Team-Visual vs esaihC (2740 views)
juA
scOw
squAze
scOw
squAze
yii
base
Damon
base
Damon
05.04.14 22:45 CEST
Awards | awarded to | for |
Lady Macbeth | BSE | 47 kills |
Killing Spree | YII | 7 frags without being killed |
Accountant | DMN | 94% kills/killed ratio |
He's dead, Jim! | BSE | 10 gibs |
...and stay dead! | viSual.squAze | 38% gibs/kill |
Lead Poisoning | DMN | 43 SMG kills |
Spammity spam spam! | BSE | 10 SPAM kills |
Fragstealer | BSE | 162 damage per frag |
Die! Damn you, Die! | viSual.squAze | 333 damage per frag |
What objective? | YII | 336 XP |
Red Shirt | BSE | 55 deaths |
Are these pliers sharp? | viSual.scow | 14 deaths without fragging |
Med Pack Whore | DMN | 182 damage per death |
Eyes Wide Shut | viSual.squAze | 1 team kills |
Gingerbread man | DMN | 22 /kills |
» View plaintext endround stats
viSueel.Memphis [Warmup]: | rup |
viSueel.Memphis [Warmup]: | kom hier niet om stront te vreten |
BSE [Warmup]: | fftjes voetbal samenvatting afkijken :P |
viSueel.Memphis [Countdown]: | haha |
viSueel.Memphis [Countdown]: | psv |
viSueel.Memphis [Countdown]: | drama |
BSE [Countdown]: | vak410 |
BSE [Countdown]: | tifosie amsterdam |
[11:16]: | Allies have damaged the East Wall |
[11:09]: | Allies capture the Forward Bunker! |
[5:42]: | Axis reclaim the Forward Bunker! |
[4:11]: | Allies capture the Forward Bunker! |
BSE [3:56]: | :D |
[3:43]: | Door Controls have been constructed. |
[3:43]: | Allies have secured the forward bunker. |
[3:42]: | The Loading Doors are Opening! |
[3:37]: | The Allies have stolen a gold crate! |
[3:36]: | The Loading Doors are Closing! |
[2:00]: | The Axis have intercepted the stolen gold crate! |
[1:55]: | The Allies have stolen a gold crate! |
[1:09]: | The Loading Doors are Opening! |
[0:47]: | The Allies have stolen a gold crate! |
[0:47]: | The Axis have intercepted the stolen gold crate! |
[0:24]: | The Allies have secured a gold crate! |
[0:16]: | The Allies have stolen a gold crate! |
viSual.scow [0:01]: | wp |
[0:01]: | The Axis have intercepted the stolen gold crate! |
[Intermission]: | >>> Clock set to: 12:00 |
DMN [Intermission]: | wp |
[11:16]: | Allies have damaged the East Wall |
[10:16]: | Allies capture the Forward Bunker! |
[10:01]: | Allies have secured the forward bunker. |
[10:01]: | Door Controls have been constructed. |
DMN [9:56]: | :D |
[9:48]: | The Allies have stolen a gold crate! |
[9:11]: | The Loading Doors are Opening! |
[9:08]: | The Allies have secured a gold crate! |
[8:49]: | The Allies have stolen a gold crate! |
viSual.squAze [8:48]: | gg |
viSueel.Memphis [8:47]: | gg |
DMN [8:44]: | gg |
[8:36]: | Allies have escaped with the Gold! |
[8:36]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Objective reached at 3:23 (original: 12:00) |
viSueel.Memphis [Intermission]: | jullie zijn echt goed man |
viSueel.Memphis [Intermission]: | ongelofelijk |
[Countdown]: | Allies team locked from spectators by BSE |
[Countdown]: | Axis team locked from spectators by viSual.squAze |
[Countdown]: | viSual.scowcalled a vote. |
[11:56]: | viSual.scowcalled a vote. |
[11:55]: | Vote passed! |
[11:55]: | *** Match Reset! *** |
BSE [Countdown]: | :D |
[Countdown]: | Axis team unlocked by viSual.squAze |
viSual.scow [Countdown]: | omfg |
viSual.squAze [Countdown]: | XD |
DMN [Countdown]: | wtf is he doin? |
DMN [Countdown]: | :D |
viSual.squAze [11:58]: | was locked |
viSueel.Memphis [11:25]: | altijd die nades |
BSE [11:22]: | Ben je boos?? |
viSueel.Memphis [11:13]: | stoer |
[11:12]: | The Allies have captured the forward bunker! |
BSE [11:08]: | Ja dus |
YII [11:06]: | Huilen |
viSueel.Memphis [10:51]: | k huil om je gezicht |
[10:43]: | The Allies have breached the Forward Bunker Gate! |
YII [10:40]: | jaloers dus |
[10:30]: | The Allies have opened up the Forward spawn rear exit! |
[9:58]: | The Depot Fence has been constructed. |
BSE [9:52]: | :D |
[9:39]: | The Allies have breached the Depot Gate! |
viSual.squAze [9:34]: | :c |
[9:32]: | Allied Command Post constructed. Charge speed increased! |
[8:42]: | Match is PAUSED! (Axis) |
[8:42]: | Match resuming in 225 seconds! |
BSE [8:42]: | Ben je boos?? |
[8:42]: | Match resuming in 210 seconds! |
[8:42]: | Match resuming in 195 seconds! |
[8:42]: | Match resuming in 180 seconds! |
[8:42]: | Match resuming in 165 seconds! |
[8:42]: | Match resuming in 10 seconds! |
[8:42]: | Match resuming in 9 seconds! |
[8:42]: | Match resuming in 8 seconds! |
[8:42]: | Match resuming in 7 seconds! |
[8:42]: | Match resuming in 6 seconds! |
[8:42]: | Match resuming in 5 seconds! |
[8:42]: | Match resuming in 4 seconds! |
[8:42]: | Match resuming in 3 seconds! |
[8:42]: | Match resuming in 2 seconds! |
[8:42]: | Match resuming in 1 seconds! |
[8:42]: | FIGHT! |
[8:32]: | The Allies have breached the Depot's east wall! |
[8:20]: | The Allied Truck is in position! |
[7:34]: | The Crane Controls have been constructed. |
[7:34]: | The Allies have activated the crane! |
[7:20]: | The Allies have loaded the Gold Crate onto the Truck! |
BSE [6:27]: | :D |
BSE [6:00]: | :ddddddddddddddddd |
[5:13]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 6:46 |
BSE [Intermission]: | lekkere tijd |
viSual.scow [Intermission]: | we so bad |
viSual.squAze [Warmup]: | yup |
BSE [6:19]: | :D |
[5:50]: | The Allies have captured the forward bunker! |
[5:39]: | The Depot Fence has been constructed. |
[5:34]: | Axis Command Post constructed. Charge speed increased! |
[5:11]: | The Allies have breached the Forward Bunker Gate! |
[5:04]: | The Allies have opened up the Forward spawn rear exit! |
YII [3:53]: | XDDDDDDD |
BSE [3:51]: | l0l |
BSE [3:11]: | :D |
BSE [2:40]: | :D |
[2:21]: | The Allies have breached the Depot Gate! |
[1:45]: | The Allied Truck is in position! |
[1:45]: | The Crane Controls have been constructed. |
[1:44]: | The Allies have activated the crane! |
[1:31]: | The Allies have loaded the Gold Crate onto the Truck! |
viSueel.Memphis [1:05]: | gg |
viSueel.Memphis [1:00]: | top jongens |
[Intermission]: | >>> Objective NOT reached in time (6:46) |
[Intermission]: | viSual.squAze disconnected |
[Intermission]: | viSueel.Memphis disconnected |
[Intermission]: | YII disconnected |
[Intermission]: | BSE disconnected |
[Intermission]: | DMN disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.