Ei Pysty Ei Kykene vs xProject (2839 views)
korni
kasa
pantti
kasa
pantti
Vi3ri
mental
ViKO
mental
ViKO
30.05.14 23:30 CEST
Awards | awarded to | for |
Lady Macbeth | V | 54 kills |
Killing Spree | V | 5 frags without being killed |
Accountant | xProject mental | 112% kills/killed ratio |
He's dead, Jim! | EPEK jurmu | 12 gibs |
...and stay dead! | EPEK jurmu | 33% gibs/kill |
Lead Poisoning | xProject mental | 45 SMG kills |
Spammity spam spam! | V | 8 SPAM kills |
Fragstealer | V | 171 damage per frag |
Die! Damn you, Die! | EPEK kasa | 279 damage per frag |
What objective? | xProject mental | 306 XP |
Red Shirt | EPEK kasa | 62 deaths |
Are these pliers sharp? | EPEK aattee@taiteilijaelamaa | 9 deaths without fragging |
Med Pack Whore | xProject mental | 214 damage per death |
Eyes Wide Shut | V | 2 team kills |
Gingerbread man | V | 22 /kills |
» View plaintext endround stats
EPEK jurmu [Countdown]: | hf |
EPEK aattee@taiteilijaelamaa [Countdown]: | Gl hf |
V [Countdown]: | hf |
[9:31]: | The Allies have breached the Forward Bunker Gate! |
[9:20]: | Axis Command Post constructed. Charge speed increased! |
[8:52]: | The Allies have opened up the Forward spawn rear exit! |
[8:47]: | The Depot Fence has been constructed. |
[8:11]: | Allied team has destroyed the Axis Command Post! |
[8:06]: | Allied Command Post constructed. Charge speed increased! |
[8:00]: | The Allies have breached the Depot Gate! |
[6:45]: | The Allies have breached the Depot's east wall! |
[5:27]: | The Allied Truck is in position! |
[4:26]: | The Crane Controls have been constructed. |
[4:25]: | The Allies have activated the crane! |
[4:11]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:32]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:27 |
xProject.Vi3ri [Warmup]: | Be Right Back |
[5:57]: | The Allies have breached the Forward Bunker Gate! |
[5:42]: | Axis Command Post constructed. Charge speed increased! |
[5:14]: | The Allies have opened up the Forward spawn rear exit! |
[4:52]: | Allied team has destroyed the Axis Command Post! |
[4:28]: | Allied Command Post constructed. Charge speed increased! |
[4:24]: | The Depot Fence has been constructed. |
[4:02]: | The Allies have breached the Depot Gate! |
[3:33]: | The Allies have breached the Depot's west wall! |
[3:25]: | The Allies have breached the Depot's east wall! |
[2:48]: | The Allied Truck is in position! |
[Intermission]: | >>> Objective NOT reached in time (9:27) |
EPEK jurmu [Intermission]: | wp |
xProject.Vi3ri [Warmup]: | Be Right Back |
xProject.Vi3ri [Countdown]: | HF |
V [Countdown]: | hf |
[9:45]: | Axis have captured the Forward Bunker! |
[9:42]: | Allies have reclaimed the Forward Bunker! |
EPEK jurmu [9:39]: | Xd |
[9:25]: | Axis have captured the Forward Bunker! |
[9:06]: | The Axis have blown the Main Entrance! |
EPEK jurmu [5:27]: | gg |
EPEK aattee@taiteilijaelamaa [5:20]: | xD |
[5:14]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 4:45 |
xProject mental [Intermission]: | gg |
xProject.Vi3ri [Warmup]: | Be Right Back |
[3:21]: | Axis have captured the Forward Bunker! |
[3:20]: | Allies have reclaimed the Forward Bunker! |
[2:56]: | The Axis have blown the Main Entrance! |
[0:36]: | Axis have captured the Forward Bunker! |
[0:05]: | Allies have reclaimed the Forward Bunker! |
xProject mental [0:01]: | gg |
V [0:00]: | gg |
[Intermission]: | >>> Objective NOT reached in time (4:45) |
EPEK jurmu [Intermission]: | almost |
EPEK kasa [Intermission]: | wp |
[Intermission]: | xProject mental disconnected |
xProject.Vi3ri [Intermission]: | gg |
[Intermission]: | V disconnected |
[Intermission]: | EPEK kasa disconnected |
[Intermission]: | EPEK aattee@taiteilijaelamaa disconnected |
[Intermission]: | xProject.Vi3ri disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.