Automatic vs Lifestyle (2442 views)

us ipod
us imsupahigh
us ecLipse
pl SkyLine
pl bAstek
gb razz
05.04.14 23:15 CEST
Awards awarded to for
Lady Macbeth LF /// SkyLine 81 kills
Killing Spree LF /// SkyLine 5 frags without being killed
Accountant LF /// bAstek 117% kills/killed ratio
He's dead, Jim! LF /// rAz 20 gibs
...and stay dead! LF /// rAz 30% gibs/kill
Lead Poisoning LF /// SkyLine 74 SMG kills
Spammity spam spam! LF /// bAstek 8 SPAM kills
Fragstealer LF /// bAstek 163 damage per frag
Die! Damn you, Die! LF /// SkyLine 222 damage per frag
What objective? LF /// bAstek 521 XP
Red Shirt bruddi.ecLipse<3doll 101 deaths
Are these pliers sharp? bruddi.imsupahigh 13 deaths without fragging
Med Pack Whore LF /// rAz 155 damage per death
Eyes Wide Shut bruddi.ipod >:[ 2 team kills
Gingerbread man bruddi.ipod >:[ 27 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
LF /// SkyLine93444818615122213936123991740/02/574/537/517214357
LF /// bAstek117521816919001012481106991810/03/470/508/715415553
LF /// rAz100498676720021611870100632380/04/557/467/217715044
LF /// 103146322922254144838287331615930/09/5201/4622/216814955
bruddi.imsupahigh53381529810001710180122811440/04/445/743/5196125313
bruddi.ecLipse<3doll50353511011502248835125523570/04/245/644/1017312447
bruddi.ipod >:[70422709910122714146134542190/07/459/636/620213547
bruddi.58115617329835146833161382877200/015/4149/6313/619012849
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LF /// SkyLine125982016610728362149360/00/218/52/1KK/K/SKDKK/DKKKK/K/DKKKD/KK/KKKKDDDD
LF /// bAstek1228511900022015151000/00/011/60/1KKK/DDKKDDKKKK/DKDKD
LF /// rAz1001021515500719611487360/00/214/61/0K/K/KKDKDDK/KKKK/KK/K/DDK/DKDD
LF /// 116285464011101668125146720/00/443/173/2
bruddi.imsupahigh2248418100212442012180/00/13/171/0DDDDKDK/DDDDDDDDDD/DKXKX
bruddi.ecLipse<3doll50571020201315582453740/02/08/161/1TDDDKDKD/DKD/DKKDD/DDDKDKDKKDKD
bruddi.ipod >:[5097918112423442347780/03/08/120/2XDDDK/DK/K/DSK/DDDDDDKKDDKTKTK
bruddi.4120223564139514668121700/05/119/452/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LF /// SkyLine160478520001163784360/00/06/52/0DKKDKKDKDKKKD
LF /// bAstek835956200096089500/00/14/51/0DKKKDDDDKKD
LF /// rAz1005055100276383600/00/05/30/0/KKDD/DKKK
LF /// 1141561816500228862515360/00/115/133/0
bruddi.imsupahigh33294120004743912180/00/04/70/1KD/KDD/D//KDDDKD
bruddi.ecLipse<3doll4435491004648954580/01/03/30/2/D/KK/DKK/DDD
bruddi.ipod >:[6037610000511241020180/00/06/50/0KD/DKD/K/K/K/DKD
bruddi.4610114311001325152886940/01/013/150/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LF /// SkyLine1171042017301331652869380/01/118/112/2DKDDKDKDKDKKDKDKTKK/KKDKK/K/DDDKDKDKKK
LF /// bAstek1071171413300122781863460/01/210/103/0KDDKDD/KKDKKKKDDDKDKKDKKDDK
LF /// rAz8495111340012247215100/01/110/120/0DKDKDKKKDDKX/DKDDDKDDDKKK
LF /// 10331645431001576906883840/03/438/335/2
bruddi.imsupahigh3577720200517012542580/00/27/120/1//DD/DDD/DKDKDKKDD/DKKDKDDD
bruddi.ecLipse<3doll52621121100618512348710/00/09/122/3KDKDK/K/DK/DKDDDDK/KD/DK/KKDDDDD
bruddi.ipod >:[100802020100533312800410/04/116/130/1/KK/K/KKKDDKDKDKDKKDDKDDDKD/KDKDKKK/KKDD
bruddi.62219386140016688376901700/04/332/372/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LF /// SkyLine566191620041850229700/01/18/90/2K/KDKKK/DDD/KKKDD/DDDKDDD
LF /// bAstek1371032216500434932497180/02/019/91/4K/KK/DKKKK/DKDKKDKKDKXKDKKKDDDKDK/KDDKK
LF /// rAz4359716201314071897480/00/16/112/1/KD/DKDDDKDTKDDDK/DDKKDD
LF /// 7922338489011167506691660/03/233/293/7
bruddi.imsupahigh7895111410022112173000/01/09/121/0DDKDDKD/KKK/DDDKDDKKKDKKD
bruddi.ecLipse<3doll61801118300418012574700/01/19/121/1DDKKDKDDKK/D/DDDDKK/DKK/DKDKD
bruddi.ipod >:[78921519100727782446820/00/211/94/1DDD/DKKKDKDKDDK/K/DK/KKKK//KDDKD/K
bruddi.72267375150013669167501520/02/329/336/2
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LF /// SkyLine100110222220083915292500/00/021/141/0DKDK/K/KK/KKDKKDKKDKD/DDKKKDKDDKDDK/K/KDKK//
LF /// bAstek1311042116800223952653360/00/018/143/1KKKKDKD/DKKKXK/KKDDKDDKKDDKDDDKDDKKKKK
LF /// rAz19013621113012358128461540/03/018/81/1KKKDKKKTKKDKKDDKK/KDDKDKKDKK/DKKK
LF /// 1403506449130112989184241900/03/057/365/2
bruddi.imsupahigh52911325300130153495500/00/112/211/2DKDDDKDKDDDDKDDDDDKDKDKDDKDK/KKDKDDKDD
bruddi.ecLipse<3doll481001225800522383132360/00/112/170/2KDDK/DD/DDDKKDKD/D/KKDKKKDK/DDDDKDDDD
bruddi.ipod >:[5284122330033171326400/00/111/181/1DDKDDD/DKDDDDKKKKDKDKDKKD/DK/DKDDDD
bruddi.5127537731400984249891860/00/335/562/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LF /// SkyLine2024210001010071375640/00/13/90/0KDDDDDTDDKDDD
LF /// bAstek885389100113401281810/00/18/60/1/KDKDDDKDDKDKDKKK
LF /// rAz11456875001191184600/00/14/63/0KK/KDKKDDDKKXDDK
LF /// 7413318266012425835021450/00/315/213/1
bruddi.imsupahigh1444113930031365159000/03/010/50/1KDDKKDKKK/KK/KDKK/KDKD
bruddi.ecLipse<3doll37193800127391091480/00/04/40/1DDK//TDKDKDD
bruddi.ipod >:[88328940031398157700/00/07/61/1DK/KDKDKXKD/KKDK/D
bruddi.90922426701835024258480/03/021/151/3

» View plaintext endround stats
Player Chats
[Countdown]: Axis team locked from spectators by LF /// bAstek
LF /// SkyLine [Countdown]: fun
bruddi.ipod >:[ [Countdown]: u too
[7:46]: Allies capture the factory district!
[7:18]: Allies have destroyed the Main Gate!
[7:13]: Axis Command Post constructed. Charge speed increased!
[6:47]: Allies have destroyed the Side Door!
[6:17]: Allied team has destroyed the Axis Command Post!
[5:04]: Axis Command Post constructed. Charge speed increased!
[4:38]: Allied team has destroyed the Axis Command Post!
[4:36]: The side gate has been built!
[4:32]: Allied Command Post constructed. Charge speed increased!
[3:46]: The side gate has been destroyed!
[2:54]: The side gate has been built!
[2:07]: Axis team has destroyed the Allied Command Post!
[1:43]: Allies have destroyed the Bunker Controls!
[1:43]: Allies have destroyed the Bunker Controls!
[1:43]: Allies have destroyed the Bunker Controls!
[1:43]: Allies have destroyed the Bunker Controls!
[1:43]: Allies have destroyed the Bunker Controls!
[1:43]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 8:16
LF /// rAz [7:34]: my tax
[7:02]: Allies permanently capture the factory district!
[7:02]: Allies have destroyed the Main Gate!
[6:30]: Axis Command Post constructed. Charge speed increased!
[6:17]: The side gate has been built!
[6:08]: Allies have destroyed the Side Door!
[5:36]: Allied team has destroyed the Axis Command Post!
[5:24]: The side gate has been destroyed!
[4:55]: Allied Command Post constructed. Charge speed increased!
LF /// SkyLine [4:02]: gg
[3:47]: Allies have destroyed the Bunker Controls!
[3:47]: Allies have destroyed the Bunker Controls!
[3:47]: Allies have destroyed the Bunker Controls!
[3:47]: Allies have destroyed the Bunker Controls!
[3:47]: Allies have destroyed the Bunker Controls!
[3:47]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Objective reached at 4:29 (original: 8:16)
[Countdown]: bruddi.ecLipse<3dollis ready!
[10:06]: The Allies have captured the forward bunker!
[9:47]: The Allies have breached the Forward Bunker Gate!
[9:46]: Axis Command Post constructed. Charge speed increased!
[9:32]: The Allies have opened up the Forward spawn rear exit!
[8:50]: Allied team has destroyed the Axis Command Post!
[8:38]: The Allies have breached the Depot Gate!
[8:27]: Allied Command Post constructed. Charge speed increased!
bruddi.ecLipse<3doll [8:24]: wow
bruddi.ecLipse<3doll [8:24]: fuck u
[7:49]: The Depot Fence has been constructed.
[7:38]: The Allied Truck is in position!
[7:33]: The Allies have breached the Depot's east wall!
[6:26]: The Crane Controls have been constructed.
[6:11]: The Allies have activated the crane!
[5:58]: The Allies have loaded the Gold Crate onto the Truck!
[2:57]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:02
[7:30]: The Allies have captured the forward bunker!
[7:19]: The Axis have captured the forward bunker!
[6:47]: The Allies have captured the forward bunker!
[6:29]: Axis Command Post constructed. Charge speed increased!
[6:13]: The Allies have breached the Forward Bunker Gate!
[5:54]: The Allies have opened up the Forward spawn rear exit!
[5:54]: Allied team has destroyed the Axis Command Post!
[5:48]: Allied Command Post constructed. Charge speed increased!
[4:07]: The Allies have breached the Depot Gate!
[3:06]: The Crane Controls have been constructed.
[2:55]: The Crane Controls have been destroyed.
[2:52]: The Allied Truck is in position!
[2:25]: The Crane Controls have been constructed.
[2:24]: The Allies have activated the crane!
[2:11]: The Allies have loaded the Gold Crate onto the Truck!
[1:43]: The Allies have breached the Depot's east wall!
LF /// SkyLine [1:08]: ggg
[0:35]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:27 (original: 9:02)
bruddi.ipod >:[ [Intermission]: TAILS
LF /// rAz [Intermission]: never fails
LF /// SkyLine [Intermission]: adler frost gold delivery ice erden ufo beach
LF /// SkyLine [Warmup]: ready up guys
bruddi.ecLipse<3doll [Warmup]: they are afk getting water
LF /// SkyLine [Warmup]: a
LF /// SkyLine [Warmup]: ok
LF /// SkyLine [Warmup]: :)
[10:07]: Allies capture the Forward Bunker!
[10:03]: Allies have damaged the East Wall
[7:14]: Allies have secured the forward bunker.
[7:14]: Door Controls have been constructed.
[7:11]: The Loading Doors are Opening!
[7:02]: The Allies have stolen a gold crate!
[6:54]: The Loading Doors are Closing!
[6:49]: The Loading Doors are Opening!
[6:15]: The Axis have intercepted the stolen gold crate!
[6:12]: The Loading Doors are Closing!
[6:08]: The Loading Doors are Opening!
[6:00]: The Allies have stolen a gold crate!
[5:55]: The Loading Doors are Closing!
[4:43]: Match is PAUSED! (Axis)
[4:43]: Match resuming in 225 seconds!
[4:43]: Match resuming in 10 seconds!
[4:43]: Match resuming in 9 seconds!
[4:43]: Match resuming in 8 seconds!
[4:43]: Match resuming in 7 seconds!
[4:43]: Match resuming in 6 seconds!
[4:43]: Match resuming in 5 seconds!
[4:43]: Match resuming in 4 seconds!
[4:43]: Match resuming in 3 seconds!
[4:43]: Match resuming in 2 seconds!
[4:43]: Match resuming in 1 seconds!
[4:43]: FIGHT!
[4:35]: The Loading Doors are Opening!
[4:28]: The Axis have intercepted the stolen gold crate!
[4:22]: The Allies have stolen a gold crate!
[4:07]: The Allies have secured a gold crate!
[4:01]: The Allies have stolen a gold crate!
[3:53]: The Loading Doors are Closing!
[3:47]: The Loading Doors are Opening!
[3:44]: The Loading Doors are Closing!
[2:11]: The Axis have intercepted the stolen gold crate!
[2:02]: The Allies have stolen a gold crate!
[1:45]: The Axis have intercepted the stolen gold crate!
bruddi.ecLipse<3doll [1:33]: XXD
[1:21]: The Allies have stolen a gold crate!
[1:11]: The Axis have intercepted the stolen gold crate!
[1:02]: The Allies have stolen a gold crate!
[0:23]: The Loading Doors are Opening!
[0:20]: The Allies have secured a gold crate!
[0:20]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 11:39
[11:00]: Allies capture the Forward Bunker!
[10:55]: Allies have damaged the East Wall
[8:08]: Door Controls have been constructed.
[8:08]: Allies have secured the forward bunker.
bruddi.ecLipse<3doll [8:04]: 3 eng
bruddi.ecLipse<3doll [8:03]: ok
[8:00]: The Allies have stolen a gold crate!
[7:43]: The Loading Doors are Opening!
[7:39]: The Allies have secured a gold crate!
[7:36]: The Allies have stolen a gold crate!
[7:27]: The Loading Doors are Closing!
[7:08]: The Loading Doors are Opening!
LF /// SkyLine [6:45]: gg
bruddi.ecLipse<3doll [6:43]: ggs
[6:43]: Allies have escaped with the Gold!
[6:43]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 4:56 (original: 11:39)
bruddi.ipod >:[ [Intermission]: GGS!
LF /// rAz [Intermission]: ggs
[Intermission]: LF /// SkyLine disconnected
[Intermission]: bruddi.ipod >:[ disconnected
[Intermission]: LF /// bAstek disconnected
[Intermission]: bruddi.ecLipse<3doll disconnected
[Intermission]: LF /// rAz disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.