turbot vs phase (6289 views)
Statti
vokki
walle
vokki
walle
Clown
NuggaN
phyzic
NuggaN
phyzic
CG EU ET Season 1 Tournaments
3on3 Division 1
Lower Bracket Final
Download CGAC - #cg.et - Read the rules
19.05.14 22:00 CEST
Awards | awarded to | for |
Lady Macbeth | phase-phyZiC | 66 kills |
Killing Spree | phase-NgN | 6 frags without being killed |
Accountant | phase-phyZiC | 206% kills/killed ratio |
He's dead, Jim! | phase-NgN | 19 gibs |
...and stay dead! | phase-NgN | 43% gibs/kill |
Lead Poisoning | phase-phyZiC | 52 SMG kills |
Spammity spam spam! | TURBOT ^WSTATTI | 8 SPAM kills |
Fragstealer | phase-phyZiC | 151 damage per frag |
Die! Damn you, Die! | TURBOT VOKKI | 574 damage per frag |
What objective? | phase-phyZiC | 383 XP |
Red Shirt | TURBOT VOKKI | 65 deaths |
Are these pliers sharp? | TURBOT VOKKI | 10 deaths without fragging |
Med Pack Whore | phase-phyZiC | 271 damage per death |
Eyes Wide Shut | TURBOT LELE | 2 team kills |
Gingerbread man | phase-Clown | 20 /kills |
» View plaintext endround stats
TURBOT ^WSTATTI [Countdown]: | have fun! |
[2:32]: | The Allies have captured the forward bunker! |
[2:16]: | Axis Command Post constructed. Charge speed increased! |
[2:03]: | Match is PAUSED! (Axis) |
TURBOT ^WSTATTI [2:03]: | dude :o |
TURBOT LELE [2:03]: | ITS OVER GUYS |
TURBOT ^WSTATTI [2:03]: | pause |
[2:03]: | Match resuming in 10 seconds! |
[2:03]: | Match resuming in 9 seconds! |
TURBOT VOKKI [2:03]: | we can totally make it |
[2:03]: | Match resuming in 8 seconds! |
[2:03]: | Match resuming in 7 seconds! |
[2:03]: | Match resuming in 6 seconds! |
[2:03]: | Match resuming in 5 seconds! |
[2:03]: | Match resuming in 4 seconds! |
[2:03]: | Match resuming in 3 seconds! |
[2:03]: | Match resuming in 2 seconds! |
[2:03]: | Match resuming in 1 seconds! |
[2:03]: | FIGHT! |
[1:53]: | The Allies have opened up the Forward spawn rear exit! |
[1:22]: | The Allies have breached the Forward Bunker Gate! |
[0:55]: | The Allies have breached the Depot Gate! |
[0:52]: | The Depot Fence has been constructed. |
TURBOT LELE [0:51]: | ITS OVER GUYS |
[0:08]: | Allied team has destroyed the Axis Command Post! |
[Intermission]: | >>> Clock set to: 12:00 |
[11:28]: | The Allies have captured the forward bunker! |
[11:13]: | The Axis have captured the forward bunker! |
[10:46]: | The Allies have breached the Forward Bunker Gate! |
[10:31]: | Allied Command Post constructed. Charge speed increased! |
[10:00]: | The Depot Fence has been constructed. |
[9:11]: | The Allies have breached the Depot Gate! |
[8:32]: | The Allied Truck is in position! |
[8:22]: | The Allies have breached the Depot's east wall! |
[8:03]: | The Crane Controls have been constructed. |
[8:02]: | The Allies have activated the crane! |
[7:49]: | The Allies have loaded the Gold Crate onto the Truck! |
TURBOT ^WSTATTI [7:13]: | gg team running away when enemy comes |
[5:54]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:06 (original: 12:00) |
[11:26]: | The Tank has been repaired! |
[11:23]: | Allied team has stolen the Tank! |
[10:59]: | Allied Command Post constructed. Charge speed increased! |
[10:02]: | The Tank has been damaged! |
[9:51]: | The Tank has been repaired! |
[9:26]: | Allied team has destroyed the Bank Doors! |
[8:28]: | Allied team is escaping with the Gold Crate! |
TURBOT ^WSTATTI [8:25]: | gg |
[7:30]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 4:30 |
[Intermission]: | >>> Objective NOT reached in time (4:30) |
phase-phyZiC [Intermission]: | geg |
phase-Clown [Intermission]: | ggs |
[Intermission]: | phase-Clown disconnected |
[Intermission]: | phase-NgN disconnected |
[Intermission]: | TURBOT VOKKI disconnected |
[Intermission]: | TURBOT LELE disconnected |
[Intermission]: | TURBOT STATTI disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.