Team-Visual vs DMG Romania (3003 views)

nl outlAw
nl insAne
nl Aie
ro Bullet
ro Damon
be SupNa
16.04.14 20:15 CEST
Awards awarded to for
Lady Macbeth .DM^AG|SUPNA 69 kills
Killing Spree .DM^AG|SUPNA 5 frags without being killed
Accountant .DM^AG|SUPNA 96% kills/killed ratio
He's dead, Jim! DMG^P|Damon 15 gibs
...and stay dead! viSual Aie 28% gibs/kill
Lead Poisoning .DM^AG|SUPNA 60 SMG kills
Spammity spam spam! viSual outlAw 9 SPAM kills
Fragstealer .DM^AG|SUPNA 196 damage per frag
Die! Damn you, Die! viSual insAne 244 damage per frag
What objective? .DM^AG|SUPNA 451 XP
Red Shirt viSual insAne 87 deaths
Are these pliers sharp? viSual Aie 9 deaths without fragging
Med Pack Whore DMG^P|Damon 168 damage per death
Eyes Wide Shut viSual outlAw 3 team kills
Gingerbread man .DM^AG|SUPNA 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
.DMG|Bullet6835251751100201094211976940/03/451/562/521516048
.DM^AG|SUPNA9645169721202281280993421470/05/060/416/318613056
DMG^P|Damon79403587315002011750122881260/01/457/460/520316846
DMG|81120617822038026835501336063670/09/4168/468/520115347
viSual Aie63384467313011010252120871790/02/544/591/022316639
viSual outlAw83446678113032314146123921550/02/259/569/121115337
viSual insAne5642249878002510511125522560/04/243/562/621514439
viSual 67125216224134045834909370315900/08/2146/5612/621615438
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.DMG|Bullet605861010031821202700/00/05/61/1K/K/DDDKDKDDDKK/
.DM^AG|SUPNA2286316710141734722240/01/013/33/0KKDKKKK/KKK/KDTKK/KK/DKK
DMG^P|Damon10057101050041998188700/00/110/40/2K/K/K/DKD/KDKKKKXDDKD
DMG|12917832277011155534636240/01/128/134/3
viSual Aie304241310011302180600/00/14/110/0DDK/DDKDDDKDKDDDD
viSual outlAw665581220012093212000/01/05/102/1DDDKKK/DKDKDDDKDDKDK
viSual insAne3059413100412411627360/00/03/61/3/D/DDK/DDD/KKDDKD
viSual 421561638400646365553360/01/112/273/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.DMG|Bullet756691220022084189100/00/09/100/0K/KDDKKDKKD/KDDKKDDDD
.DM^AG|SUPNA664969001412121127370/00/04/53/0K/TK/KDD/K/DDKDK
DMG^P|Damon756091220051712169000/01/18/50/2D/KXKK/KK/DK/DDDKD/KDK
DMG|7217524334011150084708370/01/121/203/2
viSual Aie10046663000934119900/00/06/60/0DKDKDKDDKKDK
viSual outlAw100671212201224381964160/00/013/100/0DKKDDKDDDKTKK/DKDKK/KKDKD
viSual insAne444349000113361845360/01/12/61/2KDDDDDKXDKK/DD
viSual 811562227501347085008520/01/121/221/2
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.DMG|Bullet4126512000311811718180/00/15/80/0DK/D/DDDDKK/DKDKD
.DM^AG|SUPNA100547710021479112000/00/07/50/0/DKDKDK/KDKKDK
DMG^P|Damon133588620021048111400/00/18/30/0KDKDK/KKK/DKKD
DMG|911382025300737083952180/00/220/160/0
viSual Aie405541000029951170540/00/04/80/0K/KDD/DKDKDDDD
viSual outlAw66524600021229779180/00/04/40/0DD//KDKKKD
viSual insAne83511012100417281759580/02/08/80/0KD/KK/KKDKDKDD//DDKKDK
viSual 6315818281008395237081300/02/016/200/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.DMG|Bullet1256410820041420108200/00/110/30/0KDK/KKDK//KK/KDKKD
.DM^AG|SUPNA112629820031955120900/02/07/40/1DD/K/KKKKKDDD/KKK
DMG^P|Damon666269000014341331400/00/16/80/0DDDDDDKKKKDKDKD
DMG|1011882525400748093622400/02/223/150/1
viSual Aie4144512001214591837130/01/15/90/0KKD/KTDKDDDDKDDD/D
viSual outlAw504851000021180147300/01/13/81/0KKK/XDDDDKDDDK/D
viSual insAne88578910029831499720/00/08/70/0KKKDDDD/KDKK/DKKD
viSual 601491831101636224809850/02/216/241/0
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.DMG|Bullet78961519300528532883760/01/013/121/2DKKDDK/KDKKKK/DKDKK/DKK/DDK/DDDDKD
.DM^AG|SUPNA1001171919600932172679180/02/017/100/0/KK/K///K/KKDK//KKKDKK/KDDDKKKDKDDKDKD
DMG^P|Damon100951616200529373023360/00/016/110/0DDD/KKKD/KKKD/KKDK//KDKKDKKDKKDD
DMG|933085054110019900785851300/03/046/331/2
viSual Aie87991416400029823084580/00/214/140/0KDKKDDDDKDDDKDDDKDKKDKKKKDDKDK
viSual outlAw63871422700730863040180/00/112/142/0K/KD///KDDDKDDDKDD/K/KDK/KDDKDKKDKKD
viSual insAne28107725200625172883360/00/07/180/1KDD/D/DDKDD/DDK/DDDD/DDKDD/KKDDK
viSual 592933563130013858590071120/00/333/462/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
.DMG|Bullet424261430031583237500/02/29/170/2DDK/KDKDK//DDKDKDDKDDKDDDDDDDDDKKKD
.DM^AG|SUPNA541061222200632122485680/00/012/140/2KDDK/D/DK/K/DKDKDDDDDDDKDDK/KK/KDK
DMG^P|Damon4571920400426213243500/00/09/150/1DK/KDKDKK/DDDKD/DDKD/DKDDDDDK
DMG|47219275690013741681031180/02/230/460/5
viSual Aie81981316500525802991540/01/111/111/0/DXDDD//KKDK/DKKKDKKKDKKDK/DKD
viSual outlAw12613724192029412030161030/00/022/104/0KD/KTKDKDKKDK/K/TKDKK/KKK/K/KKKDKK//K/DKDKKDD
viSual insAne841051619300827062939180/01/115/110/0K/K/KDKK/DDDDKX/D/DDKK/KKDKK/KKK/KDD
viSual 973405354100222940689461750/02/248/325/0

» View plaintext endround stats
Player Chats
[11:38]: Match is PAUSED! (Axis)
.DMG|Bullet [11:38]: i have my crosshair on your head bro
[11:38]: Axis team locked by .DMG|Bullet
[11:38]: Match resuming in 225 seconds!
viSual insAne [11:38]: MINE on yours bro
viSual insAne [11:38]: :D
.DMG|Bullet [11:38]: i dont think that :D
[11:38]: Axis team locked from spectators by .DMG|Bullet
[11:38]: Match resuming in 210 seconds!
viSual Aie [11:38]: the problem is
[11:38]: Match resuming in 10 seconds!
.DM^AG|SUPNA [11:38]: nice english bullet
[11:38]: Match resuming in 9 seconds!
[11:38]: Match resuming in 8 seconds!
viSual Aie [11:38]: you shouldn't think
[11:38]: Match resuming in 7 seconds!
[11:38]: Match resuming in 6 seconds!
[11:38]: Match resuming in 5 seconds!
[11:38]: Match resuming in 4 seconds!
[11:38]: Match resuming in 3 seconds!
[11:38]: Match resuming in 2 seconds!
[11:38]: Match resuming in 1 seconds!
[11:38]: FIGHT!
[11:15]: Allies have damaged the West Wall
[11:05]: Allies capture the Forward Bunker!
[9:38]: Allies have secured the forward bunker.
[9:38]: Door Controls have been constructed.
[9:16]: The Allies have stolen a gold crate!
[9:14]: The Loading Doors are Opening!
[8:51]: The Axis have intercepted the stolen gold crate!
.DMG|Bullet [8:48]: :))
[8:38]: The Loading Doors are Closing!
[8:37]: The Allies have stolen a gold crate!
[8:26]: The Loading Doors are Opening!
[8:23]: The Loading Doors are Closing!
[6:43]: The Loading Doors are Opening!
[6:33]: The Allies have secured a gold crate!
[6:29]: The Loading Doors are Closing!
[6:27]: The Allies have stolen a gold crate!
[5:45]: The Loading Doors are Opening!
[5:42]: The Loading Doors are Closing!
[5:40]: Allies have escaped with the Gold!
[5:40]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 6:19
.DMG|Bullet [Intermission]: damon told me to revive
.DMG|Bullet [Intermission]: tba
.DMG|Bullet [Intermission]: :D
.DM^AG|SUPNA [Warmup]: Xd
.DM^AG|SUPNA [Warmup]: listen to La supna
[5:34]: Allies have damaged the West Wall
[5:31]: Allies have damaged the East Wall
[5:16]: Allies capture the Forward Bunker!
[5:14]: Axis reclaim the Forward Bunker!
[4:40]: Allies capture the Forward Bunker!
[4:00]: Door Controls have been constructed.
[4:00]: Allies have secured the forward bunker.
[3:57]: The Allies have stolen a gold crate!
[3:57]: The Loading Doors are Opening!
[2:55]: The Allies have secured a gold crate!
[2:49]: The Allies have stolen a gold crate!
[2:48]: The Loading Doors are Closing!
[0:54]: The Axis have intercepted the stolen gold crate!
[0:52]: The Loading Doors are Opening!
[0:49]: The Allies have stolen a gold crate!
[0:27]: The Axis have intercepted the stolen gold crate!
.DM^AG|SUPNA [0:22]: GG
[Intermission]: >>> Objective NOT reached in time (6:19)
viSual outlAw [Intermission]: gg
.DMG|Bullet [Intermission]: wp
.DMG|Bullet [Countdown]: hf
[8:57]: Axis have captured the Forward Bunker!
[8:39]: Allies have reclaimed the Forward Bunker!
[8:31]: Axis have captured the Forward Bunker!
[8:22]: Allies have reclaimed the Forward Bunker!
[8:14]: The Axis have blown the Main Entrance!
[8:09]: Axis have captured the Forward Bunker!
.DM^AG|SUPNA [7:57]: :D!
viSual outlAw [7:55]: :D
[5:55]: Allies have reclaimed the Forward Bunker!
[5:16]: Axis have captured the Forward Bunker!
.DM^AG|SUPNA [4:56]: kanker outlaw jij bent ook ni mis:p
DMG^P|Damon [4:34]: g3g3
viSual outlAw [4:26]: kanker voeten van muis zitten los
[4:24]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 5:35
viSual outlAw [Intermission]: elke beweging valt er een stukje af
viSual outlAw [Intermission]: XDDD
.DM^AG|SUPNA [Intermission]: haha irrietant
.DM^AG|SUPNA [Intermission]: hapert hij nog niet?
viSual outlAw [Warmup]: heb andere muis
viSual outlAw [Warmup]: die is in goede staat
viSual outlAw [Warmup]: maar die kk slecht
[4:41]: The Axis have blown the Main Entrance!
[4:35]: Axis have captured the Forward Bunker!
.DM^AG|SUPNA [4:17]: die zag ik nie aankomen xd
.DMG|Bullet [4:15]: wp
viSual outlAw [4:12]: ik ook niet
[3:21]: Allies have reclaimed the Forward Bunker!
viSual outlAw [2:51]: :D
viSual outlAw [2:51]: :D
viSual outlAw [2:51]: :D
.DM^AG|SUPNA [2:48]: rat
viSual outlAw [2:45]: lag
.DM^AG|SUPNA [2:43]: aah d
[1:16]: Axis have captured the Forward Bunker!
[0:52]: Allies have reclaimed the Forward Bunker!
.DM^AG|SUPNA [0:29]: kanker muis xd
[Intermission]: >>> Objective NOT reached in time (5:35)
viSual insAne [Warmup]: readyu
.DM^AG|SUPNA [Warmup]: he is tracking the flag pole
DMG^P|Damon [Countdown]: :D
DMG^P|Damon [Countdown]: :D
DMG^P|Damon [Countdown]: :D
DMG^P|Damon [Countdown]: :D
DMG^P|Damon [Countdown]: :D
DMG^P|Damon [Countdown]: GiZmO:I'm a beast from mars! <3
viSual insAne [Countdown]: :)
[10:50]: The Allies have captured the forward bunker!
[10:32]: The Depot Fence has been constructed.
[10:25]: Axis Command Post constructed. Charge speed increased!
[10:06]: The Allies have breached the Forward Bunker Gate!
[9:55]: The Allies have opened up the Forward spawn rear exit!
[8:31]: Allied team has destroyed the Axis Command Post!
[8:18]: Allied Command Post constructed. Charge speed increased!
[7:24]: The Allies have breached the Depot's east wall!
viSual outlAw [6:27]: :0
viSual outlAw [6:24]: the head
[4:02]: The Allies have breached the Depot Gate!
[3:22]: The Allied Truck is in position!
[2:57]: The Crane Controls have been constructed.
[2:56]: The Allies have activated the crane!
[2:42]: The Allies have loaded the Gold Crate onto the Truck!
[1:23]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:36
[9:20]: The Allies have captured the forward bunker!
[9:05]: Axis Command Post constructed. Charge speed increased!
[8:40]: The Allies have opened up the Forward spawn rear exit!
[8:38]: The Allies have breached the Forward Bunker Gate!
[7:20]: The Allies have breached the Depot Gate!
[7:10]: The Depot Fence has been constructed.
[7:04]: Allied team has destroyed the Axis Command Post!
[7:00]: Allied Command Post constructed. Charge speed increased!
[5:47]: Match is PAUSED! (Allies)
[5:47]: Match resuming in 225 seconds!
[5:47]: Match resuming in 210 seconds!
[5:47]: .DMG|Damoncalled a vote.
[5:47]: Bullet connected
[5:47]: Vote cancelled
[5:47]: Axis team locked from spectators by viSual Aie
[5:47]: Match resuming in 195 seconds!
[5:47]: Axis team locked by viSual Aie
[5:47]: Match resuming in 180 seconds!
[5:47]: Bullet kicked for excess flood
[5:47]: Match resuming in 165 seconds!
.DM^AG|SUPNA [5:47]: wel mooie offi over t algemeen
viSual insAne [5:47]: ben ontevreden supna
[5:47]: Match resuming in 150 seconds!
[5:47]: Bullet connected
.DM^AG|SUPNA [5:47]: waarom?
viSual insAne [5:47]: kanker spel XD
viSual outlAw [5:47]: we schieten bagger
viSual Aie [5:47]: je speelt tegen een luca toni van de ET
[5:47]: Match resuming in 135 seconds!
viSual insAne [5:47]: ik ben o kanker scheef jongens
viSual insAne [5:47]: shoutout kapot tho
[5:47]: Match resuming in 120 seconds!
.DMG|Bullet [5:47]: ffs
viSual insAne [5:47]: letsgo
.DMG|Bullet [5:47]: sry about that
[5:47]: Match resuming in 105 seconds!
viSual insAne [5:47]: dont forget cgac
[5:47]: Match resuming in 10 seconds!
[5:47]: Match resuming in 9 seconds!
.DMG|Bullet [5:47]: i alt+enter with gunframe 1
[5:47]: Match resuming in 8 seconds!
[5:47]: Match resuming in 7 seconds!
[5:47]: Match resuming in 6 seconds!
[5:47]: Match resuming in 5 seconds!
[5:47]: Match resuming in 4 seconds!
[5:47]: Match resuming in 3 seconds!
[5:47]: Match resuming in 2 seconds!
[5:47]: Match resuming in 1 seconds!
[5:47]: FIGHT!
[5:05]: The Allies have breached the Depot's east wall!
viSual outlAw [1:56]: :D
.DM^AG|SUPNA [1:52]: XD
.DMG|Bullet [1:45]: wp
viSual outlAw [0:51]: Aie: hmmm hmmm hmmm
viSual outlAw [0:51]: Aie: hmmm hmmm hmmm
viSual outlAw [0:50]: Aie: hmmm hmmm hmmm
viSual outlAw [0:50]: Aie: hmmm hmmm hmmm
viSual outlAw [0:50]: Aie: hmmm hmmm hmmm
.DM^AG|SUPNA [0:26]: :(
DMG^P|Damon [0:24]: g3g3
[Intermission]: >>> Objective NOT reached in time (10:36)
[Intermission]: .DMG|Damon disconnected
[Intermission]: .DMG|SUPNA disconnected
[Intermission]: .DMG|Bullet disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.