'xD Trickjump vs Keyboard Warriors (3112 views)
Sebhes
Sherlock
Sherlock
xPERiA
maSter$0N
maSter$0N
03.05.14 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | |KW| D3M0N | 61 kills |
Killing Spree | |KW| D3M0N | 6 frags without being killed |
Accountant | |KW| MASTER$0N | 111% kills/killed ratio |
He's dead, Jim! | |KW| D3M0N | 14 gibs |
...and stay dead! | |KW| D3M0N | 23% gibs/kill |
Lead Poisoning | |KW| D3M0N | 39 SMG kills |
Spammity spam spam! | |KW| D3M0N | 6 SPAM kills |
Fragstealer | |KW| MASTER$0N | 112 damage per frag |
Die! Damn you, Die! | 'xD Sebhes, | 304 damage per frag |
What objective? | |KW| D3M0N | 281 XP |
Red Shirt | 'xD Sherclock, | 92 deaths |
Are these pliers sharp? | 'xD Sherclock, | 15 deaths without fragging |
Med Pack Whore | |KW| D3M0N | 136 damage per death |
Eyes Wide Shut | |KW| D3M0N | 3 team kills |
Gingerbread man | |KW| D3M0N | 22 /kills |
» View plaintext endround stats
|KW| MASTER$0N [Countdown]: | next map supply? |
'xD Sebhes, [Countdown]: | ye |
'xD Sebhes, [Countdown]: | fine |
'xD Sherclock, [Countdown]: | gues so |
|KW| MASTER$0N [Countdown]: | ok :) |
'xD Sebhes, [7:51]: | XD |
|KW| D3M0N [7:21]: | lollllllllllllllllllll |
[7:17]: | The Doors are opening!! |
[7:04]: | Allied Command Post constructed. Charge speed increased! |
[7:04]: | Allied Command Post spawn active! |
'xD Sebhes, [5:59]: | ? |
[5:38]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 2:47 (original: 8:26) |
[9:57]: | The Allies have captured the forward bunker! |
[9:16]: | The Axis have captured the forward bunker! |
[9:07]: | The Allies have breached the Forward Bunker Gate! |
|KW| D3M0N [9:05]: | :D |
|KW| MASTER$0N [9:02]: | hahahaha |
|KW| D3M0N [9:00]: | that was so close :D |
'xD Sebhes, [8:57]: | xD |
[8:31]: | Allied Command Post constructed. Charge speed increased! |
'xD Sherclock, [6:32]: | :D |
[4:02]: | The Allies have breached the Depot Gate! |
[3:35]: | The Allies have breached the Depot's east wall! |
[1:07]: | The Crane Controls have been constructed. |
[1:04]: | The Allied Truck is in position! |
[1:04]: | The Allies have activated the crane! |
[0:51]: | The Allies have loaded the Gold Crate onto the Truck! |
'xD Sherclock, [0:24]: | :D |
'xD Sherclock, [0:16]: | need to learn to pick a weapon |
[Intermission]: | >>> Clock set to: 12:00 |
[8:50]: | The Allies have captured the forward bunker! |
[8:32]: | The Depot Fence has been constructed. |
[8:27]: | Axis Command Post constructed. Charge speed increased! |
[8:10]: | The Allies have breached the Forward Bunker Gate! |
[7:58]: | The Allies have opened up the Forward spawn rear exit! |
[7:16]: | The Allies have breached the Depot Gate! |
[7:03]: | Allied team has destroyed the Axis Command Post! |
[6:58]: | Allied Command Post constructed. Charge speed increased! |
[5:41]: | The Allies have breached the Depot's east wall! |
[4:38]: | The Crane Controls have been constructed. |
[4:34]: | The Allied Truck is in position! |
[4:34]: | The Allies have activated the crane! |
[4:21]: | The Allies have loaded the Gold Crate onto the Truck! |
'xD Sherclock, [3:57]: | do u guys do 3on3 offis? |
'xD Sherclock, [3:50]: | wanna play one after? |
'xD Sebhes, [3:49]: | ye lets do that : |
'xD Sherclock, [3:43]: | we will wreck u |
'xD Sebhes, [3:40]: | xD |
|KW| MASTER$0N [3:24]: | we dont have 3 atm |
'xD Sherclock, [3:20]: | :( |
'xD Sherclock, [3:19]: | shame |
'xD Sebhes, [3:19]: | helaas |
'xD Sherclock, [2:33]: | moves like jagger |
'xD Sherclock, [2:15]: | see sebhes' aimbot |
'xD Sebhes, [2:10]: | PD:LDD |
'xD Sebhes, [1:18]: | WHAAATT>.< |
[1:08]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:51 (original: 12:00) |
'xD Sherclock, [Intermission]: | wp |
'xD Sebhes, [Intermission]: | oke thx 4 war man |
'xD Sherclock, [Intermission]: | &quit |
'xD Sebhes, [Intermission]: | wp |
|KW| MASTER$0N [Intermission]: | wp man |
[Intermission]: | 'xD Sherclock, disconnected |
|KW| MASTER$0N [Intermission]: | cu |
|KW| D3M0N [Intermission]: | gg |
'xD Sebhes, [Intermission]: | ciao |
[Intermission]: | 'xD Sebhes, disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.