bukkake Paradise 69 vs 2kills1frag (2285 views)
froxe
kasa
kasa
hizzy
fragus
fragus
16.04.14 18:45 CEST
Awards | awarded to | for |
Lady Macbeth | TKOF by hizzy | 21 kills |
Killing Spree | TKOF by hizzy | 5 frags without being killed |
Accountant | TKOF by hizzy | 81% kills/killed ratio |
He's dead, Jim! | BUKKAKEP69KASA | 4 gibs |
...and stay dead! | BUKKAKEP69KASA | 33% gibs/kill |
Lead Poisoning | TKOF by hizzy | 18 SMG kills |
Spammity spam spam! | BUKKAKEP69FROXE | 2 SPAM kills |
Fragstealer | TKOF by hizzy | 75 damage per frag |
Die! Damn you, Die! | TKOF by fragus | 175 damage per frag |
What objective? | BUKKAKEP69FROXE | 122 XP |
Red Shirt | TKOF by hizzy | 26 deaths |
Are these pliers sharp? | TKOF by fragus | 6 deaths without fragging |
Med Pack Whore | TKOF by fragus | 69 damage per death |
Eyes Wide Shut | BUKKAKEP69FROXE | 1 team kills |
Gingerbread man | BUKKAKEP69FROXE | 13 /kills |
» View plaintext endround stats
BUKKAKEP69FROXE [Countdown]: | hfgl |
BUKKAKEP69FROXE [9:14]: | öö |
[8:49]: | The Allies have captured the forward bunker! |
[7:55]: | The Allies have opened up the Forward spawn rear exit! |
[7:51]: | Axis Command Post constructed. Charge speed increased! |
[7:51]: | The Allies have breached the Forward Bunker Gate! |
[7:00]: | Allied team has destroyed the Axis Command Post! |
[6:55]: | Allied Command Post constructed. Charge speed increased! |
[5:29]: | The Allies have breached the Depot Gate! |
[5:28]: | The Allies have breached the Depot's east wall! |
[5:27]: | The Depot Fence has been constructed. |
BUKKAKEP69FROXE [4:52]: | get gibbed maybe >D |
[4:38]: | The Allied Truck is in position! |
TKOF by hizzy [4:24]: | haha |
[4:09]: | The Crane Controls have been constructed. |
[4:08]: | The Allies have activated the crane! |
[3:55]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:58]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:01 |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.