Controlled Gaming vs Enemy Terror (3518 views)

us ecLipse
de g4mma
de hAVOC
pl Baczo
pl Vi3ri
pl Dydziek
10.04.14 17:30 CEST
Awards awarded to for
Lady Macbeth eT Baczo 67 kills
Killing Spree #CTRL.d g4mma 7 frags without being killed
Accountant #CTRL.d g4mma 103% kills/killed ratio
He's dead, Jim! #CTRL.d ecLipse<3doll 18 gibs
...and stay dead! #CTRL.d ecLipse<3doll 31% gibs/kill
Lead Poisoning eT Baczo 55 SMG kills
Spammity spam spam! #CTRL.d g4mma 10 SPAM kills
Fragstealer #CTRL.d hAVOC 179 damage per frag
Die! Damn you, Die! #CTRL.d g4mma 237 damage per frag
What objective? #CTRL.d g4mma 467 XP
Red Shirt #CTRL.d ecLipse<3doll 77 deaths
Are these pliers sharp? eT Vi3ri 8 deaths without fragging
Med Pack Whore #CTRL.d g4mma 165 damage per death
Eyes Wide Shut #CTRL.d g4mma 3 team kills
Gingerbread man #CTRL.d hAVOC 19 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
eT Ins1de:[51319377261118831588571180/04/234/470/522512148
eT Vi3ri822864754143215782288213220/15/241/5010/716615548
eT Baczo92416677212121212649111042541/08/055/555/318915256
eT 74102115119832554528786287826941/017/0130/5515/319314347
#CTRL.d ecLipse<3doll74325597718321811520103363880/03/851/465/419512945
#CTRL.d g4mma102467656312131811617104631500/04/454/3510/617916376
#CTRL.d hAVOC59311457680119776991092640/00/846/480/517312037
#CTRL.d 77110316921638465530906299088020/07/8151/4815/518213756
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eT Ins1de:[1203965200077964100/01/15/40/0KDDDKKKKDKD
eT Vi3ri2004116821021520125600/14/010/52/0KK/SKK/DDKKKXKKDDKKKDKKKK
eT Baczo110611110301321511801711/01/09/71/0DDKK/KK/K/KDKKTDKDKKDD
eT 1431413323711544503698711/16/124/163/0
#CTRL.d ecLipse<3doll6363711500116461446620/01/26/80/0KDDKDDDK/KDKKDDKDD
#CTRL.d g4mma10421101010547169980/01/11/60/3DDDDDTDDKDDD
#CTRL.d hAVOC604191510021505130500/00/49/100/0K/K/DKDDKDDXDDDKDKDDKKDKD
#CTRL.d 441461736701336984450700/02/716/240/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eT Ins1de:[10050770012783911320/01/07/40/1KKDKDDTKK//DKKD
eT Vi3ri62415830011323119500/00/04/71/1DDDKXKD/DDKKKD
eT Baczo36404111100100588000/01/03/90/1DKDKDKDDDSDDKDD
eT 661311626411331112986320/02/014/201/3
#CTRL.d ecLipse<3doll7226811100412131280400/00/38/50/0DK/KDKDK/KDK/XK/DDKD
#CTRL.d g4mma1505996001212401068300/01/06/43/0KD/KDK/KDKKKTDKK
#CTRL.d hAVOC71235700025337631220/00/05/40/1/KDK/KDDKKDD
#CTRL.d 9810822241018298631111920/01/319/133/1
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eT Ins1de:[5072816210519021905360/01/17/100/1DKDKX/DDKKDDD///KDKKX/KDDS
eT Vi3ri454911243025224237562860/00/110/153/3KKDK/TDDDDDDKDKD/KD//DKDTKD/KDDDDKDKD
eT Baczo1371092216100735092696540/05/016/91/0DK/KK/KK/DDKKKDKKKKK/KKK/KDK/KK/KDDDDK
eT 77230415661217765383573760/06/233/344/4
#CTRL.d ecLipse<3doll111962018420530362240980/02/217/91/1KKK/KDDKDKDK/KDKKD/DK/DDKKDKD/KKSKKKKDS
#CTRL.d g4mma651131320311733093104760/01/211/82/2DD/KK/KSKK/K/DKD/DDDDKKDDT/DKK/KDK
#CTRL.d hAVOC259452020032012230900/00/35/150/0DDDKDDD/K/KD/DDDDDDXDKDDKD
#CTRL.d 67303385893115835776531740/03/733/323/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eT Ins1de:[40891025100928663026320/01/09/160/0DKKD/D/D///KD/DK/DDKK/DKDD/KDDDKDKD
eT Vi3ri10077100204239213180/01/17/110/3KDDKDD/SK/DDDDDDDKK/DKD/DKSDK
eT Baczo751081216400134403117860/00/011/131/2DDDKKKDKDDKDDKKDK/KDDDDDKKDK
eT 72274234152014654563561360/02/127/401/5
#CTRL.d ecLipse<3doll64711117211326892815670/00/110/112/1DKDKSDDDKKKKDDKDK/KD/K/DKDTDD
#CTRL.d g4mma142108201410053430255400/01/116/83/0K/KK/KD/KKDDKKKKKKKDDDDKKKDK/KDKK/
#CTRL.d hAVOC9394151630082361229800/00/015/90/0/K/KDKDK/KKK/D/KDD/KDK/K/KKKXDKD
#CTRL.d 10027346476111684807667670/01/241/285/1
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eT Ins1de:[274831110001152127900/00/03/90/2KDDDDDKDDDKDDD
eT Vi3ri100497760011367126200/00/05/72/0DKKDKKKD/DXKDKD
eT Baczo8350101220101595165070/00/09/122/0KKDDKDDKDKDKKDDKTDDKDKD
eT 70147203090114114419170/00/017/284/2
#CTRL.d ecLipse<3doll7035710200114881466360/00/06/71/2DKDKDDKKDKDKD/KDD
#CTRL.d g4mma22887167700319141359360/00/015/51/0KK/KKKKKKDKXKKD/KDK/KKKD
#CTRL.d hAVOC602861020137891289880/00/07/50/2DD/DDTDKK/KDK/KDK
#CTRL.d 119150292711017419141141600/00/028/172/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eT Ins1de:[37213800028331095180/00/03/40/1K/DDDK/DDKD
eT Vi3ri1002977000211311139180/00/05/52/0/KKDKK/DKDKDKD
eT Baczo11448871001949960360/01/07/50/0DDDKKKKDK/KKDKD
eT 84981822100529133194720/01/015/142/1
#CTRL.d ecLipse<3doll6034610401414481089850/00/04/61/0DKKDD/KKDK//TD/KD
#CTRL.d g4mma10058660001117767900/00/05/41/1KDDK/DKDKKKD
#CTRL.d hAVOC62315800015691145540/00/15/50/2D/KKDKDDDDDXKK
#CTRL.d 7412317244016319429131390/00/114/152/3

» View plaintext endround stats
Player Chats
eT Vi3ri [Countdown]: hf
eT Vi3ri [Countdown]: gl
eT Ins1de:[ [Countdown]: gl hf
#CTRL.d hAVOC [Countdown]: glhf
[9:39]: Allies capture the factory district!
#CTRL.d g4mma [9:16]: tacs by eclipse not for sale
[8:53]: Allies have destroyed the Main Gate!
[8:36]: Match is PAUSED! (Allies)
[8:36]: Match resuming in 225 seconds!
[8:36]: Match resuming in 210 seconds!
#CTRL.d g4mma [8:36]: ^
[8:36]: Match resuming in 10 seconds!
[8:36]: Match resuming in 9 seconds!
[8:36]: Match resuming in 8 seconds!
[8:36]: Match resuming in 7 seconds!
[8:36]: Match resuming in 6 seconds!
[8:36]: Match resuming in 5 seconds!
[8:36]: Match resuming in 4 seconds!
[8:36]: Match resuming in 3 seconds!
[8:36]: Match resuming in 2 seconds!
[8:36]: Match resuming in 1 seconds!
[8:36]: FIGHT!
[4:24]: Allies have destroyed the Bunker Controls!
[4:24]: Allies have destroyed the Bunker Controls!
[4:24]: Allies have destroyed the Bunker Controls!
[4:24]: Allies have destroyed the Bunker Controls!
[4:24]: Allies have destroyed the Bunker Controls!
[4:24]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 5:36
#CTRL.d g4mma [Intermission]: dat dmg :)
eT Ins1de:[ [Intermission]: xd
eT Vi3ri [Intermission]: DMG > all
eT Vi3ri [Intermission]: :D
#CTRL.d g4mma [Warmup]: kills over all
#CTRL.d g4mma [Warmup]: oh wait
#CTRL.d hAVOC [Warmup]: :D!
#CTRL.d ecLipse<3doll [Warmup]: :o)
#CTRL.d g4mma [Warmup]: shoutout to my hoodneioghbour ippoooddd
#CTRL.d g4mma [Countdown]: ipod the hoodwatcherr
[3:33]: Allies capture the factory district!
[2:53]: The side gate has been built!
[2:51]: Allies have destroyed the Main Gate!
[2:43]: Allies have destroyed the Side Door!
#CTRL.d hAVOC [0:58]: ggwp
eT Ins1de:[ [0:48]: gg
#CTRL.d ecLipse<3doll [0:48]: this is why I hate this nigger map
[0:45]: Allies have destroyed the Bunker Controls!
[0:45]: Allies have destroyed the Bunker Controls!
[0:45]: Allies have destroyed the Bunker Controls!
[0:45]: Allies have destroyed the Bunker Controls!
[0:45]: Allies have destroyed the Bunker Controls!
[0:45]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Objective reached at 4:51 (original: 5:36)
#CTRL.d g4mma [Intermission]: braun :(
eT Vi3ri [Countdown]: HF
#CTRL.d hAVOC [Countdown]: glhf
[9:55]: The Allies have captured the forward bunker!
[9:54]: The Axis have captured the forward bunker!
[9:53]: The Allies have captured the forward bunker!
[9:25]: Axis Command Post constructed. Charge speed increased!
[9:13]: The Allies have opened up the Forward spawn rear exit!
[8:44]: Allied team has destroyed the Axis Command Post!
[8:35]: The Allies have breached the Forward Bunker Gate!
[8:04]: Axis Command Post constructed. Charge speed increased!
[7:44]: Allied team has destroyed the Axis Command Post!
[7:41]: Match is PAUSED! (Axis)
[7:41]: Match resuming in 225 seconds!
[7:41]: Match resuming in 210 seconds!
[7:41]: Match resuming in 195 seconds!
[7:41]: Match resuming in 180 seconds!
[7:41]: Match resuming in 165 seconds!
[7:41]: Match resuming in 150 seconds!
[7:41]: Match resuming in 135 seconds!
#CTRL.d hAVOC [7:41]: ?
eT Ins1de:[ [7:41]: brb
eT Ins1de:[ [7:41]: w8 plz
[7:41]: Match resuming in 120 seconds!
#CTRL.d ecLipse<3doll [7:41]: nejm: inb4 eclipse > phyzic
#CTRL.d g4mma [7:41]: playin with sunglasses now
[7:41]: Match resuming in 105 seconds!
eT Ins1de:[ [7:41]: :XD
[7:41]: Match resuming in 10 seconds!
#CTRL.d g4mma [7:41]: cuz swag
[7:41]: Match resuming in 9 seconds!
[7:41]: Match resuming in 8 seconds!
[7:41]: Match resuming in 7 seconds!
[7:41]: Match resuming in 6 seconds!
[7:41]: Match resuming in 5 seconds!
[7:41]: Match resuming in 4 seconds!
[7:41]: Match resuming in 3 seconds!
[7:41]: Match resuming in 2 seconds!
[7:41]: Match resuming in 1 seconds!
[7:41]: FIGHT!
[7:33]: Allied Command Post constructed. Charge speed increased!
[7:30]: The Depot Fence has been constructed.
#CTRL.d hAVOC [7:22]: lel
[7:20]: The Allies have breached the Depot Gate!
[5:24]: The Allies have breached the Depot's east wall!
[5:10]: The Allied Truck is in position!
[3:45]: The Crane Controls have been constructed.
[3:44]: The Allies have activated the crane!
[3:30]: The Allies have loaded the Gold Crate onto the Truck!
#CTRL.d hAVOC [2:45]: :o)
#CTRL.d ecLipse<3doll [2:44]: :o)
[2:27]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:32
#CTRL.d g4mma [Countdown]: eclipse carries to the moon
#CTRL.d hAVOC [Countdown]: glhf
[8:16]: Match is PAUSED! (Axis)
[8:16]: Match resuming in 225 seconds!
[8:16]: Match resuming in 210 seconds!
[8:16]: Match resuming in 195 seconds!
[8:16]: Match resuming in 180 seconds!
[8:16]: Match resuming in 10 seconds!
[8:16]: Match resuming in 9 seconds!
[8:16]: Match resuming in 8 seconds!
[8:16]: Match resuming in 7 seconds!
[8:16]: Match resuming in 6 seconds!
[8:16]: Match resuming in 5 seconds!
[8:16]: Match resuming in 4 seconds!
[8:16]: Match resuming in 3 seconds!
[8:16]: Match resuming in 2 seconds!
[8:16]: Match resuming in 1 seconds!
[8:16]: FIGHT!
#CTRL.d ecLipse<3doll [7:28]: srsly
[7:20]: The Allies have captured the forward bunker!
[7:19]: The Axis have captured the forward bunker!
[7:18]: The Allies have captured the forward bunker!
#CTRL.d hAVOC [7:17]: :D!
[6:58]: Axis Command Post constructed. Charge speed increased!
[6:39]: The Allies have breached the Forward Bunker Gate!
[6:24]: The Allies have opened up the Forward spawn rear exit!
[5:04]: Allied team has destroyed the Axis Command Post!
#CTRL.d ecLipse<3doll [4:22]: plz
[4:05]: The Depot Fence has been constructed.
[3:39]: The Allies have breached the Depot Gate!
[3:08]: Allied Command Post constructed. Charge speed increased!
[2:38]: The Allied Truck is in position!
[2:36]: The Crane Controls have been constructed.
[2:34]: The Allies have activated the crane!
[2:20]: The Allies have loaded the Gold Crate onto the Truck!
#CTRL.d hAVOC [1:37]: :D!
[1:02]: eT Vi3ri kicked for excess flood
[0:59]: eT Vi3ri connected
[0:58]: Match is PAUSED! (Allies)
#CTRL.d ecLipse<3doll [0:57]: yes lets pause
[0:57]: eT Vi3ri Unpure client detected. Invalid .PK3 files referenced!
[0:57]: Match resuming in 10 seconds!
[0:57]: Match resuming in 9 seconds!
[0:57]: Match resuming in 8 seconds!
[0:57]: Match resuming in 7 seconds!
[0:57]: Match resuming in 6 seconds!
[0:58]: HQ.Vi3ri GtB connected
[0:57]: Match resuming in 5 seconds!
[0:57]: Match resuming in 4 seconds!
[0:57]: Match resuming in 3 seconds!
[0:57]: Match resuming in 2 seconds!
[0:57]: Match resuming in 1 seconds!
[0:57]: FIGHT!
#CTRL.d hAVOC [0:25]: wp
[Intermission]: >>> Objective NOT reached in time (9:32)
[11:16]: Allies have damaged the East Wall
[11:10]: Allies capture the Forward Bunker!
[9:43]: Door Controls have been constructed.
[9:43]: Allies have secured the forward bunker.
[9:42]: The Loading Doors are Opening!
#CTRL.d hAVOC [9:30]: :(
[9:26]: The Allies have stolen a gold crate!
[9:23]: The Loading Doors are Closing!
[9:12]: The Loading Doors are Opening!
[9:09]: The Allies have secured a gold crate!
[9:04]: The Allies have stolen a gold crate!
[9:01]: The Loading Doors are Closing!
[7:26]: Axis have returned the objective!
[7:26]: The Axis have intercepted the stolen gold crate!
[7:24]: The Allies have stolen a gold crate!
[7:04]: The Axis have intercepted the stolen gold crate!
[6:45]: The Allies have stolen a gold crate!
[6:35]: The Loading Doors are Opening!
[6:32]: The Loading Doors are Closing!
[6:31]: The Allies have secured a gold crate!
[6:31]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 5:28
#CTRL.d ecLipse<3doll [Intermission]: ..
[4:43]: Allies have damaged the West Wall
[4:37]: Allies capture the Forward Bunker!
[3:57]: Door Controls have been constructed.
[3:57]: Allies have secured the forward bunker.
[3:56]: The Loading Doors are Opening!
[3:53]: The Allies have stolen a gold crate!
[3:50]: The Loading Doors are Closing!
[3:43]: The Axis have intercepted the stolen gold crate!
[3:25]: The Loading Doors are Opening!
[3:20]: The Allies have stolen a gold crate!
[3:11]: The Loading Doors are Closing!
[3:03]: The Loading Doors are Opening!
[3:01]: The Loading Doors are Closing!
[2:51]: The Axis have intercepted the stolen gold crate!
[2:33]: The Allies have stolen a gold crate!
[1:59]: The Loading Doors are Opening!
[1:56]: The Allies have secured a gold crate!
[1:52]: The Allies have stolen a gold crate!
[1:32]: The Allies have secured a gold crate!
[1:32]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 3:56 (original: 5:28)
eT Baczo [Intermission]: omg
[Intermission]: eT Vi3ri disconnected
#CTRL.d ecLipse<3doll [Intermission]: GGS
#CTRL.d hAVOC [Intermission]: ggwp
[Intermission]: #CTRL.d ecLipse<3doll disconnected
#CTRL.d g4mma [Intermission]: gg
[Intermission]: #CTRL.d hAVOC disconnected
[Intermission]: #CTRL.d g4mma disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.