Malibu vs xProject (2443 views)

nl kApot
nl iNsAne
nl outlAw
pl Vi3ri
pl Akuku
de mental
02.06.14 17:30 CEST
Awards awarded to for
Lady Macbeth [M] ouTie :~) 65 kills
Killing Spree [M] kPt 4 frags without being killed
Accountant [M] ouTie :~) 102% kills/killed ratio
He's dead, Jim! xProject.mental 11 gibs
...and stay dead! [M] kPt 25% gibs/kill
Lead Poisoning [M] ouTie :~) 53 SMG kills
Spammity spam spam! [M] ouTie :~) 11 SPAM kills
Fragstealer xProcect.akuku 144 damage per frag
Die! Damn you, Die! xProject.Vi3ri 245 damage per frag
What objective? [M] ouTie :~) 380 XP
Red Shirt [M] nSn 65 deaths
Are these pliers sharp? [M] kPt 8 deaths without fragging
Med Pack Whore xProject.Vi3ri 178 damage per death
Eyes Wide Shut [M] ouTie :~) 3 team kills
Gingerbread man xProcect.akuku 22 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
xProcect.akuku7023344634012264475253540/14/336/335/41478345
xProject.Vi3ri572653561101158177107452220/04/625/366/323417627
xProject.mental8428653631100710049108862120/04/148/521/519017347
xPro7178413218716024424673268844880/012/1109/5212/519014436
[M] ouTie :~)983806564923131231299983801/03/553/4011/518915145
[M] nSn6431143656212197089208540/06/435/361/622613735
[M] kPt6729436549011768387836850/01/334/342/319014548
[M] 7798514418324455128858270425191/010/3122/3414/320214446
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
xProcect.akuku55831018200522972306180/11/18/101/1KDDDKK/D/DDKDKD/KKK//DDKKDDD
xProject.Vi3ri5071816000320732839180/01/23/113/0KKDKDDD/K/K/DDDKDDDDDDKK
xProject.mental858412146001211927141040/01/010/131/0DKDKDDKDKK/KKKDDKDKDDDDDKK
xPro6323830488009648978591400/13/321/345/1
[M] ouTie :~)10711314134023311021881071/00/113/62/3KDKTDKKKDTKDKDDK/DDK/KK/DKKKD
[M] nSn73751115400322842431180/02/19/80/2DDKKDKDKDKDDKD/DDK/KK/KKDD
[M] kPt14092141000022465187000/01/113/80/1K/DKKXDKDDKXDKKKKDKKKDKK/D
[M] 10728039388028785964891251/03/335/222/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
xProcect.akuku114468710131202977180/02/06/41/0T/DK/KKKKDKDK/KD
xProject.Vi3ri1144287100211061316580/01/05/42/1KKDKKDK/DKKD/KD
xProject.mental774179000219331560720/01/06/70/1KXDDDK/KDKDKDKK/D
xPro10212923232017424138531480/04/017/153/2
[M] ouTie :~)6343711100114091545970/00/25/72/1DKK/KKDDKDDDDDKDDK
[M] nSn505561200011674171600/00/26/70/2KDDKD/DDDKKDDKDDKD
[M] kPt422737200577098000/00/03/20/0D//DK//K/K
[M] 521251630300738534241970/00/414/162/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
xProcect.akuku881041517100829481970180/00/114/71/1KK/KKD/KKKDK/DK///DDKDKDK/DKK/KD
xProject.Vi3ri357861700052203296800/01/15/110/0DDD//KDD//DKDDKDDDKK/KD
xProject.mental13193251920023245290500/00/025/150/2KDKDDKKKKDKKDKDKK/KDKKKDKDKKDKKDDDK/KKDKKDDD
xPro8527546533001583967843180/01/244/331/3
[M] ouTie :~)10511121202214369129161580/00/119/143/0KKDK/KK/KSDDDKK/KDKDDKDDKSKDDKKKDTD/KKDKKDK
[M] nSn52104112121172933289020/02/010/130/1DDDK/DDK/DKD/DK/TDK/KK/K/DKKDXDSDK
[M] kPt3080620100212192590180/00/05/181/1DD/DDDDKDXKDDKDDKDKD/DDDDKD
[M] 62295386153213784383961780/02/134/454/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
xProcect.akuku520112100060000/01/18/122/2K/KDDK/D/DDKDKDKDDKDDD/KDK/DKD/K
xProject.Vi3ri617413210015279536221460/01/312/101/2DDKDT/KDKDDDDDDKDK//KDDKDK/KK/KKDDK
xProject.mental4268921300227523707360/02/17/170/2KDDDX/DKDDDDKDDDKKDKDDKD/DKKDDD
xPro52142336330113554773291820/04/527/393/6
[M] ouTie :~)1151132320200541023349180/03/116/134/1DDKK/KDKDKDKK//DK/KKDKDKDKDK/KKKKDDDKKDKKKD
[M] nSn887715170101028172171340/02/110/81/1K//KK///K/KKKDK/DDKK/DK/KK/DDDDDKXS
[M] kPt76951317601823842396670/00/213/61/1KDKDK/KDKK/K/KK/D/KKD/K/D/KDDTD
[M] 93285515481123930379161190/05/439/276/3

» View plaintext endround stats
Player Chats
xProcect.akuku [Warmup]: ReAdy.
xProject.Vi3ri [Warmup]: Be Right Back
xProject.Vi3ri [Warmup]: Be Right Back
xProcect.akuku [Warmup]: nerds
xProcect.akuku [Warmup]: let him come man
xProcect.akuku [Warmup]: :D
xProcect.akuku [Warmup]: i heard that kush is wallhacking
xProcect.akuku [Warmup]: XD
xProject.Vi3ri [Warmup]: me too
xProcect.akuku [Warmup]: whitelight?
xProcect.akuku [Warmup]: ok
xProject.Vi3ri [Warmup]: but i heard the same about you
xProject.Vi3ri [Warmup]: xd
xProject.mental [Warmup]: fuck
xProcect.akuku [Warmup]: he got 2 mins or i will just leave
xProject.mental [Warmup]: my headphones broke
xProject.mental [Warmup]: 1 sec
xProject.Vi3ri [Warmup]: forfeit after 15mins
xProject.Vi3ri [Warmup]: so 5mins
xProject.Vi3ri [Warmup]: :D
xProcect.akuku [Warmup]: idc
[M] nSn [Warmup]: who the hell cares, you want to play or you actually want to achieve something in this dead game
xProject.mental [Warmup]: can he play without a?
xProject.mental [Warmup]: ac
xProcect.akuku [Warmup]: HAHAHAHAHHAA
xProject.mental [Warmup]: takes to long otherwise
xProcect.akuku [Warmup]: ok do it
xProcect.akuku [Warmup]: let ohurcool also connect
xProcect.akuku [Warmup]: to bust him
[M] ouTie :~) [Warmup]: :D
xProcect.akuku [Warmup]: once again
xProject.mental [Warmup]: k what ever
[M] nSn [Warmup]: let him connect
[M] nSn [Warmup]: lets play
xProcect.akuku [Warmup]: man
xProject.Vi3ri [Warmup]: OPENGL probs
[M] nSn [Warmup]: couldnt you fix this before getting an offi
[M] nSn [Warmup]: get a merc
xProcect.akuku [Warmup]: three mins left
xProcect.akuku [Warmup]: 2
xProcect.akuku [Warmup]: ReAdy.
xProcect.akuku [Warmup]: THIS EFAX
xProcect.akuku [Warmup]: IS KANKER
xProcect.akuku [Warmup]: XD
xProcect.akuku [Warmup]: kukaukaukauk
[M] ouTie :~) [Warmup]: to bad, cya :-)
xProject.mental [Warmup]: cucu
xProject.mental [Warmup]: nice
[M] nSn [Warmup]: get him in now pls.
[M] kPt [Warmup]: ReAdy.
[M] kPt [Warmup]: ReAdy.
[11:57]: ONLY HS connected
[11:53]: Axis team locked from spectators by [M] kPt
[11:52]: ONLY HS disconnected
[10:24]: ONLY HS connected
[10:20]: ONLY HS disconnected
[M] kPt [10:07]: NotReAdy.
[10:07]: Allies have damaged the East Wall
[8:32]: Allies capture the Forward Bunker!
[7:34]: Door Controls have been constructed.
[7:34]: Allies have secured the forward bunker.
[M] kPt [7:34]: xd
[7:31]: The Loading Doors are Opening!
[7:26]: The Allies have stolen a gold crate!
[7:20]: The Loading Doors are Closing!
[6:08]: The Loading Doors are Opening!
[6:00]: The Allies have secured a gold crate!
[5:49]: The Loading Doors are Closing!
[5:47]: The Allies have stolen a gold crate!
[5:31]: The Axis have intercepted the stolen gold crate!
[5:27]: The Allies have stolen a gold crate!
[3:29]: The Loading Doors are Opening!
[M] kPt [3:27]: WOW
[3:26]: The Allies have secured a gold crate!
[3:26]: Allies have escaped with the Gold!
[M] kPt [3:26]: :D
[Intermission]: >>> Clock set to: 8:33
[M] kPt [Warmup]: ReAdy.
[7:47]: Allies have damaged the West Wall
[7:32]: Allies capture the Forward Bunker!
[7:09]: Allies have secured the forward bunker.
[7:09]: Door Controls have been constructed.
[7:08]: The Loading Doors are Opening!
[7:02]: The Allies have stolen a gold crate!
[6:58]: The Loading Doors are Closing!
[6:27]: The Axis have intercepted the stolen gold crate!
[6:22]: The Allies have stolen a gold crate!
[5:58]: The Loading Doors are Opening!
[5:55]: The Loading Doors are Closing!
[5:54]: The Allies have secured a gold crate!
[5:40]: The Allies have stolen a gold crate!
[5:06]: The Loading Doors are Opening!
[5:01]: The Loading Doors are Closing!
[4:07]: The Loading Doors are Opening!
[4:04]: Allies have escaped with the Gold!
[4:04]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 4:29 (original: 8:33)
xProject.mental [Intermission]: lunchtime
xProject.mental [Warmup]: cucu
[M] kPt [Warmup]: ReAdy.
[11:11]: The Allies have captured the forward bunker!
[11:10]: The Axis have captured the forward bunker!
[11:09]: The Allies have captured the forward bunker!
[10:56]: The Depot Fence has been constructed.
[10:48]: Axis Command Post constructed. Charge speed increased!
[M] kPt [10:40]: :D
[M] kPt [10:40]: :D
[M] kPt [10:40]: :D
[M] kPt [10:40]: :D
[10:30]: The Allies have breached the Forward Bunker Gate!
[10:29]: The Allies have opened up the Forward spawn rear exit!
xProcect.akuku [8:58]: OK
[M] ouTie :~) [8:45]: OK
[8:39]: Allied team has destroyed the Axis Command Post!
[8:22]: Allied Command Post constructed. Charge speed increased!
[8:19]: The Allies have breached the Depot Gate!
[7:16]: The Allies have breached the Depot's east wall!
[6:29]: The Allied Truck is in position!
xProject.mental [6:23]: brain high
[M] ouTie :~) [6:16]: flame on
[M] kPt [6:13]: low hp = skill
xProject.mental [6:06]: get the build? lol
xProcect.akuku [4:59]: shifffttttt
[4:59]: The Crane Controls have been constructed.
[4:58]: The Allies have activated the crane!
[4:45]: The Allies have loaded the Gold Crate onto the Truck!
[M] ouTie :~) [4:44]: brain = high
xProject.mental [4:38]: sup with busts ?
xProject.mental [4:37]: :))
[M] kPt [4:31]: JA
[M] kPt [4:29]: DAG
[M] kPt [3:15]: :D
[2:34]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:25
[M] kPt [Warmup]: ReAdy.
xProcect.akuku [8:28]: :D!
[M] ouTie :~) [5:34]: Efax: bijna dood
[M] kPt [5:32]: Hallo.
[M] kPt [3:44]: :D
[M] kPt [3:43]: :D
[M] kPt [3:43]: :D
[M] kPt [3:43]: :D
[M] nSn [3:01]: hello? get flag pls
[M] kPt [2:59]: :D
[M] kPt [2:05]: :D
[1:41]: The Allies have captured the forward bunker!
[1:36]: The Axis have captured the forward bunker!
[1:35]: The Allies have captured the forward bunker!
[M] kPt [1:33]: :D
[M] kPt [1:33]: :D
[M] kPt [1:33]: :D
[M] ouTie :~) [1:32]: :D
xProcect.akuku [1:09]: HIT
[1:07]: Axis Command Post constructed. Charge speed increased!
[M] ouTie :~) [1:04]: yes i hit
[0:44]: The Allies have opened up the Forward spawn rear exit!
[0:34]: The Axis have captured the forward bunker!
[0:21]: The Allies have breached the Forward Bunker Gate!
[M] ouTie :~) [0:05]: bow down bitches
[M] nSn [0:03]: bow down bitches
[Intermission]: >>> Objective NOT reached in time (9:25)
[Intermission]: [M] nSn disconnected
[Intermission]: xProject.mental disconnected
[M] ouTie :~) [Intermission]: never playing with 100 ping again
[Intermission]: xProject.Vi3ri disconnected
[Intermission]: [M] ouTie :~) disconnected
[Intermission]: [M] kPt disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.