Malibu vs xProject (2425 views)
kApot
iNsAne
outlAw
iNsAne
outlAw
Vi3ri
Akuku
mental
Akuku
mental
02.06.14 17:30 CEST
Awards | awarded to | for |
Lady Macbeth | [M] ouTie :~) | 65 kills |
Killing Spree | [M] kPt | 4 frags without being killed |
Accountant | [M] ouTie :~) | 102% kills/killed ratio |
He's dead, Jim! | xProject.mental | 11 gibs |
...and stay dead! | [M] kPt | 25% gibs/kill |
Lead Poisoning | [M] ouTie :~) | 53 SMG kills |
Spammity spam spam! | [M] ouTie :~) | 11 SPAM kills |
Fragstealer | xProcect.akuku | 144 damage per frag |
Die! Damn you, Die! | xProject.Vi3ri | 245 damage per frag |
What objective? | [M] ouTie :~) | 380 XP |
Red Shirt | [M] nSn | 65 deaths |
Are these pliers sharp? | [M] kPt | 8 deaths without fragging |
Med Pack Whore | xProject.Vi3ri | 178 damage per death |
Eyes Wide Shut | [M] ouTie :~) | 3 team kills |
Gingerbread man | xProcect.akuku | 22 /kills |
» View plaintext endround stats
xProcect.akuku [Warmup]: | ReAdy. |
xProject.Vi3ri [Warmup]: | Be Right Back |
xProject.Vi3ri [Warmup]: | Be Right Back |
xProcect.akuku [Warmup]: | nerds |
xProcect.akuku [Warmup]: | let him come man |
xProcect.akuku [Warmup]: | :D |
xProcect.akuku [Warmup]: | i heard that kush is wallhacking |
xProcect.akuku [Warmup]: | XD |
xProject.Vi3ri [Warmup]: | me too |
xProcect.akuku [Warmup]: | whitelight? |
xProcect.akuku [Warmup]: | ok |
xProject.Vi3ri [Warmup]: | but i heard the same about you |
xProject.Vi3ri [Warmup]: | xd |
xProject.mental [Warmup]: | fuck |
xProcect.akuku [Warmup]: | he got 2 mins or i will just leave |
xProject.mental [Warmup]: | my headphones broke |
xProject.mental [Warmup]: | 1 sec |
xProject.Vi3ri [Warmup]: | forfeit after 15mins |
xProject.Vi3ri [Warmup]: | so 5mins |
xProject.Vi3ri [Warmup]: | :D |
xProcect.akuku [Warmup]: | idc |
[M] nSn [Warmup]: | who the hell cares, you want to play or you actually want to achieve something in this dead game |
xProject.mental [Warmup]: | can he play without a? |
xProject.mental [Warmup]: | ac |
xProcect.akuku [Warmup]: | HAHAHAHAHHAA |
xProject.mental [Warmup]: | takes to long otherwise |
xProcect.akuku [Warmup]: | ok do it |
xProcect.akuku [Warmup]: | let ohurcool also connect |
xProcect.akuku [Warmup]: | to bust him |
[M] ouTie :~) [Warmup]: | :D |
xProcect.akuku [Warmup]: | once again |
xProject.mental [Warmup]: | k what ever |
[M] nSn [Warmup]: | let him connect |
[M] nSn [Warmup]: | lets play |
xProcect.akuku [Warmup]: | man |
xProject.Vi3ri [Warmup]: | OPENGL probs |
[M] nSn [Warmup]: | couldnt you fix this before getting an offi |
[M] nSn [Warmup]: | get a merc |
xProcect.akuku [Warmup]: | three mins left |
xProcect.akuku [Warmup]: | 2 |
xProcect.akuku [Warmup]: | ReAdy. |
xProcect.akuku [Warmup]: | THIS EFAX |
xProcect.akuku [Warmup]: | IS KANKER |
xProcect.akuku [Warmup]: | XD |
xProcect.akuku [Warmup]: | kukaukaukauk |
[M] ouTie :~) [Warmup]: | to bad, cya :-) |
xProject.mental [Warmup]: | cucu |
xProject.mental [Warmup]: | nice |
[M] nSn [Warmup]: | get him in now pls. |
[M] kPt [Warmup]: | ReAdy. |
[M] kPt [Warmup]: | ReAdy. |
[11:57]: | ONLY HS connected |
[11:53]: | Axis team locked from spectators by [M] kPt |
[11:52]: | ONLY HS disconnected |
[10:24]: | ONLY HS connected |
[10:20]: | ONLY HS disconnected |
[M] kPt [10:07]: | NotReAdy. |
[10:07]: | Allies have damaged the East Wall |
[8:32]: | Allies capture the Forward Bunker! |
[7:34]: | Door Controls have been constructed. |
[7:34]: | Allies have secured the forward bunker. |
[M] kPt [7:34]: | xd |
[7:31]: | The Loading Doors are Opening! |
[7:26]: | The Allies have stolen a gold crate! |
[7:20]: | The Loading Doors are Closing! |
[6:08]: | The Loading Doors are Opening! |
[6:00]: | The Allies have secured a gold crate! |
[5:49]: | The Loading Doors are Closing! |
[5:47]: | The Allies have stolen a gold crate! |
[5:31]: | The Axis have intercepted the stolen gold crate! |
[5:27]: | The Allies have stolen a gold crate! |
[3:29]: | The Loading Doors are Opening! |
[M] kPt [3:27]: | WOW |
[3:26]: | The Allies have secured a gold crate! |
[3:26]: | Allies have escaped with the Gold! |
[M] kPt [3:26]: | :D |
[Intermission]: | >>> Clock set to: 8:33 |
[M] kPt [Warmup]: | ReAdy. |
[7:47]: | Allies have damaged the West Wall |
[7:32]: | Allies capture the Forward Bunker! |
[7:09]: | Allies have secured the forward bunker. |
[7:09]: | Door Controls have been constructed. |
[7:08]: | The Loading Doors are Opening! |
[7:02]: | The Allies have stolen a gold crate! |
[6:58]: | The Loading Doors are Closing! |
[6:27]: | The Axis have intercepted the stolen gold crate! |
[6:22]: | The Allies have stolen a gold crate! |
[5:58]: | The Loading Doors are Opening! |
[5:55]: | The Loading Doors are Closing! |
[5:54]: | The Allies have secured a gold crate! |
[5:40]: | The Allies have stolen a gold crate! |
[5:06]: | The Loading Doors are Opening! |
[5:01]: | The Loading Doors are Closing! |
[4:07]: | The Loading Doors are Opening! |
[4:04]: | Allies have escaped with the Gold! |
[4:04]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Objective reached at 4:29 (original: 8:33) |
xProject.mental [Intermission]: | lunchtime |
xProject.mental [Warmup]: | cucu |
[M] kPt [Warmup]: | ReAdy. |
[11:11]: | The Allies have captured the forward bunker! |
[11:10]: | The Axis have captured the forward bunker! |
[11:09]: | The Allies have captured the forward bunker! |
[10:56]: | The Depot Fence has been constructed. |
[10:48]: | Axis Command Post constructed. Charge speed increased! |
[M] kPt [10:40]: | :D |
[M] kPt [10:40]: | :D |
[M] kPt [10:40]: | :D |
[M] kPt [10:40]: | :D |
[10:30]: | The Allies have breached the Forward Bunker Gate! |
[10:29]: | The Allies have opened up the Forward spawn rear exit! |
xProcect.akuku [8:58]: | OK |
[M] ouTie :~) [8:45]: | OK |
[8:39]: | Allied team has destroyed the Axis Command Post! |
[8:22]: | Allied Command Post constructed. Charge speed increased! |
[8:19]: | The Allies have breached the Depot Gate! |
[7:16]: | The Allies have breached the Depot's east wall! |
[6:29]: | The Allied Truck is in position! |
xProject.mental [6:23]: | brain high |
[M] ouTie :~) [6:16]: | flame on |
[M] kPt [6:13]: | low hp = skill |
xProject.mental [6:06]: | get the build? lol |
xProcect.akuku [4:59]: | shifffttttt |
[4:59]: | The Crane Controls have been constructed. |
[4:58]: | The Allies have activated the crane! |
[4:45]: | The Allies have loaded the Gold Crate onto the Truck! |
[M] ouTie :~) [4:44]: | brain = high |
xProject.mental [4:38]: | sup with busts ? |
xProject.mental [4:37]: | :)) |
[M] kPt [4:31]: | JA |
[M] kPt [4:29]: | DAG |
[M] kPt [3:15]: | :D |
[2:34]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:25 |
[M] kPt [Warmup]: | ReAdy. |
xProcect.akuku [8:28]: | :D! |
[M] ouTie :~) [5:34]: | Efax: bijna dood |
[M] kPt [5:32]: | Hallo. |
[M] kPt [3:44]: | :D |
[M] kPt [3:43]: | :D |
[M] kPt [3:43]: | :D |
[M] kPt [3:43]: | :D |
[M] nSn [3:01]: | hello? get flag pls |
[M] kPt [2:59]: | :D |
[M] kPt [2:05]: | :D |
[1:41]: | The Allies have captured the forward bunker! |
[1:36]: | The Axis have captured the forward bunker! |
[1:35]: | The Allies have captured the forward bunker! |
[M] kPt [1:33]: | :D |
[M] kPt [1:33]: | :D |
[M] kPt [1:33]: | :D |
[M] ouTie :~) [1:32]: | :D |
xProcect.akuku [1:09]: | HIT |
[1:07]: | Axis Command Post constructed. Charge speed increased! |
[M] ouTie :~) [1:04]: | yes i hit |
[0:44]: | The Allies have opened up the Forward spawn rear exit! |
[0:34]: | The Axis have captured the forward bunker! |
[0:21]: | The Allies have breached the Forward Bunker Gate! |
[M] ouTie :~) [0:05]: | bow down bitches |
[M] nSn [0:03]: | bow down bitches |
[Intermission]: | >>> Objective NOT reached in time (9:25) |
[Intermission]: | [M] nSn disconnected |
[Intermission]: | xProject.mental disconnected |
[M] ouTie :~) [Intermission]: | never playing with 100 ping again |
[Intermission]: | xProject.Vi3ri disconnected |
[Intermission]: | [M] ouTie :~) disconnected |
[Intermission]: | [M] kPt disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.