LIKE A BOSS vs Malibu (2840 views)

be ChilAx
be eron
be prick
nl kApot
nl insAne
de infAmous
11.05.14 00:15 CEST
Awards awarded to for
Lady Macbeth BeOrSoSn 54 kills
Killing Spree BeOrSoSn 4 frags without being killed
Accountant mAlibu{1n$4n3 98% kills/killed ratio
He's dead, Jim! BeOrSoSn 13 gibs
...and stay dead! BeOrSoSn 24% gibs/kill
Lead Poisoning BeOrSoSn 46 SMG kills
Spammity spam spam! BeOrSoSn 6 SPAM kills
Fragstealer mAlibu{kApot 170 damage per frag
Die! Damn you, Die! BcOhSiSl 317 damage per frag
What objective? BeOrSoSn 351 XP
Red Shirt BpOrSiSk 60 deaths
Are these pliers sharp? BcOhSiSl 10 deaths without fragging
Med Pack Whore BcOhSiSl 196 damage per death
Eyes Wide Shut BpOrSiSk 3 team kills
Gingerbread man mAlibu{1n$4n3 17 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
BeOrSoSn9535154571302161031066613250/04/546/376/119111745
BcOhSiSl55336264740216686577052170/12/523/263/3264164210
BpOrSiSk68251416050310739587581710/03/537/434/218014639
SiS7493812116422074224570231247130/09/5106/4313/221214238
mAlibu{1n$4n39831153547001796798617361/08/442/302/418316034
mAlibu{kApot89222394480111671877491790/06/132/301/217217636
^PmAlibu^V{^WinfAmous502533060200967278204760/01/427/412/622413737
mAlibu{7778612215817013723124245702911/015/4101/415/619315836
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BeOrSoSn7810715196006330725921680/02/313/100/0KKDDKKKD/K/KK/D//DKKDKDDKDDK/KDKDD
BcOhSiSl5793111910010248226571220/01/18/92/1DK/KKDKK/KDKK///DD/X/DK/DK/KD/DX
BpOrSiSk819318222025281431471170/01/219/150/0DKK//KDKDD/KDKKKDKDKDKDK/KTDKK/DDDKDKDDKTD
SiS72293446090221860383964070/04/640/342/1
mAlibu{1n$4n392113131440033093298200/04/19/90/1K/DDKKDKKDDKKDK/KKDKDK/DDDK
mAlibu{kApot77761418300526853085400/02/112/120/0KK/DKDDDDDDKDK//KDKDDKKK/KKKD/KD
^PmAlibu^V{^WinfAmous5798122120012618253600/00/211/171/1DDDDKDKDDDKD/DKDDKDDDDDKDKDKKKDKK
mAlibu{752873953900983968603400/06/432/381/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BeOrSoSn75871216400424711887800/02/16/104/1DDDDKKKD/KKDDKD/DKK/KDK/DKKD
BcOhSiSl305141300031429193000/10/24/80/0DK/KDDKD//DXDDDDDK
BpOrSiSk92581213301115851947180/01/18/114/0DKDDKKKDDKDDDTKDKK/KKDKDKD
SiS661962842701854855764980/13/418/298/1
mAlibu{1n$4n315794221410052966189201/03/218/50/2KKKDKDKKDKK/KDK//K/KKDKK/KDKKKDKDKKD
mAlibu{kApot775079200211501602540/00/07/50/2KDDK/KDDK/KDKDDK
^PmAlibu^V{^WinfAmous3361515000316481991400/01/13/71/4KK/DDDDDKDK/K/DDDDDD
mAlibu{8920534383001057645485941/04/328/171/8
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BeOrSoSn6053610202615581097410/00/06/52/0/TK//DKK/T/KX/DKDKD
BcOhSiSl7282811201314381766850/01/18/60/2/DXDK//KTKDKDDKKDDDKK
BpOrSiSk2036315000315361947360/00/13/100/2/DD/DDD/XKDDDKDDDKD
SiS51171173640312453248101620/01/217/212/4
mAlibu{1n$4n390511011100621721494360/00/08/52/0K/K/K/KDDK/KKDKDK/K/D
mAlibu{kApot14250107300213531471360/02/07/51/0K/KKDKDKKD/KKKDKD
^PmAlibu^V{^WinfAmous57424700001285156700/00/14/50/1DKDDDKDDKKD
mAlibu{961432425400848104532720/02/119/153/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
BeOrSoSn1751042112100029741085360/00/121/120/0DDKKDKKDXKKDDKKKKDKKDKKKDKKDDKKKKD
BcOhSiSl7511034101015161352100/00/13/31/0DTKKDKDD
BpOrSiSk806481000011460171700/01/17/70/0KDKKKDDKKDKKDDDDD/
SiS1102783226201159504154460/01/331/221/0
mAlibu{1n$4n3535381510031448224900/01/17/110/1KK/DKDDKKDD/DKKDDDDK/DDX
mAlibu{kApot8046810001215301591490/02/06/80/0K/DKDKDDDKKDK/KDTKD
^PmAlibu^V{^WinfAmous5252917000511762110360/00/09/120/0DKD/DDKK/DDDDDDKDK/KK/K/DK
mAlibu{6215125421011041545950850/03/122/310/1

» View plaintext endround stats
Player Chats
mAlibu{kApot [Warmup]: Ready.
[8:43]: The Tank has been repaired!
[8:40]: Allied team has stolen the Tank!
[8:18]: Axis Command Post constructed. Charge speed increased!
[7:47]: The Tank has been damaged!
[7:33]: Truck Barrier #1 has been constructed.
[7:07]: The Tank has been repaired!
[6:37]: Allied team has destroyed the Bank Doors!
[6:23]: The Tank has been damaged!
[5:57]: Allied team has destroyed the Axis Command Post!
[5:51]: Allied Command Post constructed. Charge speed increased!
[4:33]: Allied team is escaping with the Gold Crate!
[3:11]: Truck Barrier #1 has been destroyed.
mAlibu{kApot [1:51]: :D
mAlibu{kApot [1:51]: :D
mAlibu{kApot [1:47]: bot off please
[1:34]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:26
mAlibu{1n$4n3 [Intermission]: nice tag btw jongens
BcOhSiSl [Intermission]: kijk
BpOrSiSk [Intermission]: FUCK OFF KAPOT
BcOhSiSl [Warmup]: voor zo'n reacties doen we het
mAlibu{kApot [Warmup]: tja
mAlibu{1n$4n3 [Warmup]: creatief toch wel
mAlibu{kApot [Warmup]: Ready.
mAlibu{kApot [Warmup]: Ready.
[9:56]: Allied Command Post constructed. Charge speed increased!
[8:37]: The Tank has been repaired!
[8:34]: Allied team has stolen the Tank!
[8:08]: Tank Barrier #1 has been constructed.
[7:26]: Tank Barrier #1 has been destroyed.
[6:43]: Allied team has destroyed the Bank Doors!
[6:39]: The Tank has been damaged!
mAlibu{kApot [5:58]: :D
mAlibu{kApot [4:41]: WP
[4:37]: Allied team is escaping with the Gold Crate!
mAlibu{kApot [3:44]: oh man
mAlibu{kApot [3:38]: kanker kakkerlakken map
BcOhSiSl [3:30]: u moeder ook
BeOrSoSn [3:28]: zeggen deli spelers
BeOrSoSn [3:27]: :DDDDD
BcOhSiSl [3:25]: idd
mAlibu{kApot [3:18]: mijn moeder kan geen map zijn
mAlibu{1n$4n3 [3:16]: SPELERS? ik zeg niks
BcOhSiSl [3:13]: wel een spel
[3:09]: Allied team escaped with the Gold Crate!
BpOrSiSk [Intermission]: :D
[Intermission]: >>> Objective reached at 7:16 (original: 10:26)
mAlibu{kApot [Intermission]: dat ze op joun moeder ezeltje strekje kunnen spelen hoeft niet te zeggen dat iedereen het doet
BeOrSoSn [Warmup]: _
BcOhSiSl [Warmup]: kk kankerlakkenmap deli
BeOrSoSn [Warmup]: :D
mAlibu{kApot [Countdown]: grappig man
BcOhSiSl [Countdown]: :-D
BcOhSiSl [Countdown]: :-D
BcOhSiSl [Countdown]: :-D
BcOhSiSl [Countdown]: :-D
[11:16]: Allies have damaged the East Wall
[11:15]: Allies have damaged the West Wall
[10:48]: Allies capture the Forward Bunker!
[10:03]: Allies have secured the forward bunker.
[10:03]: Door Controls have been constructed.
[10:02]: The Loading Doors are Opening!
[9:55]: The Allies have stolen a gold crate!
[9:54]: The Loading Doors are Closing!
[9:09]: The Loading Doors are Opening!
[8:50]: The Allies have secured a gold crate!
[8:36]: The Allies have stolen a gold crate!
[8:30]: The Loading Doors are Closing!
[7:49]: The Axis have intercepted the stolen gold crate!
[7:35]: The Allies have stolen a gold crate!
[6:56]: The Loading Doors are Opening!
[6:48]: The Axis have intercepted the stolen gold crate!
[6:36]: The Allies have stolen a gold crate!
[6:07]: Allies have escaped with the Gold!
[6:07]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 5:52
mAlibu{kApot [Warmup]: Ready.
BeOrSoSn [4:21]: :D
BeOrSoSn [4:20]: :D
[3:17]: Allies have damaged the East Wall
[2:44]: Allies capture the Forward Bunker!
[2:38]: Axis reclaim the Forward Bunker!
^PmAlibu^V{^WinfAmous [1:55]: gg
[1:03]: Allies capture the Forward Bunker!
mAlibu{kApot [0:21]: WP
BcOhSiSl [0:16]: was intens :)
BeOrSoSn [0:16]: ;-)
mAlibu{kApot [0:14]: rematch ?
BeOrSoSn [0:11]: nee
BeOrSoSn [0:06]: bedtijd
mAlibu{kApot [0:00]: hahahahahaa
[Intermission]: >>> Objective NOT reached in time (5:52)
mAlibu{1n$4n3 [Intermission]: WP
[Intermission]: mAlibu{1n$4n3 th1s a1m disconnected
BcOhSiSl [Intermission]: gg wp
mAlibu{kApot [Intermission]: get r4pz dan
[Intermission]: mAlibu{infAmous disconnected
BeOrSoSn [Intermission]: :-)
mAlibu{kApot [Intermission]: oh andere mongooltje
[Intermission]: BcOhSiSl disconnected
BeOrSoSn [Intermission]: janker

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.