Damn you, Die! | bacardi's1lent | 224 damage per frag |
What objective? | viSual.scOW | 315 XP |
Red Shirt | viSual.outlAw | 67 deaths |
Are these pliers sharp? | bacardi'm1Tja | 11 deaths without fragging |
Med Pack Whore | viSual.scOW | 197 damage per death |
Eyes Wide Shut | viSual.scOW | 2 team kills |
Gingerbread man | bacardi'FERES | 25 /kills |
» View plaintext endround stats
[11:25]: | The Allies have captured the forward bunker! |
bacardi'm1Tja [11:23]: | XD |
[10:50]: | Axis Command Post constructed. Charge speed increased! |
[10:47]: | The Allies have opened up the Forward spawn rear exit! |
[10:45]: | The Allies have breached the Forward Bunker Gate! |
[9:51]: | Allied team has destroyed the Axis Command Post! |
bacardi'm1Tja [9:47]: | HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA |
[9:45]: | Allied Command Post constructed. Charge speed increased! |
[7:02]: | The Allies have breached the Depot Gate! |
[6:56]: | The Depot Fence has been constructed. |
[5:21]: | The Allies have breached the Depot's east wall! |
bacardi'm1Tja [4:33]: | XD |
bacardi'm1Tja [2:49]: | xD |
[2:22]: | The Allied Truck is in position! |
[1:55]: | The Crane Controls have been constructed. |
[1:51]: | The Allies have activated the crane! |
bacardi's1lent [1:49]: | :D |
bacardi'FERES [1:48]: | :XD |
[1:38]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 12:00 |
viSual.outlAw [10:21]: | :D |
bacardi's1lent [6:20]: | :D |
bacardi's1lent [6:20]: | :/ |
bacardi's1lent [6:20]: | :D |
[6:20]: | The Allies have captured the forward bunker! |
bacardi's1lent [6:20]: | :/ |
bacardi'FERES [6:16]: | s1lent aimer |
bacardi's1lent [6:14]: | :D |
bacardi's1lent [6:14]: | :D |
bacardi's1lent [6:13]: | :D |
bacardi's1lent [6:13]: | :D |
viSual.outlAw [5:49]: | :D |
[5:47]: | Axis Command Post constructed. Charge speed increased! |
[5:40]: | The Allies have breached the Forward Bunker Gate! |
[5:28]: | The Allies have opened up the Forward spawn rear exit! |
[4:53]: | Allied team has destroyed the Axis Command Post! |
[4:46]: | Allied Command Post constructed. Charge speed increased! |
[3:51]: | The Depot Fence has been constructed. |
[3:15]: | The Allies have breached the Depot Gate! |
[3:00]: | The Allies have breached the Depot's east wall! |
[2:12]: | The Allied Truck is in position! |
bacardi'm1Tja [1:15]: | xd |
viSual.outlAw [0:01]: | :D |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
viSual.scOW [Warmup]: | rup pls, not much time left |
viSual.iNsAA newmouse [Warmup]: | rdy up |
bacardi's1lent [9:28]: | :D |
bacardi's1lent [9:28]: | :D |
bacardi's1lent [9:28]: | :D |
bacardi's1lent [9:28]: | :D |
bacardi's1lent [9:28]: | :D |
bacardi's1lent [9:28]: | :D |
[9:13]: | Allies capture the factory district! |
[8:55]: | Allies have destroyed the Main Gate! |
[8:54]: | The side gate has been built! |
[8:42]: | Allied Command Post constructed. Charge speed increased! |
viSual.outlAw [7:53]: | AGAIN |
viSual.outlAw [7:51]: | :D |
[6:27]: | Allies have destroyed the Bunker Controls! |
[6:27]: | Allies have destroyed the Bunker Controls! |
[6:27]: | Allies have destroyed the Bunker Controls! |
[6:27]: | Allies have destroyed the Bunker Controls! |
[6:27]: | Allies have destroyed the Bunker Controls! |
[6:27]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 3:33 |
bacardi's1lent [Intermission]: | MITJA show |
bacardi'm1Tja [Intermission]: | XD |
bacardi'FERES [Intermission]: | mitja playing for frags .. |
viSual.iNsAA newmouse [Warmup]: | metoo |
[2:52]: | Allies capture the factory district! |
viSual.outlAw [2:17]: | :D |
bacardi'FERES [2:07]: | gg forfeit |
[2:05]: | The side gate has been built! |
[1:59]: | Allies have destroyed the Main Gate! |
bacardi's1lent [1:17]: | :D |
viSual.outlAw [0:28]: | :D |
[Intermission]: | >>> Objective NOT reached in time (3:33) |
[Intermission]: | bacardi'm1Tja disconnected |
[Intermission]: | viSual.outlAw disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.