Stoned vs iForgotTag (3056 views)

hu ReX
hu ulphilas
rs #Mp.
pl SAnTi
ie eeDe
pl friq
07.04.14 22:00 CEST
Awards awarded to for
Lady Macbeth iFT{ RooFi 58 kills
Killing Spree iFT{ friq 5 frags without being killed
Accountant iFT{ RooFi 109% kills/killed ratio
He's dead, Jim! iFT{ SAnTi 12 gibs
...and stay dead! reeeeeeeex.sToned 24% gibs/kill
Lead Poisoning iFT{ RooFi 52 SMG kills
Spammity spam spam! iFT{ SAnTi 6 SPAM kills
Fragstealer iFT{ RooFi 156 damage per frag
Die! Damn you, Die! ulphilas.sToned 249 damage per frag
What objective? iFT{ RooFi 436 XP
Red Shirt reeeeeeeex.sToned 71 deaths
Are these pliers sharp? Mp.sToneD: 10 deaths without fragging
Med Pack Whore ulphilas.sToned 165 damage per death
Eyes Wide Shut iFT{ friq 3 team kills
Gingerbread man iFT{ friq 23 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
iFT{ friq106379524980323871571511010/02/251/231/216814654
iFT{ SAnTi9843549501200201028280981260/02/541/246/421016244
iFT{ RooFi1074365853121323914761042480/04/252/275/215811345
iFT{ 104125015915232166628144213534750/08/2144/2712/217914044
reeeeeeeex.sToned41255297170115654085491070/02/024/514/522612028
Mp.sToneD:3218722685011563249924890/02/219/492/2287146210
ulphilas.sToned54294346340013848996711120/03/430/431/425015456
.sToned427368520216024321353281443080/07/473/437/425414038
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iFT{ friq250122156301323491485480/00/016/40/0KKKK/KDK/KDK/TDKKXKKKKK
iFT{ SAnTi1001131212500625181829900/01/08/53/2/KKDD/K/KDK/K/D/XKKDDKKKK
iFT{ RooFi13310416126023230212201260/01/014/93/1KKDKKKKD/DKKD/KXTDK/KTKKKDDKDKD
iFT{ 1613394330140312716945342640/02/038/186/3
reeeeeeeex.sToned376961600011211230830/00/04/142/1DDKDDDDKD/KDDDKDDDKDKD
Mp.sToneD:3354618001313292685530/00/07/150/0DKD/DDKT/D/KDKDDDKDDKDDDD
ulphilas.sToned4053615000219942176400/00/26/80/4K/DDDKDDXDKKDD/DKDDKDD
.sToned371761849001645347169960/00/217/372/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iFT{ friq10012220001543209180/00/02/10/0/KDK
iFT{ SAnTi2003942100157626000/00/03/11/0/KKDKK
iFT{ RooFi20032420001537208500/00/03/11/0KD/KKK
iFT{ 1678310610031656677680/00/08/32/0
reeeeeeeex.sToned50824100026254900/00/02/30/1DKKDDD
Mp.sToneD:0703000022152000/00/00/20/1DDD
ulphilas.sToned331213000019458700/00/01/30/0DKDD
.sToned28273101000677165600/00/03/80/2
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iFT{ friq14058750002125174900/00/06/30/0K//KDKDKKKDK
iFT{ SAnTi404025100171576900/00/02/30/1/DDDKDK
iFT{ RooFi1006277100213071008180/01/06/40/1KKDKDDKD/KK/KD
iFT{ 931601617200532732526180/01/014/100/2
reeeeeeeex.sToned50263600008931143180/00/02/61/0DDKDKDDKD
Mp.sToneD:4231373001760124600/00/12/41/0DKDKKDDD/D
ulphilas.sToned1004366100287388400/00/06/40/0/KKD/KKDDKKD
.sToned641001219400325263273180/00/110/142/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iFT{ friq7122570011717122790/01/05/50/1DKTKDKK/DKDDD
iFT{ SAnTi832756000185073800/00/14/41/1KKKXDKD/KDDD
iFT{ RooFi1404075000094980500/00/17/40/0KKDKKDKKDDKD
iFT{ 9889171800122516277090/01/216/131/2
reeeeeeeex.sToned623558100083070000/01/04/80/0DKDKKDDDDKDKD
Mp.sToneD:501536100173475200/00/02/41/1DDDDKK/DK
ulphilas.sToned160538530011206106400/00/07/41/0DKD/KKDDKKKKK
.sToned91103161950022770251600/01/013/162/1
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iFT{ friq9411218194011230712443120/01/117/51/1K///DKK/D/KDK/KD//KKTKDD/KKKKK/KK//KKD
iFT{ SAnTi1001151818400937762980180/00/317/61/0KK/K/K/KKKDK/DKK/K/DKKD//DKDDDK/KKDK
iFT{ RooFi93961516210625502230180/00/115/90/0/KKDKKSDK/K/DDX/KKDKKD//KDKDKDKK
iFT{ 96323515310112793977653480/01/549/202/1
reeeeeeeex.sToned401001127401927592724500/01/010/161/2DDDDKK/DKKDDDK/KD/D//DDK/K/DKDDDTDK/DK/
Mp.sToneD:19475261001021493358180/00/05/170/0D/DDDDDDD/KDK/K//DKD/D///DDDKXD/
ulphilas.sToned3999923000627453315180/03/06/170/0DDKDDKDKDD/D/KK/DKKDK//DDDKDD/DD
.sToned3324625765012576539397860/04/021/501/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iFT{ friq505351010047841038140/00/15/50/0DK//D/K/KDKDKDD
iFT{ SAnTi11410187100218471522180/01/17/50/0DKKK//KKKKDDXKDD
iFT{ RooFi81102911301111502633360/02/07/01/0//K//K//K//TK/KKK/KK/
iFT{ 8225622285011741333193680/03/219/101/0
reeeeeeeex.sToned201721010055851125360/00/02/40/1KD/KDDDD////
Mp.sToneD:623358000011311363180/02/13/70/0KDDDKDKKDDKDD
ulphilas.sToned3634411000214771645540/00/24/70/0D/DD/DKDKDDKDKD
.sToned398411291007319341331080/02/39/180/1

» View plaintext endround stats
Player Chats
reeeeeeeex.sToned [Countdown]: l hf
iFT{ RooFi [Countdown]: XD
reeeeeeeex.sToned [Countdown]: gl
iFT{ RooFi [Countdown]: gl hf
iFT{ SAnTi [Countdown]: hf
iFT{ RooFi [9:37]: XD
[9:14]: Storage Wall destroyed!
[8:04]: The Main Door has been breached!
[6:30]: Allied Command Post constructed. Charge speed increased!
iFT{ RooFi [5:42]: XD
[3:30]: The Service Door has been breached!
iFT{ RooFi [1:46]: XD
[Intermission]: >>> Clock set to: 10:00
iFT{ RooFi [Intermission]: 666
iFT{ RooFi [Intermission]: :XD
Mp.sToneD: [Warmup]: Szararcú
[9:16]: Allied Command Post constructed. Charge speed increased!
[9:12]: The Main Door has been breached!
[8:33]: The Service Door has been breached!
reeeeeeeex.sToned [8:05]: gg
[7:47]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Objective reached at 2:12 (original: 10:00)
iFT{ SAnTi [Intermission]: GG
iFT{ RooFi [Intermission]: CZ TEN RUFI ODPIERDALA
iFT{ RooFi [Warmup]: :O
iFT{ RooFi [Countdown]: gl
iFT{ RooFi [Countdown]: hf
[11:14]: Allies have damaged the East Wall
[11:12]: Allies have damaged the West Wall
iFT{ RooFi [10:59]: XD
[10:55]: Allies capture the Forward Bunker!
[9:23]: Door Controls have been constructed.
[9:23]: Allies have secured the forward bunker.
[9:18]: The Loading Doors are Opening!
[9:05]: The Allies have stolen a gold crate!
[8:38]: The Allies have secured a gold crate!
iFT{ RooFi [8:37]: XDDDDDDDD
[8:21]: The Allies have stolen a gold crate!
[8:18]: The Loading Doors are Closing!
[7:51]: The Loading Doors are Opening!
reeeeeeeex.sToned [7:34]: gg
[7:31]: The Allies have secured a gold crate!
[7:31]: Allies have escaped with the Gold!
iFT{ RooFi [7:31]: xd
[Intermission]: >>> Clock set to: 4:28
iFT{ RooFi [4:26]: hf
[3:39]: Allies have damaged the East Wall
[2:59]: Allies capture the Forward Bunker!
ulphilas.sToned [2:22]: lagg lagg lagg :@
iFT{ RooFi [1:45]: XD
[1:37]: Door Controls have been constructed.
[1:37]: Allies have secured the forward bunker.
[1:36]: The Loading Doors are Opening!
[1:32]: The Allies have stolen a gold crate!
[1:16]: The Allies have secured a gold crate!
[1:12]: The Allies have stolen a gold crate!
[0:55]: The Allies have secured a gold crate!
[0:55]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 3:32 (original: 4:28)
iFT{ RooFi [Intermission]: tails
iFT{ friq [Intermission]: :D
iFT{ friq [Intermission]: :D
iFT{ friq [Intermission]: :D
iFT{ friq [Intermission]: :D
iFT{ friq [Intermission]: :D
iFT{ RooFi [Intermission]: XD
Mp.sToneD: [Warmup]: elzsibbadt a karom a gyógyszertõl
iFT{ RooFi [Warmup]: hizzy cipka
iFT{ RooFi [Warmup]: gtv down
reeeeeeeex.sToned [Warmup]: really? ?D
iFT{ RooFi [Warmup]: rdy
iFT{ RooFi [Warmup]: :D
iFT{ RooFi [Warmup]: lol
iFT{ RooFi [Warmup]: pozdrawiam osoby ktore to ogladaja
iFT{ RooFi [Warmup]: patek kochanie <3
iFT{ RooFi [Warmup]: pasztek
iFT{ RooFi [Warmup]: <3
iFT{ RooFi [Countdown]: gl
iFT{ RooFi [Countdown]: hf
ulphilas.sToned [Countdown]: GL
Mp.sToneD: [11:05]: fasz
Mp.sToneD: [11:04]: :D
Mp.sToneD: [10:00]: xD
iFT{ RooFi [9:43]: op
iFT{ RooFi [9:42]: riffle
iFT{ RooFi [9:36]: XD
[6:40]: The Allies have captured the forward bunker!
[6:38]: The Allies have breached the Forward Bunker Gate!
[6:17]: Axis Command Post constructed. Charge speed increased!
[5:29]: The Allies have opened up the Forward spawn rear exit!
[3:38]: The Allies have breached the Depot Gate!
[3:24]: The Depot Fence has been constructed.
[3:12]: Allied team has destroyed the Axis Command Post!
[2:55]: The Allies have breached the Depot's east wall!
[2:50]: Allied Command Post constructed. Charge speed increased!
iFT{ RooFi [0:45]: xd
[Intermission]: >>> Clock set to: 12:00
[11:17]: The Allies have captured the forward bunker!
iFT{ RooFi [10:47]: Arty?
[10:46]: Axis Command Post constructed. Charge speed increased!
iFT{ RooFi [10:46]: xDDDDDDD
reeeeeeeex.sToned [10:43]: kuss
[10:33]: The Allies have opened up the Forward spawn rear exit!
[10:30]: The Allies have breached the Forward Bunker Gate!
[9:34]: Allied team has destroyed the Axis Command Post!
[9:30]: Allied Command Post constructed. Charge speed increased!
[9:01]: The Allies have breached the Depot Gate!
[8:35]: The Allies have breached the Depot's west wall!
[8:22]: The Allied Truck is in position!
[8:05]: The Allies have breached the Depot's east wall!
[8:03]: The Crane Controls have been constructed.
[8:02]: The Allies have activated the crane!
[7:48]: The Allies have loaded the Gold Crate onto the Truck!
[5:51]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 6:08 (original: 12:00)
reeeeeeeex.sToned [Intermission]: gg
[Intermission]: Mp.sToneD: disconnected
iFT{ RooFi [Intermission]: gg wp
iFT{ RooFi [Intermission]: :)
[Intermission]: reeeeeeeex.sToned disconnected
iFT{ SAnTi [Intermission]: GG
[Intermission]: iFT{ RooFi disconnected
iFT{ friq [Intermission]: gg
[Intermission]: ulphilas.sToned disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.