Axis Command Post constructed. Charge speed increased!
[9:57]:
The Allies have opened up the Forward spawn rear exit!
[9:50]:
The Allies have breached the Forward Bunker Gate!
[9:01]:
Allied team has destroyed the Axis Command Post!
[8:46]:
The Allies have breached the Depot Gate!
[8:37]:
Allied Command Post constructed. Charge speed increased!
[8:32]:
The Depot Fence has been constructed.
[7:43]:
The Allies have breached the Depot's east wall!
[7:24]:
The Allied Truck is in position!
[5:31]:
The Crane Controls have been constructed.
[5:30]:
The Allies have activated the crane!
[5:17]:
The Allies have loaded the Gold Crate onto the Truck!
[4:05]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 7:54
v56 lEku [Warmup]:
Ready
[1:48]:
The Allies have captured the forward bunker!
[1:20]:
Axis Command Post constructed. Charge speed increased!
[0:49]:
The Allies have breached the Forward Bunker Gate!
[Intermission]:
>>> Objective NOT reached in time (7:54)
v56 mental [Warmup]:
lets gop
v56 mental [Warmup]:
brb
v56 ViKO [Warmup]:
stop disappearing
v56 mental [Warmup]:
sup bros
EYZ [Warmup]:
phone
SNC [Warmup]:
hmm dno he went afk suddenly and hes phone is busy when calling him so yh
[6:46]:
The Doors are opening!!
[5:05]:
Allied Command Post spawn active!
[5:05]:
Allied Command Post constructed. Charge speed increased!
[3:55]:
Main blast door opening!
[1:28]:
Main blast door closing!
[1:19]:
Main blast door opening!
[1:14]:
Main blast door closing!
[0:12]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 9:47
v56 lEku [Warmup]:
Ready
v56 lEku [8:54]:
>d
EYZ [8:03]:
k2ivittu
[7:32]:
The Doors are opening!!
[7:18]:
Allied Command Post spawn active!
[7:18]:
Allied Command Post constructed. Charge speed increased!
[4:56]:
Allied team has transmitted the documents!
[Intermission]:
>>> Objective reached at 4:50 (original: 9:47)
EYZ [Intermission]:
DDDDDDDDDDD
v56 lEku [Intermission]:
gg
v56 mental [Intermission]:
GG
[Intermission]:
NKS disconnected
[Intermission]:
v56 ViKO disconnected
[Intermission]:
v56 mental disconnected
[Intermission]:
SNC disconnected
[Intermission]:
EYZ disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.