Pasikoniks vs One Way (2569 views)

pl Chemik
pl Pain
hu HILLSONG
hu cONY
02.05.14 13:45 CEST
Awards awarded to for
Lady Macbeth pasi.chemik 41 kills
Killing Spree Pasi.Pain 6 frags without being killed
Accountant Pasi.Pain 113% kills/killed ratio
He's dead, Jim! 1| IBELONGTOJESUS 7 gibs
...and stay dead! 1| IBELONGTOJESUS 29% gibs/kill
Lead Poisoning pasi.chemik 39 SMG kills
Spammity spam spam! Pasi.Pain 4 SPAM kills
Fragstealer Pasi.Pain 209 damage per frag
Die! Damn you, Die! 1| cONY 361 damage per frag
What objective? pasi.chemik 307 XP
Red Shirt 1| cONY 61 deaths
Are these pliers sharp? 1| cONY 18 deaths without fragging
Med Pack Whore Pasi.Pain 195 damage per death
Eyes Wide Shut Pasi.Pain 2 team kills
Gingerbread man 1| cONY 24 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
1| cONY3018218613012457627350530/12/116/331/2320120218
1| IBELONGTOJESUS4018424597101967967969850/02/520/332/2283133411
1| 353664212010114312558153191380/04/536/333/2302127315
pasi.chemik853074148600228709675801/01/439/230/121214155
Pasi.Pain11329635316021566105800690/06/127/134/218918765
Pasi.9660376791202371531912558691/07/166/134/220116465
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1| cONY604991510081783178500/02/06/71/0/D/K/K/D/KK/DKK/DK/DDKDK
1| IBELONGTOJESUS91561112400421021897180/01/19/71/0/KKDKDKKKD/KDK/K/KDDKDD
1| 7610520275001238853682180/03/115/142/0
pasi.chemik459392020081971184400/01/38/110/0DK/D/DD/KD//DKD/KDDDXKXDK/KKKD/
Pasi.Pain428061420261711204120/01/17/50/2KDK//D/DK//DDDKTT/DKKD
Pasi.441731534402143682388520/02/415/160/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1| cONY1853422101618252558350/10/15/130/1DDKT/K/KD/DDD/DDDDDD//DDDKD
1| IBELONGTOJESUS2374521100102025215900/00/25/100/0/X/KD//KK/D/KD/KD//D/DDDDDD
1| 211279432011638504717350/10/310/230/1
pasi.chemik11580151310072523219501/00/014/60/0K/KDDDKDK/DDK/KK/KK/K//KKKKK
Pasi.Pain1509012810052194165500/03/08/31/0//KDDKKKKKK/KK//KKDK
Pasi.1331702721200124717385001/03/022/91/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
1| cONY20805241001021543007180/00/05/130/1DD///DK//D/DDK/DKD/DKDDD/K/DD
1| IBELONGTOJESUS3054826210526693913670/01/26/161/2D//K/KKDDDDDDDDSDDDDKDKDDKK/DDK/DD
1| 2513413503101548236920850/01/211/291/3
pasi.chemik113134171530074215271900/00/117/60/1KDKKDK/KKK/KK/KDK/DK/K/DDDK/KDKK
Pasi.Pain188126179300427052104670/02/012/53/0KKDD/KKKKK/KKKKKDKDK/KKD/K
Pasi.15126034246001169204823670/02/129/113/1

» View plaintext endround stats
Player Chats
[11:17]: The Allies have captured the forward bunker!
[10:56]: Axis Command Post constructed. Charge speed increased!
[10:33]: The Allies have breached the Forward Bunker Gate!
[10:16]: The Allies have opened up the Forward spawn rear exit!
[9:05]: The Allies have breached the Depot Gate!
[9:02]: The Depot Fence has been constructed.
[8:59]: Allied team has destroyed the Axis Command Post!
[8:56]: Allied Command Post constructed. Charge speed increased!
[7:29]: The Allies have breached the Depot's east wall!
[7:18]: The Allied Truck is in position!
[6:29]: The Crane Controls have been constructed.
[6:28]: The Allies have activated the crane!
[6:15]: The Allies have loaded the Gold Crate onto the Truck!
pasi.chemik [5:17]: gg
1| cONY [5:13]: gg
[4:28]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:31
[6:21]: The Allies have captured the forward bunker!
[6:00]: Axis Command Post constructed. Charge speed increased!
[5:25]: The Allies have opened up the Forward spawn rear exit!
[5:16]: The Allies have breached the Forward Bunker Gate!
[4:09]: Allied team has destroyed the Axis Command Post!
[4:03]: Allied Command Post constructed. Charge speed increased!
[1:38]: The Allies have breached the Depot Gate!
1| cONY [0:21]: CSINNYAN A LOSZERREL
[Intermission]: >>> Objective NOT reached in time (7:31)
1| IBELONGTOJESUS [Countdown]: hf
1| cONY [Countdown]: most elkaptal de legkozelebb meghalsz
1| cONY [11:35]: csinnyan a loszerrel
pasi.chemik [11:28]: zaraz ja ci matke powyzywam
[11:15]: Allies have damaged the East Wall
[10:12]: Allies capture the Forward Bunker!
[10:11]: Axis reclaim the Forward Bunker!
[10:10]: Allies capture the Forward Bunker!
[10:09]: Axis reclaim the Forward Bunker!
[10:08]: Allies capture the Forward Bunker!
[9:39]: Allies have secured the forward bunker.
[9:39]: Door Controls have been constructed.
[9:37]: The Loading Doors are Opening!
[9:26]: The Loading Doors are Closing!
[9:26]: The Allies have stolen a gold crate!
[8:23]: The Axis have intercepted the stolen gold crate!
[8:06]: The Allies have stolen a gold crate!
1| cONY [6:47]: XD
[6:45]: Axis have returned the objective!
[6:45]: The Axis have intercepted the stolen gold crate!
[6:26]: The Allies have stolen a gold crate!
[6:03]: The Axis have intercepted the stolen gold crate!
[5:46]: The Allies have stolen a gold crate!
1| cONY [5:19]: IDIDOT
1| cONY [4:48]: :D
1| cONY [4:41]: HILLSONG IDIOT :d
1| cONY [4:38]: xd
[4:33]: The Axis have intercepted the stolen gold crate!
1| cONY [4:28]: ilyet szol hazudtam xd
[4:19]: The Allies have stolen a gold crate!
[2:44]: The Axis have intercepted the stolen gold crate!
1| cONY [2:34]: OMGOMG
1| cONY [2:32]: HILLSONG
[2:25]: The Allies have stolen a gold crate!
1| cONY [1:39]: XD
1| cONY [1:19]: i see your leg
1| cONY [1:11]: xd
[1:11]: Axis have returned the objective!
[1:11]: The Axis have intercepted the stolen gold crate!
[1:05]: The Allies have stolen a gold crate!
[0:22]: The Axis have intercepted the stolen gold crate!
1| cONY [0:10]: 4-2 for oneway
[Intermission]: >>> Clock set to: 12:00
1| cONY [Intermission]: to izi
[Intermission]: 1| IBELONGTOJESUS disconnected
1| cONY [Intermission]: :D
1| cONY [Intermission]: gg
1| cONY [Intermission]: xd
[Intermission]: 1| cONY disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.