Saber vs Team-Visual (2916 views)
Tomun
detdet
siL
detdet
siL
outlAw
insAne
Aie
insAne
Aie
16.04.14 22:15 CEST
Awards | awarded to | for |
Lady Macbeth | s|detdet | 60 kills |
Killing Spree | s|detdet | 4 frags without being killed |
Accountant | s|siL | 84% kills/killed ratio |
He's dead, Jim! | s|detdet | 22 gibs |
...and stay dead! | s|detdet | 37% gibs/kill |
Lead Poisoning | s|siL | 51 SMG kills |
Spammity spam spam! | s|detdet | 8 SPAM kills |
Fragstealer | s|siL | 172 damage per frag |
Die! Damn you, Die! | s|detdet | 263 damage per frag |
What objective? | s|detdet | 367 XP |
Red Shirt | s|detdet | 78 deaths |
Are these pliers sharp? | viSual Aie | 8 deaths without fragging |
Med Pack Whore | viSual insAne | 159 damage per death |
Eyes Wide Shut | viSual insAne | 6 team kills |
Gingerbread man | s|detdet | 29 /kills |
» View plaintext endround stats
s|siL [Warmup]: | name s|siL |
s|detdet [Warmup]: | name s|detdet |
viSual insAne [Countdown]: | hfs |
s|detdet [Countdown]: | u2 |
[10:40]: | The Allies have captured the forward bunker! |
[10:21]: | Axis Command Post constructed. Charge speed increased! |
[10:19]: | Match is PAUSED! (Axis) |
[10:19]: | Match resuming in 225 seconds! |
[10:19]: | Allies team locked by viSual Aie |
[10:19]: | Match resuming in 10 seconds! |
[10:19]: | Match resuming in 9 seconds! |
[10:19]: | Match resuming in 8 seconds! |
[10:19]: | Match resuming in 7 seconds! |
[10:19]: | Match resuming in 6 seconds! |
[10:19]: | Match resuming in 5 seconds! |
[10:19]: | Match resuming in 4 seconds! |
[10:19]: | Match resuming in 3 seconds! |
[10:19]: | Match resuming in 2 seconds! |
[10:19]: | Match resuming in 1 seconds! |
[10:19]: | FIGHT! |
[9:46]: | The Allies have opened up the Forward spawn rear exit! |
[9:41]: | The Allies have breached the Forward Bunker Gate! |
[8:50]: | Allied team has destroyed the Axis Command Post! |
[8:45]: | Allied Command Post constructed. Charge speed increased! |
[7:25]: | The Allies have breached the Depot's east wall! |
[6:36]: | The Allies have breached the Depot Gate! |
[5:28]: | The Depot Fence has been constructed. |
[4:57]: | The Allied Truck is in position! |
[4:25]: | The Crane Controls have been constructed. |
[4:24]: | The Allies have activated the crane! |
[4:11]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:02]: | Match is PAUSED! (Allies) |
[4:01]: | Match resuming in 225 seconds! |
[4:01]: | Match resuming in 210 seconds! |
[4:02]: | viSual Aie disconnected |
[4:01]: | Match resuming in 195 seconds! |
[4:01]: | Match resuming in 180 seconds! |
[4:01]: | Match resuming in 165 seconds! |
[4:01]: | Match resuming in 150 seconds! |
[4:01]: | Axis team locked from spectators by s|detdet |
s|Foreigner [4:01]: | 3 |
[4:01]: | Match resuming in 135 seconds! |
[4:02]: | ETPlayer connected |
[4:01]: | ETPlayer disconnected |
[4:01]: | Match resuming in 120 seconds! |
[4:02]: | ETPlayer connected |
[4:01]: | Match resuming in 105 seconds! |
[4:01]: | Allies team unlocked by viSual insAne |
[4:01]: | Allies team locked by viSual insAne |
[4:01]: | Match resuming in 90 seconds! |
[4:01]: | Match resuming in 75 seconds! |
[4:01]: | Match resuming in 60 seconds! |
viSual Aie [4:01]: | great game |
viSual Aie [4:02]: | 999 suddenly |
s|detdet [4:02]: | :< |
viSual Aie [4:02]: | while everything is working fine |
[4:01]: | Match resuming in 45 seconds! |
[4:01]: | Match resuming in 30 seconds! |
[4:01]: | Match resuming in 10 seconds! |
[4:01]: | Match resuming in 9 seconds! |
[4:01]: | Match resuming in 8 seconds! |
[4:01]: | Match resuming in 7 seconds! |
[4:01]: | Match resuming in 6 seconds! |
[4:01]: | Match resuming in 5 seconds! |
[4:01]: | Match resuming in 4 seconds! |
[4:01]: | Match resuming in 3 seconds! |
[4:01]: | Match resuming in 2 seconds! |
[4:01]: | Match resuming in 1 seconds! |
[4:01]: | FIGHT! |
[1:23]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:36 |
[9:55]: | s|Foreigner disconnected |
[9:55]: | s|Foreigner connected |
s|Foreigner [9:34]: | 3 |
[9:10]: | The Allies have breached the Forward Bunker Gate! |
[9:00]: | Axis Command Post constructed. Charge speed increased! |
viSual insAne [8:30]: | SPECLO |
[8:04]: | The Allies have opened up the Forward spawn rear exit! |
[7:41]: | Allied team has destroyed the Axis Command Post! |
[7:37]: | Allied Command Post constructed. Charge speed increased! |
[7:35]: | The Depot Fence has been constructed. |
[5:11]: | The Allies have breached the Depot Gate! |
[4:49]: | The Allies have breached the Depot's east wall! |
[4:43]: | The Allied Truck is in position! |
[4:36]: | The Crane Controls have been constructed. |
[4:35]: | The Allies have activated the crane! |
[4:21]: | The Allies have loaded the Gold Crate onto the Truck! |
viSual outlAw [2:27]: | gg |
[2:20]: | The Allies have escaped with the Gold Crate! |
s|detdet [Intermission]: | gg |
[Intermission]: | >>> Objective reached at 8:15 (original: 10:36) |
[9:04]: | The Axis have blown the Main Entrance! |
[8:36]: | Axis have captured the Forward Bunker! |
viSual outlAw [6:32]: | :D |
[4:14]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 5:45 |
s|detdet [Intermission]: | wp |
[5:17]: | Axis have captured the Forward Bunker! |
[4:50]: | The Axis have blown the Main Entrance! |
[3:10]: | Allies have reclaimed the Forward Bunker! |
[2:19]: | Axis have captured the Forward Bunker! |
s|detdet [0:35]: | gg |
[Intermission]: | >>> Objective NOT reached in time (5:45) |
viSual outlAw [Intermission]: | heads |
[7:38]: | The Doors are opening!! |
viSual outlAw [7:25]: | wow. |
[7:23]: | Allied Command Post spawn active! |
[7:23]: | Allied Command Post constructed. Charge speed increased! |
viSual outlAw [7:22]: | such head |
[5:30]: | Main blast door opening! |
[5:23]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 4:36 |
viSual outlAw [Intermission]: | love doc maps |
viSual outlAw [Intermission]: | :] |
[2:57]: | The Doors are opening!! |
[2:35]: | Allied Command Post spawn active! |
[2:35]: | Allied Command Post constructed. Charge speed increased! |
s|detdet [0:06]: | gg wp |
[Intermission]: | >>> Objective NOT reached in time (4:36) |
[Intermission]: | s|siL disconnected |
[Intermission]: | viSual insAne disconnected |
[Intermission]: | s|detdet disconnected |
[Intermission]: | viSual outlAw disconnected |
[Intermission]: | viSual Aie disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.